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Lang/Items
* apply templates from GlobalStrings.lua * fix some translation errors in the process .. also, if s.o. knows, what constructs like |3-1(%s) do to the passed string, please tell me.
This commit is contained in:
@@ -526,20 +526,17 @@ class ItemList extends BaseType
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$x .= '<br /><!--bo-->'.Lang::item('bonding', $this->curTpl['bonding']);
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$x .= '<br /><!--bo-->'.Lang::item('bonding', $this->curTpl['bonding']);
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// unique || unique-equipped || unique-limited
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// unique || unique-equipped || unique-limited
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if ($this->curTpl['maxCount'] > 0)
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if ($this->curTpl['maxCount'] == 1)
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{
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$x .= '<br />'.Lang::item('unique', 0);
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$x .= '<br />'.Lang::item('unique');
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// not for currency tokens
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else if ($this->curTpl['maxCount'] && $this->curTpl['bagFamily'] != 8192)
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// not for currency tokens
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$x .= '<br />'.sprintf(Lang::item('unique', 1), $this->curTpl['maxCount']);
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if ($this->curTpl['maxCount'] > 1 && $this->curTpl['bagFamily'] != 8192)
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$x .= ' ('.$this->curTpl['maxCount'].')';
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}
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else if ($_flags & ITEM_FLAG_UNIQUEEQUIPPED)
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else if ($_flags & ITEM_FLAG_UNIQUEEQUIPPED)
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$x .= '<br />'.Lang::item('uniqueEquipped');
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$x .= '<br />'.Lang::item('uniqueEquipped', 0);
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else if ($this->curTpl['itemLimitCategory'])
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else if ($this->curTpl['itemLimitCategory'])
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{
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{
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$limit = DB::Aowow()->selectRow("SELECT * FROM ?_itemlimitcategory WHERE id = ?", $this->curTpl['itemLimitCategory']);
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$limit = DB::Aowow()->selectRow("SELECT * FROM ?_itemlimitcategory WHERE id = ?", $this->curTpl['itemLimitCategory']);
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$x .= '<br />'.($limit['isGem'] ? Lang::item('uniqueEquipped') : Lang::item('unique')).Lang::main('colon').Util::localizedString($limit, 'name').' ('.$limit['count'].')';
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$x .= '<br />'.sprintf(Lang::item($limit['isGem'] ? 'uniqueEquipped' : 'unique', 2), Util::localizedString($limit, 'name'), $limit['count']);
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}
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}
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// max duration
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// max duration
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@@ -591,31 +588,40 @@ class ItemList extends BaseType
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$x .= '<br />';
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$x .= '<br />';
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// Weapon/Ammunition Stats (not limited to weapons (see item:1700))
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// Weapon/Ammunition Stats (not limited to weapons (see item:1700))
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$speed = $this->curTpl['delay'] / 1000;
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$speed = $this->curTpl['delay'] / 1000;
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$dmgmin1 = $this->curTpl['dmgMin1'] + $this->curTpl['dmgMin2'];
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$sc1 = $this->curTpl['dmgType1'];
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$dmgmax1 = $this->curTpl['dmgMax1'] + $this->curTpl['dmgMax2'];
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$sc2 = $this->curTpl['dmgType2'];
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$dps = $speed ? ($dmgmin1 + $dmgmax1) / (2 * $speed) : 0;
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$dmgmin = $this->curTpl['dmgMin1'] + $this->curTpl['dmgMin2'];
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$dmgmax = $this->curTpl['dmgMax1'] + $this->curTpl['dmgMax2'];
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$dps = $speed ? ($dmgmin + $dmgmax) / (2 * $speed) : 0;
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if ($_class == ITEM_CLASS_AMMUNITION && $dmgmin1 && $dmgmax1)
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if ($_class == ITEM_CLASS_AMMUNITION && $dmgmin && $dmgmax)
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$x .= Lang::item('addsDps').' '.number_format(($dmgmin1 + $dmgmax1) / 2, 1).' '.Lang::item('dps2').'<br />';
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{
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if ($sc1)
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$x .= sprintf(Lang::item('damage', 'ammo', 1), ($dmgmin + $dmgmax) / 2, Lang::game('sc', $sc1)).'<br />';
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else
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$x .= sprintf(Lang::item('damage', 'ammo', 0), ($dmgmin + $dmgmax) / 2).'<br />';
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}
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else if ($dps)
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else if ($dps)
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{
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{
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if ($_class == ITEM_CLASS_WEAPON)
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if ($this->curTpl['dmgMin1'] == $this->curTpl['dmgMax1'])
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{
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$dmg = sprintf(Lang::item('damage', 'single', $sc1 ? 1 : 0), $this->curTpl['dmgMin1'], $sc1 ? Lang::game('sc', $sc1) : null);
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$x .= '<table width="100%"><tr>';
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$x .= '<td><!--dmg-->'.sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'].' - '.$this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])).'</td>';
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$x .= '<th>'.Lang::item('speed').' <!--spd-->'.number_format($speed, 2).'</th>'; // do not use localized format here!
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$x .= '</tr></table>';
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}
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else
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else
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$x .= '<!--dmg-->'.sprintf($this->curTpl['dmgType1'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin1'].' - '.$this->curTpl['dmgMax1'], Lang::game('sc', $this->curTpl['dmgType1'])).'<br />';
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$dmg = sprintf(Lang::item('damage', 'range', $sc1 ? 1 : 0), $this->curTpl['dmgMin1'], $this->curTpl['dmgMax1'], $sc1 ? Lang::game('sc', $sc1) : null);
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if ($_class == ITEM_CLASS_WEAPON) // do not use localized format here!
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$x .= '<table width="100%"><tr><td><!--dmg-->'.$dmg.'</td><th>'.Lang::item('speed').' <!--spd-->'.number_format($speed, 2).'</th></tr></table>';
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else
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$x .= '<!--dmg-->'.$dmg.'<br />';
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// secondary damage is set
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// secondary damage is set
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if ($this->curTpl['dmgMin2'])
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if (($this->curTpl['dmgMin2'] || $this->curTpl['dmgMax2']) && $this->curTpl['dmgMin2'] != $this->curTpl['dmgMax2'])
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$x .= '+'.sprintf($this->curTpl['dmgType2'] ? Lang::item('damageMagic') : Lang::item('damagePhys'), $this->curTpl['dmgMin2'].' - '.$this->curTpl['dmgMax2'], Lang::game('sc', $this->curTpl['dmgType2'])).'<br />';
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$x .= sprintf(Lang::item('damage', 'range', $sc2 ? 3 : 2), $this->curTpl['dmgMin2'], $this->curTpl['dmgMax2'], $sc2 ? Lang::game('sc', $sc2) : null).'<br />';
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else if ($this->curTpl['dmgMin2'])
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$x .= sprintf(Lang::item('damage', 'single', $sc2 ? 3 : 2), $this->curTpl['dmgMin2'], $sc2 ? Lang::game('sc', $sc2) : null).'<br />';
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if ($_class == ITEM_CLASS_WEAPON)
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if ($_class == ITEM_CLASS_WEAPON)
