Localization/esES

* having ChatGPT translate missing strings
    * cherry picked examples seem fine, even those with control sequences
This commit is contained in:
Sarjuuk
2025-05-29 22:49:15 +02:00
parent c3048fe1f8
commit 069ca27b35
3 changed files with 1196 additions and 1196 deletions

View File

@@ -1653,101 +1653,101 @@ $lang = array(
'summonSlot' => ["Pet", "Fire Totem", "Earth Totem", "Water Totem", "Air Totem", "Non-combat Pet", "Quest"],
'unkEffect' => 'Unknown Effect (%1$d)',
'effects' => array(
/*0-5 */ 'None', 'Instakill', 'School Damage', 'Dummy', 'Portal Teleport', 'Teleport Units',
/*6+ */ 'Apply Aura', 'Environmental Damage', 'Drain Power', 'Drain Health', 'Heal', 'Bind',
/*12+ */ 'Portal', 'Ritual Base', 'Ritual Specialize', 'Ritual Activate Portal', 'Complete Quest', 'Weapon Damage - No School',
/*18+ */ 'Resurrect with % Health', 'Add Extra Attacks', 'Can Dodge', 'Can Evade', 'Can Parry', 'Can Block',
/*24+ */ 'Create Item', 'Can Use Weapon', 'Know Defense Skill', 'Persistent Area Aura', 'Summon', 'Leap',
/*30+ */ 'Give Power', 'Weapon Damage - %', 'Trigger Missile', 'Open Lock', 'Transform Item', 'Apply Area Aura - Party',
/*36+ */ 'Learn Spell', 'Know Spell Defense', 'Dispel', 'Learn Language', 'Dual Wield', 'Jump to Target',
/*42+ */ 'Jump Behind Target', 'Teleport Target to Caster','Learn Skill Step', 'Give Honor', 'Spawn', 'Trade Skill',
/*48+ */ 'Stealth', 'Detect Stealthed', 'Summon Object', 'Force Critical Hit', 'Guarantee Hit', 'Enchant Item Permanent',
/*54+ */ 'Enchant Item Temporary', 'Tame Creature', 'Summon Pet', 'Learn Spell - Pet', 'Weapon Damage - Flat', 'Open Item & Fast Loot',
/*60+ */ 'Proficiency', 'Send Script Event', 'Burn Power', 'Modify Threat - Flat', 'Trigger Spell', 'Apply Area Aura - Raid',
/*66+ */ 'Create Mana Gem', 'Heal to Full', 'Interrupt Cast', 'Distract', 'Distract Move', 'Pickpocket',
/*72+ */ 'Far Sight', 'Forget Talents', 'Apply Glyph', 'Heal Mechanical', 'Summon Object - Temporary','Script Effect',
/*78+ */ 'Attack', 'Abort All Pending Attacks','Add Combo Points', 'Create House', 'Bind Sight', 'Duel',
/*84+ */ 'Stuck', 'Summon Player', 'Activate Object', 'Siege Damage', 'Repair Building', 'Siege Building Action',
/*90+ */ 'Kill Credit', 'Threat All', 'Enchant Held Item', 'Force Deselect', 'Self Resurrect', 'Skinning',
/*96+ */ 'Charge', 'Cast Button', 'Knock Back', 'Disenchant', 'Inebriate', 'Feed Pet',
/*102+ */ 'Dismiss Pet', 'Give Reputation', 'Summon Object (Trap)', 'Summon Object (Battle S.)','Summon Object (#3)', 'Summon Object (#4)',
/*108+ */ 'Dispel Mechanic', 'Summon Dead Pet', 'Destroy All Totems', 'Durability Damage - Flat', 'Summon Demon', 'Resurrect with Flat Health',
/*114+ */ 'Taunt', 'Durability Damage - %', 'Skin Player Corpse (PvP)', 'AoE Resurrect with % Health','Learn Skill', 'Apply Area Aura - Pet',
/*120+ */ 'Teleport to Graveyard', 'Normalized Weapon Damage', null, 'Take Flight Path', 'Pull Towards', 'Modify Threat - %',
/*126+ */ 'Spell Steal ', 'Prospect', 'Apply Area Aura - Friend', 'Apply Area Aura - Enemy', 'Redirect Done Threat %', 'Play Sound',
/*132+ */ 'Play Music', 'Unlearn Specialization', 'Kill Credit 2', 'Call Pet', 'Heal for % of Total Health','Give % of Total Power',
/*138+ */ 'Leap Back', 'Abandon Quest', 'Force Cast', 'Force Spell Cast with Value','Trigger Spell with Value','Apply Area Aura - Pet Owner',
/*144+ */ 'Knockback to Dest.', 'Pull Towards Dest.', 'Activate Rune', 'Fail Quest', null, 'Charge to Dest',
/*150+ */ 'Start Quest', 'Trigger Spell 2', 'Summon - Refer-A-Friend', 'Create Tamed Pet', 'Discover Flight Path', 'Dual Wield 2H Weapons',
/*156+ */ 'Add Socket to Item', 'Create Tradeskill Item', 'Milling', 'Rename Pet', 'Force Cast 2', 'Change Talent Spec. Count',
/*162-167*/ 'Activate Talent Spec.', null, 'Remove Aura', null, null, 'Update Player Phase'
/*0-5 */ "None", "Instakill", "School Damage", "Dummy", "Portal Teleport", "Teleport Units",
/*6+ */ "Apply Aura", "Environmental Damage", "Drain Power", "Drain Health", "Heal", "Bind",
/*12+ */ "Portal", "Ritual Base", "Ritual Specialize", "Ritual Activate Portal", "Complete Quest", "Weapon Damage - No School",
/*18+ */ "Resurrect with % Health", "Add Extra Attacks", "Can Dodge", "Can Evade", "Can Parry", "Can Block",
/*24+ */ "Create Item", "Can Use Weapon", "Know Defense Skill", "Persistent Area Aura", "Summon", "Leap",
/*30+ */ "Give Power", "Weapon Damage - %", "Trigger Missile", "Open Lock", "Transform Item", "Apply Area Aura - Party",
/*36+ */ "Learn Spell", "Know Spell Defense", "Dispel", "Learn Language", "Dual Wield", "Jump to Target",
/*42+ */ "Jump Behind Target", "Teleport Target to Caster","Learn Skill Step", "Give Honor", "Spawn", "Trade Skill",
/*48+ */ "Stealth", "Detect Stealthed", "Summon Object", "Force Critical Hit", "Guarantee Hit", "Enchant Item Permanent",
/*54+ */ "Enchant Item Temporary", "Tame Creature", "Summon Pet", "Learn Spell - Pet", "Weapon Damage - Flat", "Open Item & Fast Loot",
/*60+ */ "Proficiency", "Send Script Event", "Burn Power", "Modify Threat - Flat", "Trigger Spell", "Apply Area Aura - Raid",
/*66+ */ "Create Mana Gem", "Heal to Full", "Interrupt Cast", "Distract", "Distract Move", "Pickpocket",
/*72+ */ "Far Sight", "Forget Talents", "Apply Glyph", "Heal Mechanical", "Summon Object - Temporary","Script Effect",
/*78+ */ "Attack", "Abort All Pending Attacks","Add Combo Points", "Create House", "Bind Sight", "Duel",
/*84+ */ "Stuck", "Summon Player", "Activate Object", "Siege Damage", "Repair Building", "Siege Building Action",
/*90+ */ "Kill Credit", "Threat All", "Enchant Held Item", "Force Deselect", "Self Resurrect", "Skinning",
/*96+ */ "Charge", "Cast Button", "Knock Back", "Disenchant", "Inebriate", "Feed Pet",
/*102+ */ "Dismiss Pet", "Give Reputation", "Summon Object (Trap)", "Summon Object (Battle S.)","Summon Object (#3)", "Summon Object (#4)",
/*108+ */ "Dispel Mechanic", "Summon Dead Pet", "Destroy All Totems", "Durability Damage - Flat", "Summon Demon", "Resurrect with Flat Health",
/*114+ */ "Taunt", "Durability Damage - %", "Skin Player Corpse (PvP)", "AoE Resurrect with % Health","Learn Skill", "Apply Area Aura - Pet",
/*120+ */ "Teleport to Graveyard", "Normalized Weapon Damage", null, "Take Flight Path", "Pull Towards", "Modify Threat - %",
/*126+ */ "Spell Steal ", "Prospect", "Apply Area Aura - Friend", "Apply Area Aura - Enemy", "Redirect Done Threat %", "Play Sound",
/*132+ */ "Play Music", "Unlearn Specialization", "Kill Credit 2", "Call Pet", "Heal for % of Total Health","Give % of Total Power",
/*138+ */ "Leap Back", "Abandon Quest", "Force Cast", "Force Spell Cast with Value","Trigger Spell with Value","Apply Area Aura - Pet Owner",
/*144+ */ "Knockback to Dest.", "Pull Towards Dest.", "Activate Rune", "Fail Quest", null, "Charge to Dest",
/*150+ */ "Start Quest", "Trigger Spell 2", "Summon - Refer-A-Friend", "Create Tamed Pet", "Discover Flight Path", "Dual Wield 2H Weapons",
/*156+ */ "Add Socket to Item", "Create Tradeskill Item", "Milling", "Rename Pet", "Force Cast 2", "Change Talent Spec. Count",
/*162-167*/ "Activate Talent Spec.", null, "Remove Aura", null, null, "Update Player Phase"
),
'unkAura' => 'Unknown Aura (%1$d)',
'auras' => array(
/*0- */ 'None', 'Bind Sight', 'Possess', 'Periodic Damage - Flat', 'Dummy',
/*5+ */ 'Confuse', 'Charm', 'Fear', 'Periodic Heal', 'Mod Attack Speed',
'Mod Threat', 'Taunt', 'Stun', 'Mod Damage Done - Flat', 'Mod Damage Taken - Flat',
'Damage Shield', 'Stealth', 'Mod Stealth Detection Level', 'Invisibility', 'Mod Invisibility Detection Level',
'Regenerate Health - %', 'Regenerate Power - %', 'Mod Resistance - Flat', 'Periodically Trigger Spell', 'Periodically Give Power',
/*25+ */ 'Pacify', 'Root', 'Silence', 'Reflect Spells', 'Mod Stat - Flat',
'Mod Skill - Temporary', 'Increase Run Speed %', 'Mod Mounted Speed %', 'Decrease Run Speed %', 'Mod Maximum Health - Flat',
'Mod Maximum Power - Flat', 'Shapeshift', 'Spell Effect Immunity', 'Spell Aura Immunity', 'Spell School Immunity',
'Damage Immunity', 'Dispel Type Immunity', 'Proc Trigger Spell', 'Proc Trigger Damage', 'Track Creatures',
'Track Resources', 'Ignore All Gear', 'Mod Parry %', null, 'Mod Dodge %',
/*50+ */ 'Mod Critical Healing Amount %', 'Mod Block %', 'Mod Physical Crit Chance', 'Periodically Drain Health', 'Mod Physical Hit Chance',
'Mod Spell Hit Chance', 'Transform', 'Mod Spell Crit Chance', 'Increase Swim Speed %', 'Mod Damage Done Versus Creature',
'Pacify & Silence', 'Mod Size %', 'Periodically Transfer Health', 'Periodic Transfer Power', 'Periodic Drain Power',
'Mod Spell Haste % (not stacking)', 'Feign Death', 'Disarm', 'Stalked', 'Mod Absorb School Damage',
'Extra Attacks', 'Mod Spell School Crit Chance', 'Mod Spell School Power Cost - %', 'Mod Spell School Power Cost - Flat', 'Reflect Spells School From School',
/*75+ */ 'Force Language', 'Far Sight', 'Mechanic Immunity', 'Mounted', 'Mod Damage Done - %',
'Mod Stat - %', 'Split Damage - %', 'Underwater Breathing', 'Mod Base Resistance - Flat', 'Mod Health Regeneration - Flat',
'Mod Power Regeneration - Flat', 'Create Item on Death', 'Mod Damage Taken - %', 'Mod Health Regeneration - %', 'Periodic Damage - %',
'Mod Resist Chance', 'Mod Aggro Range', 'Prevent Fleeing', 'Unattackable', 'Interrupt Power Decay',
'Ghost', 'Spell Magnet', 'Absorb Damage - Mana Shield', 'Mod Skill Value', 'Mod Attack Power - Flat',
/*100+ */ 'Always Show Debuffs', 'Mod Resistance - %', 'Mod Melee Attack Power vs Creature', 'Mod Total Threat - Temporary', 'Water Walking',
'Feather Fall', 'Levitate / Hover', 'Add Modifier - Flat', 'Add Modifier - %', 'Proc Spell on Target',
'Mod Power Regeneration - %', 'Intercept % of Attacks Against Target','Override Class Script', 'Mod Ranged Damage Taken - Flat', 'Mod Ranged Damage Taken - %',
'Mod Healing Taken - Flat', 'Allow % of Health Regen During Combat','Mod Mechanic Resistance', 'Mod Healing Taken - %', 'Share Pet Tracking',
'Untrackable', 'Beast Lore', 'Mod Offhand Damage Done %', 'Mod Target Resistance - Flat', 'Mod Ranged Attack Power - Flat',
