Commit Graph

1140 Commits

Author SHA1 Message Date
Sarjuuk
f12d16ea5b Localiziation/Fixup
* fixed cast time strings for locale enUS
2024-07-01 22:25:06 +02:00
Sarjuuk
d2277d1034 Setup/Icons
* do not consider the setup step failed if icons are missing. There are a couple void references in dbc
2024-07-01 19:44:31 +02:00
Sarjuuk
4d306e64fb CLI/Config
* fixed skipping the value in oneline mode being interpreted as empty string
 * fixed entering infinite loop in oneline mode, when passed value was invalid
 * fixed displaying config hint, when passed value was valid
2024-07-01 19:05:33 +02:00
Sarjuuk
8016802ec6 CLISetup/Fixup
* also convert Cfg test function, forgotten in 2386e35207
2024-06-30 16:55:22 +02:00
Sarjuuk
2386e35207 CLISetup/locales
* removed redundant declaration of locales to process
2024-06-29 13:03:18 +02:00
Sarjuuk
5d4051928a Setup/Fixup
* spell:  do not create a temporary copy of the spell.dbc, but merge serverside spells directly into aowow_spell.
           This sidesteps a mysql issue where a temp table can't be read multiple times.
 * spawns: fixed lost var rename in log output
 * items:  use UNSIGNED instead of INT when typecasting in query so mysql can also understand it
2024-06-29 12:18:13 +02:00
Sarjuuk
33d2192431 JS/Mapper
* generally allow zone links on a map on the zone detail page
 * manually disable it for the main map
2024-06-28 01:04:48 +02:00
Sarjuuk
ae54e5e213 Setup/Spawns
* restore info on manually moved spawn points
 * don't use worldmaparea zone dimensions for maps that don't use them
2024-06-28 01:04:42 +02:00
Sarjuuk
cdf06deb90 Misc/Fixup
* restore display of creature targets on quest detail page
 * fix ShowOnMap utility for quest displays
2024-06-28 01:04:36 +02:00
Sarjuuk
69de457108 Map/Spawns
* move areatrigger teleport endpoints and instance entrance points to spawns. This makes them editable like spawn points.
 * since instance entrances aren't shown on maps they are moved through the admin menu on the instances page.
 * rewrote spawns SetupScript. Individual groups can now be recalculated separately.
2024-06-28 01:04:29 +02:00
Sarjuuk
040cac41a1 Setup/Help
* created a generic help display for SetupScripts with sub commands
2024-06-28 01:04:24 +02:00
Sarjuuk
abbedf9ae4 Misc/README
* extracting Glues/Credits/ is optional. They are not used by aowow itself.
2024-06-27 14:51:16 +02:00
Sarjuuk
22b0f8c1c1 Setup/Update
* setup step names are allowed to have dashes and underscores
2024-06-26 16:52:45 +02:00
Sarjuuk
a4c734435e Map/ShowOnMap
* fix pins being combined across multiple floors
2024-06-26 16:52:45 +02:00
Sarjuuk
88c5127ab5 Map/Spawns
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
2024-06-26 16:52:00 +02:00
Sarjuuk
a08a713dcc Misc/Fixup
* fixed typo in locale deDE
 * fixed markup not processing emotes with negative id
2024-06-26 16:42:04 +02:00
Sarjuuk
79764ced60 Core/ErrorHandler
* do not handle errors outside of the registered handlers
 * always handle all errors otherwise they get stored for error_get_last
 * always print errors to CLI
 * shutdown function handler should not be picky about what errors it gets to report
 * removed some mostly unused error strings
2024-06-24 18:10:44 +02:00
Sarjuuk
e614f415a9 Util/FileHandler
* try to create directory if file is to be written into nonexistent directory
2024-06-24 17:13:50 +02:00
Sarjuuk
10de320616 CLI/readline
* added checks if STDIN is available and open before accessing it.
2024-06-23 15:54:58 +02:00
Sarjuuk
9bb5afd9a7 Setup/CustomData
* removed unused option to have custom data defined in code
 * table `aowow_setup_custom_data` should be used instead
 * this kills a "creation of dynamic property" deprecation notice
2024-06-23 14:42:16 +02:00
Sarjuuk
615c203c7a Setup/img-maps
* script cleanup
 * fixed subzone generation and made color less garish
 * fixed alphamap generation and alphamapcheck not pointing to the same path
 * fixed padding UtilityScript args with unexpected var types
2024-06-21 16:57:33 +02:00
Sarjuuk
931a90f5c8 Misc/Fixup
* revision bump
 * minor log format fix
2024-06-20 20:49:11 +02:00
Sarjuuk
bf184e7555 Core/Setup
* rewritten to be able to dynamicly load it's components
   - CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
   - each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
   - all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
 * removed intermediaries FileGen & SqlGen
 * functional changes
   - allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
   - set slot for consumable enchantment items so they are filtrable
   - zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
   - 'aowow' and 'prQueue' executables now have shebangs

