Commit Graph

124 Commits

Author SHA1 Message Date
Sarjuuk
ac34b47c26 Spells/Sounds
* get sounds from ScreenEffect.dbc and link to type Spell and type Sound
 * resolve ScreenEffect name in SpellDetailPage
Fixup
 * fix warning in UI escape sequence parsing
2024-01-08 00:05:32 +01:00
Sarjuuk
6382302a30 Defines/SpellTrigger
* convert magic numbers to define and use as spell trigger types
2023-06-08 15:35:51 +02:00
Sarjuuk
8bf7b3ee06 Lang/cleanup
* fixed break and trim functions not handling text shorter than break length
 * add option to output raw text besides html, markup format
 * decalare return types and parameter types
 * cleanup
2023-06-08 12:56:36 +02:00
Sarjuuk
9f1cbc0233 HTML/Scripts
* append a filemtime timestamp to js/css files to work around browser caching after update
 * shuffle script handling around a bit
 * also user pages cant have community content
 * also fix breadcrumbs on items page
2023-04-13 17:30:23 +02:00
Sarjuuk
2210c0c4c5 Spells/Auras (#379)
* get auras from creature_template_addon for tabs
   - npc: abilities
   - spell: used by npc
2023-04-13 17:15:28 +02:00
Sarjuuk
ffa4cf5b29 Misc/Fixes
* resolve more spellEffects/Auras
 * fixed item filter with multiple upgrade items
 * localized unknown spellAura/Effects text
 * remove unreferenced error code from image setup
2023-04-13 17:05:30 +02:00
Sarjuuk
33a870ef78 Structure/Types
* move distributed constant values to object
 * move reused iterators and checks to object
2022-03-22 15:05:50 +01:00
Sarjuuk
3cb02f2204 JS/CSS
* unify handling
2022-03-22 14:45:55 +01:00
Sarjuuk
4972cc0faf POST/GET
* unify accessing &_GET and &_POST data
2022-03-17 13:47:48 +01:00
Sarjuuk
8431329645 SmartAI/Spells
* fixed fetching casters for spellId (as seen on 'used by' tabs)
2022-02-28 09:11:22 +01:00
Sarjuuk
2ec4809c7f Spells/Reagents
* try to fix wrong reagent amount in cases where one reagent requires multiples of itself and is triggered by an item
2022-01-05 23:27:44 +01:00
Sarjuuk
fca627c408 * fixed bitshift by negative number issue when evaluating spell MiscValues
* defined upper limit for localeIds and also discard negative localeIds
* fixed eval error when parsing spell descriptions. Calculated numbers sadly can't be localized.
2021-11-04 22:37:15 +01:00
Sarjuuk
aa82655845 SmarAI/Lookups
* unify lookups in functional groups
 * move code to class SmartAI
2021-03-14 02:04:56 +01:00
Sarjuuk
c456ade870 Skills/Breakpoints
* display skill learning breakpoints for gathering skills
 * fixed mixed up mining-skinning and savanging-skinning filters for NPCs
 * defined some magic skill numbers
2021-03-14 02:04:43 +01:00
Sarjuuk
cac57f5cd8 Spell/DetailPage
* fixed recursing SmartAI ActionLists for used-by relations
2020-12-19 00:00:49 +01:00
Sarjuuk
178c13ec72 SmartAI/SpellCasts
* fixed getting spell casts per NPC
 * fixed spell usage for NPCs when used by Timed Actionlists
 * added 'used by (smart) areatrigger' to SpellDetailPage
 * fixed forgotten rename from SmartAI overhaul
2020-10-25 17:09:05 +01:00
Sarjuuk
e2fe765980 SAI/Compat
* add changes from TC of the last three years
* reduce redundancy when handling creature text
* reserve more space in target, event, action parameters. Move own parameters further back to avoid confict with future param expansion by TC
2020-10-25 15:47:23 +01:00
Sarjuuk
003ac1c931 Listviews/Quests
* fixed displaying as many quest requirement columns as items requiring quests
2020-10-10 11:08:04 +02:00
Sarjuuk
aac9aab3c9 Spells/DetailPage
* diplay filtrable spell attributes in overview table
 * replace some magic numbers with constants
2020-08-31 18:21:53 +02:00
Sarjuuk
93948a2ec5 Spells/DetailPage
* resolve spell effect #86 with info from 203573db83
2020-08-06 16:24:35 +02:00
Sarjuuk
82d3441b22 Spells/DetailPage
* expand used by - tabs to show spells from timed action lists and smart_script casts from gameobjects in general
2020-06-07 21:52:55 +02:00
Sarjuuk
6cabfd3864 Misc/Cleanup
* moving commonly used strings to defines
 * moving commonly reused/similar page generation functions to the parent
 * generally using consistent return types, more type hints and less strings
 * prevent browser context menu when right clicking on UI elements with their own context menus
 * fixed menu path for icons
2020-05-24 15:04:42 +02:00
Sarjuuk
3c088cd4e8 Spell/Effects
* parse npcs for spell effect 56 and 112
2020-02-23 22:17:16 +01:00
Sarjuuk
0694367ee9 Spell/Effects
* parse triggered spell from effect 140 and 141
 * generally display non-zero effect values
2020-02-23 21:36:26 +01:00
Sarjuuk
16bd59e0cc NPC/Trainer
* add support for https://github.com/TrinityCore/TrinityCore/commit/bf3ab6d9c43
 * fixed some bugs causing conditions to not be displayed
 * fixed some trainer not being displayed for most skills
2020-02-23 17:29:12 +01:00
Sarjuuk
0fd2944d8b Spells/DK
* fixed setup flagging wrong spells as hidden
 * fixed menu structure for DK spells not requiring DK class
 * fixed type for rune cost in spell tooltip
2019-01-04 17:19:14 +01:00
Sarjuuk
392610b899 Icons
* add icon to infobox for db types with icon (*duh!*)
 * fixed a couple issues with markup icondb in the process
 * fixed wrong data display due to shared name fields on joined table
2018-12-14 23:09:32 +01:00
Sarjuuk
da1946df0f Misc/Fixes
* resolve two additional spell effects (11, 44)
 * fixed overzealous find/replace in Loot::iterate()
 * fixed wrong placeholder for type 32 in Conditions System
2018-12-02 00:55:34 +01:00
Sarjuuk
0286cb20f1 Spell/TaxiPath
* resolve taxi path routes on spells
 * fixed display of taxi paths on maps
2018-10-07 12:55:38 +02:00
Sarjuuk
0fd0a66137 Lang/Races
Hey Lang, what races does this thing have assigned?
  Yes!