/*125+ */ 'Mod Melee Damage Taken - Flat', 'Mod Melee Damage Taken - %', 'Mod Attacker Ranged Attack Power', 'Possess Pet', 'Increase Run Speed % - Stacking',
'Incerase Mounted Speed % - Stacking', 'Mod Ranged Attack Power vs Creature', 'Mod Maximum Power - %', 'Mod Maximum Health - %', 'Allow % of Mana Regen During Combat',
'Mod Healing Done - Flat', 'Mod Healing Done - %', 'Mod Stat - %', 'Mod Melee Haste %', 'Force Reputation',
'Mod Ranged Haste %', 'Mod Ranged Ammo Haste %', 'Mod Base Resistance - %', 'Mod Resistance - Flat (not stacking)', 'Safe Fall',
'Increase Pet Talent Points', 'Allow Exotic Pets Taming', 'Mechanic Immunity Mask', 'Retain Combo Points', 'Reduce Pushback Time %',
/*150+ */ 'Mod Shield Block Value - %', 'Track Stealthed', 'Mod Player Aggro Range', 'Split Damage - Flat', 'Mod Stealth Level',
'Mod Underwater Breathing %', 'Mod All Reputation Gained by %', 'Done Pet Damage Multiplier', 'Mod Shield Block Value - Flat', 'No PvP Credit',
'Mod AoE Avoidance', 'Mod Health Regen During Combat', 'Mana Burn', 'Mod Melee Critical Damage %', null,
'Mod Attacker Melee Attack Power', 'Mod Melee Attack Power - %', 'Mod Ranged Attack Power - %', 'Mod Damage Done vs Creature', 'Mod Crit Chance vs Creature',
'Change Object Visibility for Player', 'Mod Run Speed (not stacking)', 'Mod Mounted Speed (not stacking)', null, 'Mod Spell Power by % of Stat',
/*175+ */ 'Mod Healing Power by % of Stat', 'Spirit of Redemption', 'AoE Charm', 'Mod Debuff Resistance - %', 'Mod Attacker Spell Crit Chance',
'Mod Spell Power vs Creature', null, 'Mod Resistance by % of Stat', 'Mod Threat % of Critical Hits', 'Mod Attacker Melee Hit Chance',
'Mod Attacker Ranged Hit Chance', 'Mod Attacker Spell Hit Chance', 'Mod Attacker Melee Crit Chance', 'Mod Attacker Ranged Crit Chance', 'Mod Rating',
'Mod Reputation Gained %', 'Limit Movement Speed', 'Mod Attack Speed %', 'Mod Haste % (gain)', 'Mod Target School Absorb %',
'Mod Target School Absorb for Ability', 'Mod Cooldowns', 'Mod Attacker Crit Chance', null, 'Mod Spell Hit Chance',
/*200+ */ 'Mod Kill Experience Gained %', 'Can Fly', 'Ignore Combat Result', 'Mod Attacker Melee Crit Damage %', 'Mod Attacker Ranged Crit Damage %',
'Mod Attacker Spell Crit Damage %', 'Mod Vehicle Flight Speed %', 'Mod Mounted Flight Speed %', 'Mod Flight Speed %', 'Mod Mounted Flight Speed % (always)',
'Mod Vehicle Speed % (always)', 'Mod Flight Speed % (not stacking)', 'Mod Ranged Attack Power by % of Stat', 'Mod Rage Generated from Damage Dealt', 'Tamed Pet Passive',
'Arena Preparation', 'Mod Spell Haste %', 'Killing Spree', 'Mod Ranged Haste %', 'Mod Mana Regeneration by % of Stat',
'Mod Combat Rating by % of Stat', 'Ignore Threat', null, 'Raid Proc from Charge', null,
/*225+ */ 'Raid Proc from Charge with Value', 'Periodic Dummy', 'Periodically Trigger Spell with Value','Detect Stealth', 'Mod AoE Damage Taken %',
'Mod Maximum Health - Flat (no stacking)','Proc Trigger Spell with Value', 'Mod Mechanic Duration %', 'Change other Humanoid Display', 'Mod Mechanic Duration % (not stacking)',
'Mod Dispel Resistance %', 'Control Vehicle', 'Mod Spell Power by % of Attack Power', 'Mod Healing Power by % of Attack Power','Mod Size % (not stacking)',
'Mod Expertise', 'Force Move Forward', 'Mod Spell & Healing Power by % of Int','Faction Override', 'Comprehend Language',
'Mod Aura Duration by Dispel Type', 'Mod Aura Duration by Dispel Type (not stacking)', 'Clone Caster', 'Mod Combat Result Chance', 'Convert Rune',
/*250+ */ 'Mod Maximum Health - Flat (stacking)', 'Mod Enemy Dodge Chance', 'Mod Haste % (loss)', 'Mod Critical Block Chance', 'Disarm Offhand',
'Mod Mechanic Damage Taken %', 'No Reagent Cost', 'Mod Target Resistance by Spell Class', 'Mod Spell Visual', 'Mod Periodic Healing Taken %',
'Screen Effect', 'Phase', 'Ability Ignore Aurastate', 'Allow Only Ability', null,
null, null, 'Cancel Aura Buffer at % of Caster Health','Mod Attack Power by % of Stat', 'Ignore Target Resistance',
'Ignore Target Resistance for Ability', 'Mod Damage Taken % from Caster', 'Ignore Swing Timer Reset', 'X-Ray', 'Ability Consume No Ammo',
/*275+ */ 'Mod Ability Ignore Shapeshift', 'Mod Mechanic Damage Done %', 'Mod Max Affected Targets', 'Disarm Ranged Weapon', 'Spawn Effect',
'Mod Armor Penetration %', 'Mod Honor Gain %', 'Mod Base Health %', 'Mod Healing Taken % from Caster', 'Linked Aura',
'Mod Attack Power by School Resistance','Allow Periodic Ability to Crit', 'Mod Spell Deflect Chance', 'Ignore Hit Direction', null,
'Mod Crit Chance', 'Mod Quest Experience Gained %', 'Open Stable', 'Override Spells', 'Prevent Power Regeneration',
null, 'Set Vehicle Id', 'Spirit Burst', 'Strangulate', null,
/*300+ */ 'Share Damage %', 'Mod Absorb School Healing', null, 'Mod Damage Done vs Aurastate - %', 'Fake Inebriate',
'Mod Minimum Speed %', null, 'Heal Absorb Test', 'Mod Critical Strike Chance for Caster',null,
'Mod Pet AoE Damage Avoidance', null, null, null, 'Prevent Ressurection',
/* -316*/ 'Underwater Walking', 'Periodic Haste'
/*0- */ "None", "Bind Sight", "Possess", "Periodic Damage - Flat", "Dummy",
/*5+ */ "Confuse", "Charm", "Fear", "Periodic Heal", "Mod Attack Speed",
"Mod Threat", "Taunt", "Stun", "Mod Damage Done - Flat", "Mod Damage Taken - Flat",
"Damage Shield", "Stealth", "Mod Stealth Detection Level", "Invisibility", "Mod Invisibility Detection Level",
"Regenerate Health - %", "Regenerate Power - %", "Mod Resistance - Flat", "Periodically Trigger Spell", "Periodically Give Power",
/*25+ */ "Pacify", "Root", "Silence", "Reflect Spells", "Mod Stat - Flat",
"Mod Skill - Temporary", "Increase Run Speed %", "Mod Mounted Speed %", "Decrease Run Speed %", "Mod Maximum Health - Flat",
"Mod Maximum Power - Flat", "Shapeshift", "Spell Effect Immunity", "Spell Aura Immunity", "Spell School Immunity",
"Damage Immunity", "Dispel Type Immunity", "Proc Trigger Spell", "Proc Trigger Damage", "Track Creatures",
"Track Resources", "Ignore All Gear", "Mod Parry %", null, "Mod Dodge %",
/*50+ */ "Mod Critical Healing Amount %", "Mod Block %", "Mod Physical Crit Chance", "Periodically Drain Health", "Mod Physical Hit Chance",
"Mod Spell Hit Chance", "Transform", "Mod Spell Crit Chance", "Increase Swim Speed %", "Mod Damage Done Versus Creature",
"Pacify & Silence", "Mod Size %", "Periodically Transfer Health", "Periodic Transfer Power", "Periodic Drain Power",
"Mod Spell Haste % (not stacking)", "Feign Death", "Disarm", "Stalked", "Mod Absorb School Damage",
"Extra Attacks", "Mod Spell School Crit Chance", "Mod Spell School Power Cost - %", "Mod Spell School Power Cost - Flat", "Reflect Spells School From School",
/*75+ */ "Force Language", "Far Sight", "Mechanic Immunity", "Mounted", "Mod Damage Done - %",
"Mod Stat - %", "Split Damage - %", "Underwater Breathing", "Mod Base Resistance - Flat", "Mod Health Regeneration - Flat",
"Mod Power Regeneration - Flat", "Create Item on Death", "Mod Damage Taken - %", "Mod Health Regeneration - %", "Periodic Damage - %",
"Mod Resist Chance", "Mod Aggro Range", "Prevent Fleeing", "Unattackable", "Interrupt Power Decay",
"Ghost", "Spell Magnet", "Absorb Damage - Mana Shield", "Mod Skill Value", "Mod Attack Power - Flat",
/*100+ */ "Always Show Debuffs", "Mod Resistance - %", "Mod Melee Attack Power vs Creature", "Mod Total Threat - Temporary", "Water Walking",
"Feather Fall", "Levitate / Hover", "Add Modifier - Flat", "Add Modifier - %", "Proc Spell on Target",
"Mod Power Regeneration - %", "Intercept % of Attacks Against Target","Override Class Script", "Mod Ranged Damage Taken - Flat", "Mod Ranged Damage Taken - %",
"Mod Healing Taken - Flat", "Allow % of Health Regen During Combat","Mod Mechanic Resistance", "Mod Healing Taken - %", "Share Pet Tracking",
"Untrackable", "Beast Lore", "Mod Offhand Damage Done %", "Mod Target Resistance - Flat", "Mod Ranged Attack Power - Flat",
/*125+ */ "Mod Melee Damage Taken - Flat", "Mod Melee Damage Taken - %", "Mod Attacker Ranged Attack Power", "Possess Pet", "Increase Run Speed % - Stacking",
"Incerase Mounted Speed % - Stacking", "Mod Ranged Attack Power vs Creature", "Mod Maximum Power - %", "Mod Maximum Health - %", "Allow % of Mana Regen During Combat",
"Mod Healing Done - Flat", "Mod Healing Done - %", "Mod Stat - %", "Mod Melee Haste %", "Force Reputation",
"Mod Ranged Haste %", "Mod Ranged Ammo Haste %", "Mod Base Resistance - %", "Mod Resistance - Flat (not stacking)", "Safe Fall",
"Increase Pet Talent Points", "Allow Exotic Pets Taming", "Mechanic Immunity Mask", "Retain Combo Points", "Reduce Pushback Time %",
/*150+ */ "Mod Shield Block Value - %", "Track Stealthed", "Mod Player Aggro Range", "Split Damage - Flat", "Mod Stealth Level",
"Mod Underwater Breathing %", "Mod All Reputation Gained by %", "Done Pet Damage Multiplier", "Mod Shield Block Value - Flat", "No PvP Credit",
"Mod AoE Avoidance", "Mod Health Regen During Combat", "Mana Burn", "Mod Melee Critical Damage %", null,
"Mod Attacker Melee Attack Power", "Mod Melee Attack Power - %", "Mod Ranged Attack Power - %", "Mod Damage Done vs Creature", "Mod Crit Chance vs Creature",
"Change Object Visibility for Player", "Mod Run Speed (not stacking)", "Mod Mounted Speed (not stacking)", null, "Mod Spell Power by % of Stat",
/*175+ */ "Mod Healing Power by % of Stat", "Spirit of Redemption", "AoE Charm", "Mod Debuff Resistance - %", "Mod Attacker Spell Crit Chance",
"Mod Spell Power vs Creature", null, "Mod Resistance by % of Stat", "Mod Threat % of Critical Hits", "Mod Attacker Melee Hit Chance",
"Mod Attacker Ranged Hit Chance", "Mod Attacker Spell Hit Chance", "Mod Attacker Melee Crit Chance", "Mod Attacker Ranged Crit Chance", "Mod Rating",
"Mod Reputation Gained %", "Limit Movement Speed", "Mod Attack Speed %", "Mod Haste % (gain)", "Mod Target School Absorb %",
"Mod Target School Absorb for Ability", "Mod Cooldowns", "Mod Attacker Crit Chance", null, "Mod Spell Hit Chance",
/*200+ */ "Mod Kill Experience Gained %", "Can Fly", "Ignore Combat Result", "Mod Attacker Melee Crit Damage %", "Mod Attacker Ranged Crit Damage %",
