* move custom data from setup scripts to DB
* move strings from DB to locale files
* use common function to calculate coordinates of dungeon entrances instead of inline sql
* fixed manual data zones and itemset
* fixed typos across the board
* defined upper limit for localeIds and also discard negative localeIds
* fixed eval error when parsing spell descriptions. Calculated numbers sadly can't be localized.
* display skill learning breakpoints for gathering skills
* fixed mixed up mining-skinning and savanging-skinning filters for NPCs
* defined some magic skill numbers
* removed tooltip-highlight when there is no tooltip to display
Spells/Tooltips
* fixed ancient copy-paste error and 'greater than or equal' conditions are now always evaluated as such
* added tab and note with quests from the same pool if available
* fixed announcements poping up after being dismissed previously
* fixed double escaping of quest tooltips
* moving commonly used strings to defines
* moving commonly reused/similar page generation functions to the parent
* generally using consistent return types, more type hints and less strings
* prevent browser context menu when right clicking on UI elements with their own context menus
* fixed menu path for icons
* display dbc definitions before articles on detail pages
* fixed logic when displaying skill step numbers
* made custom spell columns for linked spells and stack rules localizable
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups
* add icon to infobox for db types with icon (*duh!*)
* fixed a couple issues with markup icondb in the process
* fixed wrong data display due to shared name fields on joined table
* fixed generating links to play via the WoW API
* fixed usage of not yet available PlaySoundKitID() when selecting file from list
* while internally it is pretty laissez-faire about cases in file paths, suddenly WoW DOES care, when it comes to its LUA API.
so .. don't cast to lowercase when storing sounds in DB
* prefix characters flagged for rename to prevent collision with real char names (multiple chars flagged for rename will still collide, but what the hoo haa)
* alter table index to prevent creation and subsequent conflict with duplicate entries of the same char (realm/guid pair)