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$x .= '<!--dps-->('.number_format($dps, 1).' '.Lang::item('dps').')<br />'; // do not use localized format here!
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$x .= '<!--dps-->'.sprintf(Lang::item('dps'), $dps).'<br />'; // do not use localized format here!
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// display FeralAttackPower if set
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// display FeralAttackPower if set
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if ($fap = $this->getFeralAP())
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if ($fap = $this->getFeralAP())
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@@ -686,10 +692,22 @@ class ItemList extends BaseType
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continue;
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continue;
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// base stat
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// base stat
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if ($type >= ITEM_MOD_AGILITY && $type <= ITEM_MOD_STAMINA)
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switch ($type)
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$x .= '<span><!--stat'.$type.'-->'.($qty > 0 ? '+' : '-').abs($qty).' '.Lang::item('statType', $type).'</span><br />';
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{
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else // rating with % for reqLevel
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case ITEM_MOD_MANA:
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$green[] = $this->parseRating($type, $qty, $interactive, $causesScaling);
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case ITEM_MOD_HEALTH:
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// $type += 1; // i think i fucked up somewhere mapping item_mods: offsets may be required somewhere
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case ITEM_MOD_AGILITY:
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case ITEM_MOD_STRENGTH:
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case ITEM_MOD_INTELLECT:
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case ITEM_MOD_SPIRIT:
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case ITEM_MOD_STAMINA:
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$x .= '<span><!--stat'.$type.'-->'.($qty > 0 ? '+' : '-').abs($qty).' '.Lang::item('statType', $type).'</span><br />';
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break;
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default: // rating with % for reqLevel
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$green[] = $this->parseRating($type, $qty, $interactive, $causesScaling);
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}
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}
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}
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// magic resistances
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// magic resistances
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@@ -785,7 +803,7 @@ class ItemList extends BaseType
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// durability
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// durability
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if ($dur = $this->curTpl['durability'])
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if ($dur = $this->curTpl['durability'])
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$x .= Lang::item('durability').' '.$dur.' / '.$dur.'<br />';
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$x .= sprintf(Lang::item('durability'), $dur, $dur).'<br />';
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// required classes
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// required classes
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if ($classes = Lang::getClassString($this->curTpl['requiredClass'], $jsg, $__))
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if ($classes = Lang::getClassString($this->curTpl['requiredClass'], $jsg, $__))
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@@ -817,9 +835,9 @@ class ItemList extends BaseType
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// required level
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// required level
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if (($_flags & ITEM_FLAG_ACCOUNTBOUND) && $_quality == ITEM_QUALITY_HEIRLOOM)
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if (($_flags & ITEM_FLAG_ACCOUNTBOUND) && $_quality == ITEM_QUALITY_HEIRLOOM)
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$x .= sprintf(Lang::game('reqLevelHlm'), ' 1'.Lang::game('valueDelim').MAX_LEVEL.' ('.($interactive ? sprintf(Util::$changeLevelString, MAX_LEVEL) : '<!--lvl-->'.MAX_LEVEL).')').'<br />';
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$x .= sprintf(Lang::item('reqLevelRange'), 1, MAX_LEVEL, ($interactive ? sprintf(Util::$changeLevelString, MAX_LEVEL) : '<!--lvl-->'.MAX_LEVEL)).'<br />';
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else if ($_reqLvl > 1)
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else if ($_reqLvl > 1)
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$x .= sprintf(Lang::game('reqLevel'), $_reqLvl).'<br />';
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$x .= sprintf(Lang::item('reqMinLevel'), $_reqLvl).'<br />';
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// required arena team rating / personal rating / todo (low): sort out what kind of rating
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// required arena team rating / personal rating / todo (low): sort out what kind of rating
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if (!empty($this->getExtendedCost([], $reqRating)[$this->id]) && $reqRating)
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if (!empty($this->getExtendedCost([], $reqRating)[$this->id]) && $reqRating)
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@@ -827,7 +845,7 @@ class ItemList extends BaseType
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// item level
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// item level
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if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON]))
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if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON]))
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$x .= Lang::item('itemLevel').' '.$this->curTpl['itemLevel'].'<br />';
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$x .= sprintf(Lang::item('itemLevel'), $this->curTpl['itemLevel']).'<br />';
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// required skill
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// required skill
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if ($reqSkill = $this->curTpl['requiredSkill'])
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if ($reqSkill = $this->curTpl['requiredSkill'])
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@@ -978,7 +996,7 @@ class ItemList extends BaseType
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$setSpells[$i] = $setSpells[$j];
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$setSpells[$i] = $setSpells[$j];
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$setSpells[$j] = $tmp;
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$setSpells[$j] = $tmp;
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}
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}
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$xSet .= '<span>('.$setSpells[$i]['bonus'].') '.Lang::item('set').': <a href="?spell='.$setSpells[$i]['entry'].'">'.$setSpells[$i]['tooltip'].'</a></span>';
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$xSet .= '<span>'.sprintf(Lang::item('set'), $setSpells[$i]['bonus'], '<a href="?spell='.$setSpells[$i]['entry'].'">'.$setSpells[$i]['tooltip'].'</a>').'</span>';
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if ($i < count($setSpells) - 1)
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if ($i < count($setSpells) - 1)
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$xSet .= '<br />';
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$xSet .= '<br />';
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}
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}
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@@ -222,7 +222,6 @@ $lang = array(
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'requires' => "Benötigt %s",
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'requires' => "Benötigt %s",
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'requires2' => "Benötigt",
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'requires2' => "Benötigt",
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'reqLevel' => "Benötigt Stufe %s",
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'reqLevel' => "Benötigt Stufe %s",
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'reqLevelHlm' => "Benötigt Stufe %s",
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'reqSkillLevel' => "Benötigte Fertigkeitsstufe",
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'reqSkillLevel' => "Benötigte Fertigkeitsstufe",
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'level' => "Stufe",
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'level' => "Stufe",
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'school' => "Magieart",
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'school' => "Magieart",
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@@ -916,26 +915,18 @@ $lang = array(
