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Localization/esES
* having ChatGPT translate missing strings
* cherry picked examples seem fine, even those with control sequences
This commit is contained in:
@@ -1653,101 +1653,101 @@ $lang = array(
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'summonSlot' => ["Pet", "Fire Totem", "Earth Totem", "Water Totem", "Air Totem", "Non-combat Pet", "Quest"],
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'unkEffect' => 'Unknown Effect (%1$d)',
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'effects' => array(
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/*0-5 */ 'None', 'Instakill', 'School Damage', 'Dummy', 'Portal Teleport', 'Teleport Units',
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/*6+ */ 'Apply Aura', 'Environmental Damage', 'Drain Power', 'Drain Health', 'Heal', 'Bind',
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/*12+ */ 'Portal', 'Ritual Base', 'Ritual Specialize', 'Ritual Activate Portal', 'Complete Quest', 'Weapon Damage - No School',
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/*18+ */ 'Resurrect with % Health', 'Add Extra Attacks', 'Can Dodge', 'Can Evade', 'Can Parry', 'Can Block',
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/*24+ */ 'Create Item', 'Can Use Weapon', 'Know Defense Skill', 'Persistent Area Aura', 'Summon', 'Leap',
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/*30+ */ 'Give Power', 'Weapon Damage - %', 'Trigger Missile', 'Open Lock', 'Transform Item', 'Apply Area Aura - Party',
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/*36+ */ 'Learn Spell', 'Know Spell Defense', 'Dispel', 'Learn Language', 'Dual Wield', 'Jump to Target',
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/*42+ */ 'Jump Behind Target', 'Teleport Target to Caster','Learn Skill Step', 'Give Honor', 'Spawn', 'Trade Skill',
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/*48+ */ 'Stealth', 'Detect Stealthed', 'Summon Object', 'Force Critical Hit', 'Guarantee Hit', 'Enchant Item Permanent',
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/*54+ */ 'Enchant Item Temporary', 'Tame Creature', 'Summon Pet', 'Learn Spell - Pet', 'Weapon Damage - Flat', 'Open Item & Fast Loot',
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/*60+ */ 'Proficiency', 'Send Script Event', 'Burn Power', 'Modify Threat - Flat', 'Trigger Spell', 'Apply Area Aura - Raid',
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/*66+ */ 'Create Mana Gem', 'Heal to Full', 'Interrupt Cast', 'Distract', 'Distract Move', 'Pickpocket',
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/*72+ */ 'Far Sight', 'Forget Talents', 'Apply Glyph', 'Heal Mechanical', 'Summon Object - Temporary','Script Effect',
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/*78+ */ 'Attack', 'Abort All Pending Attacks','Add Combo Points', 'Create House', 'Bind Sight', 'Duel',
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/*84+ */ 'Stuck', 'Summon Player', 'Activate Object', 'Siege Damage', 'Repair Building', 'Siege Building Action',
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/*90+ */ 'Kill Credit', 'Threat All', 'Enchant Held Item', 'Force Deselect', 'Self Resurrect', 'Skinning',
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/*96+ */ 'Charge', 'Cast Button', 'Knock Back', 'Disenchant', 'Inebriate', 'Feed Pet',
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/*102+ */ 'Dismiss Pet', 'Give Reputation', 'Summon Object (Trap)', 'Summon Object (Battle S.)','Summon Object (#3)', 'Summon Object (#4)',
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/*108+ */ 'Dispel Mechanic', 'Summon Dead Pet', 'Destroy All Totems', 'Durability Damage - Flat', 'Summon Demon', 'Resurrect with Flat Health',
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/*114+ */ 'Taunt', 'Durability Damage - %', 'Skin Player Corpse (PvP)', 'AoE Resurrect with % Health','Learn Skill', 'Apply Area Aura - Pet',
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/*120+ */ 'Teleport to Graveyard', 'Normalized Weapon Damage', null, 'Take Flight Path', 'Pull Towards', 'Modify Threat - %',
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/*126+ */ 'Spell Steal ', 'Prospect', 'Apply Area Aura - Friend', 'Apply Area Aura - Enemy', 'Redirect Done Threat %', 'Play Sound',
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/*132+ */ 'Play Music', 'Unlearn Specialization', 'Kill Credit 2', 'Call Pet', 'Heal for % of Total Health','Give % of Total Power',
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/*138+ */ 'Leap Back', 'Abandon Quest', 'Force Cast', 'Force Spell Cast with Value','Trigger Spell with Value','Apply Area Aura - Pet Owner',
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/*144+ */ 'Knockback to Dest.', 'Pull Towards Dest.', 'Activate Rune', 'Fail Quest', null, 'Charge to Dest',
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/*150+ */ 'Start Quest', 'Trigger Spell 2', 'Summon - Refer-A-Friend', 'Create Tamed Pet', 'Discover Flight Path', 'Dual Wield 2H Weapons',
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/*156+ */ 'Add Socket to Item', 'Create Tradeskill Item', 'Milling', 'Rename Pet', 'Force Cast 2', 'Change Talent Spec. Count',
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/*162-167*/ 'Activate Talent Spec.', null, 'Remove Aura', null, null, 'Update Player Phase'
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/*0-5 */ "None", "Instakill", "School Damage", "Dummy", "Portal Teleport", "Teleport Units",
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/*6+ */ "Apply Aura", "Environmental Damage", "Drain Power", "Drain Health", "Heal", "Bind",
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/*12+ */ "Portal", "Ritual Base", "Ritual Specialize", "Ritual Activate Portal", "Complete Quest", "Weapon Damage - No School",
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/*18+ */ "Resurrect with % Health", "Add Extra Attacks", "Can Dodge", "Can Evade", "Can Parry", "Can Block",
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/*24+ */ "Create Item", "Can Use Weapon", "Know Defense Skill", "Persistent Area Aura", "Summon", "Leap",
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/*30+ */ "Give Power", "Weapon Damage - %", "Trigger Missile", "Open Lock", "Transform Item", "Apply Area Aura - Party",
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/*36+ */ "Learn Spell", "Know Spell Defense", "Dispel", "Learn Language", "Dual Wield", "Jump to Target",
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/*42+ */ "Jump Behind Target", "Teleport Target to Caster","Learn Skill Step", "Give Honor", "Spawn", "Trade Skill",
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/*48+ */ "Stealth", "Detect Stealthed", "Summon Object", "Force Critical Hit", "Guarantee Hit", "Enchant Item Permanent",
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/*54+ */ "Enchant Item Temporary", "Tame Creature", "Summon Pet", "Learn Spell - Pet", "Weapon Damage - Flat", "Open Item & Fast Loot",
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/*60+ */ "Proficiency", "Send Script Event", "Burn Power", "Modify Threat - Flat", "Trigger Spell", "Apply Area Aura - Raid",
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/*66+ */ "Create Mana Gem", "Heal to Full", "Interrupt Cast", "Distract", "Distract Move", "Pickpocket",
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/*72+ */ "Far Sight", "Forget Talents", "Apply Glyph", "Heal Mechanical", "Summon Object - Temporary","Script Effect",
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/*78+ */ "Attack", "Abort All Pending Attacks","Add Combo Points", "Create House", "Bind Sight", "Duel",
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/*84+ */ "Stuck", "Summon Player", "Activate Object", "Siege Damage", "Repair Building", "Siege Building Action",
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/*90+ */ "Kill Credit", "Threat All", "Enchant Held Item", "Force Deselect", "Self Resurrect", "Skinning",
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/*96+ */ "Charge", "Cast Button", "Knock Back", "Disenchant", "Inebriate", "Feed Pet",
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/*102+ */ "Dismiss Pet", "Give Reputation", "Summon Object (Trap)", "Summon Object (Battle S.)","Summon Object (#3)", "Summon Object (#4)",
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/*108+ */ "Dispel Mechanic", "Summon Dead Pet", "Destroy All Totems", "Durability Damage - Flat", "Summon Demon", "Resurrect with Flat Health",
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/*114+ */ "Taunt", "Durability Damage - %", "Skin Player Corpse (PvP)", "AoE Resurrect with % Health","Learn Skill", "Apply Area Aura - Pet",
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/*120+ */ "Teleport to Graveyard", "Normalized Weapon Damage", null, "Take Flight Path", "Pull Towards", "Modify Threat - %",
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/*126+ */ "Spell Steal ", "Prospect", "Apply Area Aura - Friend", "Apply Area Aura - Enemy", "Redirect Done Threat %", "Play Sound",
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/*132+ */ "Play Music", "Unlearn Specialization", "Kill Credit 2", "Call Pet", "Heal for % of Total Health","Give % of Total Power",
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/*138+ */ "Leap Back", "Abandon Quest", "Force Cast", "Force Spell Cast with Value","Trigger Spell with Value","Apply Area Aura - Pet Owner",
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/*144+ */ "Knockback to Dest.", "Pull Towards Dest.", "Activate Rune", "Fail Quest", null, "Charge to Dest",
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/*150+ */ "Start Quest", "Trigger Spell 2", "Summon - Refer-A-Friend", "Create Tamed Pet", "Discover Flight Path", "Dual Wield 2H Weapons",
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/*156+ */ "Add Socket to Item", "Create Tradeskill Item", "Milling", "Rename Pet", "Force Cast 2", "Change Talent Spec. Count",
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/*162-167*/ "Activate Talent Spec.", null, "Remove Aura", null, null, "Update Player Phase"
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),
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'unkAura' => 'Unknown Aura (%1$d)',
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'auras' => array(
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/*0- */ 'None', 'Bind Sight', 'Possess', 'Periodic Damage - Flat', 'Dummy',
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/*5+ */ 'Confuse', 'Charm', 'Fear', 'Periodic Heal', 'Mod Attack Speed',
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'Mod Threat', 'Taunt', 'Stun', 'Mod Damage Done - Flat', 'Mod Damage Taken - Flat',
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'Damage Shield', 'Stealth', 'Mod Stealth Detection Level', 'Invisibility', 'Mod Invisibility Detection Level',
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'Regenerate Health - %', 'Regenerate Power - %', 'Mod Resistance - Flat', 'Periodically Trigger Spell', 'Periodically Give Power',
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/*25+ */ 'Pacify', 'Root', 'Silence', 'Reflect Spells', 'Mod Stat - Flat',
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'Mod Skill - Temporary', 'Increase Run Speed %', 'Mod Mounted Speed %', 'Decrease Run Speed %', 'Mod Maximum Health - Flat',
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'Mod Maximum Power - Flat', 'Shapeshift', 'Spell Effect Immunity', 'Spell Aura Immunity', 'Spell School Immunity',
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'Damage Immunity', 'Dispel Type Immunity', 'Proc Trigger Spell', 'Proc Trigger Damage', 'Track Creatures',
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'Track Resources', 'Ignore All Gear', 'Mod Parry %', null, 'Mod Dodge %',
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/*50+ */ 'Mod Critical Healing Amount %', 'Mod Block %', 'Mod Physical Crit Chance', 'Periodically Drain Health', 'Mod Physical Hit Chance',
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'Mod Spell Hit Chance', 'Transform', 'Mod Spell Crit Chance', 'Increase Swim Speed %', 'Mod Damage Done Versus Creature',
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'Pacify & Silence', 'Mod Size %', 'Periodically Transfer Health', 'Periodic Transfer Power', 'Periodic Drain Power',
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'Mod Spell Haste % (not stacking)', 'Feign Death', 'Disarm', 'Stalked', 'Mod Absorb School Damage',
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'Extra Attacks', 'Mod Spell School Crit Chance', 'Mod Spell School Power Cost - %', 'Mod Spell School Power Cost - Flat', 'Reflect Spells School From School',
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/*75+ */ 'Force Language', 'Far Sight', 'Mechanic Immunity', 'Mounted', 'Mod Damage Done - %',
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'Mod Stat - %', 'Split Damage - %', 'Underwater Breathing', 'Mod Base Resistance - Flat', 'Mod Health Regeneration - Flat',
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'Mod Power Regeneration - Flat', 'Create Item on Death', 'Mod Damage Taken - %', 'Mod Health Regeneration - %', 'Periodic Damage - %',
