Commit Graph

136 Commits

Author SHA1 Message Date
Sarjuuk
481a3dc63f MySQL/Compat
* fixed several deprecation notices and warnings from MySQL8, most notably:
   - SQL_CALC_FOUND_ROWS: stopped using DBSimple::selectPage and query 'SELECT COUNT(*) ...' separately where needed
   - ON DUPLICATE KEY UPDATE ... VALUES(): use row alias for new values instead of VALUES function
   - boolean shorthands to long form (&& -> AND, etc)
2024-07-31 02:38:19 +02:00
Sarjuuk
b0a51f4746 Spells/SpellClassMask
* fix confusion of SpellClassMask fields
 * no functional change
2024-07-10 18:04:35 +02:00
Sarjuuk
8b46607c29 Setup/Spawns
* handle erronous zone data from TDB creature/gameobject tables
2024-07-04 23:22:29 +02:00
Sarjuuk
2386e35207 CLISetup/locales
* removed redundant declaration of locales to process
2024-06-29 13:03:18 +02:00
Sarjuuk
5d4051928a Setup/Fixup
* spell:  do not create a temporary copy of the spell.dbc, but merge serverside spells directly into aowow_spell.
           This sidesteps a mysql issue where a temp table can't be read multiple times.
 * spawns: fixed lost var rename in log output
 * items:  use UNSIGNED instead of INT when typecasting in query so mysql can also understand it
2024-06-29 12:18:13 +02:00
Sarjuuk
ae54e5e213 Setup/Spawns
* restore info on manually moved spawn points
 * don't use worldmaparea zone dimensions for maps that don't use them
2024-06-28 01:04:42 +02:00
Sarjuuk
69de457108 Map/Spawns
* move areatrigger teleport endpoints and instance entrance points to spawns. This makes them editable like spawn points.
 * since instance entrances aren't shown on maps they are moved through the admin menu on the instances page.
 * rewrote spawns SetupScript. Individual groups can now be recalculated separately.
2024-06-28 01:04:29 +02:00
Sarjuuk
88c5127ab5 Map/Spawns
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
2024-06-26 16:52:00 +02:00
Sarjuuk
931a90f5c8 Misc/Fixup
* revision bump
 * minor log format fix
2024-06-20 20:49:11 +02:00
Sarjuuk
bf184e7555 Core/Setup
* rewritten to be able to dynamicly load it's components
   - CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
   - each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
   - all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
 * removed intermediaries FileGen & SqlGen
 * functional changes
   - allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
   - set slot for consumable enchantment items so they are filtrable
   - zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
   - 'aowow' and 'prQueue' executables now have shebangs

    WARNING - command line options have been renamed!
2024-06-20 18:10:12 +02:00
Sarjuuk
7412a518a5 Setup/Classes
* fix skill aggregate
 * ya cant sum strings, ya dummy
2024-06-19 02:52:43 +02:00
Sarjuuk
c2bbfe17a6 Setup/DataStores
* do not rely on temporary converted dbc tables during runtime
 * create permanent tables instead
2024-06-17 18:12:59 +02:00
Sarjuuk
d16b08bb29 Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized.
   - health should no longer pretend to be mana
   - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints
 * weight scale fixes:
   - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug)
   - "bonus armor" is now searchable and only applied to armor pieces
 * removed unused parsed stats from itemsets
2024-06-16 19:28:26 +02:00
Sarjuuk
f77d676a19 Core/Config
* convert configuration from list of constants to object
 * fixes config changes not applying on cli whithout closing and reopening again
 * config variables are no longer embedded in localization text
2024-05-30 20:50:44 +02:00
Sarjuuk
f422c4ecfb Setup/Spawns
* implement SpawnedByDefault from TC
 * maybe fix a longstanding issue where multiple parent areas per instanced map lead to wrong spawn points
    map  should be                  can also be
    36   The Deadmines              The Great Sea, Unused Ironcladcove
    109  The Temple of Atal'Hakkar  Sunken Temple
    540  The Shattered Halls        Hellfire Citadel
    560  Old Hillsbrad Foothills    Hyjal Past
    631  Icecrown Citadel           The Frost Queen's Lair, Putricide's Laboratory of Alchemical Horrors and Fun, The Crimson Hall, The Frozen Throne, The Sanctum of Blood
2024-05-28 21:58:44 +02:00
Sarjuuk
f6565ea924 DB/Structure
* fix data types and data length and add default values where necessary
 * data should no longer get truncated
 * misc fixes
2024-05-22 20:35:02 +02:00
Sarjuuk
92c51237c6 Misc/Fixup
* lost changes from 5f4c62644d
2024-05-04 18:52:56 +02:00
Sarjuuk
5f4c62644d DB/Errors
* improve db error handling
 * web view should always result in an user friendly error if the db connection is missing or erronous
 * cli use should never fatal if the db connection is erronous. How are you going to fix it, d'uh.
