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Zones/QuickFacts
* unlink quick facts from articles and store per-row * new system allows generic and manual QuickFacts to coexist * fill new table with data for zones * if someone used static quickFacts .. uh .. good luck?
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@@ -1210,19 +1210,23 @@ $lang = array(
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),
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'zone' => array(
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'notFound' => "This zone doesn't exist.",
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'attunement' => ["Attunement", "Heroic attunement"],
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'key' => ["Key", "Heroic key"],
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'location' => "Location",
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'raidFaction' => "Raid faction",
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'boss' => "Final boss",
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'attunement' => ["Attunement: ", "Heroic attunement: "],
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'key' => ["Key: ", "Heroic key: "],
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'location' => "Location: ",
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'faction' => "Faction: ",
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'factions' => "Factions: ",
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'raidFaction' => "Raid faction: ",
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'reputationHub' => "Reputation Hub: ",
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'boss' => "Final boss: ",
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'reqLevels' => "Required levels: [tooltip=instancereqlevel_tip]%d[/tooltip], [tooltip=lfgreqlevel_tip]%d[/tooltip]",
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'zonePartOf' => "This zone is part of [zone=%s].",
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'autoRez' => "Automatic resurrection",
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'city' => "City",
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'territory' => "Territory",
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'instanceType' => "Instance type",
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'territory' => "Territory: ",
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'instanceType' => "Instance type: ",
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'hcAvailable' => "Heroic mode available (%d)",
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'numPlayers' => "Number of players",
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'numPlayers' => 'Number of players: %1$s',
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'numPlayersVs' => 'Number of players: %1$dv%1$d',
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'noMap' => "There is no map available for this zone.",
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'fishingSkill' => "25 – 100% chance to catch a listed fish.",
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'instanceTypes' => ["Zone", "Transit", "Dungeon", "Raid", "Battleground", "Dungeon", "Arena", "Raid", "Raid"],
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