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'Mod Resist Chance', 'Mod Aggro Range', 'Prevent Fleeing', 'Unattackable', 'Interrupt Power Decay',
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'Ghost', 'Spell Magnet', 'Absorb Damage - Mana Shield', 'Mod Skill Value', 'Mod Attack Power - Flat',
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/*100+ */ 'Always Show Debuffs', 'Mod Resistance - %', 'Mod Melee Attack Power vs Creature', 'Mod Total Threat - Temporary', 'Water Walking',
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'Feather Fall', 'Levitate / Hover', 'Add Modifier - Flat', 'Add Modifier - %', 'Proc Spell on Target',
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'Mod Power Regeneration - %', 'Intercept % of Attacks Against Target','Override Class Script', 'Mod Ranged Damage Taken - Flat', 'Mod Ranged Damage Taken - %',
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'Mod Healing Taken - Flat', 'Allow % of Health Regen During Combat','Mod Mechanic Resistance', 'Mod Healing Taken - %', 'Share Pet Tracking',
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'Untrackable', 'Beast Lore', 'Mod Offhand Damage Done %', 'Mod Target Resistance - Flat', 'Mod Ranged Attack Power - Flat',
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/*125+ */ 'Mod Melee Damage Taken - Flat', 'Mod Melee Damage Taken - %', 'Mod Attacker Ranged Attack Power', 'Possess Pet', 'Increase Run Speed % - Stacking',
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'Incerase Mounted Speed % - Stacking', 'Mod Ranged Attack Power vs Creature', 'Mod Maximum Power - %', 'Mod Maximum Health - %', 'Allow % of Mana Regen During Combat',
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'Mod Healing Done - Flat', 'Mod Healing Done - %', 'Mod Stat - %', 'Mod Melee Haste %', 'Force Reputation',
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'Mod Ranged Haste %', 'Mod Ranged Ammo Haste %', 'Mod Base Resistance - %', 'Mod Resistance - Flat (not stacking)', 'Safe Fall',
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'Increase Pet Talent Points', 'Allow Exotic Pets Taming', 'Mechanic Immunity Mask', 'Retain Combo Points', 'Reduce Pushback Time %',
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/*150+ */ 'Mod Shield Block Value - %', 'Track Stealthed', 'Mod Player Aggro Range', 'Split Damage - Flat', 'Mod Stealth Level',
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'Mod Underwater Breathing %', 'Mod All Reputation Gained by %', 'Done Pet Damage Multiplier', 'Mod Shield Block Value - Flat', 'No PvP Credit',
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'Mod AoE Avoidance', 'Mod Health Regen During Combat', 'Mana Burn', 'Mod Melee Critical Damage %', null,
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'Mod Attacker Melee Attack Power', 'Mod Melee Attack Power - %', 'Mod Ranged Attack Power - %', 'Mod Damage Done vs Creature', 'Mod Crit Chance vs Creature',
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'Change Object Visibility for Player', 'Mod Run Speed (not stacking)', 'Mod Mounted Speed (not stacking)', null, 'Mod Spell Power by % of Stat',
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/*175+ */ 'Mod Healing Power by % of Stat', 'Spirit of Redemption', 'AoE Charm', 'Mod Debuff Resistance - %', 'Mod Attacker Spell Crit Chance',
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'Mod Spell Power vs Creature', null, 'Mod Resistance by % of Stat', 'Mod Threat % of Critical Hits', 'Mod Attacker Melee Hit Chance',
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'Mod Attacker Ranged Hit Chance', 'Mod Attacker Spell Hit Chance', 'Mod Attacker Melee Crit Chance', 'Mod Attacker Ranged Crit Chance', 'Mod Rating',
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'Mod Reputation Gained %', 'Limit Movement Speed', 'Mod Attack Speed %', 'Mod Haste % (gain)', 'Mod Target School Absorb %',
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'Mod Target School Absorb for Ability', 'Mod Cooldowns', 'Mod Attacker Crit Chance', null, 'Mod Spell Hit Chance',
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/*200+ */ 'Mod Kill Experience Gained %', 'Can Fly', 'Ignore Combat Result', 'Mod Attacker Melee Crit Damage %', 'Mod Attacker Ranged Crit Damage %',
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'Mod Attacker Spell Crit Damage %', 'Mod Vehicle Flight Speed %', 'Mod Mounted Flight Speed %', 'Mod Flight Speed %', 'Mod Mounted Flight Speed % (always)',
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'Mod Vehicle Speed % (always)', 'Mod Flight Speed % (not stacking)', 'Mod Ranged Attack Power by % of Stat', 'Mod Rage Generated from Damage Dealt', 'Tamed Pet Passive',
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'Arena Preparation', 'Mod Spell Haste %', 'Killing Spree', 'Mod Ranged Haste %', 'Mod Mana Regeneration by % of Stat',
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'Mod Combat Rating by % of Stat', 'Ignore Threat', null, 'Raid Proc from Charge', null,
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/*225+ */ 'Raid Proc from Charge with Value', 'Periodic Dummy', 'Periodically Trigger Spell with Value','Detect Stealth', 'Mod AoE Damage Taken %',
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'Mod Maximum Health - Flat (no stacking)','Proc Trigger Spell with Value', 'Mod Mechanic Duration %', 'Change other Humanoid Display', 'Mod Mechanic Duration % (not stacking)',
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'Mod Dispel Resistance %', 'Control Vehicle', 'Mod Spell Power by % of Attack Power', 'Mod Healing Power by % of Attack Power','Mod Size % (not stacking)',
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'Mod Expertise', 'Force Move Forward', 'Mod Spell & Healing Power by % of Int','Faction Override', 'Comprehend Language',
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'Mod Aura Duration by Dispel Type', 'Mod Aura Duration by Dispel Type (not stacking)', 'Clone Caster', 'Mod Combat Result Chance', 'Convert Rune',
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/*250+ */ 'Mod Maximum Health - Flat (stacking)', 'Mod Enemy Dodge Chance', 'Mod Haste % (loss)', 'Mod Critical Block Chance', 'Disarm Offhand',
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'Mod Mechanic Damage Taken %', 'No Reagent Cost', 'Mod Target Resistance by Spell Class', 'Mod Spell Visual', 'Mod Periodic Healing Taken %',
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'Screen Effect', 'Phase', 'Ability Ignore Aurastate', 'Allow Only Ability', null,
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null, null, 'Cancel Aura Buffer at % of Caster Health','Mod Attack Power by % of Stat', 'Ignore Target Resistance',
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'Ignore Target Resistance for Ability', 'Mod Damage Taken % from Caster', 'Ignore Swing Timer Reset', 'X-Ray', 'Ability Consume No Ammo',
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/*275+ */ 'Mod Ability Ignore Shapeshift', 'Mod Mechanic Damage Done %', 'Mod Max Affected Targets', 'Disarm Ranged Weapon', 'Spawn Effect',
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'Mod Armor Penetration %', 'Mod Honor Gain %', 'Mod Base Health %', 'Mod Healing Taken % from Caster', 'Linked Aura',
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'Mod Attack Power by School Resistance','Allow Periodic Ability to Crit', 'Mod Spell Deflect Chance', 'Ignore Hit Direction', null,
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'Mod Crit Chance', 'Mod Quest Experience Gained %', 'Open Stable', 'Override Spells', 'Prevent Power Regeneration',
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null, 'Set Vehicle Id', 'Spirit Burst', 'Strangulate', null,
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/*300+ */ 'Share Damage %', 'Mod Absorb School Healing', null, 'Mod Damage Done vs Aurastate - %', 'Fake Inebriate',
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'Mod Minimum Speed %', null, 'Heal Absorb Test', 'Mod Critical Strike Chance for Caster',null,
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'Mod Pet AoE Damage Avoidance', null, null, null, 'Prevent Ressurection',
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/* -316*/ 'Underwater Walking', 'Periodic Haste'
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/*0- */ "None", "Bind Sight", "Possess", "Periodic Damage - Flat", "Dummy",
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/*5+ */ "Confuse", "Charm", "Fear", "Periodic Heal", "Mod Attack Speed",
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"Mod Threat", "Taunt", "Stun", "Mod Damage Done - Flat", "Mod Damage Taken - Flat",
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"Damage Shield", "Stealth", "Mod Stealth Detection Level", "Invisibility", "Mod Invisibility Detection Level",
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"Regenerate Health - %", "Regenerate Power - %", "Mod Resistance - Flat", "Periodically Trigger Spell", "Periodically Give Power",
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/*25+ */ "Pacify", "Root", "Silence", "Reflect Spells", "Mod Stat - Flat",
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"Mod Skill - Temporary", "Increase Run Speed %", "Mod Mounted Speed %", "Decrease Run Speed %", "Mod Maximum Health - Flat",
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"Mod Maximum Power - Flat", "Shapeshift", "Spell Effect Immunity", "Spell Aura Immunity", "Spell School Immunity",
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"Damage Immunity", "Dispel Type Immunity", "Proc Trigger Spell", "Proc Trigger Damage", "Track Creatures",
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"Track Resources", "Ignore All Gear", "Mod Parry %", null, "Mod Dodge %",
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/*50+ */ "Mod Critical Healing Amount %", "Mod Block %", "Mod Physical Crit Chance", "Periodically Drain Health", "Mod Physical Hit Chance",
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"Mod Spell Hit Chance", "Transform", "Mod Spell Crit Chance", "Increase Swim Speed %", "Mod Damage Done Versus Creature",
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"Pacify & Silence", "Mod Size %", "Periodically Transfer Health", "Periodic Transfer Power", "Periodic Drain Power",
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"Mod Spell Haste % (not stacking)", "Feign Death", "Disarm", "Stalked", "Mod Absorb School Damage",
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"Extra Attacks", "Mod Spell School Crit Chance", "Mod Spell School Power Cost - %", "Mod Spell School Power Cost - Flat", "Reflect Spells School From School",
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/*75+ */ "Force Language", "Far Sight", "Mechanic Immunity", "Mounted", "Mod Damage Done - %",
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"Mod Stat - %", "Split Damage - %", "Underwater Breathing", "Mod Base Resistance - Flat", "Mod Health Regeneration - Flat",
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"Mod Power Regeneration - Flat", "Create Item on Death", "Mod Damage Taken - %", "Mod Health Regeneration - %", "Periodic Damage - %",
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"Mod Resist Chance", "Mod Aggro Range", "Prevent Fleeing", "Unattackable", "Interrupt Power Decay",
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"Ghost", "Spell Magnet", "Absorb Damage - Mana Shield", "Mod Skill Value", "Mod Attack Power - Flat",
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/*100+ */ "Always Show Debuffs", "Mod Resistance - %", "Mod Melee Attack Power vs Creature", "Mod Total Threat - Temporary", "Water Walking",
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"Feather Fall", "Levitate / Hover", "Add Modifier - Flat", "Add Modifier - %", "Proc Spell on Target",
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"Mod Power Regeneration - %", "Intercept % of Attacks Against Target","Override Class Script", "Mod Ranged Damage Taken - Flat", "Mod Ranged Damage Taken - %",
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"Mod Healing Taken - Flat", "Allow % of Health Regen During Combat","Mod Mechanic Resistance", "Mod Healing Taken - %", "Share Pet Tracking",
|
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"Untrackable", "Beast Lore", "Mod Offhand Damage Done %", "Mod Target Resistance - Flat", "Mod Ranged Attack Power - Flat",
|
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/*125+ */ "Mod Melee Damage Taken - Flat", "Mod Melee Damage Taken - %", "Mod Attacker Ranged Attack Power", "Possess Pet", "Increase Run Speed % - Stacking",
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||||
"Incerase Mounted Speed % - Stacking", "Mod Ranged Attack Power vs Creature", "Mod Maximum Power - %", "Mod Maximum Health - %", "Allow % of Mana Regen During Combat",
|
||||
"Mod Healing Done - Flat", "Mod Healing Done - %", "Mod Stat - %", "Mod Melee Haste %", "Force Reputation",
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||||
"Mod Ranged Haste %", "Mod Ranged Ammo Haste %", "Mod Base Resistance - %", "Mod Resistance - Flat (not stacking)", "Safe Fall",
|
||||
"Increase Pet Talent Points", "Allow Exotic Pets Taming", "Mechanic Immunity Mask", "Retain Combo Points", "Reduce Pushback Time %",
