diff --git a/localization/locale_enus.php b/localization/locale_enus.php index b27b5fd5..7c791639 100644 --- a/localization/locale_enus.php +++ b/localization/locale_enus.php @@ -592,7 +592,7 @@ $lang = array( SAI_ACTION_PLAYMOVIE => ['Play Movie #[b]%1$d[/b] to #target#.', null], SAI_ACTION_MOVE_TO_POS => ['Move (%4$d)?within %4$dm of:to; Point #[b]%1$d[/b] at #target#(%2$d)? on a transport:;.', 'pathfinding disabled'], /* 70*/ SAI_ACTION_ENABLE_TEMP_GOBJ => ['#target# is respawned for %7$s.', null], - SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_CLOSE_GOSSIP => ['Close Gossip Window.', null], SAI_ACTION_TRIGGER_TIMED_EVENT => ['Trigger previously defined timed event #[b]%1$d[/b].', null], SAI_ACTION_REMOVE_TIMED_EVENT => ['Delete previously defined timed event #[b]%1$d[/b].', null], @@ -645,7 +645,7 @@ $lang = array( SAI_ACTION_SET_SIGHT_DIST => ['Set sight range to %1$dm for #target#.', null], SAI_ACTION_FLEE => ['#target# flees for assistance for %7$s.', null], SAI_ACTION_ADD_THREAT => ['Modify threat level of #target# by %7$d points.', null], - SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_TRIGGER_RANDOM_TIMED_EVENT => ['Trigger previously defined timed event in id range %7$s.', null], SAI_ACTION_REMOVE_ALL_GAMEOBJECTS => ['Remove all gameobjects owned by #target#.', null], SAI_ACTION_STOP_MOTION => ['(%1$d)?Remove motion type #[b]%1$d[/b] from #target#. :;(%2$d)?Stop moving.:;', null], diff --git a/localization/locale_eses.php b/localization/locale_eses.php index d959ee44..7d50c3d9 100644 --- a/localization/locale_eses.php +++ b/localization/locale_eses.php @@ -592,7 +592,7 @@ $lang = array( SAI_ACTION_PLAYMOVIE => ['Play Movie #[b]%1$d[/b] to #target#.', null], SAI_ACTION_MOVE_TO_POS => ['Move (%4$d)?within %4$dm of:to; Point #[b]%1$d[/b] at #target#(%2$d)? on a transport:;.', 'pathfinding disabled'], /* 70*/ SAI_ACTION_ENABLE_TEMP_GOBJ => ['#target# is respawned for %7$s.', null], - SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_CLOSE_GOSSIP => ['Close Gossip Window.', null], SAI_ACTION_TRIGGER_TIMED_EVENT => ['Trigger previously defined timed event #[b]%1$d[/b].', null], SAI_ACTION_REMOVE_TIMED_EVENT => ['Delete previously defined timed event #[b]%1$d[/b].', null], @@ -645,7 +645,7 @@ $lang = array( SAI_ACTION_SET_SIGHT_DIST => ['Set sight range to %1$dm for #target#.', null], SAI_ACTION_FLEE => ['#target# flees for assistance for %7$s.', null], SAI_ACTION_ADD_THREAT => ['Modify threat level of #target# by %7$d points.', null], - SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_TRIGGER_RANDOM_TIMED_EVENT => ['Trigger previously defined timed event in id range %7$s.', null], SAI_ACTION_REMOVE_ALL_GAMEOBJECTS => ['Remove all gameobjects owned by #target#.', null], SAI_ACTION_STOP_MOTION => ['(%1$d)?Remove motion type #[b]%1$d[/b] from #target#. :;(%2$d)?Stop moving.:;', null], diff --git a/localization/locale_frfr.php b/localization/locale_frfr.php index d48da3c5..0a6557cc 100644 --- a/localization/locale_frfr.php +++ b/localization/locale_frfr.php @@ -592,7 +592,7 @@ $lang = array( SAI_ACTION_PLAYMOVIE => ['Play Movie #[b]%1$d[/b] to #target#.', null], SAI_ACTION_MOVE_TO_POS => ['Move (%4$d)?within %4$dm of:to; Point #[b]%1$d[/b] at #target#(%2$d)? on a transport:;.', 'pathfinding disabled'], /* 70*/ SAI_ACTION_ENABLE_TEMP_GOBJ => ['#target# is respawned for %7$s.', null], - SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_CLOSE_GOSSIP => ['Close Gossip Window.', null], SAI_ACTION_TRIGGER_TIMED_EVENT => ['Trigger previously defined timed event #[b]%1$d[/b].', null], SAI_ACTION_REMOVE_TIMED_EVENT => ['Delete previously defined timed event #[b]%1$d[/b].', null], @@ -645,7 +645,7 @@ $lang = array( SAI_ACTION_SET_SIGHT_DIST => ['Set sight range to %1$dm for #target#.', null], SAI_ACTION_FLEE => ['#target# flees for assistance for %7$s.', null], SAI_ACTION_ADD_THREAT => ['Modify threat level of #target# by %7$d points.', null], - SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_TRIGGER_RANDOM_TIMED_EVENT => ['Trigger previously defined timed event in id range %7$s.', null], SAI_ACTION_REMOVE_ALL_GAMEOBJECTS => ['Remove all gameobjects owned by #target#.', null], SAI_ACTION_STOP_MOTION => ['(%1$d)?Remove motion type #[b]%1$d[/b] from #target#. :;(%2$d)?Stop moving.:;', null], diff --git a/localization/locale_ruru.php b/localization/locale_ruru.php index c3b4bd89..9772f27d 100644 --- a/localization/locale_ruru.php +++ b/localization/locale_ruru.php @@ -592,7 +592,7 @@ $lang = array( SAI_ACTION_PLAYMOVIE => ['Play Movie #[b]%1$d[/b] to #target#.', null], SAI_ACTION_MOVE_TO_POS => ['Move (%4$d)?within %4$dm of:to; Point #[b]%1$d[/b] at #target#(%2$d)? on a transport:;.', 'pathfinding disabled'], /* 70*/ SAI_ACTION_ENABLE_TEMP_GOBJ => ['#target# is respawned for %7$s.', null], - SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_CLOSE_GOSSIP => ['Close Gossip Window.', null], SAI_ACTION_TRIGGER_TIMED_EVENT => ['Trigger previously defined timed event #[b]%1$d[/b].', null], SAI_ACTION_REMOVE_TIMED_EVENT => ['Delete previously defined timed event #[b]%1$d[/b].', null], @@ -645,7 +645,7 @@ $lang = array( SAI_ACTION_SET_SIGHT_DIST => ['Set sight range to %1$dm for #target#.', null], SAI_ACTION_FLEE => ['#target# flees for assistance for %7$s.', null], SAI_ACTION_ADD_THREAT => ['Modify threat level of #target# by %7$d points.', null], - SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_TRIGGER_RANDOM_TIMED_EVENT => ['Trigger previously defined timed event in id range %7$s.', null], SAI_ACTION_REMOVE_ALL_GAMEOBJECTS => ['Remove all gameobjects owned by #target#.', null], SAI_ACTION_STOP_MOTION => ['(%1$d)?Remove motion type #[b]%1$d[/b] from #target#. :;(%2$d)?Stop moving.:;', null], diff --git a/localization/locale_zhcn.php b/localization/locale_zhcn.php index 07e2c2f1..e96262ca 100644 --- a/localization/locale_zhcn.php +++ b/localization/locale_zhcn.php @@ -592,7 +592,7 @@ $lang = array( SAI_ACTION_PLAYMOVIE => ['Play Movie #[b]%1$d[/b] to #target#.', null], SAI_ACTION_MOVE_TO_POS => ['Move (%4$d)?within %4$dm of:to; Point #[b]%1$d[/b] at #target#(%2$d)? on a transport:;.', 'pathfinding disabled'], /* 70*/ SAI_ACTION_ENABLE_TEMP_GOBJ => ['#target# is respawned for %7$s.', null], - SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_EQUIP => ['(%8$d)?Unequip non-standard items:Equip %7$s;(%1$d)? from equipment template #[b]%1$d[/b]:; on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_CLOSE_GOSSIP => ['Close Gossip Window.', null], SAI_ACTION_TRIGGER_TIMED_EVENT => ['Trigger previously defined timed event #[b]%1$d[/b].', null], SAI_ACTION_REMOVE_TIMED_EVENT => ['Delete previously defined timed event #[b]%1$d[/b].', null], @@ -645,7 +645,7 @@ $lang = array( SAI_ACTION_SET_SIGHT_DIST => ['Set sight range to %1$dm for #target#.', null], SAI_ACTION_FLEE => ['#target# flees for assistance for %7$s.', null], SAI_ACTION_ADD_THREAT => ['Modify threat level of #target# by %7$d points.', null], - SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not nessecarily have an item template'], + SAI_ACTION_LOAD_EQUIPMENT => ['(%2$d)?Unequip non-standard items:Equip %7$s; from equipment template #[b]%1$d[/b] on #target#.', 'Note: creature items do not necessarily have an item template'], SAI_ACTION_TRIGGER_RANDOM_TIMED_EVENT => ['Trigger previously defined timed event in id range %7$s.', null], SAI_ACTION_REMOVE_ALL_GAMEOBJECTS => ['Remove all gameobjects owned by #target#.', null], SAI_ACTION_STOP_MOTION => ['(%1$d)?Remove motion type #[b]%1$d[/b] from #target#. :;(%2$d)?Stop moving.:;', null],