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implementation of Sound DB
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to: * Character VOs (Errors, Emotes) * Creature VOs (Boss Dialogue) * Zone Music and Ambience * Sounds triggerd by spells * Sounds from general item/spell usage, creature behavior Restrictions: * only one locale is supported. Choose wisely!
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@@ -9,10 +9,14 @@ if (!CLI)
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$customData = array(
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);
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$reqDBC = ['emotes', 'emotestext', 'emotestextdata' /*, 'emotestextsound' */];
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$reqDBC = ['emotes', 'emotestext', 'emotestextdata'];
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function emotes(/*array $ids = [] */)
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{
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/**********/
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/* Basics */
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/**********/
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$globStrPath = CLISetup::$srcDir.'%sInterface/FrameXML/GlobalStrings.lua';
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$allOK = true;
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$locPath = [];
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