|
||||
/*150+ */ "Mod Shield Block Value - %", "Track Stealthed", "Mod Player Aggro Range", "Split Damage - Flat", "Mod Stealth Level",
|
||||
"Mod Underwater Breathing %", "Mod All Reputation Gained by %", "Done Pet Damage Multiplier", "Mod Shield Block Value - Flat", "No PvP Credit",
|
||||
"Mod AoE Avoidance", "Mod Health Regen During Combat", "Mana Burn", "Mod Melee Critical Damage %", null,
|
||||
"Mod Attacker Melee Attack Power", "Mod Melee Attack Power - %", "Mod Ranged Attack Power - %", "Mod Damage Done vs Creature", "Mod Crit Chance vs Creature",
|
||||
"Change Object Visibility for Player", "Mod Run Speed (not stacking)", "Mod Mounted Speed (not stacking)", null, "Mod Spell Power by % of Stat",
|
||||
/*175+ */ "Mod Healing Power by % of Stat", "Spirit of Redemption", "AoE Charm", "Mod Debuff Resistance - %", "Mod Attacker Spell Crit Chance",
|
||||
"Mod Spell Power vs Creature", null, "Mod Resistance by % of Stat", "Mod Threat % of Critical Hits", "Mod Attacker Melee Hit Chance",
|
||||
"Mod Attacker Ranged Hit Chance", "Mod Attacker Spell Hit Chance", "Mod Attacker Melee Crit Chance", "Mod Attacker Ranged Crit Chance", "Mod Rating",
|
||||
"Mod Reputation Gained %", "Limit Movement Speed", "Mod Attack Speed %", "Mod Haste % (gain)", "Mod Target School Absorb %",
|
||||
"Mod Target School Absorb for Ability", "Mod Cooldowns", "Mod Attacker Crit Chance", null, "Mod Spell Hit Chance",
|
||||
/*200+ */ "Mod Kill Experience Gained %", "Can Fly", "Ignore Combat Result", "Mod Attacker Melee Crit Damage %", "Mod Attacker Ranged Crit Damage %",
|
||||
"Mod Attacker Spell Crit Damage %", "Mod Vehicle Flight Speed %", "Mod Mounted Flight Speed %", "Mod Flight Speed %", "Mod Mounted Flight Speed % (always)",
|
||||
"Mod Vehicle Speed % (always)", "Mod Flight Speed % (not stacking)", "Mod Ranged Attack Power by % of Stat", "Mod Rage Generated from Damage Dealt", "Tamed Pet Passive",
|
||||
"Arena Preparation", "Mod Spell Haste %", "Killing Spree", "Mod Ranged Haste %", "Mod Mana Regeneration by % of Stat",
|
||||
"Mod Combat Rating by % of Stat", "Ignore Threat", null, "Raid Proc from Charge", null,
|
||||
/*225+ */ "Raid Proc from Charge with Value", "Periodic Dummy", "Periodically Trigger Spell with Value","Detect Stealth", "Mod AoE Damage Taken %",
|
||||
"Mod Maximum Health - Flat (no stacking)","Proc Trigger Spell with Value", "Mod Mechanic Duration %", "Change other Humanoid Display", "Mod Mechanic Duration % (not stacking)",
|
||||
"Mod Dispel Resistance %", "Control Vehicle", "Mod Spell Power by % of Attack Power", "Mod Healing Power by % of Attack Power","Mod Size % (not stacking)",
|
||||
"Mod Expertise", "Force Move Forward", "Mod Spell & Healing Power by % of Int","Faction Override", "Comprehend Language",
|
||||
"Mod Aura Duration by Dispel Type", "Mod Aura Duration by Dispel Type (not stacking)", "Clone Caster", "Mod Combat Result Chance", "Convert Rune",
|
||||
/*250+ */ "Mod Maximum Health - Flat (stacking)", "Mod Enemy Dodge Chance", "Mod Haste % (loss)", "Mod Critical Block Chance", "Disarm Offhand",
|
||||
"Mod Mechanic Damage Taken %", "No Reagent Cost", "Mod Target Resistance by Spell Class", "Mod Spell Visual", "Mod Periodic Healing Taken %",
|
||||
"Screen Effect", "Phase", "Ability Ignore Aurastate", "Allow Only Ability", null,
|
||||
null, null, "Cancel Aura Buffer at % of Caster Health","Mod Attack Power by % of Stat", "Ignore Target Resistance",
|
||||
"Ignore Target Resistance for Ability", "Mod Damage Taken % from Caster", "Ignore Swing Timer Reset", "X-Ray", "Ability Consume No Ammo",
|
||||
/*275+ */ "Mod Ability Ignore Shapeshift", "Mod Mechanic Damage Done %", "Mod Max Affected Targets", "Disarm Ranged Weapon", "Spawn Effect",
|
||||
"Mod Armor Penetration %", "Mod Honor Gain %", "Mod Base Health %", "Mod Healing Taken % from Caster", "Linked Aura",
|
||||
"Mod Attack Power by School Resistance","Allow Periodic Ability to Crit", "Mod Spell Deflect Chance", "Ignore Hit Direction", null,
|
||||
"Mod Crit Chance", "Mod Quest Experience Gained %", "Open Stable", "Override Spells", "Prevent Power Regeneration",
|
||||
null, "Set Vehicle Id", "Spirit Burst", "Strangulate", null,
|
||||
/*300+ */ "Share Damage %", "Mod Absorb School Healing", null, "Mod Damage Done vs Aurastate - %", "Fake Inebriate",
|
||||
"Mod Minimum Speed %", null, "Heal Absorb Test", "Mod Critical Strike Chance for Caster",null,
|
||||
"Mod Pet AoE Damage Avoidance", null, null, null, "Prevent Ressurection",
|
||||
/* -316*/ "Underwater Walking", "Periodic Haste"
|
||||
),
|
||||
'attributes0' => array(
|
||||
SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE => 'Proc Failure Burns Charge', // 1120
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -811,9 +811,9 @@ var mn_currencies = [
|
||||
[2,"Jugador contra Jugador","?currencies=2"]
|
||||
];
|
||||
var mn_enchantments = [
|
||||
[1,"[Proc Spell]","?enchantments&filter=ty=1"],
|
||||
[3,"[Equip Spell]","?enchantments&filter=ty=3"],
|
||||
[7,"[Use Spell]","?enchantments&filter=ty=7"],
|
||||
[1,"Hechizo al activar","?enchantments&filter=ty=1"],
|
||||
[3,"Hechizo al equipar","?enchantments&filter=ty=3"],
|
||||
[7,"Hechizo al usar","?enchantments&filter=ty=7"],
|
||||
[8,"Ranura prismática","?enchantments&filter=ty=8"],
|
||||
[5,"Atributos","?enchantments&filter=ty=5"],
|
||||
[2,"Daño de arma","?enchantments&filter=ty=2"],
|
||||
@@ -823,34 +823,34 @@ var mn_enchantments = [
|
||||
var mn_sounds = [
|
||||
[1000, "Mi Lista de Reproducción", "?sound&playlist"],
|
||||
[, "Tipos"],
|
||||
[19,"Armor","?sounds&filter=ty=19"],
|
||||
[16,"Death","?sounds&filter=ty=16"],
|
||||
[25,"Doodads","?sounds&filter=ty=25"],
|
||||
[52,"Emitters","?sounds&filter=ty=52"],
|
||||
[29,"Emotes","?sounds&filter=ty=29"],
|
||||
[12,"Errors","?sounds&filter=ty=12"],
|
||||
[20,"Footstep Splash","?sounds&filter=ty=20"],
|
||||
[3,"Footsteps","?sounds&filter=ty=3"],
|
||||
[24,"Misc Ambience","?sounds&filter=ty=24"],
|
||||
[10,"NPC Combat","?sounds&filter=ty=10"],
|
||||
[17,"NPC Greetings","?sounds&filter=ty=17"],
|
||||
[27,"NPC Loops","?sounds&filter=ty=27"],
|
||||
[31,"Narration","?sounds&filter=ty=31"],
|
||||
[30,"Narration Music","?sounds&filter=ty=30"],
|
||||
[13,"Nature","?sounds&filter=ty=13"],
|
||||
[14,"Objects","?sounds&filter=ty=14"],
|
||||
[9,"Pick Up/Put Down","?sounds&filter=ty=9"],
|
||||
[26,"Spell Fizzle","?sounds&filter=ty=26"],
|
||||
[1,"Spells","?sounds&filter=ty=1"],
|
||||
[23,"Tradeskills","?sounds&filter=ty=23"],
|
||||
[2,"User Interface","?sounds&filter=ty=2"],
|
||||
[53,"Vehicles","?sounds&filter=ty=53"],
|
||||
[22,"Water","?sounds&filter=ty=22"],
|
||||
[21,"Water (Character)","?sounds&filter=ty=21"],
|
||||
[4,"Weapons Impacts","?sounds&filter=ty=4"],
|
||||
[6,"Weapons Misses","?sounds&filter=ty=6"],
|
||||
[50,"Zone Ambience","?sounds&filter=ty=50"],
|
||||
[28,"Zone Music","?sounds&filter=ty=28"]
|
||||
[19,"Armadura","?sounds&filter=ty=19"],
|
||||
[16,"Muerte","?sounds&filter=ty=16"],
|
||||
[25,"Objetos decorativos","?sounds&filter=ty=25"],
|
||||
[52,"Emisores","?sounds&filter=ty=52"],
|
||||
[29,"Emociones","?sounds&filter=ty=29"],
|
||||
[12,"Errores","?sounds&filter=ty=12"],
|
||||
[20,"Salpicadura de pasos","?sounds&filter=ty=20"],
|
||||
[3,"Pasos","?sounds&filter=ty=3"],
|
||||
[24,"Ambiente misceláneo","?sounds&filter=ty=24"],
|
||||
[10,"Combate de PNJ","?sounds&filter=ty=10"],
|
||||
[17,"Saludos de PNJ","?sounds&filter=ty=17"],
|
||||
[27,"Bucles de PNJ","?sounds&filter=ty=27"],
|
||||
[31,"Narración","?sounds&filter=ty=31"],
|
||||
[30,"Música de narración","?sounds&filter=ty=30"],
|
||||
[13,"Naturaleza","?sounds&filter=ty=13"],
|
||||
[14,"Objetos","?sounds&filter=ty=14"],
|
||||
[9,"Recoger/Dejar","?sounds&filter=ty=9"],
|
||||
[26,"Fallo de hechizo","?sounds&filter=ty=26"],
|
||||
[1,"Hechizos","?sounds&filter=ty=1"],
|
||||
[23,"Profesiones","?sounds&filter=ty=23"],
|
||||
[2,"Interfaz de usuario","?sounds&filter=ty=2"],
|
||||
[53,"Vehículos","?sounds&filter=ty=53"],
|
||||
[22,"Agua","?sounds&filter=ty=22"],
|
||||
[21,"Agua (Personaje)","?sounds&filter=ty=21"],
|
||||
[4,"Impactos de armas","?sounds&filter=ty=4"],
|
||||
[6,"Fallos de armas","?sounds&filter=ty=6"],
|
||||
[50,"Ambiente de zona","?sounds&filter=ty=50"],
|
||||
[28,"Música de zona","?sounds&filter=ty=28"]
|
||||
];
|
||||
var mn_icons = [
|
||||
[3, "Logros", "?icons&filter=cr=3;crs=1;crv=0"],
|
||||
@@ -868,11 +868,11 @@ var mn_icons = [
|
||||
];
|
||||
// aowow - custom start
|
||||
var mn_areatrigger = [
|
||||
[0, 'Unused', '?areatriggers&filter=ty=0'],
|
||||
[1, 'Tavern', '?areatriggers&filter=ty=1'],
|
||||
[2, 'Teleporter', '?areatriggers&filter=ty=2'],
|
||||
[3, 'Quest Objective', '?areatriggers&filter=ty=3'],
|
||||
[4, 'Smart Trigger', '?areatriggers&filter=ty=4'],
|
||||
[0, 'Sin uso', '?areatriggers&filter=ty=0'],
|
||||
[1, 'Taberna', '?areatriggers&filter=ty=1'],
|
||||
[2, 'Teletransportador', '?areatriggers&filter=ty=2'],
|
||||
[3, 'Objetivo de misión', '?areatriggers&filter=ty=3'],
|
||||
[4, 'Disparador inteligente', '?areatriggers&filter=ty=4'],
|
||||
[5, 'Script', '?areatriggers&filter=ty=5']
|
||||
];
|
||||
// aowow - custom end
|
||||
@@ -951,7 +951,7 @@ var mn_database = [
|
||||
[31, "Iconos", "?icons", mn_icons],
|
||||
[19,"Sonidos","?sounds",mn_sounds],
|
||||
[102, 'Areatrigger', '?areatriggers', mn_areatrigger, {requiredAccess: 1726}], // aowow - custom
|
||||
[103, 'Mails', '?mails'] // aowow - custom
|
||||
[103, 'Correos', '?mails'] // aowow - custom
|
||||
];
|
||||
|
||||
var mn_guides = [
|
||||
@@ -1452,7 +1452,7 @@ var g_object_types = {
|
||||
3: 'Contenedore',
|
||||
6: 'Trampa',
|
||||
"-5": 'Cofre',
|
||||
25: '[Fishing Pool]',
|
||||
25: 'Banco de peces',
|
||||
"-3": 'Hierba',
|
||||
"-4": 'Filóne de mineral',
|
||||
"-2": 'Misión',
|
||||
@@ -2371,153 +2371,153 @@ var g_world_object_types = {
|
||||
var g_instance_info = {
|
||||
0: 'Data',
|
||||
1: 'GUID',
|
||||
2: 'Boss State',
|
||||
2: 'Estado del jefe',
|
||||
3: 'Data64'
|
||||
};
|
||||
|
||||
var g_unit_states = {
|
||||
0: 'Died',
|
||||
1: 'Melee attacking',
|
||||
2: 'Charmed',
|
||||
3: 'Stunned',
|
||||
4: 'Roaming',
|
||||
5: 'Chase',
|
||||
6: 'Focusing',
|
||||
7: 'Fleeing',
|
||||
8: 'In flight',
|
||||
9: 'Follow',
|
||||
10: 'Root',
|
||||
11: 'Confused',
|
||||
12: 'Distracted',
|
||||
13: 'Isolated',
|
||||
14: 'Attack player',
|
||||
15: 'Casting',
|
||||
16: 'Possessed',
|
||||
17: 'Charging',
|
||||
18: 'Jumping',
|
||||
19: 'Follow formation',
|
||||
20: 'Move',
|
||||
21: 'Rotating',
|
||||
22: 'Evade',
|
||||
23: 'Roaming move',
|
||||
24: 'Confused move',
|
||||
25: 'Fleeing move',
|
||||
26: 'Chase move',
|
||||
27: 'Follow move',
|
||||
28: 'Ignore pathfinding',
|
||||
29: 'Follow formation move'
|
||||
0: 'Muerto',
|
||||
1: 'Atacando cuerpo a cuerpo',
|
||||
2: 'Hechizado',
|
||||
3: 'Aturdido',
|
||||
4: 'Deambulando',
|
||||
5: 'Persiguiendo',
|
||||
6: 'Enfocando',
|
||||
7: 'Huyendo',
|
||||
8: 'En vuelo',
|
||||
9: 'Siguiendo',
|
||||
10: 'Enraizado',
|
||||
11: 'Confundido',
|
||||
12: 'Distraído',
|
||||
13: 'Aislado',
|
||||
14: 'Atacar jugador',
|
||||
15: 'Lanzando hechizo',
|
||||
16: 'Poseído',
|
||||
17: 'Cargando',
|
||||
18: 'Saltando',
|
||||
19: 'Siguiendo formación',
|
||||
20: 'Moviéndose',
|
||||
21: 'Girando',
|
||||
22: 'Evadir',
|
||||
23: 'Movimiento deambulando',
|
||||
24: 'Movimiento confundido',
|
||||
25: 'Movimiento huyendo',
|
||||
26: 'Movimiento persiguiendo',
|
||||
27: 'Movimiento siguiendo',
|
||||
28: 'Ignorar búsqueda de ruta',
|
||||
29: 'Movimiento siguiendo formación'
|
||||
};
|
||||
|
||||
var g_relation_types = {
|
||||
0: 'is$N: not; itself',
|
||||
1: 'is$N: not; in a group with $3',
|
||||
2: 'is$N: not; in a raid or party with $3',
|
||||
3: 'is$N: not; owned by $3',
|
||||
4: 'is$N: not; a passenger of $3',
|
||||
5: 'was$N: not; summoned by $3'
|
||||
0: 'es$N: no; sí mismo',
|
||||
1: 'es$N: no; en un grupo con $3',
|
||||
2: 'es$N: no; en una banda o grupo con $3',
|
||||
3: 'es$N: no; propiedad de $3',
|
||||
4: 'es$N: no; pasajero de $3',
|
||||
5: 'fue$N: no; invocado por $3'
|
||||
};
|
||||
|
||||
var g_stand_states = {
|
||||
0: 'standing',
|
||||
1: 'sitting',
|
||||
2: 'sitting on a chair',
|
||||
3: 'sleeping',
|
||||
4: 'sitting on a low chair',
|
||||
5: 'sitting on a medium chair',
|
||||
6: 'sitting on a high chair',
|
||||
7: 'dead',
|
||||
8: 'kneeling',
|
||||
9: 'submerged'
|
||||
0: 'de pie',
|
||||
1: 'sentado',
|
||||
2: 'sentado en una silla',
|
||||
3: 'durmiendo',
|
||||
4: 'sentado en una silla baja',
|
||||
5: 'sentado en una silla mediana',
|
||||
6: 'sentado en una silla alta',
|
||||
7: 'muerto',
|
||||
8: 'arrodillado',
|
||||
9: 'sumergido'
|
||||
};
|
||||
|
||||
var g_quest_states = {
|
||||
0: 'not yet seen',
|
||||
1: 'completed',
|
||||
3: 'taken',
|
||||
5: 'failed',
|
||||
6: 'been rewarded',
|
||||
0: 'aún no visto',
|
||||
1: 'completado',
|
||||
3: 'tomado',
|
||||
5: 'fallado',
|
||||
6: 'recompensado',
|
||||
};
|
||||
|
||||
var g_condition_sources = {
|
||||
0: [['player', null], ''],
|
||||
1: [['player', null], 'If the conditions are met, [item=$2] can be dropped by [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser arrojado por [npc=$1].'
