Commit Graph

61 Commits

Author SHA1 Message Date
Sarjuuk
3fd25ca889 Profiler/Backend
* added core functions nessecary for profiler
2018-03-22 17:36:28 +01:00
Sarjuuk
fbcf00e0fc Profiler/Filter
* implemented flag options when searching for strings
2018-03-22 14:45:26 +01:00
Sarjuuk
959d0ace0b ListPages/Filter
* vastly improved input validation
 * content and type validation occurs when filter is created
 * contextual filters like itemTypes are now only applied in context
2017-04-23 20:20:34 +02:00
Sarjuuk
ee568da6ec IconDB
* initial implementation
 * this includes a complete reindexing of everything touching icons
 * this also means, no linking to red-rocket-site though, they index them differently
2017-03-29 21:48:14 +02:00
Sarjuuk
0fc006d2d4 Contribute
* added option to hide contribute tabs depending on subject (screenshots for sounds .. yeah, right)
2017-03-29 03:24:28 +02:00
Sarjuuk
9516affde5 topUsres
* implemented top users overview
 * w/o achievements, uploads, forum posts, yadda yadda
2017-03-21 16:22:17 +01:00
Sarjuuk
00de81c60d Errors
* try to die a bit more gracefull if errors occur
2017-03-21 10:43:31 +01:00
Sarjuuk
8b9b653028 Disables
* display db-entries as disabled or unavailable if appropriate
 * affects now achievements and quests in addition to spells
 * flag items without source as unavailable
 * flag quests without starter als unavailable

Privileges
 * i guess i forgott to add the template...
 ...among other things
2017-03-20 18:00:12 +01:00
Sarjuuk
8b9854804b Pages/Quest
* added map to quest detail page
 * some minor issues rooted in weired loot templates remain
2017-03-12 05:12:53 +01:00
Sarjuuk
20a1829317 implementation of Sound DB
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
 * Character VOs (Errors, Emotes)
 * Creature VOs (Boss Dialogue)
 * Zone Music and Ambience
 * Sounds triggerd by spells
 * Sounds from general item/spell usage, creature behavior

Restrictions:
 * only one locale is supported. Choose wisely!
2017-03-06 15:16:34 +01:00
Sarjuuk
741ebf38f9 Users/Markup
* implemented pending-status for newly created accounts
 * Markup should now properly recognize external links
 * Markup will remove links by pending accounts
2016-02-17 00:23:00 +01:00
Sarjuuk
7f08708555 added enchantments to DB
* added markdown [enchantment=123] and [emote=456]
 * updated item_stats to accomodate enchantments
 * updated tables for community content to handle emotes and enchantments

Spells:
 * getStatGain() now reads aura 123 as Spell Penetration
 * fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
 * display the miscValue of aura 50, 102, 131 and 180 human readable

Emote:
 * no longer displays empty quickInfo on detail page
 * detail page no longer pretends to be a pet

Setup:
 * sync no longer regenerates all tables/files, when the supplied world-table affects nothing
 * fixed dependancy of ?_source from ?_achievment (damn plural-s)

Misc:
 * FireFox doesn't understand <node>.innerText, use <node>.textContent instead

please refresh the affected tables and files
   php aowow --sql=itemenchantment,item_stats
   php aowow --build=enchants,gems
2015-08-03 20:05:39 +02:00
Sarjuuk
6f59afe8e6 DB/Emotes
* added emotes to DB .. why? just because!
  * also added to search
  * cross-linked achievements and emotes
  * data is generated via: php aowow --sql=emotes
  * setup requires GlobalStrings.lua (see README.md)
2015-07-21 01:07:21 +02:00
Sarjuuk
5239cbd293 NPCs / Quests
display reputattion change in list when using corresponding filters
2015-07-20 17:01:39 +02:00
Sarjuuk
ebc7a9bee8 implemented user page
well .. most of it anyway
2015-05-20 22:36:42 +02:00
Sarjuuk
8ca173bb33 - display if realm first achievement is still available on Achievement detail page
- --siteconfig now asks for the realmId when adding a new character DBs
  ( old entries should be set manually or deleted and then set anew)
2015-05-14 02:19:30 +02:00
Sarjuuk
51f2828f6f - moved shared setup functions from FileGen to new CLISetup
- removed web-setup
- new CLI parameters
  --account    : create initial account(s)
  --siteconfig : edit php/aowow config values
  --dbconfig   : set up db connection
  --sql        : create db content from world/dbc-tables
  --firstrun   : [NYI] step by step initial setup