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'locked' => "Verschlossen",
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'locked' => "Verschlossen",
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'ratingString' => "%s @ L%s",
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'ratingString' => "%s @ L%s",
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'heroic' => "Heroisch",
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'heroic' => "Heroisch",
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'unique' => "Einzigartig",
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'uniqueEquipped'=> "Einzigartig anlegbar",
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'startQuest' => "Dieser Gegenstand startet eine Quest",
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'startQuest' => "Dieser Gegenstand startet eine Quest",
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'bagSlotString' => "%d Platz %s",
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'bagSlotString' => "%d Platz %s",
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'dps' => "Schaden pro Sekunde",
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'dps2' => "Schaden pro Sekunde",
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'addsDps' => "Adds",
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'fap' => "Angriffskraft in Tiergestalt",
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'fap' => "Angriffskraft in Tiergestalt",
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'durability' => "Haltbarkeit",
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'durability' => "Haltbarkeit %1$d / %2$d",
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'realTime' => "Realzeit",
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'realTime' => "Realzeit",
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'conjured' => "Herbeigezauberter Gegenstand",
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'conjured' => "Herbeigezauberter Gegenstand",
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'damagePhys' => "%s Schaden",
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'damageMagic' => "%s %sschaden",
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'speed' => "Tempo",
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'sellPrice' => "Verkaufspreis",
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'sellPrice' => "Verkaufspreis",
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'itemLevel' => "Gegenstandsstufe",
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'itemLevel' => "Gegenstandsstufe %d",
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'randEnchant' => "<Zufällige Verzauberung>",
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'randEnchant' => "<Zufällige Verzauberung>",
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'readClick' => "<Zum Lesen rechtsklicken>",
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'readClick' => "<Zum Lesen rechtsklicken>",
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'openClick' => "<Zum Öffnen rechtsklicken>",
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'openClick' => "<Zum Öffnen rechtsklicken>",
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'set' => "Set",
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'set' => "(%d) Set: %s",
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'partyLoot' => "Gruppenloot",
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'partyLoot' => "Gruppenloot",
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'smartLoot' => "Intelligente Beuteverteilung",
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'smartLoot' => "Intelligente Beuteverteilung",
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'indestructible'=> "Kann nicht zerstört werden",
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'indestructible'=> "Kann nicht zerstört werden",
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@@ -968,6 +959,18 @@ $lang = array(
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'buyout' => "Sofortkaufpreis",
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'buyout' => "Sofortkaufpreis",
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'each' => "Stück",
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'each' => "Stück",
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'tabOther' => "Anderes",
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'tabOther' => "Anderes",
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'reqMinLevel' => "Benötigt Stufe %d",
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'reqLevelRange' => "Benötigt Stufe %d bis %d (%s)",
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'unique' => ["Einzigartig", "Limitiert (%d)", "Einzigartig: %s (%d)" ],
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'uniqueEquipped'=> ["Einzigartig anlegbar", null, "Einzigartig angelegt: %s (%d)"],
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'speed' => "Tempo",
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'dps' => "(%.1f Schaden pro Sekunde)",
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'damage' => array( // *DAMAGE_TEMPLATE*
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// basic, basic /w school, add basic, add basic /w school
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'single' => ['%d Schaden', '%1$d %2$sschaden', '+ %1$d Schaden', '+ %1$d %2$sschaden' ],
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'range' => ['%1$d - %2$d Schaden', '%1$d - %2$d %3$sschaden', '+ %1$d - %2$d Schaden', '+ %1$d - %2$d %3$sschaden' ],
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'ammo' => ["Verursacht %g zusätzlichen Schaden pro Sekunde.", "Verursacht %g zusätzlichen %sschaden pro Sekunde", "+ %g Schaden pro Sekunde", "+ %g %sschaden pro Sekunde"]
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),
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'gems' => "Edelsteine",
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'gems' => "Edelsteine",
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'socketBonus' => "Sockelbonus",
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'socketBonus' => "Sockelbonus",
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'socket' => array(
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'socket' => array(
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@@ -1072,8 +1075,8 @@ $lang = array(
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13 => "Schlüssel",
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13 => "Schlüssel",
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),
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),
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'statType' => array(
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'statType' => array(
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"Erhöht Euer Mana um %d.",
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"Mana",
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"Erhöht Eure Gesundheit um %d.",
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"Gesundheit",
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null,
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null,
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"Beweglichkeit",
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"Beweglichkeit",
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"Stärke",
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"Stärke",
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@@ -4,6 +4,11 @@ if (!defined('AOWOW_REVISION'))
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die('illegal access');
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die('illegal access');
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// comments in CAPS point to items in \Interface\FrameXML\GlobalStrings.lua - lowercase sources are contextual
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$lang = array(
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$lang = array(
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// page variables
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// page variables
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'timeUnits' => array(
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'timeUnits' => array(
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@@ -217,7 +222,6 @@ $lang = array(
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'requires' => "Requires %s",
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'requires' => "Requires %s",
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'requires2' => "Requires",
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'requires2' => "Requires",
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'reqLevel' => "Requires Level %s",
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'reqLevel' => "Requires Level %s",
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'reqLevelHlm' => "Requires Level %s",
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'reqSkillLevel' => "Required skill level",
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'reqSkillLevel' => "Required skill level",
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'level' => "Level",
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'level' => "Level",
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'school' => "School",
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'school' => "School",
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@@ -232,14 +236,14 @@ $lang = array(
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'zone' => "zone",
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'zone' => "zone",
