Commit Graph

25 Commits

Author SHA1 Message Date
Sarjuuk
b26accb32a tabs to spaces *siiigh* >.< 2013-06-01 17:25:16 +02:00
Sarjuuk
aef069e919 - implemented tooltips for NPCs
- global STATIC_URL defined to be also usable in script
2013-06-01 16:56:05 +02:00
Sarjuuk
8a11a3d459 all localizations are up to date again; merged talent-specific terms into general file 2013-06-01 13:17:07 +02:00
Sarjuuk
e5df5260fd * updated names of skillLine from dbc (minus a few typos)
* prevent reference errors when fetching globals for nonexistant spell
2013-05-31 14:53:18 +02:00
Sarjuuk
e603a0cff8 fiddling with spell-tooltips, parsing some more bitmasks and ratings in the spellEffects, fixed several typos, tabs to spaces in js-locales, implemented flightpath-maps for ?zones 2013-05-30 23:54:35 +02:00
Sarjuuk
5f2cd9efec zones-listview: working draft 2013-05-21 23:14:25 +02:00
Sarjuuk
86387f7707 Spells: initial implementation of DetailPage, ListPage, Filter, Search
Spells:
 - improved tooltips to use a less table-dependant layout
 - defined the missing fulltext-variables
 - buff or tooltip are only reandered for the current spell
 - reduced redundancy in buff / tooltip-code

some ToDos:
 - no tabs on the detail-page implemented yet (used-by, affected-by, ect)
 - localization for frFR, esES and ruRu is .. lacking and will probably be commited with the point above)
 - a full search runs for almost 2sec and i haven't implemented every type yet >.< .. spells are too greedy
 - in some cases $d must supply a time unit, in most cases it does not .. why..?
 - sources can be improved .. anything related to items is still missing
2013-05-13 00:50:10 +02:00
Sarjuuk
cbd27c67b3 Types:
- added some more lasses for (for now) static use

Achievements:
 - moved setup to separate file (not included yet (and shouldn't have been))
 - unified use of the infobox.tpl

Items:
 - Tooltip-layout changes, when used as standalone or incorporated in other tooltips. This can now be considered.

Util:
 - added utf8-safe Util::ucFirst()
 - added Lang::getRequiredItems() for use with spell - equippedItem[Sub]Class

Templates:
 - minor wording fix (link -> links)

Markup:
 - [class=X], [race=X], [money=X] added (i really shouldn't have done this)
 - [color=X] now also accepts r1 - r4 as parameter

obligatory minor stuff here and there
2013-05-13 00:24:30 +02:00
Sarjuuk
732226b44a BaseType:
- dropped property "names" and changed getField to return localized Fields if specified. Dropped stupid getNameFieldName() in the process as it was now obsolete.
 - made property "matches" private. Access through getMatches() that will execute the query _only_ when needed (which is basically always anyway (so much for optimization))

SpellList: parsing
 - ""fixed"" behavior of the amount-switch $l when used on russian text. It has 3 options instead of 2, no idea what the last one is for though
 - fixed extra leading whitespace occuring when parsing formulas

Lang:
 - removed offset from getMagicShools(), apparently it is unneeded :o

Util:
 - changed the output of formatTime() in the long version to be more correct in layout
 - initialized values in parseTime() to prevent empty strings returned by formatTime()
 - added asBin() and asHex() - helper to improve display of bitmasks (Spells are coming!)
 - update Spell-Effects/Auras and added misc strings to display different MiscValue-content

Filter:
 - removed escapes from $_POST-handler. If the input is erronous it should be corrected/ignored/noted by the $_GET-handler

Smarty:
 - added optinal parameter to saveCache(), loadCache() to better handle filter variables

Search:
 - changed $maxResults to 10 for OpenSearches in an effort to lower execution time and appied limits to all queries
 - changed result calculation for OpenSearch. It should now stick to it's limit of 10 results for the list
 - simplified WorldEvent search

global.js:
 - backported function to parse title-tag of dfn-elements into mouseover-tooltips
 - shortened document.getElementByTagName(x) calls to gE(document, x)
2013-04-26 17:02:35 +02:00
Sarjuuk
1142220674 Filters:
- make offset optional, when converting list to mask

Items:
- fixed display of inventory type for robes and ranged weapons

Spells:
- parsing: $charLevel and $interactive are now properties of spell.
- parsing: fixed durations, passing the time-unit seperately to allow for evaluation of the actual value
- parsing: fixed gender-specific formating [ >male/female< to <male/female>]
- parsing: usage of is_numeric() instead of (float) as 0 is a fucking valid numeric (caused some formulas to not be evaluated *grrr*)
- parsing: lastValue-references now skip to the next previous \d instead of being stopped by random \w (like time units)
- implemented forgotten display of runes for spellCost
- fixed castTimes for most hunter shots (they are -1000 for some reason)
- fixed display of required stances (sometimes they are not actually required but show, when you are _allowed_ to use a spell in certain forms)
- improved formating of tooltips-js (no visual change)

