- consequentially prepended $WH to those functions (since i do have issues with regEx, some errors may occur)
* simplified including required JS and CSS files per page
* replaced old Menu-class with (almost) current version. Since it relies heavily on jQuery it is also loaded.
I'm not overly happy with passing the templateObject to each typeObject, but it works .. for now.
Effectively this should reduce db-lookups as each type should be looked up only twice at max (once for relevant data on the page and maybe again to get related jsGlobals for the template)
also removed BaseType::addRewardsToJscript() get it with BaseType::addGlobalsToJscript() and the appropriate addMask
* added ListviewHelper::getSetFields() wich is more appropriate in some cases (like reagents for spells should be shown even if they are all the same)
* load bricks as needed, removed the if-blocks (maybe add the filename to every TypeClass..?)
- preparing tooltips (locks to Util & localization)
quests & npcs:
- implemented tooltips
spells:
- fixed tooltip-header
- stat gain inclued periodic healing auras (item: 17743 for example) and spellHeal no longer applies spellPower
achievements:
- path is less prone to errors
events:
- disabled tab as it was causing js-errors
obligatory cleaning up everywhere