Commit Graph

6 Commits

Author SHA1 Message Date
Sarjuuk
c865a3a9a4 Profiler - draft
basic stuff is working with examplary static data
need to sit down and collect mods from talents and class-spells
<bla bla>                         from profession perks
loadOnDemandData not implemented as the structure needs more research

some visual bugs

remember to generate your realm-file. i used these example realms
[
    ["us","US & Oceanic",null,[["pure-pwnage","Pure Pwnage",null,[["trinity","Trinity"]]]]],
    ["eu","Europe",null,[["pure-pwnage","Pure Pwnage",null,[["dafuque","da'Fuqú]]]
]
2014-03-14 17:34:12 +01:00
Sarjuuk
0c4c7ea9ae * Factions: set titles for ListPage
* GameObjects: initial implementation (some filter missing; positions not
yet availabe; some custom data to be set; required table will be added
later)
* MiscTools: fixed random page; 'implemented' missing Screenshots; fixed
access to template file
* Search: implemented check for CUSTOM_EXCLUDE_FOR_LISTVIEW if user is not
 in U_GROUP_STAFF; searches should now be cachable
* NPCs: three more tabs on detailPage

* some work against Quests
* fighting the template-system :<
2014-02-19 16:39:15 +01:00
Sarjuuk
819a46ae15 detail page for events (with not much in it)
detail and listview for NPCs (without spawns, spells and some filters)
forcing the template to be more generic

- noticed, that the loot display is off. It happens with different modes
  on a creature, that has the same loot but different chances or quantities
  ... analyzing
2014-02-08 12:22:08 +01:00
Sarjuuk
954352e17a - moved redButtons to separate brick-file (no more "here its translated, and not there" or mixed up button order and better management on top)
- implemented subTabs for spells (used on class-page)
- load sqlLimits from config into constants
2013-12-13 16:33:36 +01:00
Sarjuuk
5e785d6c78 omgishouldntbedoingthis 2013-11-24 23:15:15 +01:00
Sarjuuk
2d736fc785 item another one >.< 2013-10-09 21:30:28 +02:00