Commit Graph

57 Commits

Author SHA1 Message Date
Sarjuuk
460f4857ad Items/Filters
* add 'fished' as valid item source
 * item source 'none' now properly selects items without source, not items without source from this list
 * fixed edgecases where filter callback might have no return value
2025-03-06 18:51:51 +01:00
Sarjuuk
88c5127ab5 Map/Spawns
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
2024-06-26 16:52:00 +02:00
Sarjuuk
bf184e7555 Core/Setup
* rewritten to be able to dynamicly load it's components
   - CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
   - each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
   - all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
 * removed intermediaries FileGen & SqlGen
 * functional changes
   - allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
   - set slot for consumable enchantment items so they are filtrable
   - zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
   - 'aowow' and 'prQueue' executables now have shebangs

    WARNING - command line options have been renamed!
2024-06-20 18:10:12 +02:00
Sarjuuk
bc7d561da2 Core/Conditions
* rewritten and moved to its own class, should be easier to expand in the future
 * add missing sources and types from TrinityCore
 * implement conditions on Areatrigger and Loot containers
 * implement reverse lookups (e.g. a spell is a conditional for something else)
 * general beautification pass .. should be more legible in general

NOTE:
 * texts have been changed, so the existing translation for esES ist gone
 * selecting and describing condition targets is still wonky
2024-06-01 02:47:58 +02:00
Sarjuuk
f422c4ecfb Setup/Spawns
* implement SpawnedByDefault from TC
 * maybe fix a longstanding issue where multiple parent areas per instanced map lead to wrong spawn points
    map  should be                  can also be
    36   The Deadmines              The Great Sea, Unused Ironcladcove
    109  The Temple of Atal'Hakkar  Sunken Temple
    540  The Shattered Halls        Hellfire Citadel
    560  Old Hillsbrad Foothills    Hyjal Past
    631  Icecrown Citadel           The Frost Queen's Lair, Putricide's Laboratory of Alchemical Horrors and Fun, The Crimson Hall, The Frozen Throne, The Sanctum of Blood
2024-05-28 21:58:44 +02:00
Sarjuuk
d4a0abf704 Types/Objects
* make traps their own category
 * move "trap for" from infobox to listview tabs as there can be a couple hundred GOs pointing to the same trap.
2024-03-15 23:49:58 +01:00
Sarjuuk
29f80f9a76 Items/ExtraLoot
* break down chances for loot from skill_extra_item_template
 * rename tab to make it clear that its content is a bonus
2024-02-29 01:25:34 +01:00
Sarjuuk
c84d1181bb Localization
* add translation for dungeon floors from GlobalStrings.lua
 * fix SpellMod mistranslation
2024-01-08 00:12:30 +01:00
Sarjuuk
e9622e6991 Filter/Cleanup
* move shared criteria enums to parent
 * define shared regex patterns filter
 * set missing enum checks
 * fixed some filters
2023-06-08 15:28:57 +02:00
Sarjuuk
04e55b5498 NPCs/Vendors
* show restock time if available
2022-03-25 16:41:49 +01:00
Sarjuuk
7caabc0fa8 Misc/Fixup
* obligatory after-the-fact fixups
2022-03-22 19:07:47 +01:00
Sarjuuk
b890d6504e Guides: initial implementation
* a guide is a wrapper around an article providing management tools.
 * administration is limited to the review process. Needs to be expanded.
 * articles on DB pages are seperate. Editor will be added in the future.
2022-03-22 15:43:39 +01:00
Sarjuuk
6a2511866e Conditions/Localization
* fixed index for descriptions
 thx @Faq for noticing
2022-02-12 14:37:32 +01:00
Sarjuuk
e4b8a8e908 Zone/Mapper
* show fishing nodes on map
2021-11-04 22:40:07 +01:00
Sarjuuk
41f415095a JS/Tooltips
* define tooltip_noequipcooldown
2021-11-04 22:39:58 +01:00
Sarjuuk
ea25776225 Zone/Map
* display mailboxes on zone map
2021-11-04 22:36:26 +01:00
Dima
8727d4f66f Update locale_ruru.js (#291)
missing space
2021-10-24 20:55:02 +02:00
Dima
898a4fd8a4 Localization/Typo (#279)
* fixed icons path in ruRU and frFR menus
2021-02-15 17:13:10 +01:00
Dima
3978169bf6 Localization/ruRU (#280)
* added missing zone and gameobject strings
2021-02-15 17:10:22 +01:00
Sarjuuk
df1f29c986 LinkedSpells/Localization
* Smoothed out word choice. Should be more clear now.
2020-10-25 17:27:24 +01:00
Sarjuuk
62acd541b2 Maps/Spawns
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
 * Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
 * Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
2020-05-26 21:11:15 +02:00
Sarjuuk
92a1016a0f Spells/Misc
* display dbc definitions before articles on detail pages
 * fixed logic when displaying skill step numbers
 * made custom spell columns for linked spells and stack rules localizable
2020-04-19 16:51:34 +02:00
Sarjuuk
fd04e9f977 Implemented new type: mail
* display and link clientside mails to other types and events
 * fixed favorites menu for new types
 * fixed sorting column triggered spells in enchantment listview
 * some misc cleanups
2020-02-14 00:36:41 +01:00
Sarjuuk
09176d1ae9 Profiler/Names
* handle duplicate names due to rename flags more gracefully
 * should fix infinite reload bug on newly renamed profies
2018-12-02 19:25:43 +01:00
Sarjuuk
ed614d3938 Objects/Filters
* added filter for common spell foci
2018-07-29 22:41:32 +02:00
Sarjuuk
e0150feda6 implemented type areatrigger
* staff only
2018-07-16 21:08:18 +02:00
Sarjuuk
04e183f5e3 Spells/Filters
* add various filters (mostly attribute flags)
 * resolve additional dbc-data on detail page
 * fixed DK rune indexing
2018-06-06 22:31:56 +02:00
Sarjuuk
a0198ae5f4 Spells/Mounts
* group mounts into ground, flying & misc.
 * display mount speed bonus in listview
2018-05-10 22:14:13 +02:00
Sarjuuk
761da59ee9 Localization/Chinese
* added support for locale 4
* some strings are missing and will need to be translated at a later date
* thx @qyh214 for a lot of content