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'zones' => "Zones",
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'zones' => "Zones",
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'pvp' => "PvP",
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'pvp' => "PvP", // PVP
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'honorPoints' => "Honor Points",
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'honorPoints' => "Honor Points", // HONOR_POINTS
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'arenaPoints' => "Arena Points",
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'arenaPoints' => "Arena Points", // ARENA_POINTS
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'heroClass' => "Hero class",
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'heroClass' => "Hero class",
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'resource' => "Resource",
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'resource' => "Resource",
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'resources' => "Resources",
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'resources' => "Resources",
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'role' => "Role",
|
'role' => "Role", // ROLE
|
||||||
'roles' => "Roles",
|
'roles' => "Roles", // LFG_TOOLTIP_ROLES
|
||||||
'specs' => "Specs",
|
'specs' => "Specs",
|
||||||
'_roles' => ["Healer", "Melee DPS", "Ranged DPS", "Tank"],
|
'_roles' => ["Healer", "Melee DPS", "Ranged DPS", "Tank"],
|
||||||
|
|
||||||
@@ -255,20 +259,20 @@ $lang = array(
|
|||||||
"Milled", "Mined", "Prospected", "Pickpocketed", "Salvaged", "Skinned",
|
"Milled", "Mined", "Prospected", "Pickpocketed", "Salvaged", "Skinned",
|
||||||
"In-Game Store"
|
"In-Game Store"
|
||||||
),
|
),
|
||||||
'languages' => array(
|
'languages' => array( // Languages.dbc
|
||||||
1 => "Orcish", 2 => "Darnassian", 3 => "Taurahe", 6 => "Dwarvish", 7 => "Common", 8 => "Demonic",
|
1 => "Orcish", 2 => "Darnassian", 3 => "Taurahe", 6 => "Dwarvish", 7 => "Common", 8 => "Demonic",
|
||||||
9 => "Titan", 10 => "Thalassian", 11 => "Draconic", 12 => "Kalimag", 13 => "Gnomish", 14 => "Troll",
|
9 => "Titan", 10 => "Thalassian", 11 => "Draconic", 12 => "Kalimag", 13 => "Gnomish", 14 => "Troll",
|
||||||
33 => "Gutterspeak", 35 => "Draenei", 36 => "Zombie", 37 => "Gnomish Binary", 38 => "Goblin Binary"
|
33 => "Gutterspeak", 35 => "Draenei", 36 => "Zombie", 37 => "Gnomish Binary", 38 => "Goblin Binary"
|
||||||
),
|
),
|
||||||
'gl' => [null, "Major", "Minor"],
|
'gl' => [null, "Major", "Minor"], // MAJOR_GLYPH, MINOR_GLYPH
|
||||||
'si' => [1 => "Alliance", -1 => "Alliance only", 2 => "Horde", -2 => "Horde only", 3 => "Both"],
|
'si' => [1 => "Alliance", -1 => "Alliance only", 2 => "Horde", -2 => "Horde only", 3 => "Both"],
|
||||||
'resistances' => [null, 'Holy Resistance', 'Fire Resistance', 'Nature Resistance', 'Frost Resistance', 'Shadow Resistance', 'Arcane Resistance'],
|
'resistances' => [null, 'Holy Resistance', 'Fire Resistance', 'Nature Resistance', 'Frost Resistance', 'Shadow Resistance', 'Arcane Resistance'], // RESISTANCE?_NAME
|
||||||
'dt' => [null, "Magic", "Curse", "Disease", "Poison", "Stealth", "Invisibility", null, null, "Enrage"],
|
'dt' => [null, "Magic", "Curse", "Disease", "Poison", "Stealth", "Invisibility", null, null, "Enrage"], // SpellDispalType.dbc
|
||||||
'sc' => ["Physical", "Holy", "Fire", "Nature", "Frost", "Shadow", "Arcane"],
|
'sc' => ["Physical", "Holy", "Fire", "Nature", "Frost", "Shadow", "Arcane"], // STRING_SCHOOL_*
|
||||||
'cl' => [null, "Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", null, "Druid"],
|
'cl' => [null, "Warrior", "Paladin", "Hunter", "Rogue", "Priest", "Death Knight", "Shaman", "Mage", "Warlock", null, "Druid"], // ChrClasses.dbc
|
||||||
'ra' => [-2 => "Horde", -1 => "Alliance", "Both", "Human", "Orc", "Dwarf", "Night Elf", "Undead", "Tauren", "Gnome", "Troll", null, "Blood Elf", "Draenei"],
|
'ra' => [-2 => "Horde", -1 => "Alliance", "Both", "Human", "Orc", "Dwarf", "Night Elf", "Undead", "Tauren", "Gnome", "Troll", null, "Blood Elf", "Draenei"], // ChrRaces.dbc
|
||||||
'rep' => ["Hated", "Hostile", "Unfriendly", "Neutral", "Friendly", "Honored", "Revered", "Exalted"],
|
'rep' => ["Hated", "Hostile", "Unfriendly", "Neutral", "Friendly", "Honored", "Revered", "Exalted"], // FACTION_STANDING_LABEL*
|
||||||
'st' => array(
|
'st' => array( // SpellShapeshiftForm.dbc
|
||||||
"Default", "Cat Form", "Tree of Life", "Travel Form", "Aquatic Form", "Bear From",
|
"Default", "Cat Form", "Tree of Life", "Travel Form", "Aquatic Form", "Bear From",
|
||||||
null, null, "Dire Bear Form", null, null, null,
|
null, null, "Dire Bear Form", null, null, null,
|
||||||
null, "Shadowdance", null, null, "Ghostwolf", "Battle Stance",
|
null, "Shadowdance", null, null, "Ghostwolf", "Battle Stance",
|
||||||
@@ -276,7 +280,7 @@ $lang = array(
|
|||||||
null, null, null, "Swift Flight Form", "Shadow Form", "Flight Form",
|
null, null, null, "Swift Flight Form", "Shadow Form", "Flight Form",
|
||||||
"Stealth", "Moonkin Form", "Spirit of Redemption"
|
"Stealth", "Moonkin Form", "Spirit of Redemption"
|
||||||
),
|
),
|
||||||
'me' => array(
|
'me' => array( // SpellMechanic.dbc .. not quite
|
||||||
null, "Charmed", "Disoriented", "Disarmed", "Distracted", "Fleeing",
|
null, "Charmed", "Disoriented", "Disarmed", "Distracted", "Fleeing",
|
||||||
"Gripped", "Rooted", "Pacified", "Silenced", "Asleep", "Ensnared",
|
"Gripped", "Rooted", "Pacified", "Silenced", "Asleep", "Ensnared",
|
||||||
"Stunned", "Frozen", "Incapacitated", "Bleeding", "Healing", "Polymorphed",
|
"Stunned", "Frozen", "Incapacitated", "Bleeding", "Healing", "Polymorphed",
|
||||||
@@ -284,12 +288,12 @@ $lang = array(
|
|||||||
"Horrified", "Invulnerable", "Interrupted", "Dazed", "Discovery", "Invulnerable",
|
"Horrified", "Invulnerable", "Interrupted", "Dazed", "Discovery", "Invulnerable",
|
||||||
"Sapped", "Enraged"
|
"Sapped", "Enraged"
|
||||||
),
|
),
|
||||||
'ct' => array(
|
'ct' => array( // CreatureType.dbc
|
||||||
"Uncategorized", "Beast", "Dragonkin", "Demon", "Elemental", "Giant",
|
"Uncategorized", "Beast", "Dragonkin", "Demon", "Elemental", "Giant",
|
||||||
"Undead", "Humanoid", "Critter", "Mechanical", "Not specified", "Totem",
|
"Undead", "Humanoid", "Critter", "Mechanical", "Not specified", "Totem",
|
||||||
"Non-combat Pet", "Gas Cloud"
|
"Non-combat Pet", "Gas Cloud"
|
||||||
),
|
),
|
||||||
'fa' => array(
|
'fa' => array( // CreatureFamily.dbc
|
||||||
1 => "Wolf", 2 => "Cat", 3 => "Spider", 4 => "Bear", 5 => "Boar", 6 => "Crocolisk",
|
1 => "Wolf", 2 => "Cat", 3 => "Spider", 4 => "Bear", 5 => "Boar", 6 => "Crocolisk",
|
||||||
7 => "Carrion Bird", 8 => "Crab", 9 => "Gorilla", 11 => "Raptor", 12 => "Tallstrider", 20 => "Scorpid",
|
7 => "Carrion Bird", 8 => "Crab", 9 => "Gorilla", 11 => "Raptor", 12 => "Tallstrider", 20 => "Scorpid",
|
||||||
21 => "Turtle", 24 => "Bat", 25 => "Hyena", 26 => "Bird of Prey", 27 => "Wind Serpent", 30 => "Dragonhawk",
|
21 => "Turtle", 24 => "Bat", 25 => "Hyena", 26 => "Bird of Prey", 27 => "Wind Serpent", 30 => "Dragonhawk",
|
||||||
@@ -297,7 +301,7 @@ $lang = array(
|
|||||||
38 => "Chimaera", 39 => "Devilsaur", 41 => "Silithid", 42 => "Worm", 43 => "Rhino", 44 => "Wasp",
|
38 => "Chimaera", 39 => "Devilsaur", 41 => "Silithid", 42 => "Worm", 43 => "Rhino", 44 => "Wasp",
|
||||||
45 => "Core Hound", 46 => "Spirit Beast"
|
45 => "Core Hound", 46 => "Spirit Beast"
|
||||||
),
|
),
|
||||||
'pvpRank' => array(
|
'pvpRank' => array( // PVP_RANK_\d_\d(_FEMALE)?
|
||||||
null, "Private / Scout", "Corporal / Grunt",
|
null, "Private / Scout", "Corporal / Grunt",
|
||||||
"Sergeant / Sergeant", "Master Sergeant / Senior Sergeant", "Sergeant Major / First Sergeant",
|
"Sergeant / Sergeant", "Master Sergeant / Senior Sergeant", "Sergeant Major / First Sergeant",
|
||||||
"Knight / Stone Guard", "Knight-Lieutenant / Blood Guard", "Knight-Captain / Legionnare",
|
"Knight / Stone Guard", "Knight-Lieutenant / Blood Guard", "Knight-Captain / Legionnare",
|
||||||
@@ -552,7 +556,7 @@ $lang = array(
|
|||||||
'_transfer' => 'This quest will be converted to <a href="?quest=%d" class="q1">%s</a> if you transfer to <span class="icon-%s">%s</span>.',
|
'_transfer' => 'This quest will be converted to <a href="?quest=%d" class="q1">%s</a> if you transfer to <span class="icon-%s">%s</span>.',
|
||||||
'questLevel' => "Level %s",
|
'questLevel' => "Level %s",
|
||||||
'requirements' => "Requirements",
|
'requirements' => "Requirements",
|
||||||
'reqMoney' => "Required money",
|
'reqMoney' => "Required money", // REQUIRED_MONEY
|
||||||
'money' => "Money",
|
'money' => "Money",
|
||||||
'additionalReq' => "Additional requirements to obtain this quest",
|
'additionalReq' => "Additional requirements to obtain this quest",
|
||||||
'reqRepWith' => 'Your reputation with <a href="?faction=%d">%s</a> must be %s %s',
|
'reqRepWith' => 'Your reputation with <a href="?faction=%d">%s</a> must be %s %s',
|
||||||
@@ -588,7 +592,7 @@ $lang = array(
|
|||||||
'enabledByQ' => "Enabled by",
|
'enabledByQ' => "Enabled by",
|
||||||
'enabledByQDesc'=> "This quest is available only, when one of these quests are active",
|
'enabledByQDesc'=> "This quest is available only, when one of these quests are active",
|
||||||
'gainsDesc' => "Upon completion of this quest you will gain",
|
'gainsDesc' => "Upon completion of this quest you will gain",
|
||||||
'theTitle' => 'the title "%s"',
|
'theTitle' => 'the title "%s"', // REWARD_TITLE
|
||||||
'mailDelivery' => "You will receive this letter%s%s",
|
'mailDelivery' => "You will receive this letter%s%s",
|
||||||
'mailBy' => ' by <a href="?npc=%d">%s</a>',
|
'mailBy' => ' by <a href="?npc=%d">%s</a>',
