* fix text vars in tooltips for missing entities
* fix notice in weapon GS calculation
* reduce tooltip max width slightly to prevent overlap with secondary tooltip
* a guide is a wrapper around an article providing management tools.
* administration is limited to the review process. Needs to be expanded.
* articles on DB pages are seperate. Editor will be added in the future.
* move custom data from setup scripts to DB
* move strings from DB to locale files
* use common function to calculate coordinates of dungeon entrances instead of inline sql
* fixed manual data zones and itemset
* fixed typos across the board
* fixed set bonus calculation when using multiple sets in one summary
Localization
* create more concise error messages when accessing nonexistant locale strings
* vehicle accessories now get moved with their vehicle
* try to account for multilevel zone offset nonsense
* fixed some more typos and unaccounted null cases
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
* Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
* Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
* added some missing links between boss npcs and loot chests
* use name of group encounters from dungeonencounter.dbc instead of single creature
Profler
* remove link to blizzard arsenal
* truncate long titles in raid progression tracker
* hide some more unused zone
* link zones Plaguelands: Scarlet Enclave and Onyxia's Lair to correct map
* fixed wotlk raids all being heroic
* link icecrown citadel sub maps to master and hide sub maps
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups
* prefix characters flagged for rename to prevent collision with real char names (multiple chars flagged for rename will still collide, but what the hoo haa)
* alter table index to prevent creation and subsequent conflict with duplicate entries of the same char (realm/guid pair)
* added support for locale 4
* some strings are missing and will need to be translated at a later date
* thx @qyh214 for a lot of content
Co-authored-by: qyh214 <sandy0214qin@msn.com>
* allow strings with less then 3 chars in name search
* store name as binary to allow accent-sensitive search
(note: guilds and arenateams have the same issue but utf8mb4_bin can't be applied blindly as the search also becomes case-sensitive (wich is already handled for profiles))
* reworked default exclusions (hid some things entirely, flagged others for appropriate cases)
* char names consisting of two letters are now valid
* fixed matching enchantments onto ranged weapons