mirror of
https://github.com/Sarjuuk/aowow.git
synced 2025-11-29 15:58:16 +08:00
Misc/Fixup
* floating changes * condense several switch() into match() constructs * fix ucFirst not making the rest of the word lowercase
This commit is contained in:
@@ -1488,15 +1488,15 @@ class ItemList extends BaseType
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{
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$mask = $this->curTpl['scalingStatValue'];
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switch ($type)
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$mask &= match ($type)
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{
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case 'stats': $mask &= 0x04001F; break;
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case 'armor': $mask &= 0xF001E0; break;
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case 'dps' : $mask &= 0x007E00; break;
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case 'spell': $mask &= 0x008000; break;
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case 'fap' : $mask &= 0x010000; break; // unused
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default: $mask &= 0x0;
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}
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'stats' => 0x04001F,
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'armor' => 0xF001E0,
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'dps' => 0x007E00,
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'spell' => 0x008000,
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'fap' => 0x010000, // unused
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default => 0x0
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};
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$field = null;
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for ($i = 0; $i < count(Util::$ssdMaskFields); $i++)
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@@ -550,22 +550,21 @@ abstract class Util
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return Lang::item('ratingString', [$statId, $result, $level]);
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}
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// default ucFirst doesn't convert UTF-8 chars
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public static function ucFirst($str)
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// default ucFirst doesn't convert UTF-8 chars (php 8.4 finally implemented this .. see ya in 2027)
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public static function ucFirst(string $str) : string
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{
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$len = mb_strlen($str) - 1;
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$first = mb_substr($str, 0, 1);
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$rest = mb_substr($str, 1, $len);
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$rest = mb_substr($str, 1);
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return mb_strtoupper($first).$rest;
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return mb_strtoupper($first).mb_strtolower($rest);
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}
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public static function ucWords($str)
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public static function ucWords(string $str) : string
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{
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return mb_convert_case($str, MB_CASE_TITLE);
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}
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public static function lower($str)
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public static function lower(string $str) : string
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{
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return mb_strtolower($str);
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}
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@@ -409,6 +409,7 @@ class Lang
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if ($short && $schoolMask == SPELL_ALL_SCHOOLS)
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return self::main('all');
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if ($short && $schoolMask == SPELL_MAGIC_SCHOOLS)
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return self::main('all').' ('.self::game('dt', 1).')';
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@@ -429,27 +430,18 @@ class Lang
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{
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$classMask &= ChrClass::MASK_ALL; // clamp to available classes..
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if ($classMask == ChrClass::MASK_ALL) // available to all classes
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if (!$classMask || $classMask == ChrClass::MASK_ALL)// available to all classes
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return '';
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$tmp = [];
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switch ($fmt)
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[$base, $br] = match ($fmt)
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{
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case self::FMT_HTML:
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$base = '<a href="?class=%1$d" class="c%1$d">%2$s</a>';
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$br = '';
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break;
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case self::FMT_MARKUP:
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$base = '[class=%1$d]';
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$br = '[br]';
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break;
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case self::FMT_RAW:
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default:
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$base = '%2$s';
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$br = '';
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}
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self::FMT_HTML => ['<a href="?class=%1$d" class="c%1$d">%2$s</a>', ''],
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self::FMT_MARKUP => ['[class=%1$d]', '[br]'],
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self::FMT_RAW => ['%2$s', ''],
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default => ['%2$s', '']
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};
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$tmp = [];
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foreach (ChrClass::fromMask($classMask) as $c)
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$tmp[$c] = (!fMod(count($tmp) + 1, 3) ? $br : null).sprintf($base, $c, self::game('cl', $c));
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@@ -462,38 +454,26 @@ class Lang
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{
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$raceMask &= ChrRace::MASK_ALL; // clamp to available races..