|
||||
2: [['player', null], 'If the conditions are met, [item=$2] can be found when disenchanting [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado al momento de desencantar [item=$1].'
|
||||
3: [['player', null], 'If the conditions are met, fishing in [zone=$1] can yield [item=$2].'], // 'Si las condiciones se cumplen, pescando en [zone=$1] puede obtener el objeto'
|
||||
4: [['player', null], 'If the conditions are met, [item=$2] can be found in [object=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado en [object=$1].'
|
||||
5: [['player', null], 'If the conditions are met, [item=$2] can be found in [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado en [item=$1].'
|
||||
6: [['player', null], 'If the conditions are met, [item=$2] can be attached to the mail from [quest=$1].'], // 'Si las condiciones se cumplen, este objeto puede adjuntado a este correo.'
|
||||
7: [['player', null], 'If the conditions are met, [item=$2] can be milled from [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser molido de [item=$1].'
|
||||
8: [['player', null], 'If the conditions are met, [item=$2] can be picked from [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser tomado de [npc=$1].'
|
||||
9: [['player', null], 'If the conditions are met, [item=$2] can be prospected from [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser prospectado de [item=$1].'
|
||||
10: [['player', null], 'If the conditions are met, [item=$2] will be referenced in template #$1.'],
|
||||
11: [['player', null], 'If the conditions are met, [item=$2] can be gathered from [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser desollado por [npc=$1].'
|
||||
12: [['player', null], 'If the conditions are met, casting [spell=$1] may also create [item=$2].'], // 'Si las condiciones se cumplen, al lanzar [spell=$1] tambien puede crear este objeto.'
|
||||
13: [['target', 'caster'], 'Only a $T%:spell%; matching the conditions can be affected by [spell=$2].'], // 'Solo los blancos que cumplan las condiciones, pueden ser afectados por el hechizo.'
|
||||
14: [['player', 'entity'], 'Display Gossip text #$2 from menu #$1, if the conditions on the $T%:%; are met.'], // 'Muestra el texto relacionado del NPC [npc=$2], si las condiciones se cumplen.'
|
||||
15: [['player', 'entity'], 'Display Gossip option #$2 from menu #$1, if the conditions on the $T%:%; are met.'], // 'Muestra el menú relacionado, si las condiciones se cumplen.'
|
||||
16: [['player', 'creature'], '[npc=$2] can be used as a vehicle, if $Tthe %s:its; conditions are met.'], // 'Esta criatura puede ser usada como vehículo, si las condiciones se cumplen.'
|
||||
17: [['caster', 'target'], '[spell=$2] can only be cast, if the $Tspell%s:%s; conditions are met.'], // 'Este hechizo solo puede ser lanzado, si las condiciones se cumplen.'
|
||||
18: [['player', 'creature'], 'If the $T%s:%s; conditions are met, [npc=$1] casts [spell=$2] if clicked on.'], // 'Si las condiciones se cumplen, [npc=$2] lanzará [spell=$1] si ha sido cliqueado.'
|
||||
19: [['player', null], 'The Player can accept [quest=$2], if the condition is met.'], // 'El Jugador puede aceptar esta misión, si las condiciones se cumplen.'
|
||||
20: [['player', null], 'A [icon name=quest_startend] [/icon] will be shown for [quest=$2], if the condition is met.'], // 'El [icon name=quest_startend] [/icon] será mostrado para esta misión, si las condiciones se cumplen.'
|
||||
21: [['player', 'creature'], 'If the $T%s:%s; conditions are met, vehicle [npc=$1] has [spell=$2] available.'], // 'Si las condiciones se cumplen, el vehículo [npc=$2] tendrá disponible [spell=$1].'
|
||||
22: [['invoker', 'entity'], 'If the conditions for the $T%:%; are met, the AI may perform additional actions.'], // 'Si las condiciones se cumplen, la criatura con IA puede realizar acciones adicionales.'
|
||||
23: [['player', 'creature'], 'If the conditions for the $T%:%; are met, [npc=$1] will have [item=$2] for sale.'], // 'Si las condiciones se cumplen, el vendedor tendrá este objeto disponible.'
|
||||
24: [['caster', 'target'], 'If the conditions for the $Tspell%:%; are met, the [spell=$2] is allowed to proc.'], // 'Si las condiciones se cumplen, el hechizó tendrá permiso a tener chance en uso.'
|
||||
30: [['player', null], 'If the conditions are met, [url=?areatrigger=$2]Areatrigger #$2[/url] is allowed to trigger.']
|
||||
1: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede ser soltado por [npc=$1].'],
|
||||
2: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse al desencantar [item=$1].'],
|
||||
3: [['player', null], 'Si se cumplen las condiciones, al pescar en [zone=$1] se puede obtener [item=$2].'],
|
||||
4: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse en [object=$1].'],
|
||||
5: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse en [item=$1].'],
|
||||
6: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede adjuntarse al correo de [quest=$1].'],
|
||||
7: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse al moler [item=$1].'],
|
||||
8: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede ser robado de [npc=$1].'],
|
||||
9: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse al prospectar [item=$1].'],
|
||||
10: [['player', null], 'Si se cumplen las condiciones, [item=$2] será referenciado en la plantilla #$1.'],
|
||||
11: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse de [npc=$1].'],
|
||||
12: [['player', null], 'Si se cumplen las condiciones, lanzar [spell=$1] también puede crear [item=$2].'],
|
||||
13: [['target', 'caster'], 'Solo un $T%:spell%; que cumpla las condiciones puede ser afectado por [spell=$2].'],
|
||||
14: [['player', 'entity'], 'Mostrar el texto de rumor #$2 del menú #$1, si se cumplen las condiciones en el $T%:%;.'],
|
||||
15: [['player', 'entity'], 'Mostrar la opción de rumor #$2 del menú #$1, si se cumplen las condiciones en el $T%:%;.'],
|
||||
16: [['player', 'creature'], '[npc=$2] puede usarse como vehículo si se cumplen sus condiciones.'],
|
||||
17: [['caster', 'target'], '[spell=$2] solo puede lanzarse si se cumplen las condiciones del hechizo.'],
|
||||
18: [['player', 'creature'], 'Si se cumplen las condiciones, [npc=$1] lanzará [spell=$2] si se hace clic.'],
|
||||
19: [['player', null], 'El jugador puede aceptar [quest=$2] si se cumple la condición.'],
|
||||
20: [['player', null], 'Se mostrará un [icon name=quest_startend] [/icon] para [quest=$2] si se cumple la condición.'],
|
||||
21: [['player', 'creature'], 'Si se cumplen las condiciones, el vehículo [npc=$1] tendrá disponible [spell=$2].'],
|
||||
22: [['invoker', 'entity'], 'Si se cumplen las condiciones para el $T%:%;, la IA puede realizar acciones adicionales.'],
|
||||
23: [['player', 'creature'], 'Si se cumplen las condiciones para el $T%:%;, [npc=$1] tendrá [item=$2] a la venta.'],
|
||||
24: [['caster', 'target'], 'Si se cumplen las condiciones para el hechizo, se permite que [spell=$2] se active.'],
|
||||
30: [['player', null], 'Si se cumplen las condiciones, se permite activar [url=?areatrigger=$2]Areatrigger #$2[/url].']