Co-authored-by: qyh214 <sandy0214qin@msn.com>
2018-05-08 20:36:52 +02:00
Sarjuuk
4f0d045ff4 Quests/Misc
* remove Uldaman from Eastern Kingdoms
 * add Crystalsong forest to Northrend
2018-05-05 17:42:24 +02:00
Sarjuuk
e2e23c430a Quests/Categories
* shuffled quests into a structure that seems sensible (menus should no longer point to dead pages or display 'undefined' links)
2018-05-01 19:09:38 +02:00
Sarjuuk
c448207724 JS/Locales
* grep-fix multiple issues with replacement patterns and hrefs
2018-04-07 20:30:40 +02:00
Sarjuuk
e50333a518 DB/Favorites
* implement favorites for DB entries
 * click on the star besides the name of the entry to add it to a new quick menu
2018-03-30 19:22:45 +02:00
Sarjuuk
f25498d4d0 Profiler/Gearscore
* implement gearscore calculation

im sad and i hate myself
2018-03-22 15:24:36 +01:00
Sarjuuk
ee568da6ec IconDB
* initial implementation
 * this includes a complete reindexing of everything touching icons
 * this also means, no linking to red-rocket-site though, they index them differently
2017-03-29 21:48:14 +02:00
Sarjuuk
9516affde5 topUsres
* implemented top users overview
 * w/o achievements, uploads, forum posts, yadda yadda
2017-03-21 16:22:17 +01:00
Sarjuuk
5360b09d0f Articles
* distinguish between articles for dbpage and other articles
 * can be served by url instead of arbitrary picked type/typeId-pair
 * save access to article in db (not used yet)
 * serve correct g_pageInfo if on article-page

SiteReputation/Privileges
 * implemented info pages
2017-03-19 23:41:49 +01:00
Sarjuuk
20a1829317 implementation of Sound DB
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
 * Character VOs (Errors, Emotes)
 * Creature VOs (Boss Dialogue)
 * Zone Music and Ambience
 * Sounds triggerd by spells
 * Sounds from general item/spell usage, creature behavior