- some fixes by the wayside
  * display required arena bracket for extendedCost
  * achievement chains are searchable again
  * category trees for factions should now be correct
  * trainer tab on spell detail page reapeared
  * userMenu item 'Settings' no longer breaks the page
  * display abilities of shapeshift in tab on spell detail page
  * corrected reading ?_sourcestrings for titles
  * fixed error on race detail page
  * added simple descriptions to skill detail page
  * fixed tab "reward from" (achievement) on title detail page
  * fixed alphabetical order of some filter-dropdowns
  * fixed skill colors for spells
  * fixed power display for rune-based spells, that also cost mana
  * added more information to zones
  * also check mail_loot_template for achivements
  * fixed bug, where loot_template-ids would be reused for multiple templates
  * display sourcemore for pvp-sources
2015-05-11 22:44:54 +02:00
Sarjuuk
0b46d15a2a - implemented screenshot handling, inclding
* editing after upload
  * reputation gain for approved uploads
  * moderator interface (albeit a bit wonky)

I still do not speak French, Spanish or Russian, so translations are
appreciated
2014-11-12 20:28:46 +01:00
Sarjuuk
f413089328 Admin:
* added pages config and phpinfo
 * config can also set php-vars (restrictions apply)
 * commented menu items that will not be implemented in near future
Misc:
 * deleted a greedily grabbed icon, unrealated to aowow
2014-11-10 18:30:31 +01:00
Sarjuuk
43fe5e4b4d - implemented display of spawns and waypoints for gameobjects and creatures
!IMPORTANT!
  Due to the inability to determine what layer covers what height-level
  in multilayer-zones, spawns and waypoints WILL have duplicates and must
  be removed manually from ?_spawns and ?_waypoints respectively, if
  nessecary. Besides, the other points may also need manual love.
- NPC:
  * removed a redundant cuFlags for Bosses
  * set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
  * removed misc. factions from tooltip
  * fixed malformed condition for creature-loot
  * location is displayed in Listviews (also for GOs)
  * enabled filters foundIn and relatedEvent (also for GOs)
  * do not display empty quotes
- Zone:
  * initial implementation of detail page
- Misc:
  * fixed notices being displayed without restrictions
  * added RewriteBase hint to .htaccess (lost several hours to this one)
  * removed lost isles from dataset 'zones'
  * updated sql-archives and removed old sql updates, db_setup_2.zip
    will need to be reapplied
2014-10-10 21:12:30 +02:00
Sarjuuk
ad3f826906 - check for url-param 'locale' and handle as temporary choice
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
  * table: conditions is now in use (needs some more cases to check for)
  * adapted existing 'conditions', may need some wording fixes
  * can now calso reate a single listview tab for more detailed information
  * this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
2014-09-23 19:32:57 +02:00
Sarjuuk
70f703b4b2 Cache:
- implemented Memcached (untested though (tough luck trying to get it to run using win))
 - added config value to select caching method (default: filecache; setting debug to 1 will still disable caching)
 - implemented url-param 'refresh' to clear cache for this page
2014-09-11 00:06:08 +02:00
Sarjuuk
13e45827e4 - move sources from individual tables to a single table with searchable format
- implemented 'group by source' and most source-related filters in items.php
note: some fields are not yet set and searches against those will yield no usable result