|
||||
};
|
||||
|
||||
var g_conditions = {
|
||||
0: 'Always $Ntrue:false;',
|
||||
1: 'The target $Nhas:does not have; an aura of [spell=$1]', // 'El Jugador $tiene:no tiene; un aura de $1'
|
||||
2: 'The Player $Nhas:does not have; $2 [item=$1] in their inventory$C$3 or bank:;', // 'El Jugador $posee: no posee; $1',
|
||||
3: 'The Player $Nhas:does not have; [item=$1] equipped', // 'El Jugador $tiene:no tiene ; $1 equipado',
|
||||
4: 'The Player is$N: not; in [zone=$1]', // 'El Jugador es$: no; en $1',
|
||||
5: 'The Player\'s standing with [faction=$1] is$N: not; $2', // 'El/Los Jugador/es que tienen $1 es$: no; $2',
|
||||
6: 'The Player is$N: not; a member of the $1', // 'El Jugador es$: no; $1',
|
||||
7: 'The Player is$N: not; proficient in [skill=$1]$C$2 (min. $2):;', // 'El Jugador $sabe: no sabe; $1',
|
||||
8: 'The Player was$N: not; rewarded [quest=$1]', // 'El Jugador tiene$: no; finalizado $1',
|
||||
9: 'The Player has$N: not; accepted [quest=$1]', // 'El Jugador tiene$: no; aceptado $1',
|
||||
10: 'The Player is$N: not; $1', // 'El Jugador es$: no; $1',
|
||||
11: 'WorldState #$1 is$N: not; $2', // 'WorldState #$1 es$: no; $2',
|
||||
12: '[event=$1] must$N: not; be active', // '$1 debe$: no; estar activo',
|
||||
13: 'The instance\'s $3 at index #$1 is$N: not; equal to "$2"', // 'La instancia $debe:no debe; en cierto estado', // nyi
|
||||
14: 'The Player has $Nnever:; interacted with [quest=$1]', // 'El Jugador tiene $nunca:; ha interactuado con $1',
|
||||
15: 'The Player is$N: not; a $1', // 'El Jugador es$: no; un $1',
|
||||
16: 'The Player is$N: not; a $1',
|
||||
17: 'The Player has$N: not; achieved [achievement=$1]', // 'El Jugador tiene$: no; alcanzado $1',
|
||||
18: 'The Player has$N: not; obtained [title=$1]', // 'El Jugador tiene$: no; obtenido $1',
|
||||
19: 'The entity\'s SpawnMask is$N: not; equal to "$1"',
|
||||
20: 'The Player\'s gender is$N: not; $1', // 'El/Los genero/s del/los Jugador/es es$: no; [span class=icon-$2]$1[/span]',
|
||||
21: 'The unit\'s state is$N: not; $1', // 'El objetivo $tiene:no tiene; un cierto estado',
|
||||
22: 'The target is$N: not; in $1',
|
||||
23: 'The target is$N: not; in [zone=$1]',
|
||||
24: 'The creature is$N: not; a $1',
|
||||
25: 'The Player $Nknows: does not know; [spell=$1]', // 'El Jugador $sabe: no sabe; $1',
|
||||
26: 'The entity is$N: not; in phase $1', // 'La criatura es$: no; en fase $1',
|
||||
27: 'The target\'s level is$N: not; $2 $1', // 'El/Los nivel/es del/los objetivo/s es/son$: no; $2 $1',
|
||||
28: 'The Player has$N: not; completed [quest=$1]', // 'El Jugador tiene$: no; completado $1',
|
||||
29: 'The target is$N: not; within $2yd of $C$3deceased:alive; [npc=$1]', // 'El Jugador esta$: no; entre $2yardas de $1',
|
||||
30: 'The target is$N: not; within $2yd of [object=$1]',
|
||||
31: 'The entity is$N: not; $C$2: a; $1$C$3 (GUID $3):;', // 'El/los objetivo/s del lanzador esta$: no; $1',
|
||||
32: 'The entity is$N: not; a $1',
|
||||
33: '$1 $2', // 'El Jugador $tiene:no tiene; cierta relación con el objetivo',
|
||||
34: 'The unit is$N: not; $2 to $1', // 'El objetivo $tiene:no tiene; cierta reacción al Jugador',
|
||||
35: 'The distance between unit and $1 is$N: not; $3 $2yd', // 'El objetivo esta$: no; $2 $1yarda cerca',
|
||||
36: 'The unit is$N: not; alive', // 'El objetivo esta$: no; vivo',
|
||||
37: 'The unit\'s health is$N: not; $2 $1 points', // 'La salud del objetivo/s esta$: no; $2 $1',
|
||||
38: 'The unit\'s health is$N: not; $2 $1%', // 'La salud del objetivo/s esta$: no; $2 $1%'
|
||||
39: '[achievement=$1] $Nwas:is yet to be; achieved on this realm',
|
||||
40: 'The unit is$N: not; swimming',
|
||||
42: 'The creature is$N: not; $1',
|
||||
43: 'The Player has$N: not yet; done [quest=$1] for the day',
|
||||
44: 'The unit is$N: not; charmed',
|
||||
45: 'The Player $Nhas:doesn\'t have; an active $C$1hunter:summoned; pet',
|
||||
46: 'The Player is$N: not; riding a taxi',
|
||||
47: 'The Player has$N: not; $2 [quest=$1]',
|
||||
48: 'The Player has$N: not; collected $3 towards objective #$2 of [quest=$1]',
|
||||
49: 'The current map difficulty is #$1',
|
||||
50: 'The Player $C$1$Ncan:can\'t; be:is$N: not;; a Gamemaster'
|
||||
0: 'Siempre $Nverdadero:falso;',
|
||||
1: 'El objetivo $Ntiene:no tiene; un aura de [spell=$1]',
|
||||
2: 'El Jugador $Ntiene: no tiene; $2 [item=$1] en su inventario$C$3 o banco:;',
|
||||
3: 'El Jugador $Ntiene:no tiene; [item=$1] equipado',
|
||||
4: 'El Jugador $Nestá: no está; en [zone=$1]',
|
||||
5: 'La reputación del Jugador con [faction=$1] es$N: no es; $2',
|
||||
6: 'El Jugador $Nes: no es; miembro de $1',
|
||||
7: 'El Jugador $Nes: no es; competente en [skill=$1]$C$2 (mín. $2):;',
|
||||
8: 'El Jugador $Nfue: no fue; recompensado con [quest=$1]',
|
||||
9: 'El Jugador $Nha: no ha; aceptado [quest=$1]',
|
||||
10: 'El Jugador $Nes: no es; $1',
|
||||
11: 'WorldState #$1 es$N: no es; $2',
|
||||
12: '[event=$1] debe$N: no debe; estar activo',
|
||||
13: 'El $3 de la instancia en el índice #$1 es$N: no es; igual a "$2"',
|
||||
14: 'El Jugador $Nnunca ha:; interactuado con [quest=$1]',
|
||||
15: 'El Jugador $Nes: no es; un $1',
|
||||
16: 'El Jugador $Nes: no es; un $1',
|
||||
17: 'El Jugador $Nha: no ha; logrado [achievement=$1]',
|
||||
18: 'El Jugador $Nha: no ha; obtenido [title=$1]',
|
||||
19: 'El SpawnMask de la entidad es$N: no es; igual a "$1"',
|
||||
20: 'El género del Jugador es$N: no es; $1',
|
||||
21: 'El estado de la unidad es$N: no es; $1',
|
||||
22: 'El objetivo $Nestá: no está; en $1',
|
||||
23: 'El objetivo $Nestá: no está; en [zone=$1]',
|
||||
24: 'La criatura $Nes: no es; un $1',
|
||||
25: 'El Jugador $Nsabe: no sabe; [spell=$1]',
|
||||
26: 'La entidad $Nestá: no está; en la fase $1',
|
||||
27: 'El nivel del objetivo es$N: no es; $2 $1',
|
||||
28: 'El Jugador $Nha: no ha; completado [quest=$1]',
|
||||
29: 'El objetivo $Nestá: no está; a $2yd de $C$3muerto:vivo; [npc=$1]',
|
||||
30: 'El objetivo $Nestá: no está; a $2yd de [object=$1]',
|
||||
31: 'La entidad $Nestá: no está; $C$2: un; $1$C$3 (GUID $3):;',
|
||||
32: 'La entidad $Nestá: no está; un $1',
|
||||
33: '$1 $2',
|
||||
34: 'La unidad $Nestá: no está; $2 hacia $1',
|
||||
35: 'La distancia entre la unidad y $1 es$N: no es; $3 $2yd',
|
||||
36: 'La unidad $Nestá: no está; viva',
|
||||
37: 'La salud de la unidad es$N: no es; $2 $1 puntos',
|
||||
38: 'La salud de la unidad es$N: no es; $2 $1%',
|
||||
39: '[achievement=$1] $Nfue:aún no ha sido; logrado en este reino',
|
||||
40: 'La unidad $Nestá: no está; nadando',
|
||||
42: 'La criatura $Nes: no es; $1',
|
||||
43: 'El Jugador $Naún no ha:; hecho [quest=$1] hoy',
|
||||
44: 'La unidad $Nestá: no está; hechizada',
|
||||
45: 'El Jugador $Ntiene:no tiene; una mascota activa $C$1cazador:invocada;',
|
||||
46: 'El Jugador $Nestá: no está; usando un taxi',
|
||||
47: 'El Jugador $Nha: no ha; $2 [quest=$1]',
|
||||
48: 'El Jugador $Nha: no ha; recolectado $3 para el objetivo #$2 de [quest=$1]',
|
||||
49: 'La dificultad actual del mapa es #$1',
|
||||
50: 'El Jugador $C$1$Npuede:no puede; ser:es$N: no es;; un Maestro de Juego'
|
||||
};
|
||||
|
||||
/* end aowow custom */
|
||||
@@ -3097,7 +3097,7 @@ var LANG = {
|
||||
|
||||
outofdate_stc: "Desactualizado",
|
||||
|
||||
tab_pettrainer: "[Trainer]",
|
||||
tab_pettrainer: "Entrenador",
|
||||
tab_feedback: "Feedback",
|
||||
tab_abilities: "Habilidades",
|
||||
tab_achievements: "Logros",
|
||||
@@ -3454,7 +3454,7 @@ var LANG = {
|
||||
501: ["Emoción", "emoción", "Emociones", "emociones"],
|
||||
502: ["Encantamiento", "encantamiento", "Encantamientos", "encantamientos"],
|
||||
503: ["Areatrigger", "areatrigger", "Areatriggers", "areatriggers"],
|
||||
504: ["Mail", "mail", "Mails", "mails"]
|
||||
504: ["Correo", "correo", "Correos", "correos"]
|
||||
},
|
||||
|
||||
timeunitssg: ["año", "mes", "semana", "día", "hora", "minuto", "segundo"],
|
||||
@@ -3807,102 +3807,102 @@ var LANG = {
|
||||
[2, "Armadura"], [3, "Armaduras disponibles"], [4, "Especializaciones de armadura"], [5, "Lenguas"], [1, "Armas"]
|
||||
],
|
||||
effectauranames:[
|
||||
[1, "Bind Sight"], [2, "Possess"], [3, "Periodic Damage - Flat"], [4, "Dummy"], [5, "Confuse"],
|
||||
[6, "Charm"], [7, "Fear"], [8, "Periodic Heal"], [9, "Mod Attack Speed"], [10, "Mod Threat"],
|
||||
[11, "Taunt"], [12, "Stun"], [13, "Mod Damage Done - Flat"], [14, "Mod Damage Taken - Flat"], [15, "Damage Shield"],
|
||||
[16, "Stealth"], [17, "Stealth Detection"], [18, "Invisibility"], [19, "Invisibility Detection"], [20, "Regenerate Health - %"],
|
||||
[21, "Regenerate Power - %"], [22, "Mod Resistance - Flat"], [23, "Periodically Trigger Spell"], [24, "Periodically Give Power"], [25, "Pacify"],
|
||||
[26, "Root"], [27, "Silence"], [28, "Reflect Spells"], [29, "Mod Stat - Flat"], [30, "Mod Skill - Temporary"],
|
||||
[31, "Increase Run Speed %"], [32, "Mod Mounted Speed %"], [33, "Decrease Run Speed %"], [34, "Mod Maximum Health - Flat"], [35, "Mod Maximum Power - Flat"],
|
||||
[36, "Shapeshift"], [37, "Spell Effect Immunity"], [38, "Spell Aura Immunity"], [39, "Spell School Immunity"], [40, "Damage Immunity"],
|
||||
[41, "Dispel Type Immunity"], [42, "Proc Trigger Spell"], [43, "Proc Trigger Damage"], [44, "Track Creatures"], [45, "Track Resources"],
|
||||
[46, "Ignore All Gear"], [47, "Mod Parry %"], /* [48, null] */ [49, "Mod Dodge %"], [50, "Mod Critical Healing Amount %"],
|
||||
[51, "Mod Block %"], [52, "Mod Physical Crit Chance"], [53, "Periodically Drain Health"], [54, "Mod Physical Hit Chance"], [55, "Mod Spell Hit Chance"],
|
||||
[56, "Transform"], [57, "Mod Spell Crit Chance"], [58, "Increase Swim Speed %"], [59, "Mod Damage Done Versus Creature"],[60, "Pacify & Silence"],
|
||||
[61, "Mod Size %"], [62, "Periodically Transfer Health"], [63, "Periodically Transfer Power"], [64, "Periodically Drain Power"], [65, "Mod Spell Haste % (not stacking)"],
|
||||
[66, "Feign Death"], [67, "Disarm"], [68, "Stalked"], [69, "Mod Absorb School Damage"], [70, "Extra Attacks"],
|
||||
[71, "Mod Spell School Crit Chance"], [72, "Mod Spell School Power Cost - %"],[73,"Mod Spell School Power Cost - Flat"],[74, "Reflect Spells From School"], [75, "Force Language"],
|
||||
[76, "Far Sight"], [77, "Mechanic Immunity"], [78, "Mounted"], [79, "Mod Damage Done - %"], [80, "Mod Stat - %"],
|
||||
[81, "Split Damage %"], [82, "Underwater Breathing"], [83, "Mod Base Resistance - Flat"], [84, "Mod Health Regeneration - Flat"],[85, "Mod Power Regeneration - Flat"],
|
||||
[86, "Create Item on Death"], [87, "Mod Damage Taken - %"], [88, "Mod Health Regeneration - %"], [89, "Periodic Damage - %"], [90, "Mod Resist Chance"],
|
||||
