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Spells/Reagents
* try to fix wrong reagent amount in cases where one reagent requires multiples of itself and is triggered by an item
This commit is contained in:
@@ -1234,12 +1234,7 @@ class SpellPage extends GenericPage
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return false;
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return false;
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$item = DB::Aowow()->selectRow('
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$item = DB::Aowow()->selectRow('
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SELECT name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, i.id, ic.name AS iconString, quality,
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SELECT name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, i.id, ic.name AS iconString, quality
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IF ( (spellId1 > 0 AND spellCharges1 < 0) OR
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(spellId2 > 0 AND spellCharges2 < 0) OR
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(spellId3 > 0 AND spellCharges3 < 0) OR
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(spellId4 > 0 AND spellCharges4 < 0) OR
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(spellId5 > 0 AND spellCharges5 < 0), 1, 0) AS consumed
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FROM ?_items i
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FROM ?_items i
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LEFT JOIN ?_icons ic ON ic.id = i.iconId
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LEFT JOIN ?_icons ic ON ic.id = i.iconId
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WHERE i.id = ?d',
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WHERE i.id = ?d',
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@@ -1253,9 +1248,6 @@ class SpellPage extends GenericPage
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$_level++;
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$_level++;
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if ($item['consumed'])
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$_qty++;
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$data = array(
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$data = array(
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'type' => TYPE_ITEM,
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'type' => TYPE_ITEM,
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'typeId' => $item['id'],
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'typeId' => $item['id'],
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@@ -1286,6 +1278,7 @@ class SpellPage extends GenericPage
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SELECT reagent1, reagent2, reagent3, reagent4, reagent5, reagent6, reagent7, reagent8,
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SELECT reagent1, reagent2, reagent3, reagent4, reagent5, reagent6, reagent7, reagent8,
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reagentCount1, reagentCount2, reagentCount3, reagentCount4, reagentCount5, reagentCount6, reagentCount7, reagentCount8,
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reagentCount1, reagentCount2, reagentCount3, reagentCount4, reagentCount5, reagentCount6, reagentCount7, reagentCount8,
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name_loc0, name_loc2, name_loc3, name_loc6, name_loc8,
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name_loc0, name_loc2, name_loc3, name_loc6, name_loc8,
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iconIdBak,
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s.id AS ARRAY_KEY, ic.name AS iconString
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s.id AS ARRAY_KEY, ic.name AS iconString
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FROM ?_spell s
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FROM ?_spell s
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JOIN ?_icons ic ON s.iconId = ic.id
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JOIN ?_icons ic ON s.iconId = ic.id
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@@ -1327,6 +1320,11 @@ class SpellPage extends GenericPage
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if ($row['reagent'.$i] <= 0 || $row['reagentCount'.$i] <= 0)
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if ($row['reagent'.$i] <= 0 || $row['reagentCount'.$i] <= 0)
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continue;
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continue;
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// handle edge case elemental crafting material: Mote of X + Crystalized X
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// on use items, that has require more reagents of itself
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if ($row['reagentCount'.$i] == 9 && ($row['iconIdBak'] == 140 || $row['iconIdBak'] == 1921))
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$row['reagentCount'.$i]++;
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if ($this->appendReagentItem($reagentResult, $row['reagent'.$i], $row['reagentCount'.$i], $data['qty'], $data['level'], $data['path'], $_aU))
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if ($this->appendReagentItem($reagentResult, $row['reagent'.$i], $row['reagentCount'.$i], $data['qty'], $data['level'], $data['path'], $_aU))
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{
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{
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$hasUnusedReagents = true;
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$hasUnusedReagents = true;
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@@ -477,7 +477,7 @@
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}
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}
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.iconlist td {
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.iconlist td {
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padding: 4px 0 6px 0 !important;
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padding: 4px 0 6px 0;
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}
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}
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.iconlist var {
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.iconlist var {
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