* removed most templates by sensibly restructuring lvTab-data. Util::toJSON() does the rest.
* taught Util::toJSON() to recognize values prefixed with $ as js-code
* use Util::toJSON whenever possible
* misc
- mail attachments are displyed again
- always show all currency rewards on Quest-LVs
- suppress an error, when encountering unused ItemMods
* fixed formating of xml-export
* fixed handling of block value (can have multiple sources per item (itemMods, spell, set individually) and is then displayed separately in tooltip, but summed for calculations)
* fixed typo preventing management of custom weight scales
* added forgotten GET-Parameter to sanitization, preventing rating of comments
* avoid hardcoding locales
* do not show tooltip on BUTTON_WOWHEAD
* separated into appropriate subclasses
* unified sanitizing of $_GET and $_POST data using build in filter_input()
* index now always tries to resolve page calls with ajaxHandler first and as a page last
minor bug-fixes to bugs that wre not reported yet, because they didn't occur yet
(e.g.: nobody tried to compose a comment with >7500 characters yet)
* replaced some more uses of string functions with multibyte equivalents where it might matter
note: i didn't touch the spell-tooltip parser as it seems to work as intended regardless
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* only trim floats, when in topLevel while parsing tooltips
* there is still an issue, where html-code gets returned from lower levels, screwing the eval()
should probably not bulk-handle all spellVars/formulas/variables on top level, but one after another
* skipping an error, when handling heirloom-armor with scaled level on external tooltips
the tooltip will now be displayed but without the armor-class changing at level 40
* prevent assigning arbitrary randomEnchantments to items (e.g. Warglaive of Azzinoth of the Whale)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* damage range of melee weapons is noe 20% and ranged weapons 30%
* removed localized number format from item-tooltips. this broke damage recalculation
User/Weightscales
* fixed managing weightscales by moving ! around
* added emotes to DB .. why? just because!
* also added to search
* cross-linked achievements and emotes
* data is generated via: php aowow --sql=emotes
* setup requires GlobalStrings.lua (see README.md)
* implemented 'know'-parameter (modifies tooltips based on known spells)
* displayed on spell detail page
* usale as urlParam (&know=<spellId>) or rel-attribute (rel="know=<spellId>)
* fixed text-parsing for spells with a combat rating in the tooltip, that is inside a formula (e.g. spell 24574)
* fixed client tooltip updates when modifying level for affected tooltips
* fixed spell-links on item tooltips with multiple combat ratings
drop usage of holidayIds (as far as possible)
the obvious change is, that all events are now refenreced by a positive eventId.
(?event=375 will probably become ?event=5)
Comments
fixed malformed db-table. It can now hold negative typeIds.
applying this commit will drop any comments related to events without holiday
added gain of SiteReputation for comment-replies
resyncing dependencies of 'game_event' is required
* expanded tooltips
* moved cap from hardcoded to DB
* can now set description (manually)
Itemset
* expanded tooltips
Lang
* number formating is now locale-aware
fixed sql-error in manager
Comments:
no longer appear as upvoted for anonymous user
can be voted on, again
Class detail page:
removed default limit on class ability query (300). now shows all spells
Filter/Items:
added missing table-prefix; fixed search for iconString
Spells/Search:
display triggered player abilities as misc. spells. (previously hidden)
Misc:
removed some obscure piece of old config
* added parameter --firstrun to use for initial setup. Runs almost by itself..
* added 'ping home' for statistical purpose
Spell:
* fixed copy/paste error
- added questgivers to map
- added listviews: Quests, Started By (Item), Quest Rewards
- fixed error in setup: kalimdor zones are back from eastern kingdoms
* display parentNpcs instead of difficultyDummys as sources in listview
* implemented filter cooldown, disenchantsinto and objectivequest
* added lvTab 'shared cooldown', prepared tabs 'taught by xxx'
* moved some items from misc to more sensible categories
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
* fixed displaying reagents without components
* prevent display of default scaling
Item:
* fixed displaying bagType of regular bags
Utility:
* htmlencode strings in the RSS-feed
- quicksearching should always point to self not parent
- fixed some wonky formating in templates
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
* fixed wrong id for Nexus Instance
* the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
* added spawns for vehicle accessories
* display if npc is an accessory or has acceories
Home:
* searching from home no longer adds index.php to the url
thought of the day: what do i do with spawns on transport-maps?
!IMPORTANT!
Due to the inability to determine what layer covers what height-level
in multilayer-zones, spawns and waypoints WILL have duplicates and must
be removed manually from ?_spawns and ?_waypoints respectively, if
nessecary. Besides, the other points may also need manual love.
- NPC:
* removed a redundant cuFlags for Bosses
* set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
* removed misc. factions from tooltip
* fixed malformed condition for creature-loot
* location is displayed in Listviews (also for GOs)
* enabled filters foundIn and relatedEvent (also for GOs)
* do not display empty quotes
- Zone:
* initial implementation of detail page
- Misc:
* fixed notices being displayed without restrictions
* added RewriteBase hint to .htaccess (lost several hours to this one)
* removed lost isles from dataset 'zones'
* updated sql-archives and removed old sql updates, db_setup_2.zip
will need to be reapplied
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)