|
||||||
'mailIn' => " after %s",
|
'mailIn' => " after %s",
|
||||||
@@ -596,11 +600,11 @@ $lang = array(
|
|||||||
'experience' => "experience",
|
'experience' => "experience",
|
||||||
'expConvert' => "(or %s if completed at level %d)",
|
'expConvert' => "(or %s if completed at level %d)",
|
||||||
'expConvert2' => "%s if completed at level %d",
|
'expConvert2' => "%s if completed at level %d",
|
||||||
'chooseItems' => "You will be able to choose one of these rewards",
|
'chooseItems' => "You will be able to choose one of these rewards", // REWARD_CHOICES
|
||||||
'receiveItems' => "You will receive",
|
'receiveItems' => "You will receive", // REWARD_ITEMS_ONLY
|
||||||
'receiveAlso' => "You will also receive",
|
'receiveAlso' => "You will also receive", // REWARD_ITEMS
|
||||||
'spellCast' => "The following spell will be cast on you",
|
'spellCast' => "The following spell will be cast on you", // REWARD_AURA
|
||||||
'spellLearn' => "You will learn",
|
'spellLearn' => "You will learn", // REWARD_SPELL
|
||||||
'bonusTalents' => "talent points",
|
'bonusTalents' => "talent points",
|
||||||
'spellDisplayed'=> ' (<a href="?spell=%d">%s</a> is displayed)',
|
'spellDisplayed'=> ' (<a href="?spell=%d">%s</a> is displayed)',
|
||||||
'attachment' => "Attachment",
|
'attachment' => "Attachment",
|
||||||
@@ -786,21 +790,21 @@ $lang = array(
|
|||||||
'procChance' => "Proc chance",
|
'procChance' => "Proc chance",
|
||||||
'starter' => "Starter spell",
|
'starter' => "Starter spell",
|
||||||
'trainingCost' => "Training cost",
|
'trainingCost' => "Training cost",
|
||||||
'remaining' => "%s remaining",
|
'remaining' => "%s remaining", // SPELL_TIME_REMAINING_*
|
||||||
'untilCanceled' => "until canceled",
|
'untilCanceled' => "until cancelled", // SPELL_DURATION_UNTIL_CANCELLED
|
||||||
'castIn' => "%s sec cast",
|
'castIn' => "%s sec cast", // SPELL_CAST_TIME_SEC
|
||||||
'instantPhys' => "Instant",
|
'instantPhys' => "Instant", // SPELL_CAST_TIME_INSTANT_NO_MANA
|
||||||
'instantMagic' => "Instant cast",
|
'instantMagic' => "Instant cast", // SPELL_CAST_TIME_INSTANT
|
||||||
'channeled' => "Channeled",
|
'channeled' => "Channeled", // SPELL_CAST_CHANNELED
|
||||||
'range' => "%s yd range",
|
'range' => "%s yd range", // SPELL_RANGE / SPELL_RANGE_DUAL
|
||||||
'meleeRange' => "Melee Range",
|
'meleeRange' => "Melee Range", // MELEE_RANGE
|
||||||
'unlimRange' => "Unlimited Range",
|
'unlimRange' => "Unlimited Range", // SPELL_RANGE_UNLIMITED
|
||||||
'reagents' => "Reagents",
|
'reagents' => "Reagents", // SPELL_REAGENTS
|
||||||
'tools' => "Tools",
|
'tools' => "Tools", // SPELL_TOTEMS
|
||||||
'home' => "<Inn>",
|
'home' => "<Inn>",
|
||||||
'pctCostOf' => "of base %s",
|
'pctCostOf' => "of base %s",
|
||||||
'costPerSec' => ", plus %s per sec",
|
'costPerSec' => ", plus %s per sec", // see 'powerTypes'
|
||||||
'costPerLevel' => ", plus %s per level",
|
'costPerLevel' => ", plus %s per level", // not used?
|
||||||
'stackGroup' => "Stack Group",
|
'stackGroup' => "Stack Group",
|
||||||
'linkedWith' => "Linked with",
|
'linkedWith' => "Linked with",
|
||||||
'_scaling' => "Scaling",
|
'_scaling' => "Scaling",
|
||||||
@@ -808,12 +812,12 @@ $lang = array(
|
|||||||
'directSP' => "+%.2f%% of spell power to direct component", 'directAP' => "+%.2f%% of attack power to direct component",
|
'directSP' => "+%.2f%% of spell power to direct component", 'directAP' => "+%.2f%% of attack power to direct component",
|
||||||
'dotSP' => "+%.2f%% of spell power per tick", 'dotAP' => "+%.2f%% of attack power per tick"
|
'dotSP' => "+%.2f%% of spell power per tick", 'dotAP' => "+%.2f%% of attack power per tick"
|
||||||
),
|
),
|
||||||
'powerRunes' => ["Frost", "Unholy", "Blood", "Death"],
|
'powerRunes' => ["Frost", "Unholy", "Blood", "Death"], // RUNE_COST_* / COMBAT_TEXT_RUNE_*
|
||||||
'powerTypes' => array(
|
'powerTypes' => array(
|
||||||
// conventional
|
// conventional - HEALTH, MANA, RAGE, FOCUS, ENERGY, HAPPINESS, RUNES, RUNIC_POWER / *_COST / *COST_PER_TIME
|
||||||
-2 => "Health", 0 => "Mana", 1 => "Rage", 2 => "Focus", 3 => "Energy", 4 => "Happiness",
|
-2 => "Health", 0 => "Mana", 1 => "Rage", 2 => "Focus", 3 => "Energy", 4 => "Happiness",
|
||||||
5 => "Rune", 6 => "Runic Power",
|
5 => "Runes", 6 => "Runic Power",
|
||||||
// powerDisplay
|
// powerDisplay - PowerDisplay.dbc -> GlobalStrings.lua POWER_TYPE_*
|
||||||
-1 => "Ammo", -41 => "Pyrite", -61 => "Steam Pressure", -101 => "Heat", -121 => "Ooze", -141 => "Blood Power",
|
-1 => "Ammo", -41 => "Pyrite", -61 => "Steam Pressure", -101 => "Heat", -121 => "Ooze", -141 => "Blood Power",
|
||||||
-142 => "Wrath"
|
-142 => "Wrath"
|
||||||
),
|
),
|
||||||
@@ -823,12 +827,12 @@ $lang = array(
|
|||||||
'recipes' => '<a href="?items=9.%s">recipe items</a>',
|
'recipes' => '<a href="?items=9.%s">recipe items</a>',
|
||||||
'crafted' => '<a href="?items&filter=cr=86;crs=%s;crv=0">crafted items</a>'
|
'crafted' => '<a href="?items&filter=cr=86;crs=%s;crv=0">crafted items</a>'
|
||||||
),
|
),
|
||||||
'cat' => array(
|
'cat' => array( // as per menu in locale_enus.js
|
||||||
7 => "Class Skills", // classList
|
7 => "Class Skills", // classList
|
||||||
-13 => "Glyphs", // classList
|
-13 => "Glyphs", // classList
|
||||||
-11 => array("Proficiencies", 8 => "Armor", 6 => "Weapon", 10 => "Languages"),
|
-11 => array("Proficiencies", 8 => "Armor", 6 => "Weapon", 10 => "Languages"),
|
||||||
-4 => "Racial Traits",
|
-4 => "Racial Traits",
|
||||||
-2 => "Talents", // classList
|
-2 => "Talents", // classList
|
||||||
-6 => "Companions",
|
-6 => "Companions",
|
||||||
-5 => "Mounts",
|
-5 => "Mounts",
|
||||||
-3 => array(
|
-3 => array(
|
||||||
@@ -859,12 +863,12 @@ $lang = array(
|
|||||||
-9 => "GM Abilities",
|
-9 => "GM Abilities",
|
||||||
0 => "Uncategorized"
|
0 => "Uncategorized"
|
||||||
),
|
),
|
||||||
'armorSubClass' => array(
|
'armorSubClass' => array( // ItemSubClass.dbc/2
|
||||||
"Miscellaneous", "Cloth Armor", "Leather Armor", "Mail Armor", "Plate Armor",
|
"Miscellaneous", "Cloth Armor", "Leather Armor", "Mail Armor", "Plate Armor",
|
||||||
null, "Shields", "Librams", "Idols", "Totems",
|
null, "Shields", "Librams", "Idols", "Totems",
|
||||||
"Sigils"
|
"Sigils"
|
||||||
),
|
),
|
||||||
'weaponSubClass' => array( // ordered by content firts, then alphabeticaly
|
'weaponSubClass' => array( // ItemSubClass.dbc/4; ordered by content firts, then alphabeticaly
|
||||||
15 => "Daggers", 13 => "Fist Weapons", 0 => "One-Handed Axes", 4 => "One-Handed Maces", 7 => "One-Handed Swords",
|
15 => "Daggers", 13 => "Fist Weapons", 0 => "One-Handed Axes", 4 => "One-Handed Maces", 7 => "One-Handed Swords",
|
||||||
6 => "Polearms", 10 => "Staves", 1 => "Two-Handed Axes", 5 => "Two-Handed Maces", 8 => "Two-Handed Swords",
|
6 => "Polearms", 10 => "Staves", 1 => "Two-Handed Axes", 5 => "Two-Handed Maces", 8 => "Two-Handed Swords",
|
||||||
2 => "Bows", 18 => "Crossbows", 3 => "Guns", 16 => "Thrown", 19 => "Wands",
|
2 => "Bows", 18 => "Crossbows", 3 => "Guns", 16 => "Thrown", 19 => "Wands",
|
||||||
@@ -893,7 +897,7 @@ $lang = array(
|
|||||||
"Taken Critical Ranged Hit Chance", "Taken Critical Spell Hit Chance", "Melee Haste", "Ranged Haste", "Spell Haste",
|
"Taken Critical Ranged Hit Chance", "Taken Critical Spell Hit Chance", "Melee Haste", "Ranged Haste", "Spell Haste",
|
||||||
"Mainhand Weapon Skill", "Offhand Weapon Skill", "Ranged Weapon Skill", "Expertise", "Armor Penetration"
|
"Mainhand Weapon Skill", "Offhand Weapon Skill", "Ranged Weapon Skill", "Expertise", "Armor Penetration"
|
||||||
),
|
),
|
||||||
'lockType' => array(
|
'lockType' => array( // lockType.dbc
|
||||||
null, "Lockpicking", "Herbalism", "Mining", "Disarm Trap",
|
null, "Lockpicking", "Herbalism", "Mining", "Disarm Trap",
|
||||||
"Open", "Treasure (DND)", "Calcified Elven Gems (DND)", "Close", "Arm Trap",
|
"Open", "Treasure (DND)", "Calcified Elven Gems (DND)", "Close", "Arm Trap",
|
||||||
"Quick Open", "Quick Close", "Open Tinkering", "Open Kneeling", "Open Attacking",
|
"Quick Open", "Quick Close", "Open Tinkering", "Open Kneeling", "Open Attacking",
|
||||||
@@ -905,32 +909,24 @@ $lang = array(
|
|||||||
),
|
),
|
||||||
'item' => array(
|
'item' => array(
|
||||||
'notFound' => "This item doesn't exist.",
|
'notFound' => "This item doesn't exist.",
|
||||||
'armor' => "%s Armor",
|
'armor' => "%s Armor", // ARMOR_TEMPLATE
|
||||||
'block' => "%s Block",
|
'block' => "%s Block", // SHIELD_BLOCK_TEMPLATE
|
||||||
'charges' => "Charges",
|
'charges' => "Charges", // ITEM_SPELL_CHARGES
|
||||||
'locked' => "Locked",
|
'locked' => "Locked", // LOCKED
|
||||||
'ratingString' => "%s @ L%s",
|
'ratingString' => "%s @ L%s",
|
||||||
'heroic' => "Heroic",
|
'heroic' => "Heroic", // ITEM_HEROIC
|
||||||
'unique' => "Unique",
|
'startQuest' => "This Item Begins a Quest", // ITEM_STARTS_QUEST
|
||||||
'uniqueEquipped'=> "Unique-Equipped",
|
'bagSlotString' => "%d Slot %s", // CONTAINER_SLOTS
|
||||||
'startQuest' => "This Item Begins a Quest",
|
|
||||||
'bagSlotString' => "%d Slot %s",
|
|
||||||
'dps' => "damage per second",
|
|
||||||
'dps2' => "damage per second",
|
|
||||||
'addsDps' => "Adds",
|
|
||||||
'fap' => "Feral Attack Power",
|
'fap' => "Feral Attack Power",
|
||||||
'durability' => "Durability",
|
'durability' => "Durability %d / %d", // DURABILITY_TEMPLATE
|
||||||
'realTime' => "real time",
|
'realTime' => "real time",
|
||||||
'conjured' => "Conjured Item",
|
'conjured' => "Conjured Item", // ITEM_CONJURED
|
||||||
'damagePhys' => "%s Damage",
|
'sellPrice' => "Sell Price", // SELL_PRICE
|
||||||
'damageMagic' => "%s %s Damage",
|
'itemLevel' => "Item Level %d", // ITEM_LEVEL
|
||||||
'speed' => "Speed",
|
