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implementation of Sound DB
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to: * Character VOs (Errors, Emotes) * Creature VOs (Boss Dialogue) * Zone Music and Ambience * Sounds triggerd by spells * Sounds from general item/spell usage, creature behavior Restrictions: * only one locale is supported. Choose wisely!
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@@ -25,6 +25,7 @@ class Lang
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private static $quest;
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private static $race;
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private static $skill;
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private static $sound;
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private static $spell;
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private static $title;
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private static $zone;
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