Spells:
- improved tooltips to use a less table-dependant layout
- defined the missing fulltext-variables
- buff or tooltip are only reandered for the current spell
- reduced redundancy in buff / tooltip-code
some ToDos:
- no tabs on the detail-page implemented yet (used-by, affected-by, ect)
- localization for frFR, esES and ruRu is .. lacking and will probably be commited with the point above)
- a full search runs for almost 2sec and i haven't implemented every type yet >.< .. spells are too greedy
- in some cases $d must supply a time unit, in most cases it does not .. why..?
- sources can be improved .. anything related to items is still missing
- what which index does needs to be implemented in the implementation
- differences to wowhead
* strings in criteria are more lenient and will also work with partial matches
* the ? and * wildcards are supported
- hm. should i move the (SERVERSIDE) to db to be searchable?
- detail-page is nyi
- some static data should be moved to install scripts and some point .. e.g. when install scripts come to existance
- calendar is commented in pages/events.php as it's not really working yet
jk, it's probably not complete ... and probably even worse to understand than the previous version, BUT
- it documents all variables, constructs and functions i've seen used
- it can and will evaluate variables from SpellDescriptionVariables.dbc
- it will try to solve formulas as far as possible and respect modifiers for float-precision
e.g.: ${(1+6)/3}.2 should resolve to 2.33
what's missing: the if-constructs that check for auras and known spells may be parsed to html-comments and manipulated by javascript .. welllllow priority
and while doing so...
- decrypted listview.templates - achievemnts, quests, titles
- removed ancient hacks for Opera from JS wich prevented capturing of some Key/Mouse-Events in Opera
Pease note, that the CharTitles.dbc alone doesn't provide enough data to generate these pages.
The script to generate ?_titles and ?_sourceStrings will be provided soon [TM]
it should now show the tooltip for the current page again, in every language availabele
- forgot to move a string inside the french localization
- added missing strings to spanish, french and russian localization. Fixes an jsError in the Browsers console.
features:
- tool - Maps:
* finally supports multi-layered zones
* should also support icons if needed (questgiver, ect)
- tool - Item Comparison:
* fully functional (yes, that includes heirlooms and items with random props)
* may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
* icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
* modelviewer will still 'call home'
- tool - Talent Calculator:
* got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
* glyphs should also be a bit more informative
* talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
* you can now set the level for your build, which affects available talent points, glyphs and glyph-slots
- tool - Pet Calculator:
* initial implementation; basically the same as the Talent Calculator
- general concept changed:
* dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
* search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
* data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
* locale strings are now in a single file instead of being split up to the template
* still getting rid of criss-cross-includes, global variables and string-defines