'randEnchant' => "<Random enchantment>", // ITEM_RANDOM_ENCHANT
|
||||||
'sellPrice' => "Sell Price",
|
'readClick' => "<Right Click To Read>", // ITEM_READABLE
|
||||||
'itemLevel' => "Item Level",
|
'openClick' => "<Right Click To Open>", // ITEM_OPENABLE
|
||||||
'randEnchant' => "<Random enchantment>",
|
'set' => "(%d) Set: %s", // ITEM_SET_BONUS_GRAY
|
||||||
'readClick' => "<Right Click To Read>",
|
|
||||||
'openClick' => "<Right Click To Open>",
|
|
||||||
'set' => "Set",
|
|
||||||
'partyLoot' => "Party loot",
|
'partyLoot' => "Party loot",
|
||||||
'smartLoot' => "Smart loot",
|
'smartLoot' => "Smart loot",
|
||||||
'indestructible'=> "Cannot be destroyed",
|
'indestructible'=> "Cannot be destroyed",
|
||||||
@@ -944,31 +940,43 @@ $lang = array(
|
|||||||
'consumable' => "Consumable",
|
'consumable' => "Consumable",
|
||||||
'nonConsumable' => "Non-consumable",
|
'nonConsumable' => "Non-consumable",
|
||||||
'accountWide' => "Account-wide",
|
'accountWide' => "Account-wide",
|
||||||
'millable' => "Millable",
|
'millable' => "Millable", // ITEM_MILLABLE
|
||||||
'noEquipCD' => "No equip cooldown",
|
'noEquipCD' => "No equip cooldown",
|
||||||
'prospectable' => "Prospectable",
|
'prospectable' => "Prospectable", // ITEM_PROSPECTABLE
|
||||||
'disenchantable'=> "Disenchantable",
|
'disenchantable'=> "Disenchantable", // ITEM_DISENCHANT_ANY_SKILL
|
||||||
'cantDisenchant'=> "Cannot be disenchanted",
|
'cantDisenchant'=> "Cannot be disenchanted", // ITEM_DISENCHANT_NOT_DISENCHANTABLE
|
||||||
'repairCost' => "Repair cost",
|
'repairCost' => "Repair cost", // REPAIR_COST
|
||||||
'tool' => "Tool",
|
'tool' => "Tool",
|
||||||
'cost' => "Cost",
|
'cost' => "Cost", // COSTS_LABEL
|
||||||
'content' => "Content",
|
'content' => "Content",
|
||||||
'_transfer' => 'This item will be converted to <a href="?item=%d" class="q%d icontiny tinyspecial" style="background-image: url('.STATIC_URL.'/images/wow/icons/tiny/%s.gif)">%s</a> if you transfer to <span class="icon-%s">%s</span>.',
|
'_transfer' => 'This item will be converted to <a href="?item=%d" class="q%d icontiny tinyspecial" style="background-image: url('.STATIC_URL.'/images/wow/icons/tiny/%s.gif)">%s</a> if you transfer to <span class="icon-%s">%s</span>.',
|
||||||
'_unavailable' => "This item is not available to players.",
|
'_unavailable' => "This item is not available to players.",
|
||||||
'_rndEnchants' => "Random Enchantments",
|
'_rndEnchants' => "Random Enchantments",
|
||||||
'_chance' => "(%s%% chance)",
|
'_chance' => "(%s%% chance)",
|
||||||
'slot' => "Slot",
|
'slot' => "Slot",
|
||||||
'_quality' => "Quality",
|
'_quality' => "Quality", // QUALITY
|
||||||
'usableBy' => "Usable by",
|
'usableBy' => "Usable by",
|
||||||
'buyout' => "Buyout price",
|
'buyout' => "Buyout price", // BUYOUT_PRICE
|
||||||
'each' => "each",
|
'each' => "each",
|
||||||
'tabOther' => "Other",
|
'tabOther' => "Other",
|
||||||
|
'reqMinLevel' => "Requires Level %d", // ITEM_MIN_LEVEL
|
||||||
|
'reqLevelRange' => "Requires level %d to %d (%s)", // ITEM_LEVEL_RANGE_CURRENT
|
||||||
|
'unique' => ["Unique", "Unique (%d)", "Unique: %s (%d)" ], // ITEM_UNIQUE, ITEM_UNIQUE_MULTIPLE, ITEM_LIMIT_CATEGORY
|
||||||
|
'uniqueEquipped'=> ["Unique-Equipped", null, "Unique-Equipped: %s (%d)"], // ITEM_UNIQUE_EQUIPPABLE, null, ITEM_LIMIT_CATEGORY_MULTIPLE
|
||||||
|
'speed' => "Speed", // SPEED
|
||||||
|
'dps' => "(%.1f damage per second)", // DPS_TEMPLATE
|
||||||
|
'damage' => array( // *DAMAGE_TEMPLATE*
|
||||||
|
// basic, basic /w school, add basic, add basic /w school
|
||||||
|
'single' => ["%d Damage", "%d %s Damage", "+ %d Damage", "+%d %s Damage" ],
|
||||||
|
'range' => ["%d - %d Damage", "%d - %d %s Damage", "+ %d - %d Damage", "+%d - %d %s Damage" ],
|
||||||
|
'ammo' => ["Adds %g damage per second", "Adds %g %s damage per second", "+ %g damage per second", "+ %g %s damage per second" ]
|
||||||
|
),
|
||||||
'gems' => "Gems",
|
'gems' => "Gems",
|
||||||
'socketBonus' => "Socket Bonus",
|
'socketBonus' => "Socket Bonus", // ITEM_SOCKET_BONUS
|
||||||
'socket' => array(
|
'socket' => array( // EMPTY_SOCKET_*
|
||||||
"Meta Socket", "Red Socket", "Yellow Socket", "Blue Socket", -1 => "Prismatic Socket"
|
"Meta Socket", "Red Socket", "Yellow Socket", "Blue Socket", -1 => "Prismatic Socket"
|
||||||
),
|
),
|
||||||
'gemColors' => array(
|
'gemColors' => array( // *_GEM
|
||||||
"meta", "red", "yellow", "blue"
|
"meta", "red", "yellow", "blue"
|
||||||
),
|
),
|
||||||
'gemConditions' => array( // ENCHANT_CONDITION_* in GlobalStrings.lua
|
'gemConditions' => array( // ENCHANT_CONDITION_* in GlobalStrings.lua
|
||||||
@@ -981,24 +989,24 @@ $lang = array(
|
|||||||
"Requires personal and team arena rating of %d<br>in 3v3 or 5v5 brackets",
|
"Requires personal and team arena rating of %d<br>in 3v3 or 5v5 brackets",
|
||||||
"Requires personal and team arena rating of %d<br>in 5v5 brackets"
|
"Requires personal and team arena rating of %d<br>in 5v5 brackets"
|
||||||
),
|
),
|
||||||
'quality' => array(
|
'quality' => array( // ITEM_QUALITY?_DESC
|
||||||
"Poor", "Common", "Uncommon", "Rare",
|
"Poor", "Common", "Uncommon", "Rare",
|
||||||
"Epic", "Legendary", "Artifact", "Heirloom"
|
"Epic", "Legendary", "Artifact", "Heirloom"
|
||||||
),
|
),
|
||||||
'trigger' => array(
|
'trigger' => array( // ITEM_SPELL_TRIGGER_*
|
||||||
"Use: ", "Equip: ", "Chance on hit: ", "", "",
|
"Use: ", "Equip: ", "Chance on hit: ", "", "",
|
||||||
"", ""
|
"", ""
|
||||||
),
|
),
|
||||||
'bonding' => array(
|
'bonding' => array( // ITEM_BIND_*
|
||||||
"Binds to account", "Binds when picked up", "Binds when equipped",
|
"Binds to account", "Binds when picked up", "Binds when equipped",
|
||||||
"Binds when used", "Quest Item", "Quest Item"
|
"Binds when used", "Quest Item", "Quest Item"
|
||||||
),
|
),
|
||||||
"bagFamily" => array(
|
"bagFamily" => array( // ItemSubClass.dbc/1
|
||||||
"Bag", "Quiver", "Ammo Pouch", "Soul Bag", "Leatherworking Bag",
|
"Bag", "Quiver", "Ammo Pouch", "Soul Bag", "Leatherworking Bag",
|
||||||
"Inscription Bag", "Herb Bag", "Enchanting Bag", "Engineering Bag", null, /*Key*/
|
"Inscription Bag", "Herb Bag", "Enchanting Bag", "Engineering Bag", null, /*Key*/
|
||||||
"Gem Bag", "Mining Bag"
|
"Gem Bag", "Mining Bag"
|
||||||
),
|
),
|
||||||
'inventoryType' => array(
|
'inventoryType' => array( // INVTYPE_*
|
||||||
null, "Head", "Neck", "Shoulder", "Shirt",
|
null, "Head", "Neck", "Shoulder", "Shirt",
|
||||||
"Chest", "Waist", "Legs", "Feet", "Wrist",
|
"Chest", "Waist", "Legs", "Feet", "Wrist",
|
||||||
"Hands", "Finger", "Trinket", "One-Hand", "Off Hand", /*Shield*/
|
"Hands", "Finger", "Trinket", "One-Hand", "Off Hand", /*Shield*/
|
||||||
@@ -1006,23 +1014,23 @@ $lang = array(
|
|||||||
null, /*Robe*/ "Main Hand", "Off Hand", "Held In Off-Hand", "Projectile",
|
null, /*Robe*/ "Main Hand", "Off Hand", "Held In Off-Hand", "Projectile",
|
||||||
"Thrown", null, /*Ranged2*/ "Quiver", "Relic"
|
"Thrown", null, /*Ranged2*/ "Quiver", "Relic"
|
||||||
),
|
),
|
||||||
'armorSubClass' => array(
|
'armorSubClass' => array( // ItemSubClass.dbc/2
|
||||||
"Miscellaneous", "Cloth", "Leather", "Mail", "Plate",
|
"Miscellaneous", "Cloth", "Leather", "Mail", "Plate",
|
||||||
null, "Shield", "Libram", "Idol", "Totem",
|
null, "Shield", "Libram", "Idol", "Totem",
|
||||||
"Sigil"
|
"Sigil"
|
||||||
),
|
),
|
||||||
'weaponSubClass'=> array(
|
'weaponSubClass'=> array( // ItemSubClass.dbc/4
|
||||||
"Axe", "Axe", "Bow", "Gun", "Mace",
|
"Axe", "Axe", "Bow", "Gun", "Mace",
|
||||||
"Mace", "Polearm", "Sword", "Sword", null,
|
"Mace", "Polearm", "Sword", "Sword", null,
|
||||||
"Staff", null, null, "Fist Weapon", "Miscellaneous",
|
"Staff", null, null, "Fist Weapon", "Miscellaneous",
|
||||||
"Dagger", "Thrown", null, "Crossbow", "Wand",
|
"Dagger", "Thrown", null, "Crossbow", "Wand",
|
||||||
"Fishing Pole"
|
"Fishing Pole"
|
||||||
),
|
),
|
||||||
'projectileSubClass' => array(
|
'projectileSubClass' => array( // ItemSubClass.dbc/6
|
||||||
null, null, "Arrow", "Bullet", null
|
null, null, "Arrow", "Bullet", null
|
||||||
),
|
),
|
||||||
'elixirType' => [null, "Battle", "Guardian"],
|
'elixirType' => [null, "Battle", "Guardian"],
|
||||||
'cat' => array( // ordered by content first, then alphabeticaly
|
'cat' => array( // ordered by content first, then alphabeticaly; item menu from locale_enus.js
|
||||||
2 => "Weapons", // self::$spell['weaponSubClass']
|
2 => "Weapons", // self::$spell['weaponSubClass']
|
||||||
4 => array("Armor", array(
|
4 => array("Armor", array(
|
||||||
1 => "Cloth Armor", 2 => "Leather Armor", 3 => "Mail Armor", 4 => "Plate Armor", 6 => "Shields", 7 => "Librams",
|
1 => "Cloth Armor", 2 => "Leather Armor", 3 => "Mail Armor", 4 => "Plate Armor", 6 => "Shields", 7 => "Librams",
|
||||||
@@ -1066,9 +1074,9 @@ $lang = array(
|
|||||||
12 => "Quest",
|
12 => "Quest",
|
||||||
13 => "Keys",
|
13 => "Keys",
|
||||||
),
|
),
|
||||||
'statType' => array(
|
'statType' => array( // ITEM_MOD_*
|
||||||
"Increases your Mana by %d.",
|
"Mana",
|
||||||
"Increases your Health by %d.",
|
"Health",
|
||||||
null,
|
null,
|
||||||
"Agility",
|
"Agility",
|
||||||
"Strength",
|
"Strength",
|
||||||
@@ -1076,7 +1084,7 @@ $lang = array(
|
|||||||
"Spirit",
|
"Spirit",
|
||||||
"Stamina",
|
"Stamina",
|
||||||
null, null, null, null,
|
null, null, null, null,
|
||||||
"Improves defense rating by %d.",
|
"Increases defense rating by %d.",
|
||||||
"Increases your dodge rating by %d.",
|
"Increases your dodge rating by %d.",
|
||||||
"Increases your parry rating by %d.",
|
"Increases your parry rating by %d.",
|
||||||
"Increases your shield block rating by %d.",
|
"Increases your shield block rating by %d.",
|
||||||
