Commit Graph

49 Commits

Author SHA1 Message Date
Sarjuuk
03b90c438f some minor error suppresants 2015-05-27 23:29:17 +02:00
Sarjuuk
6d488e5831 fixes:
- partially revert e2a0558a0a
   TC-tables are still used and thus the localization
 - an error when parsing enchantments based on nonexistant spells
 - accessing an unused variable in item detail page
 - setup/dbconfig: expect character-DBs to be unset
 - improved handling of POST/GET-variables in AjaxHandler (less prone to errors)
2015-05-19 00:11:57 +02:00
Sarjuuk
3d80041df9 is it 2015 already..?
setup/simpleImg:
 - also prefer PNG over BLP when generating icons
 - do not use alpha on icons (see icon: fishingextravaganza)
2015-05-18 23:04:12 +02:00
Sarjuuk
1d6ecc86d7 fixed some issues:
- allowed colons in config strings
 - setup for tpl-files that only have const text
2015-05-18 21:19:41 +02:00
Sarjuuk
e2a0558a0a - also generate static data file 'item-scaling' from dbc-data
- updated some hardcoded item mods to build 12340 (needs to be fetched on setup)
2015-05-18 00:17:45 +02:00
Sarjuuk
8ca173bb33 - display if realm first achievement is still available on Achievement detail page
- --siteconfig now asks for the realmId when adding a new character DBs
  ( old entries should be set manually or deleted and then set anew)
2015-05-14 02:19:30 +02:00
Sarjuuk
51f2828f6f - moved shared setup functions from FileGen to new CLISetup
- removed web-setup
- new CLI parameters
  --account    : create initial account(s)
  --siteconfig : edit php/aowow config values
  --dbconfig   : set up db connection
  --sql        : create db content from world/dbc-tables
  --firstrun   : [NYI] step by step initial setup

- some fixes by the wayside
  * display required arena bracket for extendedCost
  * achievement chains are searchable again
  * category trees for factions should now be correct
  * trainer tab on spell detail page reapeared
  * userMenu item 'Settings' no longer breaks the page
  * display abilities of shapeshift in tab on spell detail page
  * corrected reading ?_sourcestrings for titles
  * fixed error on race detail page
  * added simple descriptions to skill detail page
  * fixed tab "reward from" (achievement) on title detail page
  * fixed alphabetical order of some filter-dropdowns
  * fixed skill colors for spells
  * fixed power display for rune-based spells, that also cost mana
  * added more information to zones
  * also check mail_loot_template for achivements
  * fixed bug, where loot_template-ids would be reused for multiple templates
  * display sourcemore for pvp-sources
2015-05-11 22:44:54 +02:00
Sarjuuk
d47fa93806 - enabled minimap in listviews for premium users & staff
- NPCs: display information about mechImmune and extraFlags to staff
2015-03-28 23:15:00 +01:00
Sarjuuk
c7fe84b7e0 - Error handling:
* replaced error-suppressions with proper checks
  * log php errors to db
  * use __callStatic() to access localization and thus handle erronous keys
- Setup:
  * fixed some erronous filenames when generating icons
  * increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
  with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
2015-03-28 23:10:20 +01:00
Sarjuuk
acbe969b8d Setup:
- setup can now be run from CLI. Use "> php index.php --help" to start off
- updated logging for use with CLI
- added generators for client imagery (icons, maps, talents, ect)
DBC:
- parsed DBCs are now expected in the Aowow-DB, prefixed with dbc_* (they are joined with
  these tables, so its easier to have them here altogether)
- setup/db_setup_3.zip may be reapplied (optionally)
- alternatively aowow will now extract you own DBCs alongside your textures.
  They will be parsed and saved to DB, as needed.
Misc:
 * HOST_URL and STATIC_URL will now be determined automaticly once and
 * then saved to ?_config (setup by CLI requires these to be set)
Spell:
 * added glyph-symbol to infobox for glyph-related spells
2015-01-20 23:17:37 +01:00
Sarjuuk
356e14b621 Setup:
* check is_writable() on directory generation
 * additionally generate upload directories
 * supporessed a warning, if php is not allowed to chmod() it's own files
2014-11-12 23:12:54 +01:00
Sarjuuk
8b21ebf71a Setup:
* forgot to update generator for pets to use the new spawns-table
 * since spawns are now exact, the generator should be rerun: ?build=pets
2014-11-09 21:55:02 +01:00
Sarjuuk
43fe5e4b4d - implemented display of spawns and waypoints for gameobjects and creatures
!IMPORTANT!
  Due to the inability to determine what layer covers what height-level
  in multilayer-zones, spawns and waypoints WILL have duplicates and must
  be removed manually from ?_spawns and ?_waypoints respectively, if
  nessecary. Besides, the other points may also need manual love.
- NPC:
  * removed a redundant cuFlags for Bosses
  * set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
  * removed misc. factions from tooltip
  * fixed malformed condition for creature-loot
  * location is displayed in Listviews (also for GOs)
  * enabled filters foundIn and relatedEvent (also for GOs)
  * do not display empty quotes
- Zone:
  * initial implementation of detail page
- Misc:
  * fixed notices being displayed without restrictions
  * added RewriteBase hint to .htaccess (lost several hours to this one)
  * removed lost isles from dataset 'zones'
  * updated sql-archives and removed old sql updates, db_setup_2.zip
    will need to be reapplied
2014-10-10 21:12:30 +02:00
Sarjuuk
0806e616ae - updated Loot-class to work with TrinityCore:master/55b43c67519359f0e5a96004c393898b3c62add3
- fixed some awkward names for skinning-tabs on npc.php
- only send calendar if we have events to display on event.php
- do not display conditions column if there are no conditions on item.php
2014-09-28 13:38:03 +02:00
Sarjuuk
56d85ee599 - fixed creature-tooltips not being displayed when linked via rel-parameter
remember to regenerate power.js (?build=power)
2014-09-19 21:51:06 +02:00
Sarjuuk
4b9977fe2e - added announcements to account-related templates
- updated some build-scripts to use aowow-tables instead of world-tables
- and one of each minors on account: time conversion, uninitiallized variable, wrong index
2014-09-14 20:06:23 +02:00
Sarjuuk
feaee59cd0 - converted articles for MorePages to use STATIC_URL (also neutralized some self-references)
- added config-option to restrict available locales
- fixed opensearch suggestions by generating strict json
- include TalentCalc.css as lowerCase (fixes display under *nix)
- some minor formating
- Setup:
 * added some additional files to be generated (they required STATIC_URL or HOST_URL to be set)
 * moved class Locale from global.js to own template and generate it with CFG_LOCALES
 * changed urlParam (?build=script): may be empty (builds everything) or specific scriptNames chained together with ; (?build=script1;script2)