"Mod Attacker Spell Crit Damage %", "Mod Vehicle Flight Speed %", "Mod Mounted Flight Speed %", "Mod Flight Speed %", "Mod Mounted Flight Speed % (always)",
"Mod Vehicle Speed % (always)", "Mod Flight Speed % (not stacking)", "Mod Ranged Attack Power by % of Stat", "Mod Rage Generated from Damage Dealt", "Tamed Pet Passive",
"Arena Preparation", "Mod Spell Haste %", "Killing Spree", "Mod Ranged Haste %", "Mod Mana Regeneration by % of Stat",
"Mod Combat Rating by % of Stat", "Ignore Threat", null, "Raid Proc from Charge", null,
/*225+ */ "Raid Proc from Charge with Value", "Periodic Dummy", "Periodically Trigger Spell with Value","Detect Stealth", "Mod AoE Damage Taken %",
"Mod Maximum Health - Flat (no stacking)","Proc Trigger Spell with Value", "Mod Mechanic Duration %", "Change other Humanoid Display", "Mod Mechanic Duration % (not stacking)",
"Mod Dispel Resistance %", "Control Vehicle", "Mod Spell Power by % of Attack Power", "Mod Healing Power by % of Attack Power","Mod Size % (not stacking)",
"Mod Expertise", "Force Move Forward", "Mod Spell & Healing Power by % of Int","Faction Override", "Comprehend Language",
"Mod Aura Duration by Dispel Type", "Mod Aura Duration by Dispel Type (not stacking)", "Clone Caster", "Mod Combat Result Chance", "Convert Rune",
/*250+ */ "Mod Maximum Health - Flat (stacking)", "Mod Enemy Dodge Chance", "Mod Haste % (loss)", "Mod Critical Block Chance", "Disarm Offhand",
"Mod Mechanic Damage Taken %", "No Reagent Cost", "Mod Target Resistance by Spell Class", "Mod Spell Visual", "Mod Periodic Healing Taken %",
"Screen Effect", "Phase", "Ability Ignore Aurastate", "Allow Only Ability", null,
null, null, "Cancel Aura Buffer at % of Caster Health","Mod Attack Power by % of Stat", "Ignore Target Resistance",
"Ignore Target Resistance for Ability", "Mod Damage Taken % from Caster", "Ignore Swing Timer Reset", "X-Ray", "Ability Consume No Ammo",
/*275+ */ "Mod Ability Ignore Shapeshift", "Mod Mechanic Damage Done %", "Mod Max Affected Targets", "Disarm Ranged Weapon", "Spawn Effect",
"Mod Armor Penetration %", "Mod Honor Gain %", "Mod Base Health %", "Mod Healing Taken % from Caster", "Linked Aura",
"Mod Attack Power by School Resistance","Allow Periodic Ability to Crit", "Mod Spell Deflect Chance", "Ignore Hit Direction", null,
"Mod Crit Chance", "Mod Quest Experience Gained %", "Open Stable", "Override Spells", "Prevent Power Regeneration",
null, "Set Vehicle Id", "Spirit Burst", "Strangulate", null,
/*300+ */ "Share Damage %", "Mod Absorb School Healing", null, "Mod Damage Done vs Aurastate - %", "Fake Inebriate",
"Mod Minimum Speed %", null, "Heal Absorb Test", "Mod Critical Strike Chance for Caster",null,
"Mod Pet AoE Damage Avoidance", null, null, null, "Prevent Ressurection",
/* -316*/ "Underwater Walking", "Periodic Haste"
),
'attributes0' => array(
SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE => 'Proc Failure Burns Charge', // 1120

File diff suppressed because it is too large Load Diff

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@@ -811,9 +811,9 @@ var mn_currencies = [
[2,"Jugador contra Jugador","?currencies=2"]
];
var mn_enchantments = [
[1,"[Proc Spell]","?enchantments&filter=ty=1"],
[3,"[Equip Spell]","?enchantments&filter=ty=3"],
[7,"[Use Spell]","?enchantments&filter=ty=7"],
[1,"Hechizo al activar","?enchantments&filter=ty=1"],
[3,"Hechizo al equipar","?enchantments&filter=ty=3"],
[7,"Hechizo al usar","?enchantments&filter=ty=7"],
[8,"Ranura prismática","?enchantments&filter=ty=8"],
[5,"Atributos","?enchantments&filter=ty=5"],
[2,"Daño de arma","?enchantments&filter=ty=2"],
@@ -823,34 +823,34 @@ var mn_enchantments = [
var mn_sounds = [
[1000, "Mi Lista de Reproducción", "?sound&playlist"],
[, "Tipos"],
[19,"Armor","?sounds&filter=ty=19"],
[16,"Death","?sounds&filter=ty=16"],
[25,"Doodads","?sounds&filter=ty=25"],
[52,"Emitters","?sounds&filter=ty=52"],
[29,"Emotes","?sounds&filter=ty=29"],
[12,"Errors","?sounds&filter=ty=12"],
[20,"Footstep Splash","?sounds&filter=ty=20"],
[3,"Footsteps","?sounds&filter=ty=3"],
[24,"Misc Ambience","?sounds&filter=ty=24"],
[10,"NPC Combat","?sounds&filter=ty=10"],
[17,"NPC Greetings","?sounds&filter=ty=17"],
[27,"NPC Loops","?sounds&filter=ty=27"],
[31,"Narration","?sounds&filter=ty=31"],
[30,"Narration Music","?sounds&filter=ty=30"],
[13,"Nature","?sounds&filter=ty=13"],
[14,"Objects","?sounds&filter=ty=14"],
[9,"Pick Up/Put Down","?sounds&filter=ty=9"],
[26,"Spell Fizzle","?sounds&filter=ty=26"],
[1,"Spells","?sounds&filter=ty=1"],
[23,"Tradeskills","?sounds&filter=ty=23"],
[2,"User Interface","?sounds&filter=ty=2"],
[53,"Vehicles","?sounds&filter=ty=53"],
[22,"Water","?sounds&filter=ty=22"],
[21,"Water (Character)","?sounds&filter=ty=21"],
[4,"Weapons Impacts","?sounds&filter=ty=4"],
[6,"Weapons Misses","?sounds&filter=ty=6"],
[50,"Zone Ambience","?sounds&filter=ty=50"],
[28,"Zone Music","?sounds&filter=ty=28"]
[19,"Armadura","?sounds&filter=ty=19"],
[16,"Muerte","?sounds&filter=ty=16"],
[25,"Objetos decorativos","?sounds&filter=ty=25"],
[52,"Emisores","?sounds&filter=ty=52"],
[29,"Emociones","?sounds&filter=ty=29"],
[12,"Errores","?sounds&filter=ty=12"],
[20,"Salpicadura de pasos","?sounds&filter=ty=20"],
[3,"Pasos","?sounds&filter=ty=3"],
[24,"Ambiente misceláneo","?sounds&filter=ty=24"],
[10,"Combate de PNJ","?sounds&filter=ty=10"],
[17,"Saludos de PNJ","?sounds&filter=ty=17"],
[27,"Bucles de PNJ","?sounds&filter=ty=27"],
[31,"Narración","?sounds&filter=ty=31"],
[30,"Música de narración","?sounds&filter=ty=30"],
[13,"Naturaleza","?sounds&filter=ty=13"],
[14,"Objetos","?sounds&filter=ty=14"],
[9,"Recoger/Dejar","?sounds&filter=ty=9"],
[26,"Fallo de hechizo","?sounds&filter=ty=26"],
[1,"Hechizos","?sounds&filter=ty=1"],
[23,"Profesiones","?sounds&filter=ty=23"],
[2,"Interfaz de usuario","?sounds&filter=ty=2"],
[53,"Vehículos","?sounds&filter=ty=53"],
[22,"Agua","?sounds&filter=ty=22"],
[21,"Agua (Personaje)","?sounds&filter=ty=21"],
[4,"Impactos de armas","?sounds&filter=ty=4"],
[6,"Fallos de armas","?sounds&filter=ty=6"],
[50,"Ambiente de zona","?sounds&filter=ty=50"],
[28,"Música de zona","?sounds&filter=ty=28"]
];
var mn_icons = [
[3, "Logros", "?icons&filter=cr=3;crs=1;crv=0"],
@@ -868,11 +868,11 @@ var mn_icons = [
];
// aowow - custom start
var mn_areatrigger = [
[0, 'Unused', '?areatriggers&filter=ty=0'],
[1, 'Tavern', '?areatriggers&filter=ty=1'],
[2, 'Teleporter', '?areatriggers&filter=ty=2'],
[3, 'Quest Objective', '?areatriggers&filter=ty=3'],
[4, 'Smart Trigger', '?areatriggers&filter=ty=4'],
[0, 'Sin uso', '?areatriggers&filter=ty=0'],
[1, 'Taberna', '?areatriggers&filter=ty=1'],
[2, 'Teletransportador', '?areatriggers&filter=ty=2'],
[3, 'Objetivo de misión', '?areatriggers&filter=ty=3'],
[4, 'Disparador inteligente', '?areatriggers&filter=ty=4'],
[5, 'Script', '?areatriggers&filter=ty=5']
];
// aowow - custom end
@@ -951,7 +951,7 @@ var mn_database = [
[31, "Iconos", "?icons", mn_icons],
[19,"Sonidos","?sounds",mn_sounds],
[102, 'Areatrigger', '?areatriggers', mn_areatrigger, {requiredAccess: 1726}], // aowow - custom
[103, 'Mails', '?mails'] // aowow - custom
[103, 'Correos', '?mails'] // aowow - custom
];
var mn_guides = [
@@ -1452,7 +1452,7 @@ var g_object_types = {
3: 'Contenedore',
6: 'Trampa',
"-5": 'Cofre',
25: '[Fishing Pool]',
25: 'Banco de peces',
"-3": 'Hierba',
"-4": 'Filóne de mineral',
"-2": 'Misión',
@@ -2371,153 +2371,153 @@ var g_world_object_types = {
var g_instance_info = {
0: 'Data',
1: 'GUID',
2: 'Boss State',
2: 'Estado del jefe',
3: 'Data64'
};
var g_unit_states = {
0: 'Died',
1: 'Melee attacking',
2: 'Charmed',
3: 'Stunned',
4: 'Roaming',
5: 'Chase',
6: 'Focusing',
7: 'Fleeing',
8: 'In flight',
9: 'Follow',
10: 'Root',
11: 'Confused',
12: 'Distracted',
13: 'Isolated',
14: 'Attack player',
15: 'Casting',
16: 'Possessed',
17: 'Charging',
18: 'Jumping',
19: 'Follow formation',
20: 'Move',
21: 'Rotating',
22: 'Evade',
23: 'Roaming move',
24: 'Confused move',
25: 'Fleeing move',
26: 'Chase move',
27: 'Follow move',
28: 'Ignore pathfinding',
29: 'Follow formation move'
0: 'Muerto',
1: 'Atacando cuerpo a cuerpo',
2: 'Hechizado',
3: 'Aturdido',
4: 'Deambulando',
5: 'Persiguiendo',
6: 'Enfocando',
7: 'Huyendo',
8: 'En vuelo',
9: 'Siguiendo',
10: 'Enraizado',
11: 'Confundido',
12: 'Distraído',
13: 'Aislado',
14: 'Atacar jugador',
15: 'Lanzando hechizo',
16: 'Poseído',
17: 'Cargando',
18: 'Saltando',
19: 'Siguiendo formación',
20: 'Moviéndose',
21: 'Girando',
22: 'Evadir',
23: 'Movimiento deambulando',
24: 'Movimiento confundido',
25: 'Movimiento huyendo',
26: 'Movimiento persiguiendo',
27: 'Movimiento siguiendo',
28: 'Ignorar búsqueda de ruta',
29: 'Movimiento siguiendo formación'
};
var g_relation_types = {
0: 'is$N: not; itself',
1: 'is$N: not; in a group with $3',
2: 'is$N: not; in a raid or party with $3',
3: 'is$N: not; owned by $3',
4: 'is$N: not; a passenger of $3',
5: 'was$N: not; summoned by $3'
0: 'es$N: no; sí mismo',
1: 'es$N: no; en un grupo con $3',
2: 'es$N: no; en una banda o grupo con $3',
3: 'es$N: no; propiedad de $3',
4: 'es$N: no; pasajero de $3',
5: 'fue$N: no; invocado por $3'
};
var g_stand_states = {
0: 'standing',
1: 'sitting',
2: 'sitting on a chair',
3: 'sleeping',
4: 'sitting on a low chair',
5: 'sitting on a medium chair',
6: 'sitting on a high chair',
7: 'dead',
8: 'kneeling',
9: 'submerged'
0: 'de pie',
1: 'sentado',
2: 'sentado en una silla',
3: 'durmiendo',
4: 'sentado en una silla baja',
5: 'sentado en una silla mediana',
6: 'sentado en una silla alta',
7: 'muerto',
8: 'arrodillado',
9: 'sumergido'
};
var g_quest_states = {
0: 'not yet seen',
1: 'completed',
3: 'taken',
5: 'failed',
6: 'been rewarded',
0: 'aún no visto',
1: 'completado',
3: 'tomado',
5: 'fallado',
6: 'recompensado',
};
var g_condition_sources = {
0: [['player', null], ''],
1: [['player', null], 'If the conditions are met, [item=$2] can be dropped by [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser arrojado por [npc=$1].'