   .. this will no longer happen
2018-08-16 21:49:16 +02:00
Sarjuuk
d32f21f9ca Spells/DetailPage
* display spells affectged by category cooldowns

Items/DetailPage
 * display items affected by category cooldowns defined in spell template
2018-07-20 17:34:33 +02:00
Sarjuuk
04e183f5e3 Spells/Filters
* add various filters (mostly attribute flags)
 * resolve additional dbc-data on detail page
 * fixed DK rune indexing
2018-06-06 22:31:56 +02:00
Sarjuuk
7dc283f649 Misc/Fixups
* squash multiple notices from error log
 * fixed copy&paste error preventing view on custom profiles
 * fixed display of spell requirements if mount was required after changs to mount sorting
 * properly get/send error code in profile synchronisation
 * use clear:left after floating mail block in template
2018-05-26 12:18:02 +02:00
Sarjuuk
a0198ae5f4 Spells/Mounts
* group mounts into ground, flying & misc.
 * display mount speed bonus in listview
2018-05-10 22:14:13 +02:00
Sarjuuk
b13f3af03e Spell/Detail Page
* display effective MiscValue for effect PowerBurn
2018-04-28 10:57:41 +02:00
Sarjuuk
bf42973c00 Profiler
* further optimize search
   - use achievement 4496 as shortcut for everything based around total achievement points
   - get talent distribution separately
   - get total profiler-items found separately
   - opt to not sort found results
 * fixed Profiles with zero Achievement Points
 * added cache key genrator i forgot :<
 * fixed typos
2018-03-29 12:47:27 +02:00
Sarjuuk
3303722bc7 Profiler/Prep:
* misc changes from profiler branch. No real changes on its own
2018-03-22 13:59:30 +01:00
Sarjuuk
858e5a0492 [PH] spell_group error suppressor 2017-05-18 00:56:42 +02:00
Sarjuuk
94321ea178 Spell/ShapeshiftForms
* move all localized strings to class Lang
 * added missing negation in flag check, causing stances not to be displayed
2017-05-15 15:16:58 +02:00
Sarjuuk
a59fd45076 Pages/Spell
* display category cooldown in table
2017-04-23 22:55:40 +02:00
Sarjuuk
959d0ace0b ListPages/Filter
* vastly improved input validation
 * content and type validation occurs when filter is created
 * contextual filters like itemTypes are now only applied in context
2017-04-23 20:20:34 +02:00
Sarjuuk
a695a4188c Util/Game
* cleanup Util 2/2
 * move game related functions and variables to new class: Game
2017-04-19 01:47:03 +02:00
Sarjuuk
f503967c45 Util/Lang
* cleanup Util 1/2
 * move spell effect/aura strings to Lang
2017-04-19 01:47:03 +02:00
Sarjuuk
92394e415a Spells/Effects
* only use MiscValue as spellid for SpellEffect:155
 * interpret and display SpellEffect 293
 * SpellEffects 131 & 132 can both play audio
2017-03-31 01:05:38 +02:00
Sarjuuk
ee568da6ec IconDB
* initial implementation
 * this includes a complete reindexing of everything touching icons
 * this also means, no linking to red-rocket-site though, they index them differently
2017-03-29 21:48:14 +02:00
Sarjuuk
b6b734ff36 Fixups
* undefined variables in Markup.js
 * logic error preventing screenshot uploads
 * bitshift by negative value in spell
 * and i'm pretty sure i already added an exception handler at one point
2017-03-25 01:26:22 +01:00
Sarjuuk
8b9b653028 Disables
* display db-entries as disabled or unavailable if appropriate
 * affects now achievements and quests in addition to spells
 * flag items without source as unavailable
 * flag quests without starter als unavailable

Privileges
 * i guess i forgott to add the template...
 ...among other things
2017-03-20 18:00:12 +01:00
Sarjuuk
9fabd2c728 Reputation
* apply reputation_reward_rate to rewards on Quest Detail Page
 * apply reputation_reward_rate to NPC Detail Page
2017-03-16 21:32:23 +01:00
Sarjuuk
a163279fab Spell/Detail Page
* parse effect 103 (Reputation)
 * calc actual value from custom_reward_rate
2017-03-16 19:12:43 +01:00
Sarjuuk
103251a537 Spell/Effects
* do not rely displayInfo for spell effects, that can occur multiple times per spell
Items/CurrencyFor
 * always send all currency-info to javascript (an item may require more then one to be bought)
2017-03-13 16:10:54 +01:00