you are required to run the following command to regenerate files affected by these cahnges
?build=demo;power;realmMenu;searchboxBody;searchboxScript;searchplugin;locales
2014-09-13 23:26:01 +02:00
Sarjuuk
5f09b7e5c5 updated every other windows-sepecific path
thx @zackbcom
2014-09-05 12:31:10 +02:00
Sarjuuk
0782440819 fixed talent-icon buildscript
as @zackbcom pointed out, the paths wouldn't work outside of windows
2014-09-03 21:18:49 +02:00
Sarjuuk
96056161bd - removed tooltip buffer from TypeClasses (only used by setup and caused bugs with the localization to boot)
- fixed broken dataset-scripts
- removed base-info.php wich wasn't really a dataset-script
2014-09-02 23:17:36 +02:00
Zack B
d3711541ca Fix dataset tools for linux 2014-08-31 20:37:46 -05:00
Sarjuuk
d34838ea2c static/ -> STATIC_URL
Spells: rephrased condition for relTab: Quests
Announcements: ..can now have a userGroup set to show to
2014-04-15 23:58:36 +02:00
Sarjuuk
23e831be25 - removed fixed fields in lv-bricks; title sources and achievement rewards thus are working again
- moved search to /pages
- moved g_dataKey to header.tpl and apply it on nessecary pages (restores TalentCalc)
- Events: fixed relTabs with arbitrary data, when holidayId was 0
- CharClass: get heroClass-status through flags; dropped related DB-field
- Achievements: fixed some criteria not being displayed in tooltips
- Community: applied long forgotten changes to tplVars and use of uppercase ids
- Titles:
 * exclude unused titles from listview
 * restored 'links'-button on detail-page
- Quests:
 * added 'slain' fro proxy-npcs
 * use more wflags (&1 needs more research)
- Factions:
 * fixed order of categories
 * fixed params to QuestList for relTabs
- Profiler:
 * enabled 'profiles that have this char as source' in Profiler
 * removed the exampelChar from project
 * further documented more expected variables; includes/excludes-handling still not entirely clear
 * created datasets for reference data (create with ?build=profiler)
- Localzation:
 * localized profiler for loc3
 * corrected some single words
 * localized custom reward rate - table in factions
- AjaxHandler:
 * new handler for ajax-requests *duh*
 * dropped data.php (index.php now calls to AjaxHandler for these cases)
- moved reading of static files to own function Util::loadStaticFile()
2014-04-13 23:39:34 +02:00
Sarjuuk
3718ca6b86 moved config to databse (except databse credentials of course)
added overlooked changes to template or typos
2014-03-19 00:15:58 +01:00
Sarjuuk
f2ff2346fa fixups required for successfull setup 2014-03-15 01:05:52 +01:00
Sarjuuk
c865a3a9a4 Profiler - draft
basic stuff is working with examplary static data
need to sit down and collect mods from talents and class-spells
<bla bla>                         from profession perks
loadOnDemandData not implemented as the structure needs more research

some visual bugs

remember to generate your realm-file. i used these example realms
[
    ["us","US & Oceanic",null,[["pure-pwnage","Pure Pwnage",null,[["trinity","Trinity"]]]]],
    ["eu","Europe",null,[["pure-pwnage","Pure Pwnage",null,[["dafuque","da'Fuqú]]]
]
2014-03-14 17:34:12 +01:00
Sarjuuk
6c7006eeb2 * questrelated tabs for items
* display required quest for loot with questchance
* implemented genericmodel-Tab for item- and object-models
* tabs2spaces in gloabl.js (why were they still there in the first place?)
2013-12-03 21:56:17 +01:00
Sarjuuk
2d736fc785 item another one >.< 2013-10-09 21:30:28 +02:00
Sarjuuk
360f2e6878 - work agains items + some random fixes .. use own item-table
- do not display serverside events in calendar
- include gems in item comparison .. also parse their stats in setup
- filters use conditions and are more restrictive
- changed DBSimple version so it uses mysqli (mysql is deprecated as of php 5.5)
- moved each filter class to matching type; file for baseType and BaseFilter
- baseType querys are somewhat modular, trying to avoid ridiculous joins that WILL occur sometimes (especially with items) as far as possible
2013-09-22 18:20:47 +02:00
Sarjuuk
73cdce784e BaseTypes:
- rewrote BaseType::iterate() to be a generator and yield references (requires php 5.5)
- reduced usage of bandaid BaseType::reset()
- removed Util::getIdFieldName() which was even more of a bandaid
- discovered DBSimple::selectPage() and consequently removed $matchQuery as they are now obsoloete

Util:
- added trainerTemplate lists for future use with trainers and trained spells

misc. forgotten and/or broken stuff here and there
2013-08-20 20:45:24 +02:00
Sarjuuk
0b0fa39ff4 * added skills listview-page
* removed some overzealous $WH.-insertions
* fixed logic error omiting jsGlobals with id: 1
2013-08-07 20:58:34 +02:00
Sarjuuk
5436ead926 - implemented item-lookup per weightscale (used in profiler, comparison tool and item upgrade search)
- some minor nonfunctional changes to support 'known' spells
- enabled dynamic update of Spelltooltips changing with pointsPerLevel
2013-08-06 16:50:31 +02:00
Sarjuuk
3d7c4b8bd7 taking babysteps in the direction of profiles 2013-08-03 21:50:44 +02:00
Sarjuuk
b47be3c14a fixed setup for glyph-datasets (custom cases should be handled, when setting up aowow_spells)
translation & wording mishaps

readded jQuery .. is yet to be used
2013-08-02 15:48:29 +02:00
Sarjuuk
9c9d03dbb8 Achievement:
- improved handling of rewards

Spell:
- moved calcuation of effectValue to separate function, use realPointsPerLevel
- eval: applied proper format, fixed evalable string when facing multiple signs in a row
- display modelviewer for summons

Titles:
- looks like titles behave differently when using "faction" or "side"

Achievement:
- implemented rewards (which i have forgotten for almost 2 years)

* reworked pet-setup
* typos and forgotten changes, that broke code here and there
2013-07-06 16:33:30 +02:00
Sarjuuk
a3f16f0e0d implemented detail-page for pets
- plus food and talents, minus zones (those are just madning)
 - also addes some bc/classic information on pet scaling

* mucked about the modelviewer, always uses high quality version .. should muck about some more to add animation-info and remove the java-option
* fixed some minor issues in spell maxaffectedtaregs in spell is displayed properly and erronous adding all classes/races to globals if none where selected
* created own table for creatures which unifies creature_template, locales_creature, creature_template_addon and some creatureDisplayInfo.dbc information
* more work against listviews and general structure in global.js .. should probably split this file by class and reassemble it for use
2013-07-02 23:02:04 +02:00
Sarjuuk
08f4d84b6d objects:
- preparing tooltips (locks to Util & localization)
quests & npcs:
 - implemented tooltips
spells:
 - fixed tooltip-header
 - stat gain inclued periodic healing auras (item: 17743 for example) and spellHeal no longer applies spellPower
achievements:
 - path is less prone to errors
events:
 - disabled tab as it was causing js-errors

obligatory cleaning up everywhere
2013-06-19 21:41:15 +02:00
Sarjuuk
8b7ca25f08 misc fixes 2013-05-21 23:03:54 +02:00
Sarjuuk
732226b44a BaseType:
- dropped property "names" and changed getField to return localized Fields if specified. Dropped stupid getNameFieldName() in the process as it was now obsolete.
 - made property "matches" private. Access through getMatches() that will execute the query _only_ when needed (which is basically always anyway (so much for optimization))

SpellList: parsing
 - ""fixed"" behavior of the amount-switch $l when used on russian text. It has 3 options instead of 2, no idea what the last one is for though
 - fixed extra leading whitespace occuring when parsing formulas

Lang:
 - removed offset from getMagicShools(), apparently it is unneeded :o

Util:
 - changed the output of formatTime() in the long version to be more correct in layout
 - initialized values in parseTime() to prevent empty strings returned by formatTime()
 - added asBin() and asHex() - helper to improve display of bitmasks (Spells are coming!)
 - update Spell-Effects/Auras and added misc strings to display different MiscValue-content

Filter:
 - removed escapes from $_POST-handler. If the input is erronous it should be corrected/ignored/noted by the $_GET-handler

Smarty:
 - added optinal parameter to saveCache(), loadCache() to better handle filter variables

Search:
 - changed $maxResults to 10 for OpenSearches in an effort to lower execution time and appied limits to all queries
 - changed result calculation for OpenSearch. It should now stick to it's limit of 10 results for the list
 - simplified WorldEvent search

global.js:
 - backported function to parse title-tag of dfn-elements into mouseover-tooltips
 - shortened document.getElementByTagName(x) calls to gE(document, x)
2013-04-26 17:02:35 +02:00
Sarjuuk
1142220674 Filters:
- make offset optional, when converting list to mask

