* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* fixed offsets for class / race icons (should no longer capture icon border from tile)
not important, but you may want to run: aowow --build=simpleImg --icons -f
* undefined variables in Markup.js
* logic error preventing screenshot uploads
* bitshift by negative value in spell
* and i'm pretty sure i already added an exception handler at one point
* updated sql update for changed generator
Setup/Updates
* do not throw an invalid scripts supplied - error if no actual scripts where suppied
(in case of update it is skipped, in every other case it generates everything anyway)
* display db-entries as disabled or unavailable if appropriate
* affects now achievements and quests in addition to spells
* flag items without source as unavailable
* flag quests without starter als unavailable
Privileges
* i guess i forgott to add the template...
...among other things
* distinguish between articles for dbpage and other articles
* can be served by url instead of arbitrary picked type/typeId-pair
* save access to article in db (not used yet)
* serve correct g_pageInfo if on article-page
SiteReputation/Privileges
* implemented info pages
* do not rely displayInfo for spell effects, that can occur multiple times per spell
Items/CurrencyFor
* always send all currency-info to javascript (an item may require more then one to be bought)
* fixed note in quest tab on zone detail page
* fixed a notice when creating item tooltips while passing an empty randomEnchantment value
* fixed currencies having no icons on zone detail page
* edited example in README.md to be more clear
* fixed a typo in RedButton template.
* fixed a typo in comment ajax. Can now use sticky again.
* fixed a logic error in comment reply js. do not line break image sources.
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* fixed range display when friend- and foe-distances differ
* fixed interpretation of $l-switch
Item/DetailPage
* do note prepare unnessecary data for the currency-for tab (eases load)