2: [['player', null], 'If the conditions are met, [item=$2] can be found when disenchanting [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado al momento de desencantar [item=$1].'
3: [['player', null], 'If the conditions are met, fishing in [zone=$1] can yield [item=$2].'], // 'Si las condiciones se cumplen, pescando en [zone=$1] puede obtener el objeto'
4: [['player', null], 'If the conditions are met, [item=$2] can be found in [object=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado en [object=$1].'
5: [['player', null], 'If the conditions are met, [item=$2] can be found in [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser encontrado en [item=$1].'
6: [['player', null], 'If the conditions are met, [item=$2] can be attached to the mail from [quest=$1].'], // 'Si las condiciones se cumplen, este objeto puede adjuntado a este correo.'
7: [['player', null], 'If the conditions are met, [item=$2] can be milled from [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser molido de [item=$1].'
8: [['player', null], 'If the conditions are met, [item=$2] can be picked from [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser tomado de [npc=$1].'
9: [['player', null], 'If the conditions are met, [item=$2] can be prospected from [item=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser prospectado de [item=$1].'
10: [['player', null], 'If the conditions are met, [item=$2] will be referenced in template #$1.'],
11: [['player', null], 'If the conditions are met, [item=$2] can be gathered from [npc=$1].'], // 'Si las condiciones se cumplen, este objeto puede ser desollado por [npc=$1].'
12: [['player', null], 'If the conditions are met, casting [spell=$1] may also create [item=$2].'], // 'Si las condiciones se cumplen, al lanzar [spell=$1] tambien puede crear este objeto.'
13: [['target', 'caster'], 'Only a $T%:spell%; matching the conditions can be affected by [spell=$2].'], // 'Solo los blancos que cumplan las condiciones, pueden ser afectados por el hechizo.'
14: [['player', 'entity'], 'Display Gossip text #$2 from menu #$1, if the conditions on the $T%:%; are met.'], // 'Muestra el texto relacionado del NPC [npc=$2], si las condiciones se cumplen.'
15: [['player', 'entity'], 'Display Gossip option #$2 from menu #$1, if the conditions on the $T%:%; are met.'], // 'Muestra el menú relacionado, si las condiciones se cumplen.'
16: [['player', 'creature'], '[npc=$2] can be used as a vehicle, if $Tthe %s:its; conditions are met.'], // 'Esta criatura puede ser usada como vehículo, si las condiciones se cumplen.'
17: [['caster', 'target'], '[spell=$2] can only be cast, if the $Tspell%s:%s; conditions are met.'], // 'Este hechizo solo puede ser lanzado, si las condiciones se cumplen.'
18: [['player', 'creature'], 'If the $T%s:%s; conditions are met, [npc=$1] casts [spell=$2] if clicked on.'], // 'Si las condiciones se cumplen, [npc=$2] lanzará [spell=$1] si ha sido cliqueado.'
19: [['player', null], 'The Player can accept [quest=$2], if the condition is met.'], // 'El Jugador puede aceptar esta misión, si las condiciones se cumplen.'
20: [['player', null], 'A [icon name=quest_startend] [/icon] will be shown for [quest=$2], if the condition is met.'], // 'El [icon name=quest_startend] [/icon] será mostrado para esta misión, si las condiciones se cumplen.'
21: [['player', 'creature'], 'If the $T%s:%s; conditions are met, vehicle [npc=$1] has [spell=$2] available.'], // 'Si las condiciones se cumplen, el vehículo [npc=$2] tendrá disponible [spell=$1].'
22: [['invoker', 'entity'], 'If the conditions for the $T%:%; are met, the AI may perform additional actions.'], // 'Si las condiciones se cumplen, la criatura con IA puede realizar acciones adicionales.'
23: [['player', 'creature'], 'If the conditions for the $T%:%; are met, [npc=$1] will have [item=$2] for sale.'], // 'Si las condiciones se cumplen, el vendedor tendrá este objeto disponible.'
24: [['caster', 'target'], 'If the conditions for the $Tspell%:%; are met, the [spell=$2] is allowed to proc.'], // 'Si las condiciones se cumplen, el hechizó tendrá permiso a tener chance en uso.'
30: [['player', null], 'If the conditions are met, [url=?areatrigger=$2]Areatrigger #$2[/url] is allowed to trigger.']
1: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede ser soltado por [npc=$1].'],
2: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse al desencantar [item=$1].'],
3: [['player', null], 'Si se cumplen las condiciones, al pescar en [zone=$1] se puede obtener [item=$2].'],
4: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse en [object=$1].'],
5: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede encontrarse en [item=$1].'],
6: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede adjuntarse al correo de [quest=$1].'],
7: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse al moler [item=$1].'],
8: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede ser robado de [npc=$1].'],
9: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse al prospectar [item=$1].'],
10: [['player', null], 'Si se cumplen las condiciones, [item=$2] será referenciado en la plantilla #$1.'],
11: [['player', null], 'Si se cumplen las condiciones, [item=$2] puede obtenerse de [npc=$1].'],
12: [['player', null], 'Si se cumplen las condiciones, lanzar [spell=$1] también puede crear [item=$2].'],
13: [['target', 'caster'], 'Solo un $T%:spell%; que cumpla las condiciones puede ser afectado por [spell=$2].'],
14: [['player', 'entity'], 'Mostrar el texto de rumor #$2 del menú #$1, si se cumplen las condiciones en el $T%:%;.'],
15: [['player', 'entity'], 'Mostrar la opción de rumor #$2 del menú #$1, si se cumplen las condiciones en el $T%:%;.'],
16: [['player', 'creature'], '[npc=$2] puede usarse como vehículo si se cumplen sus condiciones.'],
17: [['caster', 'target'], '[spell=$2] solo puede lanzarse si se cumplen las condiciones del hechizo.'],
18: [['player', 'creature'], 'Si se cumplen las condiciones, [npc=$1] lanzará [spell=$2] si se hace clic.'],
19: [['player', null], 'El jugador puede aceptar [quest=$2] si se cumple la condición.'],
20: [['player', null], 'Se mostrará un [icon name=quest_startend] [/icon] para [quest=$2] si se cumple la condición.'],
21: [['player', 'creature'], 'Si se cumplen las condiciones, el vehículo [npc=$1] tendrá disponible [spell=$2].'],
22: [['invoker', 'entity'], 'Si se cumplen las condiciones para el $T%:%;, la IA puede realizar acciones adicionales.'],
23: [['player', 'creature'], 'Si se cumplen las condiciones para el $T%:%;, [npc=$1] tendrá [item=$2] a la venta.'],
24: [['caster', 'target'], 'Si se cumplen las condiciones para el hechizo, se permite que [spell=$2] se active.'],
30: [['player', null], 'Si se cumplen las condiciones, se permite activar [url=?areatrigger=$2]Areatrigger #$2[/url].']