- fixed js-error; always expecting array characters in g_user
- fixed rep gain on first login, when using external auth
- fixed wrong lootIds in ?_objects, where the field size was too small
2014-09-05 22:18:32 +02:00
Sarjuuk
665dc6a617 implemented filters on Community Content
- defined CC flags
 - implemented flagging by comments
2014-08-23 12:30:03 +02:00
Sarjuuk
7d1ced3f8d removed templates for jsGlobals (they will now be written directly)
* as always, some bug fixes
2014-07-31 23:06:54 +02:00
Sarjuuk
1dfc469d43 - implemented comments (in general and as preview on account page & latest comments)
- partially implemented site reputation (required to grant privileges to comments)
- reworked 'home'-page (the news-box is now as configurable as you want)
- removed some ancient compatibility-code for IE67 (srsly, its 2014!)
- dropped associated stylesheets, reviewed the rest
- split some user-restrictions to trigger on insufficient siteRep
- added text-page: Markup-Guide
- implemented new class to handle Markup

- bugfixes [TM]

- also you will need to reapply the db-dumps (you may want do save account*, news,
reports, ..)
2014-07-30 22:10:34 +02:00
Sarjuuk
a82aa2b6ae removing smarty - part XIII (almost there)
- reimplemented Utilities-Page and Account-Page
- moved account-ajax to ajaxHandler
- AjaxHandler::handle() can no longer call itself, if the parameter is empty
- cache is now compressed (has a negligible delay)
- revisited User-Class / Accounts:
 * implemented mail-confirmation (be sure to configure your server appropriately)
 * implemented recovery of password or username
 * there are now 3 options to auth against: 1) aowow-DB (default); 2)
   wow-auth-DB; 3) user-defined script (SOAP or similar exotic methods)
 * dropped the aowow-cookie, it relies on php-sessions now
 * reworked how bans are handled (can now also ban from upload, rate, comment)
- fixed enhancements on itemTooltips

account related localization for FR, ES and RU is lacking (help is appreciated)
_account and _account_banned have changed and are incompatible with the prvious version
2014-07-13 12:10:20 +02:00
Sarjuuk
4919e1ef57 removing smarty - part VII
- rewrote Item/Items
- BaseType: fixed querey generation wizh null-values in extraOpts
- ItemList:
  * reworked extendJsonStats() to use ?_itemstats istead of parsing on the fly
  * moved onUse-components used by xml from extendJsonStats() to separate function
  * the enhance-string passed with tooltips is now checked first
- Loot: class is no longer static
- Util::parseItemEnchantment() will now accept and return arrays and does only one single lookup
- cuFlags are explained in the infobox, when available
- JS:
  * do NOT strip iconStrings. It rightly can contain whitespaces >.<
  * removed a redundant $WH.ct in Conditions
2014-06-28 14:29:39 +02:00
Sarjuuk
9c7c2e29b5 removing smarty - part V
- added ObjectPage and ObjectsPage
- moved loot-related functions from Util to own class
- moved template-related functions from Util to GenericPage
- removed redundancies from user class
- enabled cache (may need some tweaking but it finally works as it should)
- some bugfixes
2014-06-21 16:46:01 +02:00
Sarjuuk
56934dbe51 removing smarty - part IV
- readding TalentCalc, PetCalc, CompareTool, Maps, More-Pages
2014-06-17 21:29:20 +02:00
Sarjuuk
48cec63e1d - BaseType: skip empty arrays in condition
- BaseFilter: defined selectAll / selectNone magic numbers
- Item:
   * fixed formating error for required arena rating
   * filters for purchasablewith -item; -currency; -honor; -arena; reqarenarating
- Zone:
   * removed extra escape for globals
   * token changes to ZoneList... still not really usable
- Events: prevent selecting arbitrary related events on empty list
- Factions:
   * added filter-links to relTabs
   * added relTab for factionspecific GameObjects
- Spell:
   * parse information for aura:forceReaction
   * added relTab Zones to display info from spell_area
- JS:
   * added display of subzones to listview-template: zone
   * reworked condition to display multiple conditions
   * added race and gender conditions