ListViews:
- pass '_truncated' separately. there are nough cases in which 'note' gets send without truncated results

misc changes here and there
2013-04-20 16:16:29 +02:00
Sarjuuk
4d626472b1 implemented Pets
lisview, searcheable, setup
detail page missing

minor:
- show icon for achievements in open search
- show high-quality items first in open search
2013-03-26 21:21:23 +01:00
Sarjuuk
a3f1f2b549 misc fixes:
spell:
 - removed weired break from tooltips
 - fixed time units being omitted by intval and subsequent cast to int

achievement:
 - casting id to int to avoid string-comparison in mysql (sped up load a lot)

localization:
 - fixed malformed file

infobox:
 - show video-options only when logged in

filter:
 - allow underscores in search (icon search)

search:
 - really fixed prepended quality for items
2013-03-26 20:55:42 +01:00
Sarjuuk
c045fe1081 implemented generic filters
- what which index does needs to be implemented in the implementation
- differences to wowhead
   * strings in criteria are more lenient and will also work with partial matches
   * the ? and * wildcards are supported
2013-03-23 15:58:35 +01:00
Sarjuuk
06ed69c6a1 fixup for category-links in achievements-listview if its a statistic 2013-03-13 21:20:27 +01:00
Sarjuuk
a1f35d3523 work against:
- Tabs
- Listview / LV-Calendar (not working yet, but it displays .. things)
- unified lineendings to \r\n
2013-03-11 00:04:40 +01:00
Sarjuuk
0c0a7ec5e2 Spellparsing:
- apply abs() in final function as the original value may be needed before output .. fixes some 'reduced by -X talents/setboni'
 - use number_format() instead fo round() for precision .. trailing zeros will show for exact vaues e.g. ${1.5}.3 => 1.500

Basetype:
 - custom operators in the setup query are now properly applied.

Searches:
 - implemented result cap and set it to 1000 results
 - split achievements in achievements and statistics
 - the modelviewer that may be called from the item-listview now works (and still calls home)
2013-03-07 23:30:04 +01:00
Sarjuuk
a20703f35b some translations that were missing or needed in future
and the currency-menu was broken
2013-03-04 22:57:19 +01:00
Sarjuuk
2e44d4cad3 JavaScript
- work against ListView, mostly readability/codestyle
- the menu for the selected tab is now grouped
- added some functions that are unused .. yet
2013-01-25 17:40:54 +01:00
Sarjuuk
e65315dd3c Implement Titles
and while doing so...
- decrypted listview.templates - achievemnts, quests, titles
- removed ancient hacks for Opera from JS wich prevented capturing of some Key/Mouse-Events in Opera

Pease note, that the CharTitles.dbc alone doesn't provide enough data to generate these pages.
The script to generate ?_titles and ?_sourceStrings will be provided soon [TM]
2013-01-20 00:56:58 +01:00
Sarjuuk
bfc0a684f0 updated Markup.js to parse [span] in prepartion for titles and general better display of infoboxes
yes, it's rather rudimentary..
yes, i should really dig into the new Markup-System... :/
2013-01-19 22:16:15 +01:00
Sarjuuk
3d0c2dbb8d readability of array-functions
activated set pieces are no longer undefined
english in the language menu should now display its tooltips in kind
2012-12-28 15:18:19 +01:00
Sarjuuk
6b4e99af70 fixed two script errors and a bit readability-work in cookie-handling 2012-12-28 14:31:28 +01:00
Sarjuuk
6ab86caff2 hacked "rel"-parameter into the language-menu
it should now show the tooltip for the current page again, in every language availabele

- forgot to move a string inside the french localization
- added missing strings to spanish, french and russian localization. Fixes an jsError in the Browsers console.
2012-12-27 22:50:39 +01:00
Sarjuuk
94621c0687 further unpacking of talent.js and petcalc.js
no change in funcitoinality (hopefully)
2012-12-24 19:45:15 +01:00
Sarjuuk
8d3698d466 initial commit
features:
- tool - Maps:
   * finally supports multi-layered zones
   * should also support icons if needed (questgiver, ect)

- tool - Item Comparison:
   * fully functional (yes, that includes heirlooms and items with random props)
   * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
   * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
   * modelviewer will still 'call home'

- tool - Talent Calculator:
   * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
   * glyphs should also be a bit more informative
   * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
   * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots

- tool - Pet Calculator:
   * initial implementation; basically the same as the Talent Calculator

- general concept changed:
   * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
   * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
   * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
   * locale strings are now in a single file instead of being split up to the template
   * still getting rid of criss-cross-includes, global variables and string-defines
2012-12-19 00:53:36 +01:00