};
var g_conditions = {
0: 'Always $Ntrue:false;',
1: 'The target $Nhas:does not have; an aura of [spell=$1]', // 'El Jugador $tiene:no tiene; un aura de $1'
2: 'The Player $Nhas:does not have; $2 [item=$1] in their inventory$C$3 or bank:;', // 'El Jugador $posee: no posee; $1',
3: 'The Player $Nhas:does not have; [item=$1] equipped', // 'El Jugador $tiene:no tiene ; $1 equipado',
4: 'The Player is$N: not; in [zone=$1]', // 'El Jugador es$: no; en $1',
5: 'The Player\'s standing with [faction=$1] is$N: not; $2', // 'El/Los Jugador/es que tienen $1 es$: no; $2',
6: 'The Player is$N: not; a member of the $1', // 'El Jugador es$: no; $1',
7: 'The Player is$N: not; proficient in [skill=$1]$C$2 (min. $2):;', // 'El Jugador $sabe: no sabe; $1',
8: 'The Player was$N: not; rewarded [quest=$1]', // 'El Jugador tiene$: no; finalizado $1',
9: 'The Player has$N: not; accepted [quest=$1]', // 'El Jugador tiene$: no; aceptado $1',
10: 'The Player is$N: not; $1', // 'El Jugador es$: no; $1',
11: 'WorldState #$1 is$N: not; $2', // 'WorldState #$1 es$: no; $2',
12: '[event=$1] must$N: not; be active', // '$1 debe$: no; estar activo',
13: 'The instance\'s $3 at index #$1 is$N: not; equal to "$2"', // 'La instancia $debe:no debe; en cierto estado', // nyi
14: 'The Player has $Nnever:; interacted with [quest=$1]', // 'El Jugador tiene $nunca:; ha interactuado con $1',
15: 'The Player is$N: not; a $1', // 'El Jugador es$: no; un $1',
16: 'The Player is$N: not; a $1',
17: 'The Player has$N: not; achieved [achievement=$1]', // 'El Jugador tiene$: no; alcanzado $1',
18: 'The Player has$N: not; obtained [title=$1]', // 'El Jugador tiene$: no; obtenido $1',
19: 'The entity\'s SpawnMask is$N: not; equal to "$1"',
20: 'The Player\'s gender is$N: not; $1', // 'El/Los genero/s del/los Jugador/es es$: no; [span class=icon-$2]$1[/span]',
21: 'The unit\'s state is$N: not; $1', // 'El objetivo $tiene:no tiene; un cierto estado',
22: 'The target is$N: not; in $1',
23: 'The target is$N: not; in [zone=$1]',
24: 'The creature is$N: not; a $1',
25: 'The Player $Nknows: does not know; [spell=$1]', // 'El Jugador $sabe: no sabe; $1',
26: 'The entity is$N: not; in phase $1', // 'La criatura es$: no; en fase $1',
27: 'The target\'s level is$N: not; $2 $1', // 'El/Los nivel/es del/los objetivo/s es/son$: no; $2 $1',
28: 'The Player has$N: not; completed [quest=$1]', // 'El Jugador tiene$: no; completado $1',
29: 'The target is$N: not; within $2yd of $C$3deceased:alive; [npc=$1]', // 'El Jugador esta$: no; entre $2yardas de $1',
30: 'The target is$N: not; within $2yd of [object=$1]',
31: 'The entity is$N: not; $C$2: a; $1$C$3 (GUID $3):;', // 'El/los objetivo/s del lanzador esta$: no; $1',
32: 'The entity is$N: not; a $1',
33: '$1 $2', // 'El Jugador $tiene:no tiene; cierta relación con el objetivo',
34: 'The unit is$N: not; $2 to $1', // 'El objetivo $tiene:no tiene; cierta reacción al Jugador',
35: 'The distance between unit and $1 is$N: not; $3 $2yd', // 'El objetivo esta$: no; $2 $1yarda cerca',
36: 'The unit is$N: not; alive', // 'El objetivo esta$: no; vivo',
37: 'The unit\'s health is$N: not; $2 $1 points', // 'La salud del objetivo/s esta$: no; $2 $1',
38: 'The unit\'s health is$N: not; $2 $1%', // 'La salud del objetivo/s esta$: no; $2 $1%'
39: '[achievement=$1] $Nwas:is yet to be; achieved on this realm',
40: 'The unit is$N: not; swimming',
42: 'The creature is$N: not; $1',
43: 'The Player has$N: not yet; done [quest=$1] for the day',
44: 'The unit is$N: not; charmed',
45: 'The Player $Nhas:doesn\'t have; an active $C$1hunter:summoned; pet',
46: 'The Player is$N: not; riding a taxi',
47: 'The Player has$N: not; $2 [quest=$1]',
48: 'The Player has$N: not; collected $3 towards objective #$2 of [quest=$1]',
49: 'The current map difficulty is #$1',
50: 'The Player $C$1$Ncan:can\'t; be:is$N: not;; a Gamemaster'
0: 'Siempre $Nverdadero:falso;',
1: 'El objetivo $Ntiene:no tiene; un aura de [spell=$1]',
2: 'El Jugador $Ntiene: no tiene; $2 [item=$1] en su inventario$C$3 o banco:;',
3: 'El Jugador $Ntiene:no tiene; [item=$1] equipado',
4: 'El Jugador $Nestá: no está; en [zone=$1]',
5: 'La reputación del Jugador con [faction=$1] es$N: no es; $2',
6: 'El Jugador $Nes: no es; miembro de $1',
7: 'El Jugador $Nes: no es; competente en [skill=$1]$C$2 (mín. $2):;',
8: 'El Jugador $Nfue: no fue; recompensado con [quest=$1]',
9: 'El Jugador $Nha: no ha; aceptado [quest=$1]',
10: 'El Jugador $Nes: no es; $1',
11: 'WorldState #$1 es$N: no es; $2',
12: '[event=$1] debe$N: no debe; estar activo',
13: 'El $3 de la instancia en el índice #$1 es$N: no es; igual a "$2"',
14: 'El Jugador $Nnunca ha:; interactuado con [quest=$1]',
15: 'El Jugador $Nes: no es; un $1',
16: 'El Jugador $Nes: no es; un $1',
17: 'El Jugador $Nha: no ha; logrado [achievement=$1]',
18: 'El Jugador $Nha: no ha; obtenido [title=$1]',
19: 'El SpawnMask de la entidad es$N: no es; igual a "$1"',
20: 'El género del Jugador es$N: no es; $1',
21: 'El estado de la unidad es$N: no es; $1',
22: 'El objetivo $Nestá: no está; en $1',
23: 'El objetivo $Nestá: no está; en [zone=$1]',
24: 'La criatura $Nes: no es; un $1',
25: 'El Jugador $Nsabe: no sabe; [spell=$1]',
26: 'La entidad $Nestá: no está; en la fase $1',
27: 'El nivel del objetivo es$N: no es; $2 $1',
28: 'El Jugador $Nha: no ha; completado [quest=$1]',
29: 'El objetivo $Nestá: no está; a $2yd de $C$3muerto:vivo; [npc=$1]',
30: 'El objetivo $Nestá: no está; a $2yd de [object=$1]',
31: 'La entidad $Nestá: no está; $C$2: un; $1$C$3 (GUID $3):;',
32: 'La entidad $Nestá: no está; un $1',
33: '$1 $2',
34: 'La unidad $Nestá: no está; $2 hacia $1',
35: 'La distancia entre la unidad y $1 es$N: no es; $3 $2yd',
36: 'La unidad $Nestá: no está; viva',
37: 'La salud de la unidad es$N: no es; $2 $1 puntos',
38: 'La salud de la unidad es$N: no es; $2 $1%',
39: '[achievement=$1] $Nfue:aún no ha sido; logrado en este reino',
40: 'La unidad $Nestá: no está; nadando',
42: 'La criatura $Nes: no es; $1',
43: 'El Jugador $Naún no ha:; hecho [quest=$1] hoy',
44: 'La unidad $Nestá: no está; hechizada',
45: 'El Jugador $Ntiene:no tiene; una mascota activa $C$1cazador:invocada;',
46: 'El Jugador $Nestá: no está; usando un taxi',
47: 'El Jugador $Nha: no ha; $2 [quest=$1]',
48: 'El Jugador $Nha: no ha; recolectado $3 para el objetivo #$2 de [quest=$1]',
49: 'La dificultad actual del mapa es #$1',
50: 'El Jugador $C$1$Npuede:no puede; ser:es$N: no es;; un Maestro de Juego'
};
/* end aowow custom */
@@ -3097,7 +3097,7 @@ var LANG = {
outofdate_stc: "Desactualizado",
tab_pettrainer: "[Trainer]",
tab_pettrainer: "Entrenador",
tab_feedback: "Feedback",
tab_abilities: "Habilidades",
tab_achievements: "Logros",
@@ -3454,7 +3454,7 @@ var LANG = {
501: ["Emoción", "emoción", "Emociones", "emociones"],
502: ["Encantamiento", "encantamiento", "Encantamientos", "encantamientos"],
503: ["Areatrigger", "areatrigger", "Areatriggers", "areatriggers"],
504: ["Mail", "mail", "Mails", "mails"]
504: ["Correo", "correo", "Correos", "correos"]
},
timeunitssg: ["año", "mes", "semana", "día", "hora", "minuto", "segundo"],
@@ -3807,102 +3807,102 @@ var LANG = {
[2, "Armadura"], [3, "Armaduras disponibles"], [4, "Especializaciones de armadura"], [5, "Lenguas"], [1, "Armas"]
],
effectauranames:[
[1, "Bind Sight"], [2, "Possess"], [3, "Periodic Damage - Flat"], [4, "Dummy"], [5, "Confuse"],
[6, "Charm"], [7, "Fear"], [8, "Periodic Heal"], [9, "Mod Attack Speed"], [10, "Mod Threat"],
[11, "Taunt"], [12, "Stun"], [13, "Mod Damage Done - Flat"], [14, "Mod Damage Taken - Flat"], [15, "Damage Shield"],
[16, "Stealth"], [17, "Stealth Detection"], [18, "Invisibility"], [19, "Invisibility Detection"], [20, "Regenerate Health - %"],
[21, "Regenerate Power - %"], [22, "Mod Resistance - Flat"], [23, "Periodically Trigger Spell"], [24, "Periodically Give Power"], [25, "Pacify"],
[26, "Root"], [27, "Silence"], [28, "Reflect Spells"], [29, "Mod Stat - Flat"], [30, "Mod Skill - Temporary"],
[31, "Increase Run Speed %"], [32, "Mod Mounted Speed %"], [33, "Decrease Run Speed %"], [34, "Mod Maximum Health - Flat"], [35, "Mod Maximum Power - Flat"],
[36, "Shapeshift"], [37, "Spell Effect Immunity"], [38, "Spell Aura Immunity"], [39, "Spell School Immunity"], [40, "Damage Immunity"],
[41, "Dispel Type Immunity"], [42, "Proc Trigger Spell"], [43, "Proc Trigger Damage"], [44, "Track Creatures"], [45, "Track Resources"],
[46, "Ignore All Gear"], [47, "Mod Parry %"], /* [48, null] */ [49, "Mod Dodge %"], [50, "Mod Critical Healing Amount %"],
[51, "Mod Block %"], [52, "Mod Physical Crit Chance"], [53, "Periodically Drain Health"], [54, "Mod Physical Hit Chance"], [55, "Mod Spell Hit Chance"],
[56, "Transform"], [57, "Mod Spell Crit Chance"], [58, "Increase Swim Speed %"], [59, "Mod Damage Done Versus Creature"],[60, "Pacify & Silence"],
[61, "Mod Size %"], [62, "Periodically Transfer Health"], [63, "Periodically Transfer Power"], [64, "Periodically Drain Power"], [65, "Mod Spell Haste % (not stacking)"],
[66, "Feign Death"], [67, "Disarm"], [68, "Stalked"], [69, "Mod Absorb School Damage"], [70, "Extra Attacks"],
[71, "Mod Spell School Crit Chance"], [72, "Mod Spell School Power Cost - %"],[73,"Mod Spell School Power Cost - Flat"],[74, "Reflect Spells From School"], [75, "Force Language"],
[76, "Far Sight"], [77, "Mechanic Immunity"], [78, "Mounted"], [79, "Mod Damage Done - %"], [80, "Mod Stat - %"],
[81, "Split Damage %"], [82, "Underwater Breathing"], [83, "Mod Base Resistance - Flat"], [84, "Mod Health Regeneration - Flat"],[85, "Mod Power Regeneration - Flat"],
[86, "Create Item on Death"], [87, "Mod Damage Taken - %"], [88, "Mod Health Regeneration - %"], [89, "Periodic Damage - %"], [90, "Mod Resist Chance"],
[91, "Mod Aggro Range"], [92, "Prevent Fleeing"], [93, "Unattackable"], [94, "Interrupt Power Decay"], [95, "Ghost"],
[96, "Spell Magnet"], [97, "Absorb Damage - Mana Shield"], [98, "Mod Skill Value"], [99, "Mod Attack Power"], [100, "Always Show Debuffs"],
[101, "Mod Resistance - %"], [102, "Mod Melee Attack Power vs Creature"],[103, "Mod Total Threat - Temporary"],[104, "Water Walking"], [105, "Feather Fall"],