[91, "Mod Aggro Range"], [92, "Prevent Fleeing"], [93, "Unattackable"], [94, "Interrupt Power Decay"], [95, "Ghost"],
|
||||
[96, "Spell Magnet"], [97, "Absorb Damage - Mana Shield"], [98, "Mod Skill Value"], [99, "Mod Attack Power"], [100, "Always Show Debuffs"],
|
||||
[101, "Mod Resistance - %"], [102, "Mod Melee Attack Power vs Creature"],[103, "Mod Total Threat - Temporary"],[104, "Water Walking"], [105, "Feather Fall"],
|
||||
[106, "Levitate / Hover"], [107, "Add Modifier - Flat"], [108, "Add Modifier - %"], [109, "Proc Spell on Target"], [110, "Mod Power Regeneration - %"],
|
||||
[111, "Intercept % of Attacks Against Target"],[112, "Override Class Script"], [113, "Mod Ranged Damage Taken - Flat"],[114, "Mod Ranged Damage Taken - %"], [115, "Mod Healing Taken - Flat"],
|
||||
[116, "Allow % of Health Regen During Combat"],[117, "Mod Mechanic Resistance"],[118, "Mod Healing Taken - %"], [119, "Share Pet Tracking"], [120, "Untrackable"],
|
||||
[121, "Beast Lore"], [122, "Mod Off-Hand Damage Done %"], [123, "Mod Target Resistances - Flat"], [124, "Mod Ranged Attack Power - Flat"],[125, "Mod Melee Damage Taken - Flat"],
|
||||
[126, "Mod Melee Damage Taken - %"], [127, "Mod Attacker Ranged Attack Power"],[128, "Possess Pet"], [129, "Increase Run Speed % (stacking)"],[130, "Incerase Mounted Speed % (stacking)"],
|
||||
[131, "Mod Ranged Attack Power vs Creature"],[132, "Mod Maximum Power - %"], [133, "Mod Maximum Health - %"], [134, "Allow % of Mana Regen During Combat"],[135, "Mod Healing Done - Flat"],
|
||||
[136, "Mod Healing Done - %"], [137, "Mod Stat - %"], [138, "Mod Melee Haste %"], [139, "Force Reputation"], [140, "Mod Ranged Haste %"],
|
||||
[141, "Mod Ranged Ammo Haste %"], [142, "Mod Base Resistance - %"], [143, "Mod Resistace - Flat (not stacking)"],[144, "Safe Fall"], [145, "Increase Pet Talent Points"],
|
||||
[146, "Allow Exotic Pets Taming"], [147, "Mechanic Immunity Mask"], [148, "Retain Combo Points"], [149, "Reduce Pushback Time %"], [150, "Mod Shield Block Value - %"],
|
||||
[151, "Track Stealthed"], [152, "Mod Player Aggro Range"], [153, "Split Damage - Flat"], [154, "Mod Stealth Level"], [155, "Mod Underwater Breathing %"],
|
||||
[156, "Mod All Reputation Gained by %"],[157, "Done Pet Damage Multiplier"], [158, "Mod Shield Block Value - Flat"], [159, "No PvP Credit"], [160, "Mod AoE Avoidance"],
|
||||
[161, "Mod Health Regen During Combat"],[162, "Mana Burn"], [163, "Mod Melee Critical Damage %"], [165, "Mod Attacker Melee Attack Power"],[166, "Mod Melee Attack Power - %"],
|
||||
[167, "Mod Ranged Attack Power - %"], [168, "Mod Damage Done vs Creature - %"],[169, "Mod Crit Chance vs Creature"], [170, "Change Object Visibility for Player"],[171, "Mod Run Speed % (not stacking)"],
|
||||
[172, "Mod Mounted Speed % (not stacking)"],[174, "Mod Spell Power by % of Stat"],[175, "Mod Healing Power by % of Stat"],[176, "Spirit of Redemption"], [177, "AoE Charm"],
|
||||
[178, "Mod Debuff Resistance - %"], [179, "Mod Attacker Spell Crit Chance"],[180, "Mod Spell Power vs Creature"], [182, "Mod Resistance by % of Stat"], [183, "Mod Threat % of Critical Hits"],
|
||||
[184, "Mod Attacker Melee Hit Chance"], [185, "Mod Attacker Ranged Hit Chance"],[186, "Mod Attacker Spell Hit Chance"], [187, "Mod Attacker Melee Crit Chance"],[188, "Mod Attacker Ranged Crit Chance"],
|
||||
[189, "Mod Rating"], [190, "Mod Reputation Gained %"], [191, "Limit Movement Speed"], [192, "Mod Attack Speed %"], [193, "Mod Haste % (gain)"],
|
||||
[194, "Mod Target School Absorb"], [195, "Mod Target School Absorb for Ability"],[196, "Mod Cooldowns"], [197, "Mod Attacker Crit Chance"], [199, "Mod Spell Hit Chance"],
|
||||
[200, "Mod Kill Experience Gained %"], [201, "Can Fly"], [202, "Ignore Combat Result"], [203, "Mod Attacker Melee Crit Damage by %"],[204, "Mod Attacker Ranged Crit Damage by %"],
|
||||
[205, "Mod Attacker Spell Crit Damage by %"],[206, "Mod Vehicle Flight Speed %"],[207, "Mod Mounted Flight Speed %"], [208, "Mod Flight Speed %"], [209, "Mod Mounted Flight Speed % (always)"],
|
||||
[210, "Mod Vehicle Flight Speed % (always)"],[211, "Mod Flight Speed % (not stacking)"],[212, "Mod Ranged Attack Power by % of Stat"],[213, "Mod Rage Generated From Damage Dealt"],[214, "Tamed Pet Passive"],
|
||||
[215, "Arena Preparation"], [216, "Mod Spell Haste %"], [217, "Killing Spree"], [218, "Mod Ranged Haste %"], [219, "Mod Mana Regeneration by % of Stat"],
|
||||
[220, "Mod Combat Rating by % of Stat"],[221, "Ignore Threat"], [223, "Raid Proc from Charge"], [225, "Raid Proc from Charge with Value"],[226, "Periodic Dummy"],
|
||||
[227, "Periodically Trigger Spell with Value"],[228, "Detect Stealth"], [229, "Mod AoE Damage Taken %"], [230, "Mod Maximum Health - Flat (not stacking)"],[231, "Proc Trigger Spell with Value"],
|
||||
[232, "Mod Mechanic Duration %"], [233, "Change other Humanoid Display"], [234, "Mod Mechanic Duration % (not stacking)"],[235, "Mod Dispel Resistance %"],[236, "Control Vehicle"],
|
||||
[237, "Mod Spell Power by % of Attack Power"],[238, "Mod Healing Power by % of Attack Power"],[239, "Mod Size % (not stacking)"],[240, "Mod Expertise"], [241, "Force Move Forward"],
|
||||
[242, "Mod Spell & Healing Power by % of Int"],[243, "Faction Override"], [244, "Comprehend Language"], [245, "Mod Aura Duration by Dispel Type"],[246, "Mod Aura Duration by Dispel Type (not stacking)"],
|
||||
[247, "Clone Caster"], [248, "Mod Combat Result Chance"], [249, "Convert Rune"], [250, "Mod Maximum Health - Flat (stacking)"],[251, "Mod Enemy Dodge Chance"],
|
||||
[252, "Mod Haste % (loss)"], [253, "Mod Critical Block Chance"], [254, "Disarm Offhand"], [255, "Mod Mechanic Damage Taken %"], [256, "No Reagent Cost"],
|
||||
[257, "Mod Target Resistance by Spell Class"],[258, "Mod Spell Visual"], [259, "Mod Periodic Healing Taken %"], [260, "Screen Effect"], [261, "Phase"],
|
||||
[262, "Ability Ignore Aurastate"], [263, "Allow Only Ability"], [267, "Cancel Aura Buffer at % of Caster Health"],[268, "Mod Attack Power by % of Stat"],[269, "Ignore Target Resistance"],
|
||||
[270, "Ignore Target Resistance for Ability"],[271, "Mod Damage Taken % from Caster"],[272, "Ignore Swing Timer Reset"],[273, "X-Ray"], [274, "Ability Consume No Ammo"],
|
||||
[275, "Mod Ability Ignore Shapeshift"], [276, "Mod Mechanic Damage Done %"], [277, "Mod Max Affected Targets"], [278, "Disarm Ranged Weapon"], [279, "Spawn Effect"],
|
||||
[280, "Mod Armor Penetration %"], [281, "Mod Honor Gain %"], [282, "Mod Base Health %"], [283, "Mod Healing Taken % from Caster"],[284, "Linked Aura"],
|
||||
[285, "Mod Attack Power by School Resistance"],[286, "Allow Periodic Ability to Crit"],[287, "Mod Spell Deflect Chance"],[288, "Ignore Hit Direction"], [290, "Mod Crit Chance"],
|
||||
[291, "Mod Quest Experience Gained %"], [292, "Open Stable"], [293, "Override Spells"], [294, "Prevent Power Regeneration"], [296, "Set Vehicle Id"],
|
||||
[297, "Spirit Burst"], [298, "Strangulate"], [300, "Share Damage %"], [301, "Mod Absorb School Healing"], [303, "Mod Damage Done vs Aurastate - %"],
|
||||
[304, "Fake Inebriate"], [305, "Mod Minimum Speed %"], [307, "Heal Absorb Test"], [308, "Mod Critical Strike Chance for Caster"],[310, "Mod Pet AOE Damage Avoidance"],
|
||||
[314, "Prevent Ressurection"], [315, "Underwater Walking"], [316, "Periodic Haste"]
|
||||
[1, "Vincular vista"], [2, "Poseer"], [3, "Daño periódico - Fijo"], [4, "Ficticio"], [5, "Confundir"],
|
||||
[6, "Encantar"], [7, "Miedo"], [8, "Sanación periódica"], [9, "Modificar velocidad de ataque"], [10, "Modificar amenaza"],
|
||||
[11, "Provocar"], [12, "Aturdir"], [13, "Modificar daño hecho - Fijo"], [14, "Modificar daño recibido - Fijo"], [15, "Escudo de daño"],
|
||||
[16, "Sigilo"], [17, "Detección de sigilo"], [18, "Invisibilidad"], [19, "Detección de invisibilidad"], [20, "Regenerar salud - %"],
|
||||
[21, "Regenerar poder - %"], [22, "Modificar resistencia - Fijo"], [23, "Activar hechizo periódicamente"], [24, "Dar poder periódicamente"], [25, "Pacificar"],
|
||||
[26, "Enraizar"], [27, "Silenciar"], [28, "Reflejar hechizos"], [29, "Modificar estadística - Fijo"], [30, "Modificar habilidad - Temporal"],
|
||||
[31, "Aumentar velocidad de carrera %"], [32, "Modificar velocidad montado %"], [33, "Reducir velocidad de carrera %"], [34, "Modificar salud máxima - Fijo"], [35, "Modificar poder máximo - Fijo"],
|
||||
[36, "Cambio de forma"], [37, "Inmunidad a efecto de hechizo"], [38, "Inmunidad a aura de hechizo"], [39, "Inmunidad a escuela de hechizo"], [40, "Inmunidad a daño"],
|
||||
[41, "Inmunidad a tipo de disipación"], [42, "Activar hechizo al recibir golpe"], [43, "Activar daño al recibir golpe"], [44, "Rastrear criaturas"], [45, "Rastrear recursos"],
|
||||
[46, "Ignorar todo el equipo"], [47, "Modificar parada %"], [49, "Modificar esquiva %"], [50, "Modificar sanación crítica %"],
|
||||
[51, "Modificar bloqueo %"], [52, "Modificar probabilidad de crítico físico"], [53, "Drenar salud periódicamente"], [54, "Modificar probabilidad de golpe físico"], [55, "Modificar probabilidad de golpe de hechizo"],
|
||||
[56, "Transformar"], [57, "Modificar probabilidad de crítico de hechizo"], [58, "Aumentar velocidad de nado %"], [59, "Modificar daño hecho vs criatura"], [60, "Pacificar y silenciar"],
|
||||
[61, "Modificar tamaño %"], [62, "Transferir salud periódicamente"], [63, "Transferir poder periódicamente"], [64, "Drenar poder periódicamente"], [65, "Modificar celeridad de hechizo % (no acumulable)"],
|
||||
[66, "Fingir muerte"], [67, "Desarmar"], [68, "Acechado"], [69, "Absorber daño de escuela"], [70, "Ataques extra"],
|
||||
[71, "Modificar probabilidad de crítico de escuela de hechizo"], [72, "Modificar coste de poder de escuela de hechizo - %"], [73, "Modificar coste de poder de escuela de hechizo - Fijo"], [74, "Reflejar hechizos de escuela"], [75, "Forzar idioma"],
|
||||
[76, "Vista lejana"], [77, "Inmunidad a mecánicas"], [78, "Montado"], [79, "Modificar daño hecho - %"], [80, "Modificar estadística - %"],
|
||||
[81, "Compartir daño %"], [82, "Respirar bajo el agua"], [83, "Modificar resistencia base - Fijo"], [84, "Regenerar salud - Fijo"], [85, "Regenerar poder - Fijo"],
|
||||
[86, "Crear objeto al morir"], [87, "Modificar daño recibido - %"], [88, "Regenerar salud - %"], [89, "Daño periódico - %"], [90, "Modificar probabilidad de resistir"],
|
||||
[91, "Modificar rango de amenaza"], [92, "Prevenir huida"], [93, "No atacable"], [94, "Interrumpir decaimiento de poder"], [95, "Fantasma"],
|
||||
[96, "Imán de hechizos"], [97, "Absorber daño - Escudo de maná"], [98, "Modificar valor de habilidad"], [99, "Modificar poder de ataque"], [100, "Mostrar siempre perjuicios"],
|
||||
