* add icon to infobox for db types with icon (*duh!*)
* fixed a couple issues with markup icondb in the process
* fixed wrong data display due to shared name fields on joined table
* resolve two additional spell effects (11, 44)
* fixed overzealous find/replace in Loot::iterate()
* fixed wrong placeholder for type 32 in Conditions System
* squash multiple notices from error log
* fixed copy&paste error preventing view on custom profiles
* fixed display of spell requirements if mount was required after changs to mount sorting
* properly get/send error code in profile synchronisation
* use clear:left after floating mail block in template
* further optimize search
- use achievement 4496 as shortcut for everything based around total achievement points
- get talent distribution separately
- get total profiler-items found separately
- opt to not sort found results
* fixed Profiles with zero Achievement Points
* added cache key genrator i forgot :<
* fixed typos
* vastly improved input validation
* content and type validation occurs when filter is created
* contextual filters like itemTypes are now only applied in context
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* undefined variables in Markup.js
* logic error preventing screenshot uploads
* bitshift by negative value in spell
* and i'm pretty sure i already added an exception handler at one point
* display db-entries as disabled or unavailable if appropriate
* affects now achievements and quests in addition to spells
* flag items without source as unavailable
* flag quests without starter als unavailable
Privileges
* i guess i forgott to add the template...
...among other things
* do not rely displayInfo for spell effects, that can occur multiple times per spell
Items/CurrencyFor
* always send all currency-info to javascript (an item may require more then one to be bought)
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* removed most templates by sensibly restructuring lvTab-data. Util::toJSON() does the rest.
* taught Util::toJSON() to recognize values prefixed with $ as js-code
* use Util::toJSON whenever possible
* misc
- mail attachments are displyed again
- always show all currency rewards on Quest-LVs
- suppress an error, when encountering unused ItemMods
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* adapted structure to TDB 335.59
* dropped questItem[1-6] fields from ?_creature and ?_object (why were they even there)
- removed a function-stub from Util (already forgot, what it was supposed to achieve)
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
- setup can now be run from CLI. Use "> php index.php --help" to start off
- updated logging for use with CLI
- added generators for client imagery (icons, maps, talents, ect)
DBC:
- parsed DBCs are now expected in the Aowow-DB, prefixed with dbc_* (they are joined with
these tables, so its easier to have them here altogether)
- setup/db_setup_3.zip may be reapplied (optionally)
- alternatively aowow will now extract you own DBCs alongside your textures.
They will be parsed and saved to DB, as needed.
Misc:
* HOST_URL and STATIC_URL will now be determined automaticly once and
* then saved to ?_config (setup by CLI requires these to be set)
Spell:
* added glyph-symbol to infobox for glyph-related spells
* menu-icons using hardcoded path
* german translation for conditions
* redundant check for conditions on quest and spell detail pages
- show eventId for staff on event detail page
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)