typos.. they are never entirely gone
2014-04-20 11:59:47 +02:00
Sarjuuk
23e831be25 - removed fixed fields in lv-bricks; title sources and achievement rewards thus are working again
- moved search to /pages
- moved g_dataKey to header.tpl and apply it on nessecary pages (restores TalentCalc)
- Events: fixed relTabs with arbitrary data, when holidayId was 0
- CharClass: get heroClass-status through flags; dropped related DB-field
- Achievements: fixed some criteria not being displayed in tooltips
- Community: applied long forgotten changes to tplVars and use of uppercase ids
- Titles:
 * exclude unused titles from listview
 * restored 'links'-button on detail-page
- Quests:
 * added 'slain' fro proxy-npcs
 * use more wflags (&1 needs more research)
- Factions:
 * fixed order of categories
 * fixed params to QuestList for relTabs
- Profiler:
 * enabled 'profiles that have this char as source' in Profiler
 * removed the exampelChar from project
 * further documented more expected variables; includes/excludes-handling still not entirely clear
 * created datasets for reference data (create with ?build=profiler)
- Localzation:
 * localized profiler for loc3
 * corrected some single words
 * localized custom reward rate - table in factions
- AjaxHandler:
 * new handler for ajax-requests *duh*
 * dropped data.php (index.php now calls to AjaxHandler for these cases)
- moved reading of static files to own function Util::loadStaticFile()
2014-04-13 23:39:34 +02:00
Sarjuuk
a7a0c5a946 events:
- added relTabs to detail page

achievements:
 - implemented event-filter
 - filter will now always apply

 - years are now one day shorter (and time formating will no longer bug out)
2014-04-05 23:21:46 +02:00
Sarjuuk
7af4931b58 implemented details, lists and filters on quests
- some filter are still missing
 - didn't bother with the mapper yet
 - zoneOrSort is still inconsistent for instances

 - merged all queststarter/-ender into one single table
 - removed $template-parameter from addGlobalsToJscript and access it through Util
 - dropped error.tpl and 404.tpl and moved the error-text to aowow_articles
 - misc improvements here and there
2014-04-05 22:04:27 +02:00
Sarjuuk
05f8be3c79 item: implemented xml-feed (guess, i do see the point now)
started comparing DBSiples escapes with own
2014-03-23 13:58:43 +01:00
Sarjuuk
c865a3a9a4 Profiler - draft
basic stuff is working with examplary static data
need to sit down and collect mods from talents and class-spells
<bla bla>                         from profession perks
loadOnDemandData not implemented as the structure needs more research

some visual bugs

remember to generate your realm-file. i used these example realms
[
    ["us","US & Oceanic",null,[["pure-pwnage","Pure Pwnage",null,[["trinity","Trinity"]]]]],
    ["eu","Europe",null,[["pure-pwnage","Pure Pwnage",null,[["dafuque","da'Fuqú]]]
]
2014-03-14 17:34:12 +01:00
Sarjuuk
0c4c7ea9ae * Factions: set titles for ListPage
* GameObjects: initial implementation (some filter missing; positions not
yet availabe; some custom data to be set; required table will be added
later)
* MiscTools: fixed random page; 'implemented' missing Screenshots; fixed
access to template file
* Search: implemented check for CUSTOM_EXCLUDE_FOR_LISTVIEW if user is not
 in U_GROUP_STAFF; searches should now be cachable
* NPCs: three more tabs on detailPage

* some work against Quests
* fighting the template-system :<
2014-02-19 16:39:15 +01:00
Sarjuuk
819a46ae15 detail page for events (with not much in it)
detail and listview for NPCs (without spawns, spells and some filters)
forcing the template to be more generic