[106, "Levitate / Hover"], [107, "Add Modifier - Flat"], [108, "Add Modifier - %"], [109, "Proc Spell on Target"], [110, "Mod Power Regeneration - %"],
[111, "Intercept % of Attacks Against Target"],[112, "Override Class Script"], [113, "Mod Ranged Damage Taken - Flat"],[114, "Mod Ranged Damage Taken - %"], [115, "Mod Healing Taken - Flat"],
[116, "Allow % of Health Regen During Combat"],[117, "Mod Mechanic Resistance"],[118, "Mod Healing Taken - %"], [119, "Share Pet Tracking"], [120, "Untrackable"],
[121, "Beast Lore"], [122, "Mod Off-Hand Damage Done %"], [123, "Mod Target Resistances - Flat"], [124, "Mod Ranged Attack Power - Flat"],[125, "Mod Melee Damage Taken - Flat"],
[126, "Mod Melee Damage Taken - %"], [127, "Mod Attacker Ranged Attack Power"],[128, "Possess Pet"], [129, "Increase Run Speed % (stacking)"],[130, "Incerase Mounted Speed % (stacking)"],
[131, "Mod Ranged Attack Power vs Creature"],[132, "Mod Maximum Power - %"], [133, "Mod Maximum Health - %"], [134, "Allow % of Mana Regen During Combat"],[135, "Mod Healing Done - Flat"],
[136, "Mod Healing Done - %"], [137, "Mod Stat - %"], [138, "Mod Melee Haste %"], [139, "Force Reputation"], [140, "Mod Ranged Haste %"],
[141, "Mod Ranged Ammo Haste %"], [142, "Mod Base Resistance - %"], [143, "Mod Resistace - Flat (not stacking)"],[144, "Safe Fall"], [145, "Increase Pet Talent Points"],
[146, "Allow Exotic Pets Taming"], [147, "Mechanic Immunity Mask"], [148, "Retain Combo Points"], [149, "Reduce Pushback Time %"], [150, "Mod Shield Block Value - %"],
[151, "Track Stealthed"], [152, "Mod Player Aggro Range"], [153, "Split Damage - Flat"], [154, "Mod Stealth Level"], [155, "Mod Underwater Breathing %"],
[156, "Mod All Reputation Gained by %"],[157, "Done Pet Damage Multiplier"], [158, "Mod Shield Block Value - Flat"], [159, "No PvP Credit"], [160, "Mod AoE Avoidance"],
[161, "Mod Health Regen During Combat"],[162, "Mana Burn"], [163, "Mod Melee Critical Damage %"], [165, "Mod Attacker Melee Attack Power"],[166, "Mod Melee Attack Power - %"],
[167, "Mod Ranged Attack Power - %"], [168, "Mod Damage Done vs Creature - %"],[169, "Mod Crit Chance vs Creature"], [170, "Change Object Visibility for Player"],[171, "Mod Run Speed % (not stacking)"],
[172, "Mod Mounted Speed % (not stacking)"],[174, "Mod Spell Power by % of Stat"],[175, "Mod Healing Power by % of Stat"],[176, "Spirit of Redemption"], [177, "AoE Charm"],
[178, "Mod Debuff Resistance - %"], [179, "Mod Attacker Spell Crit Chance"],[180, "Mod Spell Power vs Creature"], [182, "Mod Resistance by % of Stat"], [183, "Mod Threat % of Critical Hits"],
[184, "Mod Attacker Melee Hit Chance"], [185, "Mod Attacker Ranged Hit Chance"],[186, "Mod Attacker Spell Hit Chance"], [187, "Mod Attacker Melee Crit Chance"],[188, "Mod Attacker Ranged Crit Chance"],
[189, "Mod Rating"], [190, "Mod Reputation Gained %"], [191, "Limit Movement Speed"], [192, "Mod Attack Speed %"], [193, "Mod Haste % (gain)"],
[194, "Mod Target School Absorb"], [195, "Mod Target School Absorb for Ability"],[196, "Mod Cooldowns"], [197, "Mod Attacker Crit Chance"], [199, "Mod Spell Hit Chance"],
[200, "Mod Kill Experience Gained %"], [201, "Can Fly"], [202, "Ignore Combat Result"], [203, "Mod Attacker Melee Crit Damage by %"],[204, "Mod Attacker Ranged Crit Damage by %"],
[205, "Mod Attacker Spell Crit Damage by %"],[206, "Mod Vehicle Flight Speed %"],[207, "Mod Mounted Flight Speed %"], [208, "Mod Flight Speed %"], [209, "Mod Mounted Flight Speed % (always)"],
[210, "Mod Vehicle Flight Speed % (always)"],[211, "Mod Flight Speed % (not stacking)"],[212, "Mod Ranged Attack Power by % of Stat"],[213, "Mod Rage Generated From Damage Dealt"],[214, "Tamed Pet Passive"],
[215, "Arena Preparation"], [216, "Mod Spell Haste %"], [217, "Killing Spree"], [218, "Mod Ranged Haste %"], [219, "Mod Mana Regeneration by % of Stat"],
[220, "Mod Combat Rating by % of Stat"],[221, "Ignore Threat"], [223, "Raid Proc from Charge"], [225, "Raid Proc from Charge with Value"],[226, "Periodic Dummy"],
[227, "Periodically Trigger Spell with Value"],[228, "Detect Stealth"], [229, "Mod AoE Damage Taken %"], [230, "Mod Maximum Health - Flat (not stacking)"],[231, "Proc Trigger Spell with Value"],
[232, "Mod Mechanic Duration %"], [233, "Change other Humanoid Display"], [234, "Mod Mechanic Duration % (not stacking)"],[235, "Mod Dispel Resistance %"],[236, "Control Vehicle"],
[237, "Mod Spell Power by % of Attack Power"],[238, "Mod Healing Power by % of Attack Power"],[239, "Mod Size % (not stacking)"],[240, "Mod Expertise"], [241, "Force Move Forward"],
[242, "Mod Spell & Healing Power by % of Int"],[243, "Faction Override"], [244, "Comprehend Language"], [245, "Mod Aura Duration by Dispel Type"],[246, "Mod Aura Duration by Dispel Type (not stacking)"],
[247, "Clone Caster"], [248, "Mod Combat Result Chance"], [249, "Convert Rune"], [250, "Mod Maximum Health - Flat (stacking)"],[251, "Mod Enemy Dodge Chance"],
[252, "Mod Haste % (loss)"], [253, "Mod Critical Block Chance"], [254, "Disarm Offhand"], [255, "Mod Mechanic Damage Taken %"], [256, "No Reagent Cost"],
[257, "Mod Target Resistance by Spell Class"],[258, "Mod Spell Visual"], [259, "Mod Periodic Healing Taken %"], [260, "Screen Effect"], [261, "Phase"],
[262, "Ability Ignore Aurastate"], [263, "Allow Only Ability"], [267, "Cancel Aura Buffer at % of Caster Health"],[268, "Mod Attack Power by % of Stat"],[269, "Ignore Target Resistance"],
[270, "Ignore Target Resistance for Ability"],[271, "Mod Damage Taken % from Caster"],[272, "Ignore Swing Timer Reset"],[273, "X-Ray"], [274, "Ability Consume No Ammo"],
[275, "Mod Ability Ignore Shapeshift"], [276, "Mod Mechanic Damage Done %"], [277, "Mod Max Affected Targets"], [278, "Disarm Ranged Weapon"], [279, "Spawn Effect"],
[280, "Mod Armor Penetration %"], [281, "Mod Honor Gain %"], [282, "Mod Base Health %"], [283, "Mod Healing Taken % from Caster"],[284, "Linked Aura"],
[285, "Mod Attack Power by School Resistance"],[286, "Allow Periodic Ability to Crit"],[287, "Mod Spell Deflect Chance"],[288, "Ignore Hit Direction"], [290, "Mod Crit Chance"],
[291, "Mod Quest Experience Gained %"], [292, "Open Stable"], [293, "Override Spells"], [294, "Prevent Power Regeneration"], [296, "Set Vehicle Id"],
[297, "Spirit Burst"], [298, "Strangulate"], [300, "Share Damage %"], [301, "Mod Absorb School Healing"], [303, "Mod Damage Done vs Aurastate - %"],
[304, "Fake Inebriate"], [305, "Mod Minimum Speed %"], [307, "Heal Absorb Test"], [308, "Mod Critical Strike Chance for Caster"],[310, "Mod Pet AOE Damage Avoidance"],
[314, "Prevent Ressurection"], [315, "Underwater Walking"], [316, "Periodic Haste"]
[1, "Vincular vista"], [2, "Poseer"], [3, "Daño periódico - Fijo"], [4, "Ficticio"], [5, "Confundir"],
[6, "Encantar"], [7, "Miedo"], [8, "Sanación periódica"], [9, "Modificar velocidad de ataque"], [10, "Modificar amenaza"],
[11, "Provocar"], [12, "Aturdir"], [13, "Modificar daño hecho - Fijo"], [14, "Modificar daño recibido - Fijo"], [15, "Escudo de daño"],
[16, "Sigilo"], [17, "Detección de sigilo"], [18, "Invisibilidad"], [19, "Detección de invisibilidad"], [20, "Regenerar salud - %"],
[21, "Regenerar poder - %"], [22, "Modificar resistencia - Fijo"], [23, "Activar hechizo periódicamente"], [24, "Dar poder periódicamente"], [25, "Pacificar"],
[26, "Enraizar"], [27, "Silenciar"], [28, "Reflejar hechizos"], [29, "Modificar estadística - Fijo"], [30, "Modificar habilidad - Temporal"],
[31, "Aumentar velocidad de carrera %"], [32, "Modificar velocidad montado %"], [33, "Reducir velocidad de carrera %"], [34, "Modificar salud máxima - Fijo"], [35, "Modificar poder máximo - Fijo"],
[36, "Cambio de forma"], [37, "Inmunidad a efecto de hechizo"], [38, "Inmunidad a aura de hechizo"], [39, "Inmunidad a escuela de hechizo"], [40, "Inmunidad a daño"],
[41, "Inmunidad a tipo de disipación"], [42, "Activar hechizo al recibir golpe"], [43, "Activar daño al recibir golpe"], [44, "Rastrear criaturas"], [45, "Rastrear recursos"],
[46, "Ignorar todo el equipo"], [47, "Modificar parada %"], [49, "Modificar esquiva %"], [50, "Modificar sanación crítica %"],
[51, "Modificar bloqueo %"], [52, "Modificar probabilidad de crítico físico"], [53, "Drenar salud periódicamente"], [54, "Modificar probabilidad de golpe físico"], [55, "Modificar probabilidad de golpe de hechizo"],
[56, "Transformar"], [57, "Modificar probabilidad de crítico de hechizo"], [58, "Aumentar velocidad de nado %"], [59, "Modificar daño hecho vs criatura"], [60, "Pacificar y silenciar"],
[61, "Modificar tamaño %"], [62, "Transferir salud periódicamente"], [63, "Transferir poder periódicamente"], [64, "Drenar poder periódicamente"], [65, "Modificar celeridad de hechizo % (no acumulable)"],
[66, "Fingir muerte"], [67, "Desarmar"], [68, "Acechado"], [69, "Absorber daño de escuela"], [70, "Ataques extra"],
[71, "Modificar probabilidad de crítico de escuela de hechizo"], [72, "Modificar coste de poder de escuela de hechizo - %"], [73, "Modificar coste de poder de escuela de hechizo - Fijo"], [74, "Reflejar hechizos de escuela"], [75, "Forzar idioma"],
[76, "Vista lejana"], [77, "Inmunidad a mecánicas"], [78, "Montado"], [79, "Modificar daño hecho - %"], [80, "Modificar estadística - %"],
[81, "Compartir daño %"], [82, "Respirar bajo el agua"], [83, "Modificar resistencia base - Fijo"], [84, "Regenerar salud - Fijo"], [85, "Regenerar poder - Fijo"],
[86, "Crear objeto al morir"], [87, "Modificar daño recibido - %"], [88, "Regenerar salud - %"], [89, "Daño periódico - %"], [90, "Modificar probabilidad de resistir"],
[91, "Modificar rango de amenaza"], [92, "Prevenir huida"], [93, "No atacable"], [94, "Interrumpir decaimiento de poder"], [95, "Fantasma"],
[96, "Imán de hechizos"], [97, "Absorber daño - Escudo de maná"], [98, "Modificar valor de habilidad"], [99, "Modificar poder de ataque"], [100, "Mostrar siempre perjuicios"],
[101, "Modificar resistencia - %"], [102, "Modificar poder de ataque cuerpo a cuerpo vs criatura"], [103, "Modificar amenaza total - Temporal"], [104, "Caminar sobre el agua"], [105, "Caída lenta"],
