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Lang
rename /gameObjects?/ => /objects?/ so it can be localized via typeString
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@@ -2282,7 +2282,7 @@ var g_operators = {
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var g_world_object_types = {
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3: 'Creature',
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4: 'Player',
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5: 'Gameobject',
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5: 'Object',
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7: 'Player Corpse'
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};
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