- noticed, that the loot display is off. It happens with different modes
  on a creature, that has the same loot but different chances or quantities
  ... analyzing
2014-02-08 12:22:08 +01:00
Sarjuuk
91ecc21e8c - implemented factions basics (search, listview and details)
- added forgotten shared brick for tooltips
2014-01-25 18:14:12 +01:00
Sarjuuk
954352e17a - moved redButtons to separate brick-file (no more "here its translated, and not there" or mixed up button order and better management on top)
- implemented subTabs for spells (used on class-page)
- load sqlLimits from config into constants
2013-12-13 16:33:36 +01:00
Sarjuuk
07ee8213da - implemented use of itemExtendedCost and fueled some more item-tabs with it
- tinkering with learned spells and added teach-tabs to item.php
- required arenaRating in item tooltips
- updated js-functions handling currencies
- updated Markup with correct links
- i probably forgot to add sql
2013-12-08 17:57:02 +01:00
Sarjuuk
6c7006eeb2 * questrelated tabs for items
* display required quest for loot with questchance
* implemented genericmodel-Tab for item- and object-models
* tabs2spaces in gloabl.js (why were they still there in the first place?)
2013-12-03 21:56:17 +01:00
Sarjuuk
5e785d6c78 omgishouldntbedoingthis 2013-11-24 23:15:15 +01:00
Sarjuuk
2d736fc785 item another one >.< 2013-10-09 21:30:28 +02:00
Sarjuuk
360f2e6878 - work agains items + some random fixes .. use own item-table
- do not display serverside events in calendar
- include gems in item comparison .. also parse their stats in setup
- filters use conditions and are more restrictive
- changed DBSimple version so it uses mysqli (mysql is deprecated as of php 5.5)
- moved each filter class to matching type; file for baseType and BaseFilter
- baseType querys are somewhat modular, trying to avoid ridiculous joins that WILL occur sometimes (especially with items) as far as possible
2013-09-22 18:20:47 +02:00
Sarjuuk
5436ead926 - implemented item-lookup per weightscale (used in profiler, comparison tool and item upgrade search)
- some minor nonfunctional changes to support 'known' spells
- enabled dynamic update of Spelltooltips changing with pointsPerLevel
2013-08-06 16:50:31 +02:00
Sarjuuk
49800da2c8 Moved most code related to jsGlobals to template. (Except for Globals, that belong to the object already created, it makes zero sense to look them up again from the template.)
I'm not overly happy with passing the templateObject to each typeObject, but it works .. for now.
Effectively this should reduce db-lookups as each type should be looked up only twice at max (once for relevant data on the page and maybe again to get related jsGlobals for the template)
also removed BaseType::addRewardsToJscript() get it with BaseType::addGlobalsToJscript() and the appropriate addMask

* added ListviewHelper::getSetFields() wich is more appropriate in some cases (like reagents for spells should be shown even if they are all the same)
* load bricks as needed, removed the if-blocks (maybe add the filename to every TypeClass..?)
2013-07-11 21:47:00 +02:00
Sarjuuk
a3f16f0e0d implemented detail-page for pets
- plus food and talents, minus zones (those are just madning)
 - also addes some bc/classic information on pet scaling

* mucked about the modelviewer, always uses high quality version .. should muck about some more to add animation-info and remove the java-option
* fixed some minor issues in spell maxaffectedtaregs in spell is displayed properly and erronous adding all classes/races to globals if none where selected
* created own table for creatures which unifies creature_template, locales_creature, creature_template_addon and some creatureDisplayInfo.dbc information
* more work against listviews and general structure in global.js .. should probably split this file by class and reassemble it for use
2013-07-02 23:02:04 +02:00
Sarjuuk
3d66eacb90 implemented Itemset detail page
- while the code and strings are there, no rules have been set concerning availability

User:
 - HTTP_ACCEPT_LANGUAGE may not be set.

Compare:
 - removed some relic code, that, once uppon a time, was used to link virtual item sets with real item sets or something..

Titles:
 - fixed a few forgotten changes

Lang:
 - hide DND-entries for locks

BaseType:
 - improved getField to automaticaly cast numerics to float
 - improved __construct to check for numeric instead of int
2013-06-23 22:11:39 +02:00
Sarjuuk
88bfae9c0a move global cuFlags left by 24b. They were unique to achievements but should be applicable to all types 2013-06-19 22:29:21 +02:00