[101, "Modificar resistencia - %"], [102, "Modificar poder de ataque cuerpo a cuerpo vs criatura"], [103, "Modificar amenaza total - Temporal"], [104, "Caminar sobre el agua"], [105, "Caída lenta"],
|
||||
[106, "Levitar / Flotar"], [107, "Añadir modificador - Fijo"], [108, "Añadir modificador - %"], [109, "Activar hechizo en objetivo"], [110, "Regenerar poder - %"],
|
||||
[111, "Interceptar % de ataques contra objetivo"], [112, "Sobrescribir script de clase"], [113, "Modificar daño a distancia recibido - Fijo"], [114, "Modificar daño a distancia recibido - %"], [115, "Modificar sanación recibida - Fijo"],
|
||||
[116, "Permitir % de regeneración de salud en combate"], [117, "Modificar resistencia a mecánicas"], [118, "Modificar sanación recibida - %"], [119, "Compartir rastreo de mascota"], [120, "No rastreable"],
|
||||
[121, "Conocimiento de bestias"], [122, "Modificar daño de mano secundaria hecho %"], [123, "Modificar resistencias del objetivo - Fijo"], [124, "Modificar poder de ataque a distancia - Fijo"], [125, "Modificar daño cuerpo a cuerpo recibido - Fijo"],
|
||||
[126, "Modificar daño cuerpo a cuerpo recibido - %"], [127, "Modificar poder de ataque a distancia del atacante"], [128, "Poseer mascota"], [129, "Aumentar velocidad de carrera % (acumulable)"], [130, "Aumentar velocidad montado % (acumulable)"],
|
||||
[131, "Modificar poder de ataque a distancia vs criatura"], [132, "Modificar poder máximo - %"], [133, "Modificar salud máxima - %"], [134, "Permitir % de regeneración de maná en combate"], [135, "Modificar sanación hecha - Fijo"],
|
||||
[136, "Modificar sanación hecha - %"], [137, "Modificar estadística - %"], [138, "Modificar celeridad cuerpo a cuerpo %"], [139, "Forzar reputación"], [140, "Modificar celeridad a distancia %"],
|
||||
[141, "Modificar celeridad de munición a distancia %"], [142, "Modificar resistencia base - %"], [143, "Modificar resistencia - Fijo (no acumulable)"], [144, "Caída segura"], [145, "Aumentar puntos de talento de mascota"],
|
||||
[146, "Permitir domar mascotas exóticas"], [147, "Máscara de inmunidad a mecánicas"], [148, "Retener puntos de combo"], [149, "Reducir tiempo de retroceso %"], [150, "Modificar valor de bloqueo de escudo - %"],
|
||||
[151, "Rastrear en sigilo"], [152, "Modificar rango de agresión del jugador"], [153, "Compartir daño - Fijo"], [154, "Modificar nivel de sigilo"], [155, "Modificar respiración bajo el agua %"],
|
||||
[156, "Modificar toda la reputación ganada %"], [157, "Multiplicador de daño de mascota"], [158, "Modificar valor de bloqueo de escudo - Fijo"], [159, "Sin crédito JcJ"], [160, "Evitar daño de área de efecto"],
|
||||
[161, "Regenerar salud en combate"], [162, "Quemar maná"], [163, "Modificar daño crítico cuerpo a cuerpo %"], [165, "Modificar poder de ataque cuerpo a cuerpo del atacante"], [166, "Modificar poder de ataque cuerpo a cuerpo - %"],
|
||||
[167, "Modificar poder de ataque a distancia - %"], [168, "Modificar daño hecho vs criatura - %"], [169, "Modificar probabilidad de crítico vs criatura"], [170, "Cambiar visibilidad de objeto para jugador"], [171, "Modificar velocidad de carrera % (no acumulable)"],
|
||||
[172, "Modificar velocidad montado % (no acumulable)"], [174, "Modificar poder con % de estadística"], [175, "Modificar poder de sanación con % de estadística"], [176, "Espíritu de redención"], [177, "Encantar en área de efecto"],
|
||||
[178, "Modificar resistencia a perjuicios - %"], [179, "Modificar probabilidad de crítico de hechizo del atacante"], [180, "Modificar poder de hechizo vs criatura"], [182, "Modificar resistencia con % de estadística"], [183, "Modificar amenaza % de golpes críticos"],
|
||||
[184, "Modificar probabilidad de golpe cuerpo a cuerpo del atacante"], [185, "Modificar probabilidad de golpe a distancia del atacante"], [186, "Modificar probabilidad de golpe de hechizo del atacante"], [187, "Modificar probabilidad de crítico cuerpo a cuerpo del atacante"], [188, "Modificar probabilidad de crítico a distancia del atacante"],
|
||||
[189, "Modificar índice"], [190, "Modificar reputación ganada %"], [191, "Limitar velocidad de movimiento"], [192, "Modificar velocidad de ataque %"], [193, "Modificar celeridad % (ganancia)"],
|
||||
[194, "Modificar absorción de escuela objetivo"], [195, "Modificar absorción de escuela objetivo para habilidad"], [196, "Modificar tiempos de reutilización"], [197, "Modificar probabilidad de crítico del atacante"], [199, "Modificar probabilidad de golpe de hechizo"],
|
||||
[200, "Modificar experiencia de muerte ganada %"], [201, "Puede volar"], [202, "Ignorar resultado de combate"], [203, "Modificar daño crítico cuerpo a cuerpo del atacante %"], [204, "Modificar daño crítico a distancia del atacante %"],
|
||||
[205, "Modificar daño crítico de hechizo del atacante %"], [206, "Modificar velocidad de vuelo de vehículo %"], [207, "Modificar velocidad de vuelo montado %"], [208, "Modificar velocidad de vuelo %"], [209, "Modificar velocidad de vuelo montado % (siempre)"],
|
||||
[210, "Modificar velocidad de vuelo de vehículo % (siempre)"], [211, "Modificar velocidad de vuelo % (no acumulable)"], [212, "Modificar poder de ataque a distancia con % de estadística"], [213, "Modificar ira generada por daño infligido"], [214, "Pasiva de mascota domesticada"],
|
||||
[215, "Preparación de arena"], [216, "Modificar celeridad de hechizo %"], [217, "Frenesí asesino"], [218, "Modificar celeridad a distancia %"], [219, "Modificar regeneración de maná con % de estadística"],
|
||||
[220, "Modificar índice de combate con % de estadística"], [221, "Ignorar amenaza"], [223, "Proc de banda por carga"], [225, "Proc de banda por carga con valor"], [226, "Ficticio periódico"],
|
||||
[227, "Activar hechizo periódicamente con valor"], [228, "Detectar sigilo"], [229, "Modificar daño de área de efecto recibido %"], [230, "Modificar salud máxima - Fijo (no acumulable)"], [231, "Activar hechizo al recibir golpe con valor"],
|
||||
[232, "Modificar duración de mecánica %"], [233, "Cambiar apariencia de humanoide"], [234, "Modificar duración de mecánica % (no acumulable)"], [235, "Modificar resistencia a disipación %"], [236, "Controlar vehículo"],
|
||||
[237, "Modificar poder de hechizo con % de poder de ataque"], [238, "Modificar poder de sanación con % de poder de ataque"], [239, "Modificar tamaño % (no acumulable)"], [240, "Modificar pericia"], [241, "Forzar movimiento hacia adelante"],
|
||||
[242, "Modificar poder de hechizo y sanación con % de intelecto"], [243, "Sobrescribir facción"], [244, "Comprender idioma"], [245, "Modificar duración de aura por tipo de disipación"], [246, "Modificar duración de aura por tipo de disipación (no acumulable)"],
|
||||
[247, "Clonar lanzador"], [248, "Modificar probabilidad de resultado de combate"], [249, "Convertir runa"], [250, "Modificar salud máxima - Fijo (acumulable)"], [251, "Modificar probabilidad de esquiva enemiga"],
|
||||
[252, "Modificar celeridad % (pérdida)"], [253, "Modificar probabilidad de bloqueo crítico"], [254, "Desarmar mano secundaria"], [255, "Modificar daño de mecánica hecho %"], [256, "Habilidad no consume munición"],
|
||||
[257, "Modificar resistencia del objetivo por clase de hechizo"], [258, "Modificar visual de hechizo"], [259, "Modificar sanación periódica recibida %"], [260, "Efecto de pantalla"], [261, "Fase"],
|
||||
[262, "Ignorar aurastate de habilidad"], [263, "Permitir solo habilidad"], [267, "Cancelar aura de buffer al % de salud del lanzador"], [268, "Modificar poder de ataque con % de estadística"], [269, "Ignorar resistencia del objetivo"],
|
||||
[270, "Ignorar resistencia del objetivo para habilidad"], [271, "Modificar daño recibido % del lanzador"], [272, "Ignorar reinicio de temporizador de ataque"], [273, "Rayos X"], [274, "Habilidad no consume munición"],
|
||||
[275, "Modificar habilidad ignora cambio de forma"], [276, "Modificar daño de mecánica hecho %"], [277, "Modificar máximo de objetivos afectados"], [278, "Desarmar arma a distancia"], [279, "Generar efecto"],
|
||||
[280, "Modificar penetración de armadura %"], [281, "Modificar ganancia de honor %"], [282, "Modificar salud base %"], [283, "Modificar sanación recibida % del lanzador"], [284, "Aura vinculada"],
|
||||
[285, "Modificar poder de ataque por resistencia a escuela"], [286, "Permitir que habilidad periódica sea crítica"], [287, "Modificar probabilidad de desvío de hechizo"], [288, "Ignorar dirección de golpe"], [290, "Modificar probabilidad de crítico"],
|
||||
[291, "Modificar experiencia de misión ganada %"], [292, "Abrir establo"], [293, "Sobrescribir hechizos"], [294, "Prevenir regeneración de poder"], [296, "Establecer ID de vehículo"],
|
||||
[297, "Explosión espiritual"], [298, "Estrangular"], [300, "Compartir daño %"], [301, "Modificar absorción de sanación de escuela"], [303, "Modificar daño hecho vs aurastate - %"],
|
||||
[304, "Fingir ebrio"], [305, "Modificar velocidad mínima %"], [307, "Prueba de absorción de sanación"], [308, "Modificar probabilidad de golpe crítico para lanzador"], [310, "Modificar evitación de daño en área de mascota"],
|
||||
[314, "Prevenir resurrección"], [315, "Caminar bajo el agua"], [316, "Celeridad periódica"]
|
||||
],
|
||||
effecttype: [
|
||||
[1, "Instakill"], [2, "School Damage"], [3, "Dummy"], [4, "Portal Teleport"], [5, "Teleport Units"],
|
||||
[6, "Apply Aura"], [7, "Environment Damage"], [8, "Drain Power"], [9, "Drain Health"], [10, "Heal"],
|
||||
[11, "Bind"], [12, "Portal"], [13, "Ritual Base"], [14, "Ritual Specialize"], [15, "Ritual Activate Portal"],
|
||||
[16, "Complete Quest"], [17, "Weapon Damage - No School"], [18, "Resurrect with % Health"], [19, "Add Extra Attacks"], [20, "Can Dodge"],
|
||||
[21, "Can Evade"], [22, "Can Parry"], [23, "Can Block"], [24, "Create Item"], [25, "Can Use Weapon"],
|
||||
[26, "Know Defense Skill"], [27, "Persistent Area Aura"], [28, "Summon"], [29, "Leap"], [30, "Give Power"],
|
||||
[31, "Weapon Damage - %"], [32, "Trigger Missile"], [33, "Open Lock"], [34, "Transform Item"], [35, "Apply Area Aura - Party"],
|
||||
[36, "Learn Spell"], [37, "Know Spell Defense"], [38, "Dispel"], [39, "Learn Language"], [40, "Dual Wield"],
|
||||
[41, "Jump to Target"], [42, "Jump Behind Target"], [43, "Teleport Target to Caster"], [44, "Learn Skill Step"], [45, "Give Honor"],
|
||||
[46, "Spawn"], [47, "Trade Skill"], [48, "Base Stealth"], [49, "Base Detect Stealthed"], [50, "Summon Object"],
|
||||
[51, "Force Critical Hit"], [52, "Guarantee Hit"], [53, "Enchant Item - Permanent"], [54, "Enchant Item - Temporary"], [55, "Tame Creature"],
|
||||
[56, "Summon Pet"], [57, "Learn Spell - Pet"], [58, "Weapon Damage - Flat"], [59, "Open Item & Fast Loot"], [60, "Proficiency"],
|
||||
[61, "Send Script Event"], [62, "Burn Power"], [63, "Modify Threat - Flat"], [64, "Trigger Spell"], [65, "Apply Area Aura - Raid"],