Restrictions:
 * only one locale is supported. Choose wisely!
2017-03-06 15:16:34 +01:00
Sarjuuk
f1483f4595 Forms/Placeholder
* removed placeholder text images for input fields
 * readded text as placeholder attribute
2017-02-17 01:37:43 +01:00
Sarjuuk
8a01124eed comments/formating
* added missing whitespace betweeen date and patch version
 * reordered dmy to fit selected locale.
2016-12-24 13:27:51 +01:00
Sarjuuk
741ebf38f9 Users/Markup
* implemented pending-status for newly created accounts
 * Markup should now properly recognize external links
 * Markup will remove links by pending accounts
2016-02-17 00:23:00 +01:00
Sarjuuk
7f08708555 added enchantments to DB
* added markdown [enchantment=123] and [emote=456]
 * updated item_stats to accomodate enchantments
 * updated tables for community content to handle emotes and enchantments

Spells:
 * getStatGain() now reads aura 123 as Spell Penetration
 * fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
 * display the miscValue of aura 50, 102, 131 and 180 human readable

Emote:
 * no longer displays empty quickInfo on detail page
 * detail page no longer pretends to be a pet

Setup:
 * sync no longer regenerates all tables/files, when the supplied world-table affects nothing
 * fixed dependancy of ?_source from ?_achievment (damn plural-s)

Misc:
 * FireFox doesn't understand <node>.innerText, use <node>.textContent instead

please refresh the affected tables and files
   php aowow --sql=itemenchantment,item_stats
   php aowow --build=enchants,gems
2015-08-03 20:05:39 +02:00
Sarjuuk
6f59afe8e6 DB/Emotes
* added emotes to DB .. why? just because!
  * also added to search
  * cross-linked achievements and emotes
  * data is generated via: php aowow --sql=emotes
  * setup requires GlobalStrings.lua (see README.md)
2015-07-21 01:07:21 +02:00
Sarjuuk
f2ec843f7e Lang
rename /gameObjects?/ => /objects?/ so it can be localized via typeString
2015-07-05 21:17:55 +02:00
Sarjuuk
51f2828f6f - moved shared setup functions from FileGen to new CLISetup
- removed web-setup
- new CLI parameters
  --account    : create initial account(s)
  --siteconfig : edit php/aowow config values
  --dbconfig   : set up db connection
  --sql        : create db content from world/dbc-tables
  --firstrun   : [NYI] step by step initial setup

- some fixes by the wayside
  * display required arena bracket for extendedCost
  * achievement chains are searchable again
  * category trees for factions should now be correct
  * trainer tab on spell detail page reapeared
  * userMenu item 'Settings' no longer breaks the page
  * display abilities of shapeshift in tab on spell detail page
  * corrected reading ?_sourcestrings for titles
  * fixed error on race detail page
  * added simple descriptions to skill detail page
  * fixed tab "reward from" (achievement) on title detail page
  * fixed alphabetical order of some filter-dropdowns
  * fixed skill colors for spells
  * fixed power display for rune-based spells, that also cost mana
  * added more information to zones
  * also check mail_loot_template for achivements
  * fixed bug, where loot_template-ids would be reused for multiple templates
  * display sourcemore for pvp-sources
2015-05-11 22:44:54 +02:00
Sarjuuk
37be1b8113 JS:
- found some phrases, that were lost in translation
 - added MapViewer to enable lightboxes with maps
2015-05-11 20:44:48 +02:00
Sarjuuk
9b0c4c69f8 - wrap json_encode in Util::toJson to always encode with the same flags
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
 * fixed wrong id for Nexus Instance
 * the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
2015-01-18 18:10:01 +01:00
Sarjuuk
336f28b34f - correcting fuckups
* menu-icons using hardcoded path
  * german translation for conditions
  * redundant check for conditions on quest and spell detail pages
- show eventId for staff on event detail page
2014-10-18 18:39:59 +02:00
Sarjuuk
ad3f826906 - check for url-param 'locale' and handle as temporary choice
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
  * table: conditions is now in use (needs some more cases to check for)
  * adapted existing 'conditions', may need some wording fixes
  * can now calso reate a single listview tab for more detailed information
  * this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
2014-09-23 19:32:57 +02:00
Sarjuuk
28d5e38408 - added not-equal-operator (!=) to numeric fields in filters
- fixed styles for embedded talent calculator
2014-09-17 19:45:42 +02:00