- implemented display of spawns and waypoints for gameobjects and creatures

!IMPORTANT!
  Due to the inability to determine what layer covers what height-level
  in multilayer-zones, spawns and waypoints WILL have duplicates and must
  be removed manually from ?_spawns and ?_waypoints respectively, if
  nessecary. Besides, the other points may also need manual love.
- NPC:
  * removed a redundant cuFlags for Bosses
  * set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
  * removed misc. factions from tooltip
  * fixed malformed condition for creature-loot
  * location is displayed in Listviews (also for GOs)
  * enabled filters foundIn and relatedEvent (also for GOs)
  * do not display empty quotes
- Zone:
  * initial implementation of detail page
- Misc:
  * fixed notices being displayed without restrictions
  * added RewriteBase hint to .htaccess (lost several hours to this one)
  * removed lost isles from dataset 'zones'
  * updated sql-archives and removed old sql updates, db_setup_2.zip
    will need to be reapplied
This commit is contained in:
Sarjuuk
2014-10-02 19:50:31 +02:00
parent 0806e616ae
commit 43fe5e4b4d
39 changed files with 934 additions and 40572 deletions

View File

@@ -36,7 +36,6 @@ Mapper.multiLevelZones = {
4395: ['4395-1', '4395-2'],
4494: ['4494-1', '4494-2'],
4714: ['4714-1', '4714_1', '4714_2', '4714_3'],
4720: ['4720_1', '4720_2', '4720_3'],
4722: ['4722-1', '4722-2'],
4723: ['4723-1', '4723-2'],
4812: ['4812-1', '4812-2', '4812-3', '4812-4', '4812-5', '4812-6', '4812-7', '4812-8'],