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Types/Objects
* make traps their own category * move "trap for" from infobox to listview tabs as there can be a couple hundred GOs pointing to the same trap.
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@@ -23,7 +23,7 @@ SqlGen::register(new class extends SetupScript
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IF(`type` = 2, -2, -- quests 1
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IF(`type` = 8 AND Data0 IN (1, 2, 3, 4, 1552), -6, -- tools
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IF(`type` = 3 AND IFNULL(gqi.ItemId, 0) <> 0, -2, -- quests 2
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IF(`type` IN (3, 9, 25), `type`, 0)))), -- regular chests, books, pools
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IF(`type` IN (3, 6, 9, 25), `type`, 0)))), -- regular chests, traps, books, fishing pools
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0 AS event, -- linked worldevent
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displayId,
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go.name,
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