* added tracking code for Google Analytics
- enabling is optional
- add account in config to enable tracking
* removed usage tracking
- the results were just seriously depressing..
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
* fixed wrong id for Nexus Instance
* the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
* moved reputation requirement to conditions
Misc:
* removed temp-hack from ShowOnMap.js
* fixed some formating in global.js
* allow display of extra html in all generic templates
- fixed some awkward names for skinning-tabs on npc.php
- only send calendar if we have events to display on event.php
- do not display conditions column if there are no conditions on item.php
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
- added config-option to restrict available locales
- fixed opensearch suggestions by generating strict json
- include TalentCalc.css as lowerCase (fixes display under *nix)
- some minor formating
- Setup:
* added some additional files to be generated (they required STATIC_URL or HOST_URL to be set)
* moved class Locale from global.js to own template and generate it with CFG_LOCALES
* changed urlParam (?build=script): may be empty (builds everything) or specific scriptNames chained together with ; (?build=script1;script2)
you are required to run the following command to regenerate files affected by these cahnges
?build=demo;power;realmMenu;searchboxBody;searchboxScript;searchplugin;locales
- implemented Memcached (untested though (tough luck trying to get it to run using win))
- added config value to select caching method (default: filecache; setting debug to 1 will still disable caching)
- implemented url-param 'refresh' to clear cache for this page
- implemented 'group by source' and most source-related filters in items.php
note: some fields are not yet set and searches against those will yield no usable result
- fixed js-error; always expecting array characters in g_user
- fixed rep gain on first login, when using external auth
- fixed wrong lootIds in ?_objects, where the field size was too small
- partially implemented site reputation (required to grant privileges to comments)
- reworked 'home'-page (the news-box is now as configurable as you want)
- removed some ancient compatibility-code for IE67 (srsly, its 2014!)
- dropped associated stylesheets, reviewed the rest
- split some user-restrictions to trigger on insufficient siteRep
- added text-page: Markup-Guide
- implemented new class to handle Markup
- bugfixes [TM]
- also you will need to reapply the db-dumps (you may want do save account*, news,
reports, ..)
- reviewed and used objects PageTemplate and Locale
- removed associated workarounds
- replaced ~12k tabs with ~48k spaces
- fixed some localization errors
- whoops, forgot to update some Util::$pageTemplate calls to $this
- rewrote Item/Items
- BaseType: fixed querey generation wizh null-values in extraOpts
- ItemList:
* reworked extendJsonStats() to use ?_itemstats istead of parsing on the fly
* moved onUse-components used by xml from extendJsonStats() to separate function
* the enhance-string passed with tooltips is now checked first
- Loot: class is no longer static
- Util::parseItemEnchantment() will now accept and return arrays and does only one single lookup
- cuFlags are explained in the infobox, when available
- JS:
* do NOT strip iconStrings. It rightly can contain whitespaces >.<
* removed a redundant $WH.ct in Conditions
- rewrote currencies, achievements, events, factions
- GenericPage:
* moved more checks from Util
* structured and commented GenericPage to be easier to comprehend
* added GenericPage::postCache() to modify cached data before display (e.g. update time for events)
- fixed:
* parsing events from markdown (e.g. articles)
* huge padding of minibox headings (css)
* Loot passing jsGlobals to template
* ItemList::getExtendedCost passing jsGlobals to template
* categories for factions
* conflicting GenericPage::$subject when displaying 'notFound'
* load of typos
- added ObjectPage and ObjectsPage
- moved loot-related functions from Util to own class
- moved template-related functions from Util to GenericPage
- removed redundancies from user class
- enabled cache (may need some tweaking but it finally works as it should)
- some bugfixes
- BaseFilter: defined selectAll / selectNone magic numbers
- Item:
* fixed formating error for required arena rating
* filters for purchasablewith -item; -currency; -honor; -arena; reqarenarating
- Zone:
* removed extra escape for globals
* token changes to ZoneList... still not really usable
- Events: prevent selecting arbitrary related events on empty list
- Factions:
* added filter-links to relTabs
* added relTab for factionspecific GameObjects
- Spell:
* parse information for aura:forceReaction
* added relTab Zones to display info from spell_area
- JS:
* added display of subzones to listview-template: zone
* reworked condition to display multiple conditions
* added race and gender conditions
typos.. they are never entirely gone
- moved search to /pages
- moved g_dataKey to header.tpl and apply it on nessecary pages (restores TalentCalc)
- Events: fixed relTabs with arbitrary data, when holidayId was 0
- CharClass: get heroClass-status through flags; dropped related DB-field
- Achievements: fixed some criteria not being displayed in tooltips
- Community: applied long forgotten changes to tplVars and use of uppercase ids
- Titles:
* exclude unused titles from listview
* restored 'links'-button on detail-page
- Quests:
* added 'slain' fro proxy-npcs
* use more wflags (&1 needs more research)
- Factions:
* fixed order of categories
* fixed params to QuestList for relTabs
- Profiler:
* enabled 'profiles that have this char as source' in Profiler
* removed the exampelChar from project
* further documented more expected variables; includes/excludes-handling still not entirely clear
* created datasets for reference data (create with ?build=profiler)
- Localzation:
* localized profiler for loc3
* corrected some single words
* localized custom reward rate - table in factions
- AjaxHandler:
* new handler for ajax-requests *duh*
* dropped data.php (index.php now calls to AjaxHandler for these cases)
- moved reading of static files to own function Util::loadStaticFile()
- implemented some session-token to limit access to profile data
- researched structure to send onDemand data (still some minor bugs to iron out)
- rewrote spells' access to model data and killed a redundant instance of ItemList
- items: allow 'upg' to be an array
- filter: fixed logic error in checks
- Markup: prevent handling of [menu], as PageTemplate is nyi
- Power: advanced features (hide reagents or sellprice; recoloring,
renaming, iconizing of links)
- search: side-icon for titles
- smarty: added template-vars to cache (has to be fixed sooner or later)
- identify as HTML5 (fixed a strange bug with displaced list-pegs)
- removed several typos