|
||||
[66, "Create Mana Gem"], [67, "Heal to Full"], [68, "Interrupt Cast"], [69, "Distract"], [70, "Distract Move"],
|
||||
[71, "Pickpocket"], [72, "Far Sight"], [73, "Forget Talents"], [74, "Apply Glyph"], [75, "Heal Mechanical"],
|
||||
[76, "Summon Object - Temporary"], [77, "Script Effect"], [78, "Attack"], [79, "Abort All Pending Attacks"], [80, "Add Combo Points"],
|
||||
[81, "Create House"], [82, "Bind Sight"], [83, "Duel"], [84, "Stuck"], [85, "Summon Player"],
|
||||
[86, "Activate Object"], [87, "Siege Damage"], [88, "Repair Building"], [89, "Building Action"], [90, "Kill Credit"],
|
||||
[91, "Threat All"], [92, "Enchant Held Item"], [93, "Force Deselect"], [94, "Self Resurrect"], [95, "Skinning"],
|
||||
[96, "Charge"], [97, "Cast Button"], [98, "Knock Back"], [99, "Disenchant"], [100, "Inebriate"],
|
||||
[101, "Feed Pet"], [102, "Dismiss Pet"], [103, "Give Reputation"], [104, "Summon Object(Trap)"], [105, "Summon Object(Battle S.)"],
|
||||
[106, "Summon Object(#3)"], [107, "Summon Object(#4)"], [108, "Dispel Mechanic"], [109, "Resurrect Dead Pet"], [110, "Destroy All Totems"],
|
||||
[111, "Durability Damage - Flat"], [112, "Summon Demon"], [113, "Resurrect with Flat Health"], [114, "Taunt"], [115, "Durability Damage - %"],
|
||||
[116, "Skin Player Corpse (PvP)"], [117, "AoE Resurrect with % Health"], [118, "Learn Skill"], [119, "Apply Area Aura - Pet"], [120, "Teleport to Graveyard"],
|
||||
[121, "Normalized Weapon Damage"], [123, "Take Flight Path"], [124, "Pull Towards"], [125, "Modify Threat - %"],
|
||||
[126, "Spell Steal"], [127, "Prospect"], [128, "Apply Area Aura - Friend"], [129, "Apply Area Aura - Enemy"], [130, "Redirect Done Threat %"],
|
||||
[131, "Play Sound"], [132, "Play Music"], [133, "Unlearn Specialization"], [134, "Kill Credit2"], [135, "Call Pet"],
|
||||
[136, "Heal for % of Total Health"], [137, "Give % of Total Power"], [138, "Leap Back"], [139, "Abandon Quest"], [140, "Force Spell Cast"],
|
||||
[141, "Force Spell Cast with Value"], [142, "Trigger Spell with Value"], [143, "Apply Area Aura - Pet Owner"], [144, "Knockback to Dest."], [145, "Pull Towards Dest."],
|
||||
[146, "Activate Rune"], [147, "Fail Quest"], [149, "Charge to Dest."], [150, "Start Quest"],
|
||||
[151, "Trigger Spell 2"], [152, "Summon - Refer-A-Friend"], [153, "Create Tamed Pet"], [154, "Discover Flight Path"], [155, "Dual Wield 2H Weapons"],
|
||||
[156, "Add Socket to Item"], [157, "Create Tradeskill Item"], [158, "Milling"], [159, "Rename Pet"],
|
||||
[161, "Change Talent Spec. Count"], [162, "Activate Talent Spec."], [164, "Remove Aura"],
|
||||
[167, "Update Player Phase"]
|
||||
[1, "Matar al instante"], [2, "Daño de escuela"], [3, "Ficticio"], [4, "Teletransporte por portal"], [5, "Teletransportar unidades"],
|
||||
[6, "Aplicar aura"], [7, "Daño ambiental"], [8, "Drenar poder"], [9, "Drenar salud"], [10, "Sanar"],
|
||||
[11, "Vincular"], [12, "Portal"], [13, "Base de ritual"], [14, "Especializar ritual"], [15, "Activar portal de ritual"],
|
||||
[16, "Completar misión"], [17, "Daño de arma - Sin escuela"], [18, "Resucitar con % de salud"], [19, "Añadir ataques extra"], [20, "Puede esquivar"],
|
||||
[21, "Puede evadir"], [22, "Puede parar"], [23, "Puede bloquear"], [24, "Crear objeto"], [25, "Puede usar arma"],
|
||||
[26, "Conocer habilidad defensiva"], [27, "Aura de área persistente"], [28, "Invocar"], [29, "Saltar"], [30, "Dar poder"],
|
||||
[31, "Daño de arma - %"], [32, "Disparar misil"], [33, "Abrir cerradura"], [34, "Transformar objeto"], [35, "Aplicar aura de área - Grupo"],
|
||||
[36, "Aprender hechizo"], [37, "Conocer defensa de hechizo"], [38, "Disipar"], [39, "Aprender idioma"], [40, "Doble empuñadura"],
|
||||
[41, "Saltar a objetivo"], [42, "Saltar detrás de objetivo"], [43, "Teletransportar objetivo al lanzador"], [44, "Aprender paso de habilidad"], [45, "Dar honor"],
|
||||
[46, "Aparecer"], [47, "Habilidad de comercio"], [48, "Sigilo base"], [49, "Detectar en sigilo base"], [50, "Invocar objeto"],
|
||||
[51, "Golpe crítico garantizado"], [52, "Golpe garantizado"], [53, "Encantar objeto - Permanente"], [54, "Encantar objeto - Temporal"], [55, "Domar criatura"],
|
||||
[56, "Invocar mascota"], [57, "Aprender hechizo - Mascota"], [58, "Daño de arma - Plano"], [59, "Abrir objeto y saqueo rápido"], [60, "Competencia"],
|
||||
[61, "Enviar evento de script"], [62, "Quemar poder"], [63, "Modificar amenaza - Plano"], [64, "Activar hechizo"], [65, "Aplicar aura de área - Banda"],
|
||||
[66, "Crear gema de maná"], [67, "Sanar completamente"], [68, "Interrumpir lanzamiento"], [69, "Distraer"], [70, "Distraer movimiento"],
|
||||
[71, "Robar"], [72, "Vista lejana"], [73, "Olvidar talentos"], [74, "Aplicar glifo"], [75, "Sanar mecánico"],
|
||||
[76, "Invocar objeto - Temporal"], [77, "Efecto de script"], [78, "Atacar"], [79, "Abortar todos los ataques pendientes"], [80, "Añadir puntos de combo"],
|
||||
[81, "Crear casa"], [82, "Vincular vista"], [83, "Duelo"], [84, "Atascado"], [85, "Invocar jugador"],
|
||||
[86, "Activar objeto"], [87, "Daño de asedio"], [88, "Reparar edificio"], [89, "Acción de edificio"], [90, "Crédito de muerte"],
|
||||
[91, "Amenaza a todos"], [92, "Encantar objeto sostenido"], [93, "Forzar deselección"], [94, "Resurrección propia"], [95, "Desollado"],
|
||||
[96, "Cargar"], [97, "Botón de lanzamiento"], [98, "Empujar hacia atrás"], [99, "Desencantar"], [100, "Ebrio"],
|
||||
[101, "Alimentar mascota"], [102, "Despedir mascota"], [103, "Dar reputación"], [104, "Invocar objeto(trampa)"], [105, "Invocar objeto(Batalla S.)"],
|
||||
[106, "Invocar objeto(#3)"], [107, "Invocar objeto(#4)"], [108, "Disipar mecánica"], [109, "Resucitar mascota muerta"], [110, "Destruir todos los tótems"],
|
||||
[111, "Daño de durabilidad - Plano"], [112, "Invocar demonio"], [113, "Resucitar con salud plana"], [114, "Provocar"], [115, "Daño de durabilidad - %"],
|
||||
[116, "Desollar jugador cadáver (JcJ)"], [117, "Resurrección en área con % de salud"], [118, "Aprender habilidad"], [119, "Aplicar aura de área - Mascota"], [120, "Teletransportar a cementerio"],
|
||||
[121, "Daño de arma normalizado"], [123, "Tomar ruta de vuelo"], [124, "Atraer hacia"], [125, "Modificar amenaza - %"],
|
||||
[126, "Robar hechizo"], [127, "Prospectar"], [128, "Aplicar aura de área - Amigo"], [129, "Aplicar aura de área - Enemigo"], [130, "Redirigir amenaza hecha %"],
|
||||
[131, "Reproducir sonido"], [132, "Reproducir música"], [133, "Olvidar especialización"], [134, "Crédito de muerte2"], [135, "Llamar mascota"],
|
||||
[136, "Sanar por % de salud total"], [137, "Dar % de poder total"], [138, "Saltar hacia atrás"], [139, "Abandonar misión"], [140, "Forzar lanzamiento de hechizo"],
|
||||
[141, "Forzar lanzamiento de hechizo con valor"], [142, "Activar hechizo con valor"], [143, "Aplicar aura de área - Dueño de mascota"], [144, "Empujar hacia destino."], [145, "Atraer hacia destino."],
|
||||
[146, "Activar runa"], [147, "Fallar misión"], [149, "Cargar hacia destino."], [150, "Iniciar misión"],
|
||||
[151, "Activar hechizo 2"], [152, "Invocar - Referido por un amigo"], [153, "Crear mascota domesticada"], [154, "Descubrir ruta de vuelo"], [155, "Doble empuñadura de armas de 2 manos"],
|
||||
[156, "Añadir socket a objeto"], [157, "Crear objeto de oficio"], [158, "Molienda"], [159, "Renombrar mascota"],
|
||||
[161, "Cambiar conteo de espe. de talento"], [162, "Activar espec. de talento."], [164, "Eliminar aura"],
|
||||
[167, "Actualizar fase de jugador"]
|
||||
],
|
||||
damagetype: [
|
||||
[1, "Ninguno"], [2, "Magia"], [3, "Cuerpo a cuerpo"], [4, "A distancia"]
|
||||
@@ -4354,7 +4354,7 @@ var LANG = {
|
||||
// aowow custom
|
||||
fienchantments: {
|
||||
id: "ID",
|
||||
hascondition: "[Requires a combination of gems]",
|
||||
hascondition: "Requiere una combinación de gemas",
|
||||
requiresprof: "Requiere una profesión",
|
||||
|
||||
sepcommunity: "Comunidad",
|
||||
@@ -4898,23 +4898,23 @@ var LANG = {
|
||||
|
||||
/* AoWoW: start custom */
|
||||
|
||||
tab_conditions: '[Conditions]',
|
||||
tab_condition_for: '[Condition for]',
|
||||
cnd_either: '[Either]',
|
||||
cnd_or: '[Or]',
|
||||
tab_conditions: 'Condiciones',
|
||||
tab_condition_for: 'Condición para',
|
||||
cnd_either: 'Cualquiera',
|
||||
cnd_or: 'O',
|
||||
|
||||
// Guide
|
||||
myguides: 'Mis Guías',
|
||||
listguides: '[List of guides]',
|
||||
listguides: 'Lista de guías',
|
||||
createnewguide: 'Crear Nueva Guía',
|
||||
needsvotes_format: '(necesita $1 votaciones más)',
|
||||
needsvote_format: '(necesita $1 votación más)',
|
||||
outofvotes_format: '(de $1 votaciones)',
|
||||
outofvote_format: '(de $1 votación)',
|
||||
guideAuthor: '[Guide Author]',
|
||||
guideAuthor: 'Autor de la guía',
|
||||
autoresizetextbox: 'Redimensionar automáticamente el cuadro de texto',
|
||||
|
||||
restock: '[Restock]',
|
||||
restock: 'Reabastecer',
|
||||
|
||||
descriptionlengthlong_tip: '¡Oh, no! Tu descripción es demasido larga por $1. Es muy posible que sea cortada',
|
||||
descriptionlengthoptimal_tip: 'Tu descripción es de la longitud óptima. ¡Buen trabajo! Si es necesario, puedes agregar hasta $1.',
|
||||
@@ -4928,22 +4928,22 @@ var LANG = {
|
||||
note_condition_group: "Cualquiera de estos grupos de cumplir en totalidad para satisfacer el requerimiento",
|
||||
|
||||
// Aura Stack Rules
|
||||
asr_behaviour: "Behaviour",
|
||||
asr_coexist: "coexist",
|
||||
asr_exclusive: "exclusive",
|
||||
asr_same_owner: "(from same caster)",
|
||||
asr_strongest_effect: "(strongest effect is applied)",
|
||||
asr_behaviour: "Comportamiento",
|
||||
asr_coexist: "coexistir",
|
||||
asr_exclusive: "exclusivo",
|
||||
asr_same_owner: "(del mismo lanzador)",
|
||||
asr_strongest_effect: "(se aplica el efecto más fuerte)",
|
||||
|
||||
// Linked Spells
|
||||
ls_trigger: "Triggers",
|
||||
ls_self: "This",
|
||||
ls_effects: "Effects",
|
||||
ls_onCast: "Spell is cast",
|
||||
ls_onAuraRemove: "Aura is removed",
|
||||
ls_onAuraApply: "Spells Aura is applied or removed",
|
||||
ls_onSpellHit: "Spell hits the target(s)",
|
||||
ls_onTrigger: "Spell is triggered",
|
||||
ls_onImmune: "Immunity against Spell is applied or cleared",
|
||||
ls_trigger: "Disparadores",
|
||||
ls_self: "Este",
|
||||
ls_effects: "Efectos",
|
||||
ls_onCast: "Hechizo lanzado",
|
||||
ls_onAuraRemove: "Aura eliminada",
|
||||
ls_onAuraApply: "Aura del hechizo aplicada o eliminada",
|
||||
ls_onSpellHit: "El hechizo impacta al objetivo(s)",
|
||||
ls_onTrigger: "Hechizo activado",
|
||||
ls_onImmune: "Se aplica o elimina inmunidad contra el hechizo",
|
||||
|
||||
/* AoWoW: end custom */
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user