* fixed typo inlocalization
* have the profiler queue run at least one cycle so it can get registered as successfully started
* a map popup will no longer scroll the page to bottom
* replaced an input placeholder image with proper placeholder property
* further optimize search
- use achievement 4496 as shortcut for everything based around total achievement points
- get talent distribution separately
- get total profiler-items found separately
- opt to not sort found results
* fixed Profiles with zero Achievement Points
* added cache key genrator i forgot :<
* fixed typos
* shorten raid activity string for locale deDE to prevent icons from showing up where they shouldn't (also needed for locale ruRU)
* define offhand frill as unfit for enchantments
* resort raid activity tracker and add placeholder for ulduar
* added option to 'verbose' concatenate a list of items to class Lang
* added option to strip tags from a string to class Markdown
* fixed several instances of wrong categories on pages
* actually display world state conditions for zone music
* some typos all over the place
* apply templates from GlobalStrings.lua
* fix some translation errors in the process .. also, if s.o. knows, what constructs like |3-1(%s) do to the passed string, please tell me.
* fixed file generators involving ?_icons table
* known spells onspell detail page should have a localized tooltip
* fixed numer formating in spell tooltips for locales with a ',' as decimal
* fixed php-tag in contribute template, causing parse error
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* undefined variables in Markup.js
* logic error preventing screenshot uploads
* bitshift by negative value in spell
* and i'm pretty sure i already added an exception handler at one point
* distinguish between articles for dbpage and other articles
* can be served by url instead of arbitrary picked type/typeId-pair
* save access to article in db (not used yet)
* serve correct g_pageInfo if on article-page
SiteReputation/Privileges
* implemented info pages
* fixed note in quest tab on zone detail page
* fixed a notice when creating item tooltips while passing an empty randomEnchantment value
* fixed currencies having no icons on zone detail page
* edited example in README.md to be more clear
* fixed a typo in RedButton template.
* fixed a typo in comment ajax. Can now use sticky again.
* fixed a logic error in comment reply js. do not line break image sources.
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* access class property in screenshot/comment-admin by function. Aowow is compatible with PHP 5.5 again
* changed line-endings across the board from \r\n to \n
* added [money ..] and [currency=] to tag parser
* added missing styles to properly display [quote ..] and diffs
* added missing js to display [n5 ..] and progress bars
* moved wt_presets to DB
* scales are now saved sensibly instead of just being dumped as is (also, tables have now constrains)
* added admin=weight-presets to edit presets
* added an internal user on id:0 who 'owns' the wt-presets and the +1 rates on new comments
* consequently added constraints to comment-related tables
Misc:
* Util::toJSON() priorizes its flags over CFG_DEBUG, wich fixes the modelviewer-redButton
* moved terrible javascript-dump from admin-page to template
* fixed auth against TCs auth table
* check for real paths when creating emote aliasses
* races page no longer identifies as classes
* fixed item comparison tool
* fixed js error when trying to display spawn maps
* implemented pending-status for newly created accounts
* Markup should now properly recognize external links
* Markup will remove links by pending accounts
* added tracking code for Google Analytics
- enabling is optional
- add account in config to enable tracking
* removed usage tracking
- the results were just seriously depressing..
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* added variable titles and oneliners to frontpage
* added cascading foreign keys to news_overlay -> news
* renamed news -> featuredbox for consistency
Misc
* aowow_dbversion is now part of the basic sql
* also the db-dump is a fresh one and i'm shocked how often i forgot to apply updated there :<
* from now on shorttags will be used for 'echo' in template (e.g. <?=$var; ?>)
* skipping an error, when handling heirloom-armor with scaled level on external tooltips
the tooltip will now be displayed but without the armor-class changing at level 40
* prevent assigning arbitrary randomEnchantments to items (e.g. Warglaive of Azzinoth of the Whale)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* fixed expected structure of ScalingStatValues (js-scaling heirlooms should be working again)
* weapons are now properly assigned ranged- or melee-dps
need to rerun: php aowow --build=itemScaling
* added emotes to DB .. why? just because!
* also added to search
* cross-linked achievements and emotes
* data is generated via: php aowow --sql=emotes
* setup requires GlobalStrings.lua (see README.md)