Commit Graph

6 Commits

Author SHA1 Message Date
Sarjuuk
e603a0cff8 fiddling with spell-tooltips, parsing some more bitmasks and ratings in the spellEffects, fixed several typos, tabs to spaces in js-locales, implemented flightpath-maps for ?zones 2013-05-30 23:54:35 +02:00
Sarjuuk
5f2cd9efec zones-listview: working draft 2013-05-21 23:14:25 +02:00
Sarjuuk
cbd27c67b3 Types:
- added some more lasses for (for now) static use

Achievements:
 - moved setup to separate file (not included yet (and shouldn't have been))
 - unified use of the infobox.tpl

Items:
 - Tooltip-layout changes, when used as standalone or incorporated in other tooltips. This can now be considered.

Util:
 - added utf8-safe Util::ucFirst()
 - added Lang::getRequiredItems() for use with spell - equippedItem[Sub]Class

Templates:
 - minor wording fix (link -> links)

Markup:
 - [class=X], [race=X], [money=X] added (i really shouldn't have done this)
 - [color=X] now also accepts r1 - r4 as parameter

obligatory minor stuff here and there
2013-05-13 00:24:30 +02:00
Sarjuuk
e65315dd3c Implement Titles
and while doing so...
- decrypted listview.templates - achievemnts, quests, titles
- removed ancient hacks for Opera from JS wich prevented capturing of some Key/Mouse-Events in Opera

Pease note, that the CharTitles.dbc alone doesn't provide enough data to generate these pages.
The script to generate ?_titles and ?_sourceStrings will be provided soon [TM]
2013-01-20 00:56:58 +01:00
Sarjuuk
2d0e46155e TalentCalc:
- removed unused mastery-related styles
    - selected class highlight is now more obvious
    - name of selected class/petType is no longer permanently underlined
2012-12-24 19:50:54 +01:00
Sarjuuk
8d3698d466 initial commit
features:
- tool - Maps:
   * finally supports multi-layered zones
   * should also support icons if needed (questgiver, ect)

- tool - Item Comparison:
   * fully functional (yes, that includes heirlooms and items with random props)
   * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
   * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
   * modelviewer will still 'call home'

- tool - Talent Calculator:
   * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
   * glyphs should also be a bit more informative
   * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
   * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots

- tool - Pet Calculator:
   * initial implementation; basically the same as the Talent Calculator

- general concept changed:
   * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
   * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
   * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
   * locale strings are now in a single file instead of being split up to the template
   * still getting rid of criss-cross-includes, global variables and string-defines
2012-12-19 00:53:36 +01:00