Setup/Sources

* rewrote SetupSrcipt
 * implemented 'zone' parameter
 * implemented 'bossdrop' parameter
 * implemented 'dungeondifficulty' parameter
 * implemented item filter relying on zone information (dropsInX)
 * fixed world random drops showing a single loot source
 * extended Source column of spells to the same functionality as items

ToDo:
 * apply new 'commondrop' parameter on loot listviews
 * gather difficuly versions of gameobjects and apply the same logic as for creatures
 * implement fake spawns so npcs can get linked to a zone
This commit is contained in:
Sarjuuk
2023-05-20 03:18:36 +02:00
parent fc7a526a67
commit 77f81c1bde
20 changed files with 1143 additions and 914 deletions

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