mirror of
https://github.com/Sarjuuk/aowow.git
synced 2025-11-29 15:58:16 +08:00
implementation of Sound DB
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to: * Character VOs (Errors, Emotes) * Creature VOs (Boss Dialogue) * Zone Music and Ambience * Sounds triggerd by spells * Sounds from general item/spell usage, creature behavior Restrictions: * only one locale is supported. Choose wisely!
This commit is contained in:
@@ -39,7 +39,7 @@ class Util
|
||||
public static $typeClasses = array(
|
||||
null, 'CreatureList', 'GameObjectList', 'ItemList', 'ItemsetList', 'QuestList', 'SpellList',
|
||||
'ZoneList', 'FactionList', 'PetList', 'AchievementList', 'TitleList', 'WorldEventList', 'CharClassList',
|
||||
'CharRaceList', 'SkillList', null, 'CurrencyList',
|
||||
'CharRaceList', 'SkillList', null, 'CurrencyList', null, 'SoundList',
|
||||
TYPE_EMOTE => 'EmoteList',
|
||||
TYPE_ENCHANTMENT => 'EnchantmentList'
|
||||
);
|
||||
@@ -47,6 +47,7 @@ class Util
|
||||
public static $typeStrings = array( // zero-indexed
|
||||
null, 'npc', 'object', 'item', 'itemset', 'quest', 'spell', 'zone', 'faction',
|
||||
'pet', 'achievement', 'title', 'event', 'class', 'race', 'skill', null, 'currency',
|
||||
null, 'sound',
|
||||
TYPE_USER => 'user',
|
||||
TYPE_EMOTE => 'emote',
|
||||
TYPE_ENCHANTMENT => 'enchantment'
|
||||
|
||||
Reference in New Issue
Block a user