[106, "Levitar / Flotar"], [107, "Añadir modificador - Fijo"], [108, "Añadir modificador - %"], [109, "Activar hechizo en objetivo"], [110, "Regenerar poder - %"],
[111, "Interceptar % de ataques contra objetivo"], [112, "Sobrescribir script de clase"], [113, "Modificar daño a distancia recibido - Fijo"], [114, "Modificar daño a distancia recibido - %"], [115, "Modificar sanación recibida - Fijo"],
[116, "Permitir % de regeneración de salud en combate"], [117, "Modificar resistencia a mecánicas"], [118, "Modificar sanación recibida - %"], [119, "Compartir rastreo de mascota"], [120, "No rastreable"],
[121, "Conocimiento de bestias"], [122, "Modificar daño de mano secundaria hecho %"], [123, "Modificar resistencias del objetivo - Fijo"], [124, "Modificar poder de ataque a distancia - Fijo"], [125, "Modificar daño cuerpo a cuerpo recibido - Fijo"],
[126, "Modificar daño cuerpo a cuerpo recibido - %"], [127, "Modificar poder de ataque a distancia del atacante"], [128, "Poseer mascota"], [129, "Aumentar velocidad de carrera % (acumulable)"], [130, "Aumentar velocidad montado % (acumulable)"],
[131, "Modificar poder de ataque a distancia vs criatura"], [132, "Modificar poder máximo - %"], [133, "Modificar salud máxima - %"], [134, "Permitir % de regeneración de maná en combate"], [135, "Modificar sanación hecha - Fijo"],
[136, "Modificar sanación hecha - %"], [137, "Modificar estadística - %"], [138, "Modificar celeridad cuerpo a cuerpo %"], [139, "Forzar reputación"], [140, "Modificar celeridad a distancia %"],
[141, "Modificar celeridad de munición a distancia %"], [142, "Modificar resistencia base - %"], [143, "Modificar resistencia - Fijo (no acumulable)"], [144, "Caída segura"], [145, "Aumentar puntos de talento de mascota"],
[146, "Permitir domar mascotas exóticas"], [147, "Máscara de inmunidad a mecánicas"], [148, "Retener puntos de combo"], [149, "Reducir tiempo de retroceso %"], [150, "Modificar valor de bloqueo de escudo - %"],
[151, "Rastrear en sigilo"], [152, "Modificar rango de agresión del jugador"], [153, "Compartir daño - Fijo"], [154, "Modificar nivel de sigilo"], [155, "Modificar respiración bajo el agua %"],
[156, "Modificar toda la reputación ganada %"], [157, "Multiplicador de daño de mascota"], [158, "Modificar valor de bloqueo de escudo - Fijo"], [159, "Sin crédito JcJ"], [160, "Evitar daño de área de efecto"],
[161, "Regenerar salud en combate"], [162, "Quemar maná"], [163, "Modificar daño crítico cuerpo a cuerpo %"], [165, "Modificar poder de ataque cuerpo a cuerpo del atacante"], [166, "Modificar poder de ataque cuerpo a cuerpo - %"],
[167, "Modificar poder de ataque a distancia - %"], [168, "Modificar daño hecho vs criatura - %"], [169, "Modificar probabilidad de crítico vs criatura"], [170, "Cambiar visibilidad de objeto para jugador"], [171, "Modificar velocidad de carrera % (no acumulable)"],
[172, "Modificar velocidad montado % (no acumulable)"], [174, "Modificar poder con % de estadística"], [175, "Modificar poder de sanación con % de estadística"], [176, "Espíritu de redención"], [177, "Encantar en área de efecto"],
[178, "Modificar resistencia a perjuicios - %"], [179, "Modificar probabilidad de crítico de hechizo del atacante"], [180, "Modificar poder de hechizo vs criatura"], [182, "Modificar resistencia con % de estadística"], [183, "Modificar amenaza % de golpes críticos"],
[184, "Modificar probabilidad de golpe cuerpo a cuerpo del atacante"], [185, "Modificar probabilidad de golpe a distancia del atacante"], [186, "Modificar probabilidad de golpe de hechizo del atacante"], [187, "Modificar probabilidad de crítico cuerpo a cuerpo del atacante"], [188, "Modificar probabilidad de crítico a distancia del atacante"],
[189, "Modificar índice"], [190, "Modificar reputación ganada %"], [191, "Limitar velocidad de movimiento"], [192, "Modificar velocidad de ataque %"], [193, "Modificar celeridad % (ganancia)"],
[194, "Modificar absorción de escuela objetivo"], [195, "Modificar absorción de escuela objetivo para habilidad"], [196, "Modificar tiempos de reutilización"], [197, "Modificar probabilidad de crítico del atacante"], [199, "Modificar probabilidad de golpe de hechizo"],
[200, "Modificar experiencia de muerte ganada %"], [201, "Puede volar"], [202, "Ignorar resultado de combate"], [203, "Modificar daño crítico cuerpo a cuerpo del atacante %"], [204, "Modificar daño crítico a distancia del atacante %"],
[205, "Modificar daño crítico de hechizo del atacante %"], [206, "Modificar velocidad de vuelo de vehículo %"], [207, "Modificar velocidad de vuelo montado %"], [208, "Modificar velocidad de vuelo %"], [209, "Modificar velocidad de vuelo montado % (siempre)"],
[210, "Modificar velocidad de vuelo de vehículo % (siempre)"], [211, "Modificar velocidad de vuelo % (no acumulable)"], [212, "Modificar poder de ataque a distancia con % de estadística"], [213, "Modificar ira generada por daño infligido"], [214, "Pasiva de mascota domesticada"],
[215, "Preparación de arena"], [216, "Modificar celeridad de hechizo %"], [217, "Frenesí asesino"], [218, "Modificar celeridad a distancia %"], [219, "Modificar regeneración de maná con % de estadística"],
[220, "Modificar índice de combate con % de estadística"], [221, "Ignorar amenaza"], [223, "Proc de banda por carga"], [225, "Proc de banda por carga con valor"], [226, "Ficticio periódico"],
[227, "Activar hechizo periódicamente con valor"], [228, "Detectar sigilo"], [229, "Modificar daño de área de efecto recibido %"], [230, "Modificar salud máxima - Fijo (no acumulable)"], [231, "Activar hechizo al recibir golpe con valor"],
[232, "Modificar duración de mecánica %"], [233, "Cambiar apariencia de humanoide"], [234, "Modificar duración de mecánica % (no acumulable)"], [235, "Modificar resistencia a disipación %"], [236, "Controlar vehículo"],
[237, "Modificar poder de hechizo con % de poder de ataque"], [238, "Modificar poder de sanación con % de poder de ataque"], [239, "Modificar tamaño % (no acumulable)"], [240, "Modificar pericia"], [241, "Forzar movimiento hacia adelante"],
[242, "Modificar poder de hechizo y sanación con % de intelecto"], [243, "Sobrescribir facción"], [244, "Comprender idioma"], [245, "Modificar duración de aura por tipo de disipación"], [246, "Modificar duración de aura por tipo de disipación (no acumulable)"],
[247, "Clonar lanzador"], [248, "Modificar probabilidad de resultado de combate"], [249, "Convertir runa"], [250, "Modificar salud máxima - Fijo (acumulable)"], [251, "Modificar probabilidad de esquiva enemiga"],
[252, "Modificar celeridad % (pérdida)"], [253, "Modificar probabilidad de bloqueo crítico"], [254, "Desarmar mano secundaria"], [255, "Modificar daño de mecánica hecho %"], [256, "Habilidad no consume munición"],
[257, "Modificar resistencia del objetivo por clase de hechizo"], [258, "Modificar visual de hechizo"], [259, "Modificar sanación periódica recibida %"], [260, "Efecto de pantalla"], [261, "Fase"],
[262, "Ignorar aurastate de habilidad"], [263, "Permitir solo habilidad"], [267, "Cancelar aura de buffer al % de salud del lanzador"], [268, "Modificar poder de ataque con % de estadística"], [269, "Ignorar resistencia del objetivo"],
[270, "Ignorar resistencia del objetivo para habilidad"], [271, "Modificar daño recibido % del lanzador"], [272, "Ignorar reinicio de temporizador de ataque"], [273, "Rayos X"], [274, "Habilidad no consume munición"],
[275, "Modificar habilidad ignora cambio de forma"], [276, "Modificar daño de mecánica hecho %"], [277, "Modificar máximo de objetivos afectados"], [278, "Desarmar arma a distancia"], [279, "Generar efecto"],
[280, "Modificar penetración de armadura %"], [281, "Modificar ganancia de honor %"], [282, "Modificar salud base %"], [283, "Modificar sanación recibida % del lanzador"], [284, "Aura vinculada"],
[285, "Modificar poder de ataque por resistencia a escuela"], [286, "Permitir que habilidad periódica sea crítica"], [287, "Modificar probabilidad de desvío de hechizo"], [288, "Ignorar dirección de golpe"], [290, "Modificar probabilidad de crítico"],
[291, "Modificar experiencia de misión ganada %"], [292, "Abrir establo"], [293, "Sobrescribir hechizos"], [294, "Prevenir regeneración de poder"], [296, "Establecer ID de vehículo"],
[297, "Explosión espiritual"], [298, "Estrangular"], [300, "Compartir daño %"], [301, "Modificar absorción de sanación de escuela"], [303, "Modificar daño hecho vs aurastate - %"],
[304, "Fingir ebrio"], [305, "Modificar velocidad mínima %"], [307, "Prueba de absorción de sanación"], [308, "Modificar probabilidad de golpe crítico para lanzador"], [310, "Modificar evitación de daño en área de mascota"],
[314, "Prevenir resurrección"], [315, "Caminar bajo el agua"], [316, "Celeridad periódica"]
],
effecttype: [
[1, "Instakill"], [2, "School Damage"], [3, "Dummy"], [4, "Portal Teleport"], [5, "Teleport Units"],
[6, "Apply Aura"], [7, "Environment Damage"], [8, "Drain Power"], [9, "Drain Health"], [10, "Heal"],
[11, "Bind"], [12, "Portal"], [13, "Ritual Base"], [14, "Ritual Specialize"], [15, "Ritual Activate Portal"],
[16, "Complete Quest"], [17, "Weapon Damage - No School"], [18, "Resurrect with % Health"], [19, "Add Extra Attacks"], [20, "Can Dodge"],
[21, "Can Evade"], [22, "Can Parry"], [23, "Can Block"], [24, "Create Item"], [25, "Can Use Weapon"],
[26, "Know Defense Skill"], [27, "Persistent Area Aura"], [28, "Summon"], [29, "Leap"], [30, "Give Power"],
[31, "Weapon Damage - %"], [32, "Trigger Missile"], [33, "Open Lock"], [34, "Transform Item"], [35, "Apply Area Aura - Party"],
[36, "Learn Spell"], [37, "Know Spell Defense"], [38, "Dispel"], [39, "Learn Language"], [40, "Dual Wield"],
[41, "Jump to Target"], [42, "Jump Behind Target"], [43, "Teleport Target to Caster"], [44, "Learn Skill Step"], [45, "Give Honor"],
[46, "Spawn"], [47, "Trade Skill"], [48, "Base Stealth"], [49, "Base Detect Stealthed"], [50, "Summon Object"],
