Commit Graph

8 Commits

Author SHA1 Message Date
Sarjuuk
8741c7479f Misc/Fixups
* vehicle accessories now get moved with their vehicle
 * try to account for multilevel zone offset nonsense
 * fixed some more typos and unaccounted null cases
2020-05-27 15:27:13 +02:00
Sarjuuk
62acd541b2 Maps/Spawns
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
 * Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
 * Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
2020-05-26 21:11:15 +02:00
Sarjuuk
16bd59e0cc NPC/Trainer
* add support for https://github.com/TrinityCore/TrinityCore/commit/bf3ab6d9c43
 * fixed some bugs causing conditions to not be displayed
 * fixed some trainer not being displayed for most skills
2020-02-23 17:29:12 +01:00
Sarjuuk
4f0d045ff4 Quests/Misc
* remove Uldaman from Eastern Kingdoms
 * add Crystalsong forest to Northrend
2018-05-05 17:42:24 +02:00
Sarjuuk
e2e23c430a Quests/Categories
* shuffled quests into a structure that seems sensible (menus should no longer point to dead pages or display 'undefined' links)
2018-05-01 19:09:38 +02:00
Sarjuuk
9609c93f8c Quest/Detail Page
* display mail attachments besides the actual mail instead of extra tab
2018-04-30 10:59:24 +02:00
Sarjuuk
3303722bc7 Profiler/Prep:
* misc changes from profiler branch. No real changes on its own
2018-03-22 13:59:30 +01:00
Sarjuuk
a695a4188c Util/Game
* cleanup Util 2/2
 * move game related functions and variables to new class: Game
2017-04-19 01:47:03 +02:00