Items:
- fixed display of inventory type for robes and ranged weapons

Spells:
- parsing: $charLevel and $interactive are now properties of spell.
- parsing: fixed durations, passing the time-unit seperately to allow for evaluation of the actual value
- parsing: fixed gender-specific formating [ >male/female< to <male/female>]
- parsing: usage of is_numeric() instead of (float) as 0 is a fucking valid numeric (caused some formulas to not be evaluated *grrr*)
- parsing: lastValue-references now skip to the next previous \d instead of being stopped by random \w (like time units)
- implemented forgotten display of runes for spellCost
- fixed castTimes for most hunter shots (they are -1000 for some reason)
- fixed display of required stances (sometimes they are not actually required but show, when you are _allowed_ to use a spell in certain forms)
- improved formating of tooltips-js (no visual change)

ListViews:
- pass '_truncated' separately. there are nough cases in which 'note' gets send without truncated results

misc changes here and there
2013-04-20 16:16:29 +02:00
Sarjuuk
4d626472b1 implemented Pets
lisview, searcheable, setup
detail page missing

minor:
- show icon for achievements in open search
- show high-quality items first in open search
2013-03-26 21:21:23 +01:00
Sarjuuk
77889459b5 setup script for itemsets
a few things to consider:
 - the virtual Itemset-Ids will not be the same as wowheads. Which dosn't really matter imho..
 - the Arena-Sets all have their base names. I've to admit, i'm not too fond of the idea to collect 40 prefix-strings and attach them manually. But i see no other option.
 - availability for players is not supported. I dread the thought of crawling through vendor and loot-tables for every .. single .. item!
2013-03-23 16:40:47 +01:00
Sarjuuk
d848faa1fa any 'Id' => 'id' as i'm mighty tired of the conflicts between js (lower) and php (ucFirst)
added achievemnts-page to enable display of tooltips
2013-03-05 23:21:25 +01:00
Sarjuuk
9019c3b811 Types
dropped single-item classes for all types, because it doesn't make much difference to use a list with a single item instead, especially if it's preselected. Additionally it is now easier to chain certain queries together and execute them all at once. additionally, additionally certain data can now be cahced and shared between types of the same .. type, that were previously in different instances alltogether.

And you may now specify a limit to sql-queries (while setting up a typeList), it will default to the config-limit if no value is given.
2013-03-05 22:07:12 +01:00
Sarjuuk
3f69a9ab49 - added announcements to titles and error-page
- file inclusion:
    - now only require without brackets
    - classes for ListTypes are auto-loaded
- (minor) empty array to new syntax (php5+)
2013-03-04 22:57:51 +01:00
Sarjuuk
8dc836f91d batch changes
- TYPEID_* => TYPE_
- AddSelfToJScript => AddGolbalsToJScript
- require, require_once, include with or without brackets => require <file>;
2013-01-25 18:02:05 +01:00
Sarjuuk
656b78358c tabs to spaces and line endings 2013-01-20 01:36:15 +01:00
Sarjuuk
e67d0a3dae moved shared code from the type-classes to commen parent-class
conditions for the type-lists should be more flexible to use
2013-01-19 22:42:26 +01:00
Sarjuuk
19d08d1d18 added scripts to generate datasets and icon-textures for the talent-calculator
that should make everyone with some client-mods or custom database entires happy

removed previously supplied datasets (which were partially erronous anyway)

usage:
    - read the requirements per file and run via ?build=<filename> This may take up to several minutes, depending on the complexity and your machine

todo:
    - expects parsed dbcs in DB named "dbc" and world-DB to be named "world". Needs to be configurable
    - no error handling. If it fails, it fails badly.
    - pets: locations are inaccurate (see comment in file)
    - itemsets: the fragmented data in itemsets.dbc has to be fixed manually before this script yields propper results (see comment in file)
2012-12-27 21:19:44 +01:00