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Misc/Fixup
* Conditions: loot rows initially have no 'id' * fixed building talent string for hunter pets (different talents can occupy the same row/col spot) * added keys loot cols on creature table * fixed trying to show itemset type for itemsets without type * fixed waypoint calculation when moving entity between floors
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@@ -556,7 +556,10 @@ CREATE TABLE `aowow_creature` (
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KEY `idx_name` (`name_loc0`),
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KEY `difficultyEntry1` (`difficultyEntry1`),
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KEY `difficultyEntry2` (`difficultyEntry2`),
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KEY `difficultyEntry3` (`difficultyEntry3`)
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KEY `difficultyEntry3` (`difficultyEntry3`),
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KEY `idx_loot` (`lootId`),
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KEY `idx_pickpocketloot` (`pickpocketLootId`),
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KEY `idx_skinloot` (`skinLootId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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@@ -3225,7 +3228,7 @@ UNLOCK TABLES;
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LOCK TABLES `aowow_dbversion` WRITE;
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/*!40000 ALTER TABLE `aowow_dbversion` DISABLE KEYS */;
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INSERT INTO `aowow_dbversion` VALUES (1717076299,0,NULL,NULL);
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INSERT INTO `aowow_dbversion` VALUES (1717354215,0,NULL,NULL);
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/*!40000 ALTER TABLE `aowow_dbversion` ENABLE KEYS */;
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UNLOCK TABLES;
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4
setup/updates/1717354214_01.sql
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4
setup/updates/1717354214_01.sql
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@@ -0,0 +1,4 @@
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ALTER TABLE aowow_creature
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ADD KEY `idx_loot` (`lootId`),
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ADD KEY `idx_pickpocketloot` (`pickpocketLootId`),
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ADD KEY `idx_skinloot` (`skinLootId`);
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