* moving commonly used strings to defines
* moving commonly reused/similar page generation functions to the parent
* generally using consistent return types, more type hints and less strings
* prevent browser context menu when right clicking on UI elements with their own context menus
* fixed menu path for icons
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups
* add icon to infobox for db types with icon (*duh!*)
* fixed a couple issues with markup icondb in the process
* fixed wrong data display due to shared name fields on joined table
* reworked default exclusions (hid some things entirely, flagged others for appropriate cases)
* char names consisting of two letters are now valid
* fixed matching enchantments onto ranged weapons
* further optimize search
- use achievement 4496 as shortcut for everything based around total achievement points
- get talent distribution separately
- get total profiler-items found separately
- opt to not sort found results
* fixed Profiles with zero Achievement Points
* added cache key genrator i forgot :<
* fixed typos
* AOWOW_REVISION is no longer expected to be numeric
this allows for user-defined versions (e.g.4.1c) when changes
within css/js files need to be forced into the web browser or
existing cache files need to be invalidated
* added option to 'verbose' concatenate a list of items to class Lang
* added option to strip tags from a string to class Markdown
* fixed several instances of wrong categories on pages
* actually display world state conditions for zone music
* some typos all over the place
* Item/XML
- fixed setting typeId when lookup was item name
- fixed lookup by name with utf8-chars
* Items
- do not display page for invalid categories
* NPC
- fixed reputation display
* Quest
- broke infinite loop occuring when quest is in chain with itself
* Filters
- handle different sizes of cr, crs and crv passed
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* distinguish between articles for dbpage and other articles
* can be served by url instead of arbitrary picked type/typeId-pair
* save access to article in db (not used yet)
* serve correct g_pageInfo if on article-page
SiteReputation/Privileges
* implemented info pages
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* allow defining a time span during which the box should be displayed
* added fields optional fields to point to diffenret header and home logos for the duration
* added forgotten mapper strings for esES, ruRU, frFR
* readded default name for screenshots and videos tab
* fixed referencing not set $id in opensearch (wich now displays icons once again)
* fixed referencing a long removed variable in admin=screenshots, preventing delete operations
* removed most templates by sensibly restructuring lvTab-data. Util::toJSON() does the rest.
* taught Util::toJSON() to recognize values prefixed with $ as js-code
* use Util::toJSON whenever possible
* misc
- mail attachments are displyed again
- always show all currency rewards on Quest-LVs
- suppress an error, when encountering unused ItemMods
* replaced some more uses of string functions with multibyte equivalents where it might matter
note: i didn't touch the spell-tooltip parser as it seems to work as intended regardless
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
drop usage of holidayIds (as far as possible)
the obvious change is, that all events are now refenreced by a positive eventId.
(?event=375 will probably become ?event=5)
Comments
fixed malformed db-table. It can now hold negative typeIds.
applying this commit will drop any comments related to events without holiday
added gain of SiteReputation for comment-replies
resyncing dependencies of 'game_event' is required
* reworked upload process to be more user-friendly
* handle bricks that consist mostly of localized text separately
* added handle to display errors, when adding CommunityContent on the page they originated from
* added msg-level INFO
* changed some WARN-level messages to INFO
Util
* added function to handle directories aowow wants to write to / read from
SiteConfig
* group options to be less cluttered
* allow empty strings (numerical values must still at least be 0)
* renamed account related config values to be make more sense
* make cache path configurable
* make session save path configurable - use this to avoid the garbage collect cron job on Debian or Ubuntu, that cleans sessions and only depends on your php.ini (NOTE: putting this inside a web-enabled directory is a risk!)
- extAuth should be expected in config/ and not /config/
- fixed copy/paste-error preventing purge of memcached pages
- fixed 'text-shadow' on red-buttons
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
* fixed wrong id for Nexus Instance
* the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
* added pages config and phpinfo
* config can also set php-vars (restrictions apply)
* commented menu items that will not be implemented in near future
Misc:
* deleted a greedily grabbed icon, unrealated to aowow
* added customFlags to infoBox
Misc:
* moved no-cache header to separate utility function
* pages may now require the user to be authed as he can be authed AND
have no userGroups simultaneously
* minor changes to announcements
!IMPORTANT!
Due to the inability to determine what layer covers what height-level
in multilayer-zones, spawns and waypoints WILL have duplicates and must
be removed manually from ?_spawns and ?_waypoints respectively, if
nessecary. Besides, the other points may also need manual love.
- NPC:
* removed a redundant cuFlags for Bosses
* set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
* removed misc. factions from tooltip
* fixed malformed condition for creature-loot
* location is displayed in Listviews (also for GOs)
* enabled filters foundIn and relatedEvent (also for GOs)
* do not display empty quotes
- Zone:
* initial implementation of detail page
- Misc:
* fixed notices being displayed without restrictions
* added RewriteBase hint to .htaccess (lost several hours to this one)
* removed lost isles from dataset 'zones'
* updated sql-archives and removed old sql updates, db_setup_2.zip
will need to be reapplied
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
- implemented Memcached (untested though (tough luck trying to get it to run using win))
- added config value to select caching method (default: filecache; setting debug to 1 will still disable caching)
- implemented url-param 'refresh' to clear cache for this page