implementation of Sound DB

Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
 * Character VOs (Errors, Emotes)
 * Creature VOs (Boss Dialogue)
 * Zone Music and Ambience
 * Sounds triggerd by spells
 * Sounds from general item/spell usage, creature behavior

Restrictions:
 * only one locale is supported. Choose wisely!
This commit is contained in:
Sarjuuk
2017-03-06 15:16:34 +01:00
committed by GitHub
parent 8fcd8ea429
commit 20a1829317
54 changed files with 3454 additions and 169 deletions

View File

@@ -52,6 +52,7 @@ class SqlGen
'shapeshiftforms' => [null, null, null, null],
'skillline' => [null, null, null, null],
'emotes' => [null, null, null, null],
'sounds' => [null, null, null, null],
'itemenchantment' => [null, null, null, ['spell_enchant_proc_data']],
'achievement' => [null, null, null, ['dbc_achievement']],
'creature' => [null, null, null, ['creature_template', 'creature_template_locale', 'creature_classlevelstats', 'instance_encounters']],