    WARNING - command line options have been renamed!
2024-06-20 18:10:12 +02:00
Sarjuuk
ab4cf67e80 Misc/Fixups
* Util::writeTable .. border length, toned down colors
 * Cfg::get .. empty strings and 0 can be valid, return null on failure
 * Game::getWorldPosForGUID .. fixed referencing soundemitters by soundId instead if index
2024-06-20 16:28:29 +02:00
Sarjuuk
7412a518a5 Setup/Classes
* fix skill aggregate
 * ya cant sum strings, ya dummy
2024-06-19 02:52:43 +02:00
Sarjuuk
3d84870db8 DBC/Fixup
* fix broken locale string extraction after e164023b8a
2024-06-19 01:34:35 +02:00
Sarjuuk
b5b62a5a62 Localization/GlobalStrings
* apply more strings from GLobalStrings.lua to localization
 * mostly ITEM_MOD_* and PVP_RANK_*
 * some fixes in the process
2024-06-18 22:59:20 +02:00
Sarjuuk
7e0be11323 Stats/CombatRatings
* define magic numbers from combat ratings
 * move forgotten rating base values from Util to Stats
 * fix localized rating strings for item and spell tooltips (expected float, got string)
 * some cleanup in item/spell types to make it more clear when an internal stat is being handled, not an itemMod or combatRating
2024-06-18 22:34:50 +02:00
Sarjuuk
e164023b8a Setup/DBC
* move dbc structures to separate files and allow loading a specific build
 * handle localized single string fields
 * add cli option for output table name
 * add cli option for wowbuild
2024-06-17 19:59:51 +02:00
Sarjuuk
12ddc6fe82 Misc/Fixup
* prevent direct access to some internal files where applicable and reword error for others
 * if CFG_DEBUG is set also enable debug in client javascript
 * non-breaking formatting changes
 * define regions and missing locales for later use
2024-06-17 19:59:51 +02:00
Sarjuuk
06ffba0239 CLI/readline
* do not reuse prompt variable for use input
2024-06-17 19:59:51 +02:00
Sarjuuk
d03448b053 CLI/FileAccess
* fix deep file/dir creation
 * also edited file permissions again and left a note so it doen't happen again .. maybe
2024-06-17 18:13:03 +02:00
Sarjuuk
0117916da9 CLI
* make tables more legible
2024-06-17 18:13:03 +02:00
Sarjuuk
c2bbfe17a6 Setup/DataStores
* do not rely on temporary converted dbc tables during runtime
 * create permanent tables instead
2024-06-17 18:12:59 +02:00
Sarjuuk
7b924a197e Mapper/Spawns
* do not try to place spawns assigned by instanced map <=> zoneId association. They have (0,0) as coordinates
2024-06-17 13:36:45 +02:00
Sarjuuk
8fe18ed41c Articles/Classes
* add class articles from 8e5bdebea0 db_structure.sql
2024-06-16 22:16:38 +02:00
Sarjuuk
d16b08bb29 Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized.
   - health should no longer pretend to be mana
   - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints
 * weight scale fixes:
   - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug)
   - "bonus armor" is now searchable and only applied to armor pieces
 * removed unused parsed stats from itemsets
2024-06-16 19:28:26 +02:00
Sarjuuk
cb3c7d4ef0 Misc/Util
* relax numeric type requirements when working with filters
 * restore smart type casting functionality of Util::checkNumeric when used with NUM_ANY
 * enable Util::arraySumByKey to work recursively
 * fix source display in listview
2024-06-16 17:22:08 +02:00
AthenaSui
a4d05dc036 Localization/zhCN
* cherry-picked translation from 820c88d412
2024-06-14 02:01:54 +02:00
Sarjuuk
ce0e57e390 Setup/Fixup
* run TDB checks agains word db as they are supposed to.
 * fixes #423
2024-06-10 21:07:57 +02:00
Sarjuuk
33ee358e0c Setup/DBconfig
* test for known world db formats and throw appropriate errors
 * test for imported aowow db and throw error if missing
 * make DB connection reloadable
2024-06-09 15:02:31 +02:00
Sarjuuk
82c04c9ed5 CLI/readline
* there are still terminals out there sending \r as line terminator...
2024-06-07 17:15:01 +02:00
Sarjuuk
fc86825b15 Pages/Item
* fixed fractional buy price for items sold in stacks in infobox (fixes #362)
 * fixed filter criteria enums being generally invalid
2024-06-07 16:40:26 +02:00
Sarjuuk
e873d8cbd0 CLI/readline
* ignore \e sequences except the single \e chars read to leave the current loop
2024-06-07 15:32:35 +02:00
Sarjuuk
69fe0b5c7d Cfg/Fixup
* also trigger first time load as soon as db is set up
2024-06-04 23:15:18 +02:00
Sarjuuk
e734b41632 Cfg/Fixup
* only throw errors if there is actually a config to work with. (like, not when you are just setting up for the first time)
 * do not use trigger_error() in CLI mode as it can cause a lockup as the error_handler tries to throw more errors.
 * assign lost validator fn flag to settings
 * also use validator onReset
2024-06-04 22:15:52 +02:00
Sarjuuk
5c1e9747c6 Misc/Cleanup
* remove some derelict code
2024-06-03 15:58:41 +02:00
Sarjuuk
f861886fdf Misc/Fixup
* Conditions: loot rows initially have no 'id'
 * fixed building talent string for hunter pets (different talents can occupy the same row/col spot)
 * added keys loot cols on creature table
 * fixed trying to show itemset type for itemsets without type
 * fixed waypoint calculation when moving entity between floors
2024-06-02 21:15:29 +02:00
Sarjuuk
efab0bad32 Misc/Fixup
* missed const from f77d676a19
 * missing start of string anchor in Util::checkNumeric
2024-06-02 02:45:29 +02:00
Sarjuuk
bc7d561da2 Core/Conditions
* rewritten and moved to its own class, should be easier to expand in the future
 * add missing sources and types from TrinityCore
 * implement conditions on Areatrigger and Loot containers
 * implement reverse lookups (e.g. a spell is a conditional for something else)
 * general beautification pass .. should be more legible in general

NOTE:
 * texts have been changed, so the existing translation for esES ist gone
 * selecting and describing condition targets is still wonky
2024-06-01 02:47:58 +02:00