* update spell attribute descriptions primary from TC, secondary from Wowdev Wiki (not guaranteed to be correct for 335)
* show all attributes on SpellDetailPage
* update links from attributes to SpellFilter
* unsure: should the attribute filters work purely on attributes or also consider other factors?
* implement some of the client side modifiers on the spell tooltips and buffs
* add 'fished' as valid item source
* item source 'none' now properly selects items without source, not items without source from this list
* fixed edgecases where filter callback might have no return value
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
* fix mapper feature: move visible spawn point
* resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
* PS: Ulduar floor indizes were funky. No idea why.
* restore old define order for g_zone_areas
* rewritten to be able to dynamicly load it's components
- CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
- each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
- all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
* removed intermediaries FileGen & SqlGen
* functional changes
- allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
- set slot for consumable enchantment items so they are filtrable
- zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
- 'aowow' and 'prQueue' executables now have shebangs
WARNING - command line options have been renamed!
* rewritten and moved to its own class, should be easier to expand in the future
* add missing sources and types from TrinityCore
* implement conditions on Areatrigger and Loot containers
* implement reverse lookups (e.g. a spell is a conditional for something else)
* general beautification pass .. should be more legible in general
NOTE:
* texts have been changed, so the existing translation for esES ist gone
* selecting and describing condition targets is still wonky
* implement SpawnedByDefault from TC
* maybe fix a longstanding issue where multiple parent areas per instanced map lead to wrong spawn points
map should be can also be
36 The Deadmines The Great Sea, Unused Ironcladcove
109 The Temple of Atal'Hakkar Sunken Temple
540 The Shattered Halls Hellfire Citadel
560 Old Hillsbrad Foothills Hyjal Past
631 Icecrown Citadel The Frost Queen's Lair, Putricide's Laboratory of Alchemical Horrors and Fun, The Crimson Hall, The Frozen Throne, The Sanctum of Blood
* a guide is a wrapper around an article providing management tools.
* administration is limited to the review process. Needs to be expanded.
* articles on DB pages are seperate. Editor will be added in the future.
* add missing conditionsTypes
todo:
process params in Util::getServerConditions()
add locale strings to js
extend verbose display in global.js ConditionList
* display dbc definitions before articles on detail pages
* fixed logic when displaying skill step numbers
* made custom spell columns for linked spells and stack rules localizable
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups
* added support for locale 4
* some strings are missing and will need to be translated at a later date
* thx @qyh214 for a lot of content
Co-authored-by: qyh214 <sandy0214qin@msn.com>
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* distinguish between articles for dbpage and other articles
* can be served by url instead of arbitrary picked type/typeId-pair
* save access to article in db (not used yet)
* serve correct g_pageInfo if on article-page
SiteReputation/Privileges
* implemented info pages
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* implemented pending-status for newly created accounts
* Markup should now properly recognize external links
* Markup will remove links by pending accounts
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* added emotes to DB .. why? just because!
* also added to search
* cross-linked achievements and emotes
* data is generated via: php aowow --sql=emotes
* setup requires GlobalStrings.lua (see README.md)
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
* fixed wrong id for Nexus Instance
* the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
* menu-icons using hardcoded path
* german translation for conditions
* redundant check for conditions on quest and spell detail pages
- show eventId for staff on event detail page
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)