 * if some CLISetup script requires a db connection check it individually
2024-05-03 20:58:30 +02:00
Sarjuuk
d4a0abf704 Types/Objects
* make traps their own category
 * move "trap for" from infobox to listview tabs as there can be a couple hundred GOs pointing to the same trap.
2024-03-15 23:49:58 +01:00
Sarjuuk
3e6e43fd68 MySQL/Compat
* fix col name / function name conflict
2024-03-11 23:20:06 +01:00
Sarjuuk
e85a9e9d6a Setup/Zones
* instances with with a entrance touple of (0, 0, 0) will no longer be displayed somewhere in Alterac (at the map 0 origin point)
2024-02-28 22:17:07 +01:00
Sarjuuk
8b1fd3ac79 Setup/Source
* setting an unsigned column -1 is pretty pointless, isn't it?
 * using a recently truncated, not yet repopulated table to determine if items can be obtained is pretty pointless, RIGHT!?
   (items are not longer blanket tagged as unobtainable)
2024-02-28 19:05:17 +01:00
Amandil
b2ca072120 Misc/Fixups (#391)
* lost spell effect/aura declaration changes from 0e0116b27
     * case-sensitivity conflict (ID => id) caused by 77f81c1bd
2024-02-28 15:57:55 +01:00
Sarjuuk
85e8175338 Spells/Misc
* try to handle bogus data from creature_template_addon.auras
2024-02-25 21:23:33 +01:00
Sarjuuk
d92b17a386 Loot/Difficulty
* fixed encoding Dungeon Difficulty in source
 * resolve difficulty dummy loot sources to base creature if able
 * added listview note for difficulty source on item detail page
 * misc: fixed parsing color UI escape sequence
2024-01-08 00:06:30 +01:00
Sarjuuk
0e0116b274 Misc/Defines
* declare and use Spell Effects and Spell Auras
2024-01-08 00:05:32 +01:00
Sarjuuk
ac34b47c26 Spells/Sounds
* get sounds from ScreenEffect.dbc and link to type Spell and type Sound
 * resolve ScreenEffect name in SpellDetailPage
Fixup
 * fix warning in UI escape sequence parsing
2024-01-08 00:05:32 +01:00
Sarjuuk
9b16f2d84a Localization/WoW strings
* generalize WoW UI escape sequence handling
 * implement use of declinated words from dbc for locale 8 (ruRU)
2024-01-08 00:05:24 +01:00
Sarjuuk
4d6fb4975e Emotes
* have creature emotes in the same system (on a negeative index) as SAI links were uselessly pointing to player emotes before
 * player emotes are now gendered
 * display two more cases of who points at whom when using a player emote
 * use and link event sound from emote
 * display more misc info
2024-01-07 23:03:21 +01:00
Sarjuuk
6382302a30 Defines/SpellTrigger
* convert magic numbers to define and use as spell trigger types
2023-06-08 15:35:51 +02:00
Sarjuuk
a6f6e0b05d Itemset/Listpage
* implement filter: available to players
2023-06-08 15:30:44 +02:00
Sarjuuk
fcf24b3a45 Misc
* define and use some more magic numbers
 * move id-based custom data from spell SetupScript to aowow_setup_custom_data table
 * hide on unused glyph while at it
2023-06-08 15:27:49 +02:00
Sarjuuk
77f81c1bde Setup/Sources
* rewrote SetupSrcipt
 * implemented 'zone' parameter
 * implemented 'bossdrop' parameter
 * implemented 'dungeondifficulty' parameter
 * implemented item filter relying on zone information (dropsInX)
 * fixed world random drops showing a single loot source
 * extended Source column of spells to the same functionality as items

ToDo:
 * apply new 'commondrop' parameter on loot listviews
 * gather difficuly versions of gameobjects and apply the same logic as for creatures
