mirror of
https://github.com/Sarjuuk/aowow.git
synced 2025-11-29 15:58:16 +08:00
@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Ausgelöst',
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GO_FLAG_TRIGGERED => 'Ausgelöst',
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GO_FLAG_DAMAGED => 'Belagerung beschädigt',
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GO_FLAG_DAMAGED => 'Belagerung beschädigt',
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GO_FLAG_DESTROYED => 'Belagerung zerstört'
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GO_FLAG_DESTROYED => 'Belagerung zerstört'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DESTROYED => 'Siege destroyed'
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GO_FLAG_DESTROYED => 'Siege destroyed'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DESTROYED => 'Siege destroyed'
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GO_FLAG_DESTROYED => 'Siege destroyed'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DESTROYED => 'Siege destroyed'
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GO_FLAG_DESTROYED => 'Siege destroyed'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DESTROYED => 'Siege destroyed'
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GO_FLAG_DESTROYED => 'Siege destroyed'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -840,6 +840,13 @@ $lang = array(
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_TRIGGERED => 'Triggered',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DAMAGED => 'Siege damaged',
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GO_FLAG_DESTROYED => 'Siege destroyed'
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GO_FLAG_DESTROYED => 'Siege destroyed'
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),
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'actions' => array(
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"None", "Animate Custom 0", "Animate Custom 1", "Animate Custom 2", "Animate Custom 3",
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"Disturb / Trigger Trap", "Unlock", "Lock", "Open", "Unlock & Open",
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"Close", "Toggle Open", "Destroy", "Rebuild", "Creation",
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"Despawn", "Make Inert", "Make Active", "Close & Lock", "Use ArtKit 0",
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"Use ArtKit 1", "Use ArtKit 2", "Use ArtKit 3", "Set Tap List"
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)
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)
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),
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),
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'npc' => array(
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'npc' => array(
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@@ -1736,7 +1736,6 @@ class SpellPage extends GenericPage
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break;
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break;
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case 50: // Trans Door
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case 50: // Trans Door
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case 76: // Summon Object (Wild)
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case 76: // Summon Object (Wild)
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// case 86: // Activate Object
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case 104: // Summon Object (slot 1)
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case 104: // Summon Object (slot 1)
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case 105: // Summon Object (slot 2)
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case 105: // Summon Object (slot 2)
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case 106: // Summon Object (slot 3)
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case 106: // Summon Object (slot 3)
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@@ -1750,6 +1749,15 @@ class SpellPage extends GenericPage
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$foo['name'] .= $_;
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$foo['name'] .= $_;
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break;
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break;
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case 86: // Activate Object
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$_ = Lang::gameObject('actions', $effMV);
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if ($_ && User::isInGroup(U_GROUP_EMPLOYEE))
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$_ = sprintf(Util::$dfnString, 'MiscValue'.Lang::main('colon').$effMV, $_);
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else if (!$_)
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$_ = $effMV;
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$foo['name'] .= ' ('.$_.')';
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break;
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case 74: // Apply Glyph
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case 74: // Apply Glyph
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if ($_ = DB::Aowow()->selectCell('SELECT spellId FROM ?_glyphproperties WHERE id = ?d', $effMV))
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if ($_ = DB::Aowow()->selectCell('SELECT spellId FROM ?_glyphproperties WHERE id = ?d', $effMV))
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{
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{
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