Map/Spawns

* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
This commit is contained in:
Sarjuuk
2024-06-25 21:34:03 +02:00
parent a08a713dcc
commit 88c5127ab5
15 changed files with 55 additions and 71 deletions

View File

@@ -2133,8 +2133,6 @@ var g_zones = {
4987: 'El Sagrario Rubí'
};
var g_zone_areas = {};
var g_zone_categories = {
0: 'Reinos del Este',
1: 'Kalimdor',