@@ -1101,17 +1109,17 @@ $lang = array(
|
|||||||
"Improves critical avoidance rating by %d.",
|
"Improves critical avoidance rating by %d.",
|
||||||
"Increases your resilience rating by %d.",
|
"Increases your resilience rating by %d.",
|
||||||
"Increases your haste rating by %d.",
|
"Increases your haste rating by %d.",
|
||||||
"Improves expertise rating by %d.",
|
"Increases expertise rating by %d.",
|
||||||
"Improves attack power by %d.",
|
"Increases attack power by %d.",
|
||||||
"Improves ranged attack power by %d.",
|
"Increases ranged attack power by %d.",
|
||||||
"Improves attack power by %d in Cat, Bear, Dire Bear, and Moonkin forms only.",
|
"Increases attack power by %d in Cat, Bear, Dire Bear, and Moonkin forms only.",
|
||||||
"Improves damage done by magical spells and effects by up to %d.",
|
"Increases damage done by magical spells and effects by up to %d.",
|
||||||
"Improves healing done by magical spells and effects by up to %d.",
|
"Increases healing done by magical spells and effects by up to %d.",
|
||||||
"Restores %d mana per 5 sec.",
|
"Restores %d mana per 5 sec.",
|
||||||
"Increases your armor penetration rating by %d.",
|
"Increases your armor penetration rating by %d.",
|
||||||
"Improves spell power by %d.",
|
"Increases spell power by %d.",
|
||||||
"Restores %d health per 5 sec.",
|
"Restores %d health per 5 sec.",
|
||||||
"Improves spell penetration by %d.",
|
"Increases spell penetration by %d.",
|
||||||
"Increases the block value of your shield by %d.",
|
"Increases the block value of your shield by %d.",
|
||||||
"Unknown Bonus #%d (%d)",
|
"Unknown Bonus #%d (%d)",
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -222,7 +222,6 @@ $lang = array(
|
|||||||
'requires' => "Requiere %s",
|
'requires' => "Requiere %s",
|
||||||
'requires2' => "Requiere",
|
'requires2' => "Requiere",
|
||||||
'reqLevel' => "Necesitas ser de nivel %s",
|
'reqLevel' => "Necesitas ser de nivel %s",
|
||||||
'reqLevelHlm' => "Necesitas ser de nivel %s",
|
|
||||||
'reqSkillLevel' => "Requiere nivel de habilidad",
|
'reqSkillLevel' => "Requiere nivel de habilidad",
|
||||||
'level' => "Nivel",
|
'level' => "Nivel",
|
||||||
'school' => "Escuela",
|
'school' => "Escuela",
|
||||||
@@ -319,7 +318,6 @@ $lang = array(
|
|||||||
"Desarrollador", "VIP", "Bloggor", "Premium", "Traductor", "Agente de ventas",
|
"Desarrollador", "VIP", "Bloggor", "Premium", "Traductor", "Agente de ventas",
|
||||||
"Gestor de Capturas de pantalla","Gestor de vídeos", "Partner de API", "Pendiente"
|
"Gestor de Capturas de pantalla","Gestor de vídeos", "Partner de API", "Pendiente"
|
||||||
),
|
),
|
||||||
|
|
||||||
// signIn
|
// signIn
|
||||||
'doSignIn' => "Iniciar sesión con tu cuenta de Aowow",
|
'doSignIn' => "Iniciar sesión con tu cuenta de Aowow",
|
||||||
'signIn' => "Iniciar sesión",
|
'signIn' => "Iniciar sesión",
|
||||||
@@ -917,26 +915,18 @@ $lang = array(
|
|||||||
'locked' => "Cerrado",
|
'locked' => "Cerrado",
|
||||||
'ratingString' => "%s @ L%s",
|
'ratingString' => "%s @ L%s",
|
||||||
'heroic' => "Heroico",
|
'heroic' => "Heroico",
|
||||||
'unique' => "Único",
|
|
||||||
'uniqueEquipped'=> "Único-Equipado",
|
|
||||||
'startQuest' => "Este objeto inicia una misión",
|
'startQuest' => "Este objeto inicia una misión",
|
||||||
'bagSlotString' => "%s de %d casillas",
|
'bagSlotString' => "%s de %d casillas",
|
||||||
'dps' => "daño por segundo",
|
|
||||||
'dps2' => "daño por segundo",
|
|
||||||
'addsDps' => "Añade",
|
|
||||||
'fap' => "poder de ataque feral",
|
'fap' => "poder de ataque feral",
|
||||||
'durability' => "Durabilidad",
|
'durability' => "Durabilidad %d / %d",
|
||||||
'realTime' => "tiempo real",
|
'realTime' => "tiempo real",
|
||||||
'conjured' => "Objeto mágico",
|
'conjured' => "Objeto mágico",
|
||||||
'damagePhys' => "%s Daño",
|
|
||||||
'damageMagic' => "%s %s Daño",
|
|
||||||
'speed' => "Velocidad",
|
|
||||||
'sellPrice' => "Precio de venta",
|
'sellPrice' => "Precio de venta",
|
||||||
'itemLevel' => "Nivel de objeto",
|
'itemLevel' => "Nivel de objeto %d",
|
||||||
'randEnchant' => "<Encantamiento aleatorio>",
|
'randEnchant' => "<Encantamiento aleatorio>",
|
||||||
'readClick' => "<Click derecho para leer>",
|
'readClick' => "<Click derecho para leer>",
|
||||||
'openClick' => "<Click derecho para abrir>",
|
'openClick' => "<Click derecho para abrir>",
|
||||||
'set' => "Conjunto",
|
'set' => "(%d) Bonif.: %s",
|
||||||
'partyLoot' => "Despojo de grupo",
|
'partyLoot' => "Despojo de grupo",
|
||||||
'smartLoot' => "Botín inteligente",
|
'smartLoot' => "Botín inteligente",
|
||||||
'indestructible'=> "No puede ser destruido",
|
'indestructible'=> "No puede ser destruido",
|
||||||
@@ -969,6 +959,18 @@ $lang = array(
|
|||||||
'buyout' => "Precio de venta en subasta",
|
'buyout' => "Precio de venta en subasta",
|
||||||
'each' => "cada uno",
|
'each' => "cada uno",
|
||||||
'tabOther' => "Otros",
|
'tabOther' => "Otros",
|
||||||
|
'reqMinLevel' => "Necesitas ser de nivel %d",
|
||||||
|
'reqLevelRange' => "Requiere un nivel entre %d y %d (%s)",
|
||||||
|
'unique' => ["Único", "Único (%d)", "Único: %s (%d)" ],
|
||||||
|
'uniqueEquipped'=> ["Único-Equipado", null, "Único-Equipado: %s (%d)"],
|
||||||
|
'speed' => "Veloc.",
|
||||||
|
'dps' => "(%.1f daño por segundo)",
|
||||||
|
'damage' => array( // *DAMAGE_TEMPLATE*
|
||||||
|
// basic, basic /w school, add basic, add basic /w school
|
||||||
|
"single" => ["%d Daño", "%d %s Daño", "+ %d daño", "+%d %s daños" ],
|
||||||
|
"range" => ["%d - %d Daño", "%d - %d daño de %s", "+ %d: %d daño", "+%d - %d daño de %s" ],
|
||||||
|
'ammo' => ["Añade %g daño por segundo", "Añade %g %s daño por segundo", "+ %g daño por segundo", "+ %g %s daño por segundo"]
|
||||||
|
),
|
||||||
'gems' => "Gemas",
|
'gems' => "Gemas",
|
||||||
'socketBonus' => "Bono de ranura",
|
'socketBonus' => "Bono de ranura",
|
||||||
'socket' => array(
|
'socket' => array(
|
||||||
@@ -1073,8 +1075,8 @@ $lang = array(
|
|||||||
13 => "Llaves",
|
13 => "Llaves",
|
||||||
),
|
),
|
||||||
'statType' => array(
|
'statType' => array(
|
||||||
"Aumenta tu maná %d p.",
|
"Maná",
|
||||||
"Aumenta tu salud %d p.",
|
"Salud",
|
||||||
null,
|
null,
|
||||||
"agilidad",
|
"agilidad",
|
||||||
"fuerza",
|
"fuerza",
|
||||||
@@ -1101,16 +1103,16 @@ $lang = array(
|
|||||||
"Mejora tu índice de celeridad cuerpo a cuerpo %d p.",
|
"Mejora tu índice de celeridad cuerpo a cuerpo %d p.",
|
||||||
"Mejora tu índice de celeridad a distancia %d p.",
|
"Mejora tu índice de celeridad a distancia %d p.",
|
||||||
"Mejora tu índice de celeridad con hechizos %d p.",
|
"Mejora tu índice de celeridad con hechizos %d p.",
|
||||||
"Aumenta tu índice de golpe %d p.",
|
"Mejora tu índice de golpe %d p.",
|
||||||
"Aumenta tu índice de golpe crítico %d p.",
|
"Mejora tu índice de golpe crítico %d p.",
|
||||||
"Mejora tu índice de evasión %d p.",
|
"Mejora tu índice de evasión %d p.",
|
||||||
"Mejora tu índice de evasión de golpes críticos %d p.",
|
"Mejora tu índice de evasión de golpes críticos %d p.",
|
||||||
"Aumenta tu índice de temple %d p.",
|
"Mejora tu índice de temple %d p.",
|
||||||
"Aumenta tu índice de celeridad %d p.",
|
"Mejora tu índice de celeridad %d p.",
|
||||||
"Aumenta tu índice de pericia %d p.",
|
"Aumenta tu índice de pericia %d p.",
|
||||||
"Aumenta el poder de ataque %d p.",
|
"Aumenta el poder de ataque %d p.",
|
||||||
"Aumenta el poder de ataque a distancia %d p.",
|
"Aumenta el poder de ataque a distancia %d p.",
|
||||||
"Aumenta en %d p. el poder de ataque bajo formas felinas, de oso, de oso temible y de lechúcico lunar.",
|
"Aumenta el poder de ataque %d p. solo con las formas de gato, oso, oso temible y lechúcico lunar.",
|
||||||
"Aumenta el daño infligido con hechizos y efectos mágicos hasta %d p.",
|
"Aumenta el daño infligido con hechizos y efectos mágicos hasta %d p.",
|
||||||
"Aumenta la sanación hecha con hechizos y efectos mágicos hasta %d p.",
|
"Aumenta la sanación hecha con hechizos y efectos mágicos hasta %d p.",
|
||||||
"Restaura %d p. de maná cada 5 s.",
|
"Restaura %d p. de maná cada 5 s.",
|
||||||
|
|||||||
@@ -222,7 +222,6 @@ $lang = array(
|
|||||||
'requires' => "%s requis",
|
'requires' => "%s requis",
|
||||||
'requires2' => "Requiert",
|
'requires2' => "Requiert",
|
||||||
'reqLevel' => "Niveau %s requis",
|
'reqLevel' => "Niveau %s requis",
|
||||||
'reqLevelHlm' => "Requiert Niveau %s",
|
|
||||||
'reqSkillLevel' => "Niveau de compétence requis",
|
'reqSkillLevel' => "Niveau de compétence requis",
|
||||||
'level' => "Niveau",
|
'level' => "Niveau",
|
||||||
'school' => "École",
|
'school' => "École",
|
||||||
@@ -679,7 +678,8 @@ $lang = array(
|
|||||||
),
|
),
|
||||||
7 => array( "Divers",
|
7 => array( "Divers",
|
||||||
-365 => "Guerre d'Ahn'Qiraj", -1010 => "Chercheur de donjons", -1 => "Épique", -344 => "Légendaire", -367 => "Réputation",
|
-365 => "Guerre d'Ahn'Qiraj", -1010 => "Chercheur de donjons", -1 => "Épique", -344 => "Légendaire", -367 => "Réputation",
|
||||||
-368 => "Invasion du fléau", -241 => "Tournoi"),
|
-368 => "Invasion du fléau", -241 => "Tournoi"
|
||||||
|
),
|
||||||
-2 => "Non classés"
|
-2 => "Non classés"
|
||||||
)
|
)
|
||||||
),
|
),
|
||||||
@@ -915,26 +915,18 @@ $lang = array(
|
|||||||
'locked' => "Verrouillé",
|
'locked' => "Verrouillé",
|
||||||
'ratingString' => "%s @ L%s",
|
'ratingString' => "%s @ L%s",
|
||||||
'heroic' => "Héroïque",
|
'heroic' => "Héroïque",
|
||||||
'unique' => "Unique",
|
|
||||||
'uniqueEquipped'=> "Unique - Equipé",
|
|
||||||
'startQuest' => "Cet objet permet de lancer une quête",
|
'startQuest' => "Cet objet permet de lancer une quête",
|
||||||
'bagSlotString' => "%s %d emplacements",
|
'bagSlotString' => "%s %d emplacements",
