Commit Graph

18 Commits

Author SHA1 Message Date
Sarjuuk
6eb5a67add Profiler/Optimization
* move searchable flags to their own db cols to speed up lookups
 * don't cast profile name to LOWER in SQL when displaying tooltips.
2025-11-09 16:20:52 +01:00
Sarjuuk
e3d6f7b3a7 Profiler/Completions
* show completion info for claimed characters in infobox on
      appropriate db pages
2025-11-03 20:50:54 +01:00
Sarjuuk
8212811970 Misc/Cleanup
* create function for num range .. creation
2025-11-01 21:01:03 +01:00
Sarjuuk
3984bd0ae2 Spells/Misc
* limit chance/ppm precision on spell procs chances
 * do not apply a spells EffectXBonusMultiplier for physical spells
2025-10-29 15:51:23 +01:00
Sarjuuk
96c777191d Spells/Scaling
* move scaling data to the appropriate spell effects (like WH)
2025-10-27 21:19:40 +01:00
Sarjuuk
40b2830cad Spells/Scaling
* hopefully fix a lot of nonsensical spell scaling infos
 * note: an aweful lot of physical spells are hardcoded or have spell scripts and won't display any info
2025-10-27 19:44:00 +01:00
Sarjuuk
9741774683 Spells/Reagents
* fix reagents listing and spell tooltips for nonexistent reagents
2025-10-27 17:02:30 +01:00
Sarjuuk
b1f22f7e68 Spells/ExtraLoot
* display extra loot from skill_extra_item_template like perfect gems
 * for specializations, display affected spells in Bonus Loot tab
 * cleanup subject->id to typeId
 * closes #286
2025-10-23 00:10:52 +02:00
Sarjuuk
1d922c1147 Locks
* implemented display of LOCK_TYPE_SPELL (3 cases)
 * show "unlocks" tab on spell detail page
 * closes #288
2025-10-22 22:18:27 +02:00
Sarjuuk
f9ace6a671 Spell/Sources
* always display quest source from RewardSpellCast
 * fix inherited quest sources via learn spells
 * closes #353
2025-10-22 18:57:33 +02:00
Sarjuuk
1365cdb261 Spell/Effects
* show spells affected by SPELL_AURA_IGNORE_COMBAT_RESULT
2025-10-22 01:57:58 +02:00
Sarjuuk
3edac3c77a Endpoints/Cache
* fix cache id collision when category == dbTypeId for a given dbType
 * increment version number to invalidate existing caches
 * maps endpoint doesn't need caching. It is entirely static content.
2025-10-08 19:48:21 +02:00
Sarjuuk
d79742d599 Profiler/Fixup
* dont use unsynced profile stubs in attained % calculation
2025-10-06 23:23:40 +02:00
Sarjuuk
704894c1e3 Spells/Fixup
* skillLines can be empty for unused glyphs etc.
2025-10-06 17:06:14 +02:00
Sarjuuk
6263ccd92a SkillDetailPage/Tabs
* add tab for spells modifying skill value
2025-10-03 18:32:27 +02:00
Sarjuuk
60eb816002 Quickfacts
* where applicable:
   - show typeId
   - show english name if currently localized
   - show percentage attained by synced profiles
 * fixed some typos
2025-10-03 17:49:50 +02:00
Sarjuuk
6557e70d5c Template/Update (Part 47)
* split global.js into its components, so it can be reasonably processed by setup
 * make reputation requirements configurable
 * move Markup and Locale back into global.js (removed associated build scripts)
 * extend Icon to display iconId in lightbox popup
2025-09-25 16:01:14 +02:00
Sarjuuk
e6980ce220 Template/Update (Part 25)
* convert dbtype 'spell'
 * point spell effects on detail page to spells filter
2025-09-25 15:56:49 +02:00