* fix building talent string for hunter pets.
the alternate spells (e.g. Dash & Swoop) must both be included
* align talent order in build scripts talenticons, talentcalc with
Profiler talent string builder
* fix Shamans gaining 5% Parry by talent Spirit Weapons
* cleanup
* respect disabled Quests and Spells when flagging Items as unavailable
* reuse data from loot_link to set difficuly bits and zoneId
for loot container GOs
* move sql files into its own folder.
* move outdated updates out of the update folder, sorted by github tags
* split up the db dump so my editor doesn't try to hang itself if i dare to touch that file
* split global.js into its components, so it can be reasonably processed by setup
* make reputation requirements configurable
* move Markup and Locale back into global.js (removed associated build scripts)
* extend Icon to display iconId in lightbox popup
* account management rework: Personal Settings functionality
* email, password, username update
* email updates now also mails the old address for confirmation
* split Screenshot upload & management into separate endpoints
* move shared functions to manager classes
* cleanup javascript
* move test for config screenshot min size to cfg class
* redo page render following the logic of:
Response ─┬─> TextResponse ─> TextResponseImpl
└─> TemplateResponse ─> TemplateResponseImpl
* split up giant files, one per response path
* caching becomes a trait, implemented where necessary
* TextResponses (Ajax) can now be cached
* make use of previously defined php classes for js objects
* Tabs, Listview, Tooltip, Announcement, Markup, Book, ...
* \Aowow\Template\PageTemplate is the new class to be cached
* do not discard error messages generated after vars have been sent to template
and store in session for display at a later time
* implement tracking consent management
* move logic out of template into their respective endpoints
* modernize DB-Types
- long term: should be split in class that describes the DB-Type and container class that handles multiples
* make unchanging filter props static, allow lookup of criteria indizes through filter
* move username/mail/password checks to util and make them usable as input filter
* unlink quick facts from articles and store per-row
* new system allows generic and manual QuickFacts to coexist
* fill new table with data for zones
* if someone used static quickFacts .. uh .. good luck?
* the great unfuckening of user and displayName
* `login` is purely used as login with AUTH_MODE_SELF
* `email` may now also be used to log in (if the system knows it)
* `username` is purely used for display around the site, and lookups from web context
* both must exist because of external logins
a) that may be not unique
b) you may not want to share with the rest of the world
* todo: implement rename ( because of b) )
* update events and actions to match TrinityCore again
* removed events and actions have been kept but marked as deprecated
* general rewording and use of UIES for better readability
* move constants to respective classes
* reevaluate usage of UNIT_FIELD_BYTES1 content
* detatch from User and Util and move to its own enum class
* added definitions for all locales the 12340 client could in theory have
* this is incompatble with the Intl extension
* version bump and php requirement bump
* do not use NULL on item stats as it prevents searching for an amount of 0 (except for stats that certain items just cant have)
* fix stats from spells granting spell power and spell healing separately
* define and use some item subclasses