|
||||||
'dps' => "dégâts par seconde",
|
|
||||||
'dps2' => "dégâts par seconde",
|
|
||||||
'addsDps' => "Ajoute",
|
|
||||||
'fap' => "puissance d'attaque en combat farouche",
|
'fap' => "puissance d'attaque en combat farouche",
|
||||||
'durability' => "Durabilité",
|
'durability' => "Durabilité %d / %d",
|
||||||
'realTime' => "temps réel",
|
'realTime' => "temps réel",
|
||||||
'conjured' => "Objet invoqué",
|
'conjured' => "Objet invoqué",
|
||||||
'damagePhys' => "Dégâts : %s",
|
|
||||||
'damageMagic' => "%s points de dégâts (%s)",
|
|
||||||
'speed' => "Vitesse",
|
|
||||||
'sellPrice' => "Prix de Vente",
|
'sellPrice' => "Prix de Vente",
|
||||||
'itemLevel' => "Niveau d'objet",
|
'itemLevel' => "Niveau d'objet %d",
|
||||||
'randEnchant' => "<Enchantement aléatoire>",
|
'randEnchant' => "<Enchantement aléatoire>",
|
||||||
'readClick' => "<Clique Droit pour Lire>",
|
'readClick' => "<Clique Droit pour Lire>",
|
||||||
'openClick' => "<Clic Droit pour Ouvrir>",
|
'openClick' => "<Clic Droit pour Ouvrir>",
|
||||||
'set' => "Set",
|
'set' => "(%d) Ensemble : %s",
|
||||||
'partyLoot' => "Butin de groupe",
|
'partyLoot' => "Butin de groupe",
|
||||||
'smartLoot' => "Butin intelligent",
|
'smartLoot' => "Butin intelligent",
|
||||||
'indestructible'=> "Ne peut être détruit",
|
'indestructible'=> "Ne peut être détruit",
|
||||||
@@ -967,6 +959,18 @@ $lang = array(
|
|||||||
'buyout' => "Vente immédiate",
|
'buyout' => "Vente immédiate",
|
||||||
'each' => "chacun",
|
'each' => "chacun",
|
||||||
'tabOther' => "Autre",
|
'tabOther' => "Autre",
|
||||||
|
'reqMinLevel' => "Niveau %d requis",
|
||||||
|
'reqLevelRange' => "Niveau %d à %d (%s) requis",
|
||||||
|
'unique' => ["Unique", "Unique (%d)", "Unique: %s (%d)" ], // ITEM_UNIQUE, ITEM_UNIQUE_MULTIPLE, ITEM_LIMIT_CATEGORY
|
||||||
|
'uniqueEquipped'=> ["Unique - Equipé", null, "Unique - Equipé: %s (%d)"], // ITEM_UNIQUE_EQUIPPABLE, null, ITEM_LIMIT_CATEGORY_MULTIPLE
|
||||||
|
'speed' => "Vitesse",
|
||||||
|
'dps' => "(%.1f dégâts par seconde)",
|
||||||
|
'damage' => array( // *DAMAGE_TEMPLATE*
|
||||||
|
// basic, basic /w school, add basic, add basic /w school
|
||||||
|
'single' => ["%d Dégâts", "%d points de dégâts (%s)", "+ %d points de dégâts", "+ %d points de dégâts (%s)" ],
|
||||||
|
'range' => ["Dégâts : %d - %d", "%d - %d points de dégâts (%s)", "+ %d - %d points de dégâts", "+%d - %d points de dégâts (%s)" ],
|
||||||
|
'ammo' => ["Ajoute %g dégâts par seconde", "Ajoute %g points de dégâts (%s) par seconde", "+ %g points de dégâts par seconde", "+ %g points de dégâts (%s) par seconde" ]
|
||||||
|
),
|
||||||
'gems' => "Gemmes",
|
'gems' => "Gemmes",
|
||||||
'socketBonus' => "Bonus de châsse",
|
'socketBonus' => "Bonus de châsse",
|
||||||
'socket' => array(
|
'socket' => array(
|
||||||
@@ -1071,8 +1075,8 @@ $lang = array(
|
|||||||
13 => "Clés",
|
13 => "Clés",
|
||||||
),
|
),
|
||||||
'statType' => array(
|
'statType' => array(
|
||||||
"Augmente vos points de mana de %d.",
|
"Mana",
|
||||||
"Augmente vos points de vie de %d.",
|
"Vie",
|
||||||
null,
|
null,
|
||||||
"Agilité",
|
"Agilité",
|
||||||
"Force",
|
"Force",
|
||||||
|
|||||||
@@ -222,7 +222,6 @@ $lang = array(
|
|||||||
'requires' => "Требует %s",
|
'requires' => "Требует %s",
|
||||||
'requires2' => "Требуется:",
|
'requires2' => "Требуется:",
|
||||||
'reqLevel' => "Требуется уровень: %s",
|
'reqLevel' => "Требуется уровень: %s",
|
||||||
'reqLevelHlm' => "Требуется уровень: %s",
|
|
||||||
'reqSkillLevel' => "Требуется уровень навыка",
|
'reqSkillLevel' => "Требуется уровень навыка",
|
||||||
'level' => "Уровень",
|
'level' => "Уровень",
|
||||||
'school' => "Школа",
|
'school' => "Школа",
|
||||||
@@ -786,7 +785,6 @@ $lang = array(
|
|||||||
'_collapseAll' => "Свернуть все",
|
'_collapseAll' => "Свернуть все",
|
||||||
'_expandAll' => "Развернуть все",
|
'_expandAll' => "Развернуть все",
|
||||||
'_transfer' => 'Этот предмет превратится в <a href="?spell=%d" class="q%d icontiny tinyspecial" style="background-image: url('.STATIC_URL.'/images/wow/icons/tiny/%s.gif)">%s</a>, если вы перейдете за <span class="icon-%s">%s</span>.',
|
'_transfer' => 'Этот предмет превратится в <a href="?spell=%d" class="q%d icontiny tinyspecial" style="background-image: url('.STATIC_URL.'/images/wow/icons/tiny/%s.gif)">%s</a>, если вы перейдете за <span class="icon-%s">%s</span>.',
|
||||||
|
|
||||||
'discovered' => "Изучается путём освоения местности",
|
'discovered' => "Изучается путём освоения местности",
|
||||||
'ppm' => "Срабатывает %s раз в минуту",
|
'ppm' => "Срабатывает %s раз в минуту",
|
||||||
'procChance' => "Шанс срабатывания",
|
'procChance' => "Шанс срабатывания",
|
||||||
@@ -917,26 +915,18 @@ $lang = array(
|
|||||||
'locked' => "Заперт",
|
'locked' => "Заперт",
|
||||||
'ratingString' => "%s @ L%s",
|
'ratingString' => "%s @ L%s",
|
||||||
'heroic' => "Героический",
|
'heroic' => "Героический",
|
||||||
'unique' => "Уникальный",
|
|
||||||
'uniqueEquipped'=> "Не более 1 в вооружении",
|
|
||||||
'startQuest' => "Этот предмет позволяет получить задание.",
|
'startQuest' => "Этот предмет позволяет получить задание.",
|
||||||
'bagSlotString' => "%s (ячеек: %d)",
|
'bagSlotString' => "%s (ячеек: %d)",
|
||||||
'dps' => "ед. урона в секунду",
|
|
||||||
'dps2' => "урон в секунду",
|
|
||||||
'addsDps' => "Добавляет",
|
|
||||||
'fap' => "Сила атаки зверя",
|
'fap' => "Сила атаки зверя",
|
||||||
'durability' => "Прочность:",
|
'durability' => "Прочность: %d / %d",
|
||||||
'realTime' => "реальное время",
|
'realTime' => "реальное время",
|
||||||
'conjured' => "Сотворенный предмет",
|
'conjured' => "Сотворенный предмет",
|
||||||
'damagePhys' => "Урон: %s",
|
|
||||||
'damageMagic' => "Урон: %s (%s)",
|
|
||||||
'speed' => "Скорость",
|
|
||||||
'sellPrice' => "Цена продажи",
|
'sellPrice' => "Цена продажи",
|
||||||
'itemLevel' => "Уровень предмета:",
|
'itemLevel' => "Уровень предмета: %d",
|
||||||
'randEnchant' => "<Случайное зачарование>",
|
'randEnchant' => "<Случайное зачарование>",
|
||||||
'readClick' => "<Щелкните правой кнопкой мыши, чтобы прочитать.>",
|
'readClick' => "<Щелкните правой кнопкой мыши, чтобы прочитать.>",
|
||||||
'openClick' => "<Щелкните правой кнопкой мыши, чтобы открыть.>",
|
'openClick' => "<Щелкните правой кнопкой мыши, чтобы открыть.>",
|
||||||
'set' => "Набор",
|
'set' => "Комплект (%d предмет): %s", // todo(med): fix that shit! |4предмет:предмета:предметов;
|
||||||
'partyLoot' => "Добыча группы",
|
'partyLoot' => "Добыча группы",
|
||||||
'smartLoot' => "Умное распределение добычи",
|
'smartLoot' => "Умное распределение добычи",
|
||||||
'indestructible'=> "Невозможно выбросить",
|
'indestructible'=> "Невозможно выбросить",
|
||||||
@@ -969,6 +959,18 @@ $lang = array(
|
|||||||
'buyout' => "Цена выкупа",
|
'buyout' => "Цена выкупа",
|
||||||
'each' => "каждый",
|
'each' => "каждый",
|
||||||
'tabOther' => "Другое",
|
'tabOther' => "Другое",
|
||||||
|
'reqMinLevel' => "Требуется уровень: %d",
|
||||||
|
'reqLevelRange' => "Требуемый уровень: %d – %d (%d)",
|
||||||
|
'unique' => ["Уникальный", "Уникальный (%d)", "Уникальный: %s (%d)" ],
|
||||||
|
'uniqueEquipped'=> ["Уникальный использующийся", null, "Уникальный использующийся предмет: %s (%d)"],
|
||||||
|
'speed' => "Скорость",
|
||||||
|
'dps' => "(%.1f ед. урона в секунду)",
|
||||||
|
'damage' => array( // *DAMAGE_TEMPLATE*
|
||||||
|
// basic, basic /w school, add basic, add basic /w school
|
||||||
|
'single' => ["Урон: %d", "%d ед. %s", "+ %d ед. урона", "+%d ед. урона (%s)" ],
|
||||||
|
'range' => ["Урон: %d - %d", "%d - %d ед. %s", "+ %d - %d ед. урона", "+%d - %d ед. урона (%s)" ],
|
||||||
|
'ammo' => ["Добавляет %g ед. урона в секунду", "Добавляет %g ед. урона (%s) в секунду", "+ ед. урона в секунду от боеприпасов (%g)", "+ %g %s ед. урона в секунду" ]
|
||||||
|
),
|
||||||
'gems' => "Самоцветы",
|
'gems' => "Самоцветы",
|
||||||
'socketBonus' => "При соответствии цвета",
|
'socketBonus' => "При соответствии цвета",
|
||||||
'socket' => array(
|
'socket' => array(
|
||||||
@@ -1072,8 +1074,8 @@ $lang = array(
|
|||||||
13 => "Ключи",
|
13 => "Ключи",
|
||||||
),
|
),
|
||||||
'statType' => array(
|
'statType' => array(
|
||||||
"Увеличение запаса маны на %d ед.",
|
"к мане",
|
||||||
"Увеличение максимального запаса здоровья на %d ед.",
|
"к здоровью",
|
||||||
null,
|
null,
|
||||||
"к ловкости",
|
"к ловкости",
|
||||||
"к силе",
|
"к силе",
|
||||||
|
|||||||
@@ -11517,8 +11517,7 @@ Listview.templates = {
|
|||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
||||||
icongallery:
|
icongallery: {
|
||||||
{
|
|
||||||
sort: [1],
|
sort: [1],
|
||||||
mode: Listview.MODE_FLEXGRID,
|
mode: Listview.MODE_FLEXGRID,
|
||||||
clickable: false,
|
clickable: false,
|
||||||
@@ -11667,8 +11666,7 @@ Listview.templates = {
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
||||||
topusers:
|
topusers: {
|
||||||
{
|
|
||||||
sort: ['reputation'],
|
sort: ['reputation'],
|
||||||
searchable: 1,
|
searchable: 1,
|
||||||
filtrable: 0,
|
filtrable: 0,
|
||||||
@@ -15996,7 +15994,7 @@ Listview.templates = {
|
|||||||
if (displayId) {
|
if (displayId) {
|
||||||
var a = $WH.ce('a');
|
var a = $WH.ce('a');
|
||||||
a.href = 'javascript:;';
|
a.href = 'javascript:;';
|
||||||
a.rel = this.genericlinktype + '=' + model.id;
|
a.rel = this.genericlinktype + '=' + model.id + ' domain=' + Locale.get().domain ;
|
||||||
a.onclick = this.template.modelShow.bind(this.template, type, typeId, displayId, slot, false);
|
a.onclick = this.template.modelShow.bind(this.template, type, typeId, displayId, slot, false);
|
||||||
|
|
||||||
var img = $WH.ce('img');
|
var img = $WH.ce('img');
|
||||||
|
|||||||
Reference in New Issue
Block a user