* hopefully fix a lot of nonsensical spell scaling infos
* note: an aweful lot of physical spells are hardcoded or have spell scripts and won't display any info
* display extra loot from skill_extra_item_template like perfect gems
* for specializations, display affected spells in Bonus Loot tab
* cleanup subject->id to typeId
* closes#286
* fix cache id collision when category == dbTypeId for a given dbType
* increment version number to invalidate existing caches
* maps endpoint doesn't need caching. It is entirely static content.
* split global.js into its components, so it can be reasonably processed by setup
* make reputation requirements configurable
* move Markup and Locale back into global.js (removed associated build scripts)
* extend Icon to display iconId in lightbox popup