 * implement fake spawns so npcs can get linked to a zone
2023-06-08 15:07:13 +02:00
Sarjuuk
1c5e43d378 Profiler/Completion
* apply factions from player_factionchange_spells to all spells
 * filter companion pets without suitable item source
2023-06-08 14:00:32 +02:00
Sarjuuk
40014755e2 Setup/Log
* allow overwriting generic/fine log output
 * fix some errors
 * can't catch notices generated by mysqli_connect
 * removed some unnessecary ORDER from querys
2023-04-25 23:26:25 +02:00
Sarjuuk
e916deaafc Setup/Fixups
* sanity check slot / invtype realtion on setup (and hide offenders)
 * hide internal/unused items by name part
 * always truncate table to get rid of old data
 * fixing one->many relation revealed by replacing REPLACE with INSERT in creature setup
2023-04-25 23:23:19 +02:00
Sarjuuk
e0a3c44776 Setup/Spells (#374)
* fixed rarity color for spells that create items
2023-04-13 17:20:50 +02:00
Sarjuuk
ca26955ac2 Setup/SQL
* change sql batching to account for non continuous indizes in world tables
2023-04-13 16:48:52 +02:00
Sarjuuk
df3694b539 Setup/Mails (#340)
* fix borked setup after b3e8f5e50f
 * thx @jackpoz for the research
2022-05-08 00:22:10 +02:00
Sarjuuk
d819bf60f5 Merge remote-tracking branch 'origin/master' 2022-03-22 15:57:18 +01:00
Sarjuuk
33a870ef78 Structure/Types
* move distributed constant values to object
 * move reused iterators and checks to object
2022-03-22 15:05:50 +01:00
Sarjuuk
3a98201837 Zones/Locations
* fixed Quick Info defaulting expansion maps to have [0, 0, 0] as parent
 * corrected looking for custom excluded flag when collecting instances for area
2022-03-08 18:52:01 +01:00
Sarjuuk
73c1118601 Setup/Update
* reapply flags for community content when rebuilding DB
   fixes associated filters and meta page 'missing screenshots'
2022-03-03 19:07:10 +01:00
Sarjuuk
33ec14f232 Merge remote-tracking branch 'github/master' into ghMaster 2022-02-28 21:03:36 +01:00
Sarjuuk
366f68f24f Setup/Misc
* squash some more php warnings during setup
 * automaticly sync if required by updates
2022-02-28 21:01:07 +01:00
Sarjuuk
91f8fe8925 Setup/Mails
* add lost world db dependencies to script
2022-02-28 12:52:09 +01:00
Sarjuuk
19584feab0 Setup/Itemset
* fixed missing items in set
 * fixed php warnings during setup
 * fixed triggering scripts when changing config values
2022-02-27 23:53:36 +01:00
Sarjuuk
bc71ae762c Setup/Data
* move custom data from setup scripts to DB
 * move strings from DB to locale files
 * use common function to calculate coordinates of dungeon entrances instead of inline sql
 * fixed manual data zones and itemset
 * fixed typos across the board
2022-02-21 23:31:14 +01:00
Sarjuuk
6b49aa6069 Setup/Misc
* fix some outdated array indizes during setup
 * fix indexing when connecting to DB for first time
 * add initial loading of config strings during setup
2021-10-24 17:12:05 +02:00
Sarjuuk
59f58f8506 Setup
* automatically set and unset maintenance mode when data is being edited (either sql or files)
 * added more verbose help prompts. They should now always appear when -h is used.
 * added --setup as more intuitive command for --firstrun. --firstrun is now considered deprecated and will be removed in due time.
 * unfuck order of indizes in --siteconfig
 * fixed some typos
 * convert echo use to CLI::write
 * move scattered command line argument checks to CLISetup
2020-12-30 00:29:30 +01:00