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if ($raceMask == ChrRace::MASK_ALL) // available to all races (we don't display 'both factions')
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if (!$raceMask || $raceMask == ChrRace::MASK_ALL) // available to all races (we don't display 'both factions')
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return '';
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if (!$raceMask)
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return '';
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$tmp = [];
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switch ($fmt)
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{
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case self::FMT_HTML:
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$base = '<a href="?race=%1$d" class="q1">%2$s</a>';
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$br = '';
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break;
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case self::FMT_MARKUP:
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$base = '[race=%1$d]';
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$br = '[br]';
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break;
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case self::FMT_RAW:
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default:
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$base = '%2$s';
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$br = '';
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}
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if ($raceMask == ChrRace::MASK_HORDE)
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return self::game('ra', -2);
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if ($raceMask == ChrRace::MASK_ALLIANCE)
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return self::game('ra', -1);
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[$base, $br] = match ($fmt)
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{
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self::FMT_HTML => ['<a href="?race=%1$d" class="q1">%2$s</a>', ''],
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self::FMT_MARKUP => ['[race=%1$d]', '[br]'],
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self::FMT_RAW => ['%2$s', ''],
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default => ['%2$s', '']
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};
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$tmp = [];
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foreach (ChrRace::fromMask($raceMask) as $r)
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$tmp[$r] = (!fMod(count($tmp) + 1, 3) ? $br : null).sprintf($base, $r, self::game('ra', $r));
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$tmp[$r] = (!fMod(count($tmp) + 1, 3) ? $br : '').sprintf($base, $r, self::game('ra', $r));
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$ids = array_keys($tmp);
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@@ -99,17 +99,12 @@ class AchievementPage extends GenericPage
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// todo (low)
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// faction
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switch ($this->subject->getField('faction'))
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$infobox[] = Lang::main('side').Lang::main('colon') . match ($this->subject->getField('faction'))
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{
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case 1:
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$infobox[] = Lang::main('side').Lang::main('colon').'[span class=icon-alliance]'.Lang::game('si', SIDE_ALLIANCE).'[/span]';
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break;
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case 2:
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$infobox[] = Lang::main('side').Lang::main('colon').'[span class=icon-horde]'.Lang::game('si', SIDE_HORDE).'[/span]';
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break;
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default: // case 3
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$infobox[] = Lang::main('side').Lang::main('colon').Lang::game('si', SIDE_BOTH);
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}
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SIDE_ALLIANCE => '[span class=icon-alliance]'.Lang::game('si', SIDE_ALLIANCE).'[/span]',
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SIDE_HORDE => '[span class=icon-horde]'.Lang::game('si', SIDE_HORDE).'[/span]',
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default => Lang::game('si', SIDE_BOTH) // 0, 3
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};
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// icon
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if ($_ = $this->subject->getField('iconId'))
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@@ -1866,14 +1866,13 @@ class SpellPage extends GenericPage
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}
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break;
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case SPELL_EFFECT_SKINNING:
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$_ = '';
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switch ($effMV)
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$_ = match ($effMV)
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{
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case 0: $_ = Lang::game('ct', 1).', '.Lang::game('ct', 2); break; // Skinning > Beast, Dragonkin
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case 1: // Herb gathering > Elemental
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case 2: $_ = Lang::game('ct', 4); break; // Mining > Elemental
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case 3: $_ = Lang::game('ct', 9); break; // Dismantling > Mechanic
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}
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0 => $_ = Lang::game('ct', 1).', '.Lang::game('ct', 2), // Skinning > Beast, Dragonkin
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1, 2 => $_ = Lang::game('ct', 4), // Gathering, Mining > Elemental
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3 => $_ = Lang::game('ct', 9), // Dismantling > Mechanic
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default => ''
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};
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if ($_)
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$_nameMV = $this->fmtStaffTip($_, 'MiscValue: '.$effMV);
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break;
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@@ -2181,30 +2180,18 @@ class SpellPage extends GenericPage
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case SPELL_AURA_MOD_COMBAT_RESULT_CHANCE:
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$valueFmt = '%s%%';
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case SPELL_AURA_IGNORE_COMBAT_RESULT:
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$what = '';
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switch ($effMV)
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$what = match ($effMV)
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{
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case 2: // Dodged
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$what = Lang::spell('combatRating', 2);
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break;
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case 3: // Blocked
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$what = Lang::spell('combatRating', 4);
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break;
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case 4: // Parried
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$what = Lang::spell('combatRating', 3);
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break;
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case 0; // Evaded
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case 1: // Missed
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case 5: // Glanced
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case 6: // Crited'ed..ed
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case 7: // Crushed
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case 8: // Regular
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default:
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trigger_error('unused case #'.$effMV.' found for aura #'.$effAura);
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}
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2 => Lang::spell('combatRating', 2), // Dodged
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3 => Lang::spell('combatRating', 4), // Blocked
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4 => Lang::spell('combatRating', 3), // Parried
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default => '' // Evaded(0) Missed(1) Glanced(5) Crited'ed..ed(6) Crushed(7) Regular(8)
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};
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if ($what)
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$_nameMV = $this->fmtStaffTip($what, 'MiscValue: '.$effMV);
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else
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trigger_error('unused case #'.$effMV.' found for aura #'.$effAura);
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break;
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case SPELL_AURA_SCREEN_EFFECT:
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if ($ses = DB::Aowow()->selectRow('SELECT `name`, `ambienceDay` AS "0", IF(`ambienceNight` <> `ambienceDay`, `ambienceNight`, 0) AS "1", `musicDay` AS "2", IF(`musicNight` <> `musicDay`, `musicNight`, 0) AS "3" FROM ?_screeneffect_sounds WHERE `id` = ?d', $effMV))
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