Localization

* add translation for dungeon floors from GlobalStrings.lua
 * fix SpellMod mistranslation
This commit is contained in:
Sarjuuk
2024-01-08 00:10:26 +01:00
parent d92b17a386
commit c84d1181bb
7 changed files with 9 additions and 10 deletions

View File

@@ -1610,7 +1610,7 @@ $lang = array(
"Damage", "Duration", "Threat", "Effect 1", "Charges",
"Range", "Radius", "Critical Hit Chance", "All Effects", "Casting Time loss",
"Casting Time", "Cooldown", "Effect 2", "Ignore Armor", "Cost",
"Critical Damage Bonus", "Chance to Fail", "Jump Targets", "Proc Chance", "Intervall",
"Critical Damage Bonus", "Chance to Hit", "Jump Targets", "Proc Chance", "Intervall",
"Multiplier (Damage)", "Global Cooldown", "Damage over Time", "Effect 3", "Multiplier (Bonus)",
null, "Procs per Minute", "Multiplier (Value)", "Chance to Resist Dispel", "Critical Damage Bonus2",
"Refund Cost on Fail"