Merge pull request #33 from Toshik/patch-6

Update game object DB structure to https://github.com/TrinityCore/TrinityCore/commit/9245bad
This commit is contained in:
Sarjuuk
2015-08-19 13:44:50 +02:00

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@@ -30,7 +30,11 @@ function objects(array $ids = [])
IF(`type` IN (3, 9, 25), `type`, 0)))), -- regular chests, books, pools
0 AS event, -- linked worldevent
displayId,
name, name_loc2, name_loc3, name_loc6, name_loc8,
go.name,
gtl2.`name` AS name_loc2,
gtl3.`name` AS name_loc3,
gtl6.`name` AS name_loc6,
gtl8.`name` AS name_loc8,
faction,
flags,
0 AS cuFlags, -- custom Flags
@@ -62,7 +66,13 @@ function objects(array $ids = [])
FROM
gameobject_template go
LEFT JOIN
locales_gameobject lgo ON go.entry = lgo.entry
gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR"
LEFT JOIN
gameobject_template_locale gtl3 ON go.entry = gtl3.entry AND gtl3.`locale` = "deDE"
LEFT JOIN
gameobject_template_locale gtl6 ON go.entry = gtl6.entry AND gtl6.`locale` = "esES"
LEFT JOIN
gameobject_template_locale gtl8 ON go.entry = gtl8.entry AND gtl8.`locale` = "ruRU"
LEFT JOIN
gameobject_questitem gqi ON gqi.GameObjectEntry = go.entry
{
@@ -107,4 +117,4 @@ function objects(array $ids = [])
return true;
}
?>
?>