[51, "Force Critical Hit"], [52, "Guarantee Hit"], [53, "Enchant Item - Permanent"], [54, "Enchant Item - Temporary"], [55, "Tame Creature"],
[56, "Summon Pet"], [57, "Learn Spell - Pet"], [58, "Weapon Damage - Flat"], [59, "Open Item & Fast Loot"], [60, "Proficiency"],
[61, "Send Script Event"], [62, "Burn Power"], [63, "Modify Threat - Flat"], [64, "Trigger Spell"], [65, "Apply Area Aura - Raid"],
[66, "Create Mana Gem"], [67, "Heal to Full"], [68, "Interrupt Cast"], [69, "Distract"], [70, "Distract Move"],
[71, "Pickpocket"], [72, "Far Sight"], [73, "Forget Talents"], [74, "Apply Glyph"], [75, "Heal Mechanical"],
[76, "Summon Object - Temporary"], [77, "Script Effect"], [78, "Attack"], [79, "Abort All Pending Attacks"], [80, "Add Combo Points"],
[81, "Create House"], [82, "Bind Sight"], [83, "Duel"], [84, "Stuck"], [85, "Summon Player"],
[86, "Activate Object"], [87, "Siege Damage"], [88, "Repair Building"], [89, "Building Action"], [90, "Kill Credit"],
[91, "Threat All"], [92, "Enchant Held Item"], [93, "Force Deselect"], [94, "Self Resurrect"], [95, "Skinning"],
[96, "Charge"], [97, "Cast Button"], [98, "Knock Back"], [99, "Disenchant"], [100, "Inebriate"],
[101, "Feed Pet"], [102, "Dismiss Pet"], [103, "Give Reputation"], [104, "Summon Object(Trap)"], [105, "Summon Object(Battle S.)"],
[106, "Summon Object(#3)"], [107, "Summon Object(#4)"], [108, "Dispel Mechanic"], [109, "Resurrect Dead Pet"], [110, "Destroy All Totems"],
[111, "Durability Damage - Flat"], [112, "Summon Demon"], [113, "Resurrect with Flat Health"], [114, "Taunt"], [115, "Durability Damage - %"],
[116, "Skin Player Corpse (PvP)"], [117, "AoE Resurrect with % Health"], [118, "Learn Skill"], [119, "Apply Area Aura - Pet"], [120, "Teleport to Graveyard"],
[121, "Normalized Weapon Damage"], [123, "Take Flight Path"], [124, "Pull Towards"], [125, "Modify Threat - %"],
[126, "Spell Steal"], [127, "Prospect"], [128, "Apply Area Aura - Friend"], [129, "Apply Area Aura - Enemy"], [130, "Redirect Done Threat %"],
[131, "Play Sound"], [132, "Play Music"], [133, "Unlearn Specialization"], [134, "Kill Credit2"], [135, "Call Pet"],
[136, "Heal for % of Total Health"], [137, "Give % of Total Power"], [138, "Leap Back"], [139, "Abandon Quest"], [140, "Force Spell Cast"],
[141, "Force Spell Cast with Value"], [142, "Trigger Spell with Value"], [143, "Apply Area Aura - Pet Owner"], [144, "Knockback to Dest."], [145, "Pull Towards Dest."],
[146, "Activate Rune"], [147, "Fail Quest"], [149, "Charge to Dest."], [150, "Start Quest"],
[151, "Trigger Spell 2"], [152, "Summon - Refer-A-Friend"], [153, "Create Tamed Pet"], [154, "Discover Flight Path"], [155, "Dual Wield 2H Weapons"],
[156, "Add Socket to Item"], [157, "Create Tradeskill Item"], [158, "Milling"], [159, "Rename Pet"],
[161, "Change Talent Spec. Count"], [162, "Activate Talent Spec."], [164, "Remove Aura"],
[167, "Update Player Phase"]
[1, "Matar al instante"], [2, "Daño de escuela"], [3, "Ficticio"], [4, "Teletransporte por portal"], [5, "Teletransportar unidades"],
[6, "Aplicar aura"], [7, "Daño ambiental"], [8, "Drenar poder"], [9, "Drenar salud"], [10, "Sanar"],
[11, "Vincular"], [12, "Portal"], [13, "Base de ritual"], [14, "Especializar ritual"], [15, "Activar portal de ritual"],
[16, "Completar misión"], [17, "Daño de arma - Sin escuela"], [18, "Resucitar con % de salud"], [19, "Añadir ataques extra"], [20, "Puede esquivar"],
[21, "Puede evadir"], [22, "Puede parar"], [23, "Puede bloquear"], [24, "Crear objeto"], [25, "Puede usar arma"],
[26, "Conocer habilidad defensiva"], [27, "Aura de área persistente"], [28, "Invocar"], [29, "Saltar"], [30, "Dar poder"],
[31, "Daño de arma - %"], [32, "Disparar misil"], [33, "Abrir cerradura"], [34, "Transformar objeto"], [35, "Aplicar aura de área - Grupo"],
[36, "Aprender hechizo"], [37, "Conocer defensa de hechizo"], [38, "Disipar"], [39, "Aprender idioma"], [40, "Doble empuñadura"],
[41, "Saltar a objetivo"], [42, "Saltar detrás de objetivo"], [43, "Teletransportar objetivo al lanzador"], [44, "Aprender paso de habilidad"], [45, "Dar honor"],
[46, "Aparecer"], [47, "Habilidad de comercio"], [48, "Sigilo base"], [49, "Detectar en sigilo base"], [50, "Invocar objeto"],
[51, "Golpe crítico garantizado"], [52, "Golpe garantizado"], [53, "Encantar objeto - Permanente"], [54, "Encantar objeto - Temporal"], [55, "Domar criatura"],
[56, "Invocar mascota"], [57, "Aprender hechizo - Mascota"], [58, "Daño de arma - Plano"], [59, "Abrir objeto y saqueo rápido"], [60, "Competencia"],
[61, "Enviar evento de script"], [62, "Quemar poder"], [63, "Modificar amenaza - Plano"], [64, "Activar hechizo"], [65, "Aplicar aura de área - Banda"],
[66, "Crear gema de maná"], [67, "Sanar completamente"], [68, "Interrumpir lanzamiento"], [69, "Distraer"], [70, "Distraer movimiento"],
[71, "Robar"], [72, "Vista lejana"], [73, "Olvidar talentos"], [74, "Aplicar glifo"], [75, "Sanar mecánico"],
[76, "Invocar objeto - Temporal"], [77, "Efecto de script"], [78, "Atacar"], [79, "Abortar todos los ataques pendientes"], [80, "Añadir puntos de combo"],
[81, "Crear casa"], [82, "Vincular vista"], [83, "Duelo"], [84, "Atascado"], [85, "Invocar jugador"],
[86, "Activar objeto"], [87, "Daño de asedio"], [88, "Reparar edificio"], [89, "Acción de edificio"], [90, "Crédito de muerte"],
[91, "Amenaza a todos"], [92, "Encantar objeto sostenido"], [93, "Forzar deselección"], [94, "Resurrección propia"], [95, "Desollado"],
[96, "Cargar"], [97, "Botón de lanzamiento"], [98, "Empujar hacia atrás"], [99, "Desencantar"], [100, "Ebrio"],
[101, "Alimentar mascota"], [102, "Despedir mascota"], [103, "Dar reputación"], [104, "Invocar objeto(trampa)"], [105, "Invocar objeto(Batalla S.)"],
[106, "Invocar objeto(#3)"], [107, "Invocar objeto(#4)"], [108, "Disipar mecánica"], [109, "Resucitar mascota muerta"], [110, "Destruir todos los tótems"],
[111, "Daño de durabilidad - Plano"], [112, "Invocar demonio"], [113, "Resucitar con salud plana"], [114, "Provocar"], [115, "Daño de durabilidad - %"],
[116, "Desollar jugador cadáver (JcJ)"], [117, "Resurrección en área con % de salud"], [118, "Aprender habilidad"], [119, "Aplicar aura de área - Mascota"], [120, "Teletransportar a cementerio"],
[121, "Daño de arma normalizado"], [123, "Tomar ruta de vuelo"], [124, "Atraer hacia"], [125, "Modificar amenaza - %"],
[126, "Robar hechizo"], [127, "Prospectar"], [128, "Aplicar aura de área - Amigo"], [129, "Aplicar aura de área - Enemigo"], [130, "Redirigir amenaza hecha %"],
[131, "Reproducir sonido"], [132, "Reproducir música"], [133, "Olvidar especialización"], [134, "Crédito de muerte2"], [135, "Llamar mascota"],
[136, "Sanar por % de salud total"], [137, "Dar % de poder total"], [138, "Saltar hacia atrás"], [139, "Abandonar misión"], [140, "Forzar lanzamiento de hechizo"],
[141, "Forzar lanzamiento de hechizo con valor"], [142, "Activar hechizo con valor"], [143, "Aplicar aura de área - Dueño de mascota"], [144, "Empujar hacia destino."], [145, "Atraer hacia destino."],
[146, "Activar runa"], [147, "Fallar misión"], [149, "Cargar hacia destino."], [150, "Iniciar misión"],
[151, "Activar hechizo 2"], [152, "Invocar - Referido por un amigo"], [153, "Crear mascota domesticada"], [154, "Descubrir ruta de vuelo"], [155, "Doble empuñadura de armas de 2 manos"],
[156, "Añadir socket a objeto"], [157, "Crear objeto de oficio"], [158, "Molienda"], [159, "Renombrar mascota"],
[161, "Cambiar conteo de espe. de talento"], [162, "Activar espec. de talento."], [164, "Eliminar aura"],
[167, "Actualizar fase de jugador"]
],
damagetype: [
[1, "Ninguno"], [2, "Magia"], [3, "Cuerpo a cuerpo"], [4, "A distancia"]
@@ -4354,7 +4354,7 @@ var LANG = {
// aowow custom
fienchantments: {
id: "ID",
hascondition: "[Requires a combination of gems]",
hascondition: "Requiere una combinación de gemas",
requiresprof: "Requiere una profesión",
sepcommunity: "Comunidad",
@@ -4898,23 +4898,23 @@ var LANG = {
/* AoWoW: start custom */
tab_conditions: '[Conditions]',
tab_condition_for: '[Condition for]',
cnd_either: '[Either]',
cnd_or: '[Or]',
tab_conditions: 'Condiciones',
tab_condition_for: 'Condición para',
cnd_either: 'Cualquiera',
cnd_or: 'O',
// Guide
myguides: 'Mis Guías',
listguides: '[List of guides]',
listguides: 'Lista de guías',
createnewguide: 'Crear Nueva Guía',
needsvotes_format: '(necesita $1 votaciones más)',
needsvote_format: '(necesita $1 votación más)',
outofvotes_format: '(de $1 votaciones)',
outofvote_format: '(de $1 votación)',
guideAuthor: '[Guide Author]',
guideAuthor: 'Autor de la guía',
autoresizetextbox: 'Redimensionar automáticamente el cuadro de texto',
restock: '[Restock]',
restock: 'Reabastecer',
descriptionlengthlong_tip: '¡Oh, no! Tu descripción es demasido larga por $1. Es muy posible que sea cortada',
descriptionlengthoptimal_tip: 'Tu descripción es de la longitud óptima. ¡Buen trabajo! Si es necesario, puedes agregar hasta $1.',
@@ -4928,22 +4928,22 @@ var LANG = {
note_condition_group: "Cualquiera de estos grupos de cumplir en totalidad para satisfacer el requerimiento",
// Aura Stack Rules
asr_behaviour: "Behaviour",
asr_coexist: "coexist",
asr_exclusive: "exclusive",
asr_same_owner: "(from same caster)",
asr_strongest_effect: "(strongest effect is applied)",
asr_behaviour: "Comportamiento",
asr_coexist: "coexistir",
asr_exclusive: "exclusivo",
asr_same_owner: "(del mismo lanzador)",
asr_strongest_effect: "(se aplica el efecto más fuerte)",
// Linked Spells
ls_trigger: "Triggers",
ls_self: "This",
ls_effects: "Effects",
ls_onCast: "Spell is cast",
ls_onAuraRemove: "Aura is removed",
ls_onAuraApply: "Spells Aura is applied or removed",
ls_onSpellHit: "Spell hits the target(s)",
ls_onTrigger: "Spell is triggered",
ls_onImmune: "Immunity against Spell is applied or cleared",
ls_trigger: "Disparadores",
ls_self: "Este",
ls_effects: "Efectos",
ls_onCast: "Hechizo lanzado",
ls_onAuraRemove: "Aura eliminada",
ls_onAuraApply: "Aura del hechizo aplicada o eliminada",
ls_onSpellHit: "El hechizo impacta al objetivo(s)",
ls_onTrigger: "Hechizo activado",
ls_onImmune: "Se aplica o elimina inmunidad contra el hechizo",
/* AoWoW: end custom */
};