* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* display db-entries as disabled or unavailable if appropriate
* affects now achievements and quests in addition to spells
* flag items without source as unavailable
* flag quests without starter als unavailable
Privileges
* i guess i forgott to add the template...
...among other things
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* access class property in screenshot/comment-admin by function. Aowow is compatible with PHP 5.5 again
* changed line-endings across the board from \r\n to \n
* allow defining a time span during which the box should be displayed
* added fields optional fields to point to diffenret header and home logos for the duration
* moved wt_presets to DB
* scales are now saved sensibly instead of just being dumped as is (also, tables have now constrains)
* added admin=weight-presets to edit presets
* added an internal user on id:0 who 'owns' the wt-presets and the +1 rates on new comments
* consequently added constraints to comment-related tables
Misc:
* Util::toJSON() priorizes its flags over CFG_DEBUG, wich fixes the modelviewer-redButton
* moved terrible javascript-dump from admin-page to template
* removed most templates by sensibly restructuring lvTab-data. Util::toJSON() does the rest.
* taught Util::toJSON() to recognize values prefixed with $ as js-code
* use Util::toJSON whenever possible
* misc
- mail attachments are displyed again
- always show all currency rewards on Quest-LVs
- suppress an error, when encountering unused ItemMods
* added variable titles and oneliners to frontpage
* added cascading foreign keys to news_overlay -> news
* renamed news -> featuredbox for consistency
Misc
* aowow_dbversion is now part of the basic sql
* also the db-dump is a fresh one and i'm shocked how often i forgot to apply updated there :<
* from now on shorttags will be used for 'echo' in template (e.g. <?=$var; ?>)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* added emotes to DB .. why? just because!
* also added to search
* cross-linked achievements and emotes
* data is generated via: php aowow --sql=emotes
* setup requires GlobalStrings.lua (see README.md)
* reworked upload process to be more user-friendly
* handle bricks that consist mostly of localized text separately
* added handle to display errors, when adding CommunityContent on the page they originated from
* added msg-level INFO
* changed some WARN-level messages to INFO
Util
* added function to handle directories aowow wants to write to / read from
SiteConfig
* group options to be less cluttered
* allow empty strings (numerical values must still at least be 0)
* renamed account related config values to be make more sense
* make cache path configurable
* make session save path configurable - use this to avoid the garbage collect cron job on Debian or Ubuntu, that cleans sessions and only depends on your php.ini (NOTE: putting this inside a web-enabled directory is a risk!)
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
* fixed displaying reagents without components
* prevent display of default scaling
Item:
* fixed displaying bagType of regular bags
Utility:
* htmlencode strings in the RSS-feed
- quicksearching should always point to self not parent
- fixed some wonky formating in templates
* editing after upload
* reputation gain for approved uploads
* moderator interface (albeit a bit wonky)
I still do not speak French, Spanish or Russian, so translations are
appreciated
* moved reputation requirement to conditions
Misc:
* removed temp-hack from ShowOnMap.js
* fixed some formating in global.js
* allow display of extra html in all generic templates
* added spawns for vehicle accessories
* display if npc is an accessory or has acceories
Home:
* searching from home no longer adds index.php to the url
thought of the day: what do i do with spawns on transport-maps?
!IMPORTANT!
Due to the inability to determine what layer covers what height-level
in multilayer-zones, spawns and waypoints WILL have duplicates and must
be removed manually from ?_spawns and ?_waypoints respectively, if
nessecary. Besides, the other points may also need manual love.
- NPC:
* removed a redundant cuFlags for Bosses
* set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
* removed misc. factions from tooltip
* fixed malformed condition for creature-loot
* location is displayed in Listviews (also for GOs)
* enabled filters foundIn and relatedEvent (also for GOs)
* do not display empty quotes
- Zone:
* initial implementation of detail page
- Misc:
* fixed notices being displayed without restrictions
* added RewriteBase hint to .htaccess (lost several hours to this one)
* removed lost isles from dataset 'zones'
* updated sql-archives and removed old sql updates, db_setup_2.zip
will need to be reapplied
- Util: initialize enchantments even if it has no usable stats
- NPCs:
* added tamability to infobox
* added pet-spells to controlled spells tab
* fixed displaying texts for zero-length strings, also
adapted TrinityCore:master/e567ab95972508adc85a36f867723114a04fe227
* hide listview column 'type', when displaying one specific type
- Utility - missing-screenshots: reduced list-size to 200
- fixed copypasta-typo in locale_eses.js
- Skill: fixed error in detail page title
- updated some build-scripts to use aowow-tables instead of world-tables
- and one of each minors on account: time conversion, uninitiallized variable, wrong index
- allow 0 (mis Spells) as valid pageParam
- set lcoale before creating featuredBox on homepage (fixes links)
- set iconStrings in DB to lowercase for Linux compatibility (thx @zackbcom)
* use (locales_)achievement_reward to display rewards
* implemented display of reward mails
* updated mail to display sender if possible
Spell:
* fixed some issues with spell_loot
* added aura 286 (Ability Periodic Crit) to affect-checks
- added more sources for future use
* implemented enchantment conditions for meta gems
* removed hardcoded static-domain in transfer-string
Site:
* gain rep for ACTION_REGISTER when logging in for the first time, using external auth
* language-menu uses the same dropdown-icon as other menus
Spell:
* hide procChance of 100% or more
ItemComparison:
* fixed display of drag-icon
* fixed single gems being moved to first empty socket in tooltips
squelched some notices in quest.php and item.php
- partially implemented site reputation (required to grant privileges to comments)
- reworked 'home'-page (the news-box is now as configurable as you want)
- removed some ancient compatibility-code for IE67 (srsly, its 2014!)
- dropped associated stylesheets, reviewed the rest
- split some user-restrictions to trigger on insufficient siteRep
- added text-page: Markup-Guide
- implemented new class to handle Markup
- bugfixes [TM]
- also you will need to reapply the db-dumps (you may want do save account*, news,
reports, ..)