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Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized. - health should no longer pretend to be mana - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints * weight scale fixes: - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug) - "bonus armor" is now searchable and only applied to armor pieces * removed unused parsed stats from itemsets
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@@ -4772,7 +4772,7 @@ var LANG = {
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su_addscale: "Gewichtung",
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su_additem: "Gegenstand",
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su_addset: "Set",
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su_toggle: "Klickt, um die Darstellung anzuzeigen",
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su_toggle: "Klickt, um die Darstellung umzuschalten",
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su_preset: "Vorlage: ",
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su_name: "Name: ",
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