Commit Graph

15 Commits

Author SHA1 Message Date
Sarjuuk
86a85f4925 fixed erronous formating of armor & block on items 2013-06-01 17:12:58 +02:00
Sarjuuk
aef069e919 - implemented tooltips for NPCs
- global STATIC_URL defined to be also usable in script
2013-06-01 16:56:05 +02:00
Sarjuuk
5f2cd9efec zones-listview: working draft 2013-05-21 23:14:25 +02:00
Sarjuuk
86387f7707 Spells: initial implementation of DetailPage, ListPage, Filter, Search
Spells:
 - improved tooltips to use a less table-dependant layout
 - defined the missing fulltext-variables
 - buff or tooltip are only reandered for the current spell
 - reduced redundancy in buff / tooltip-code

some ToDos:
 - no tabs on the detail-page implemented yet (used-by, affected-by, ect)
 - localization for frFR, esES and ruRu is .. lacking and will probably be commited with the point above)
 - a full search runs for almost 2sec and i haven't implemented every type yet >.< .. spells are too greedy
 - in some cases $d must supply a time unit, in most cases it does not .. why..?
 - sources can be improved .. anything related to items is still missing
2013-05-13 00:50:10 +02:00
Sarjuuk
4d626472b1 implemented Pets
lisview, searcheable, setup
detail page missing

minor:
- show icon for achievements in open search
- show high-quality items first in open search
2013-03-26 21:21:23 +01:00
Sarjuuk
c045fe1081 implemented generic filters
- what which index does needs to be implemented in the implementation
- differences to wowhead
   * strings in criteria are more lenient and will also work with partial matches
   * the ? and * wildcards are supported
2013-03-23 15:58:35 +01:00
Sarjuuk
7c482e9319 WorldEvents: initial implementation
- hm. should i move the (SERVERSIDE) to db to be searchable?
 - detail-page is nyi
 - some static data should be moved to install scripts and some point .. e.g. when install scripts come to existance
 - calendar is commented in pages/events.php as it's not really working yet
2013-03-11 00:38:47 +01:00
Sarjuuk
8a9d984eda featurecomplete spellparsing? MADNESS!
jk, it's probably not complete ... and probably even worse to understand than the previous version, BUT

 - it documents all variables, constructs and functions i've seen used
 - it can and will evaluate variables from SpellDescriptionVariables.dbc
 - it will try to solve formulas as far as possible and respect modifiers for float-precision
   e.g.: ${(1+6)/3}.2 should resolve to 2.33

what's missing: the if-constructs that check for auras and known spells may be parsed to html-comments and manipulated by javascript .. welllllow priority
2013-03-04 22:58:28 +01:00
Sarjuuk
3f69a9ab49 - added announcements to titles and error-page
- file inclusion:
    - now only require without brackets
    - classes for ListTypes are auto-loaded
- (minor) empty array to new syntax (php5+)
2013-03-04 22:57:51 +01:00
Sarjuuk
5724c8285d minor changes
- lost error page for invalid Id
- typo that cached title.php always to the same file
- upperCase / lowerCase issue
2013-01-20 02:36:13 +01:00
Sarjuuk
656b78358c tabs to spaces and line endings 2013-01-20 01:36:15 +01:00
Sarjuuk
e65315dd3c Implement Titles
and while doing so...
- decrypted listview.templates - achievemnts, quests, titles
- removed ancient hacks for Opera from JS wich prevented capturing of some Key/Mouse-Events in Opera

Pease note, that the CharTitles.dbc alone doesn't provide enough data to generate these pages.
The script to generate ?_titles and ?_sourceStrings will be provided soon [TM]
2013-01-20 00:56:58 +01:00
Sarjuuk
be055cd8a4 minor template beautification 2013-01-19 22:14:24 +01:00
Sarjuuk
6ab86caff2 hacked "rel"-parameter into the language-menu
it should now show the tooltip for the current page again, in every language availabele

- forgot to move a string inside the french localization
- added missing strings to spanish, french and russian localization. Fixes an jsError in the Browsers console.
2012-12-27 22:50:39 +01:00
Sarjuuk
8d3698d466 initial commit
features:
- tool - Maps:
   * finally supports multi-layered zones
   * should also support icons if needed (questgiver, ect)

- tool - Item Comparison:
   * fully functional (yes, that includes heirlooms and items with random props)
   * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
   * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
   * modelviewer will still 'call home'

- tool - Talent Calculator:
   * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
   * glyphs should also be a bit more informative
   * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
   * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots

- tool - Pet Calculator:
   * initial implementation; basically the same as the Talent Calculator

- general concept changed:
   * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
   * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
   * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
   * locale strings are now in a single file instead of being split up to the template
   * still getting rid of criss-cross-includes, global variables and string-defines
2012-12-19 00:53:36 +01:00