* moved wt_presets to DB
* scales are now saved sensibly instead of just being dumped as is (also, tables have now constrains)
* added admin=weight-presets to edit presets
* added an internal user on id:0 who 'owns' the wt-presets and the +1 rates on new comments
* consequently added constraints to comment-related tables
Misc:
* Util::toJSON() priorizes its flags over CFG_DEBUG, wich fixes the modelviewer-redButton
* moved terrible javascript-dump from admin-page to template
* fixed auth against TCs auth table
* check for real paths when creating emote aliasses
* races page no longer identifies as classes
* fixed item comparison tool
* fixed js error when trying to display spawn maps
* get files/tables, which need to be regenerated after! applying sql updates
* small wording change, to make exiting dbConfig feel less like an error occured
* fixed formating of xml-export
* fixed handling of block value (can have multiple sources per item (itemMods, spell, set individually) and is then displayed separately in tooltip, but summed for calculations)
* fixed typo preventing management of custom weight scales
* added forgotten GET-Parameter to sanitization, preventing rating of comments
* avoid hardcoding locales
* do not show tooltip on BUTTON_WOWHEAD
- also change function call talents() to talentCalc() for firstrun script
- filter waypoint_data query for creature_addon with path_id 0 (where did this get lost...)
* added tracking code for Google Analytics
- enabling is optional
- add account in config to enable tracking
* removed usage tracking
- the results were just seriously depressing..
* replaced some more uses of string functions with multibyte equivalents where it might matter
note: i didn't touch the spell-tooltip parser as it seems to work as intended regardless
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* display empty listview if no data
Setup
* do not pass null instead of expected type array
* added setup step for emotes to --firstrun *d'oh!*
* fixed a wrong constant
* using --update now reads scripts that need to be executed from ?_dbversion
* if the script fails it will be kept in ?_dbversion until it was successfully run via --update
* added variable titles and oneliners to frontpage
* added cascading foreign keys to news_overlay -> news
* renamed news -> featuredbox for consistency
Misc
* aowow_dbversion is now part of the basic sql
* also the db-dump is a fresh one and i'm shocked how often i forgot to apply updated there :<
* from now on shorttags will be used for 'echo' in template (e.g. <?=$var; ?>)
* also load item-scaling data for spell-tooltips
* fixed an event reference in the markup-guide (holidayIds became eventIds some time ago)
* removed underline from anchor elements
* also increment version
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems