* fixed Quick Info defaulting expansion maps to have [0, 0, 0] as parent
* corrected looking for custom excluded flag when collecting instances for area
* move custom data from setup scripts to DB
* move strings from DB to locale files
* use common function to calculate coordinates of dungeon entrances instead of inline sql
* fixed manual data zones and itemset
* fixed typos across the board
* fixed misc php8 errors that went unnoticed as php7 warnings before
* added lost areatrigger generator to Setup script
* updated readme with working TCDB info and php 8.0 support
* fix some outdated array indizes during setup
* fix indexing when connecting to DB for first time
* add initial loading of config strings during setup
* toggle maintenance mode in a more reasonable manner (i.e. not when displaying help test)
* move connectivity tests to class DB
* restore generate everything functionality when running --sql and --build with an empty parameter set
* automatically set and unset maintenance mode when data is being edited (either sql or files)
* added more verbose help prompts. They should now always appear when -h is used.
* added --setup as more intuitive command for --firstrun. --firstrun is now considered deprecated and will be removed in due time.
* unfuck order of indizes in --siteconfig
* fixed some typos
* convert echo use to CLI::write
* move scattered command line argument checks to CLISetup
* fixed set bonus calculation when using multiple sets in one summary
Localization
* create more concise error messages when accessing nonexistant locale strings
* vehicle accessories now get moved with their vehicle
* try to account for multilevel zone offset nonsense
* fixed some more typos and unaccounted null cases
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
* Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
* Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
* added some missing links between boss npcs and loot chests
* use name of group encounters from dungeonencounter.dbc instead of single creature
Profler
* remove link to blizzard arsenal
* truncate long titles in raid progression tracker
* hide some more unused zone
* link zones Plaguelands: Scarlet Enclave and Onyxia's Lair to correct map
* fixed wotlk raids all being heroic
* link icecrown citadel sub maps to master and hide sub maps
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups