* move custom data from setup scripts to DB
* move strings from DB to locale files
* use common function to calculate coordinates of dungeon entrances instead of inline sql
* fixed manual data zones and itemset
* fixed typos across the board
* toggle maintenance mode in a more reasonable manner (i.e. not when displaying help test)
* move connectivity tests to class DB
* restore generate everything functionality when running --sql and --build with an empty parameter set
* automatically set and unset maintenance mode when data is being edited (either sql or files)
* added more verbose help prompts. They should now always appear when -h is used.
* added --setup as more intuitive command for --firstrun. --firstrun is now considered deprecated and will be removed in due time.
* unfuck order of indizes in --siteconfig
* fixed some typos
* convert echo use to CLI::write
* move scattered command line argument checks to CLISetup
* vastly improved memory usage when handling DBCs
* DBCs are no longer read entirely into memory, instead appropriate file handles are used.
* read data is written to DB in reasonable intervals instead of all at once
* DBC-class can no longer read from DB, but that wasn't used anyway
CLISetup
* can now interpret the HOME-shorthand (~) in paths
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* display db-entries as disabled or unavailable if appropriate
* affects now achievements and quests in addition to spells
* flag items without source as unavailable
* flag quests without starter als unavailable
Privileges
* i guess i forgott to add the template...
...among other things
Client sounds are cross-referenced with as many other DB-Types as possible. Including, but not limited to:
* Character VOs (Errors, Emotes)
* Creature VOs (Boss Dialogue)
* Zone Music and Ambience
* Sounds triggerd by spells
* Sounds from general item/spell usage, creature behavior
Restrictions:
* only one locale is supported. Choose wisely!
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* using --update now reads scripts that need to be executed from ?_dbversion
* if the script fails it will be kept in ?_dbversion until it was successfully run via --update
* added variable titles and oneliners to frontpage
* added cascading foreign keys to news_overlay -> news
* renamed news -> featuredbox for consistency
Misc
* aowow_dbversion is now part of the basic sql
* also the db-dump is a fresh one and i'm shocked how often i forgot to apply updated there :<
* from now on shorttags will be used for 'echo' in template (e.g. <?=$var; ?>)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* added emotes to DB .. why? just because!
* also added to search
* cross-linked achievements and emotes
* data is generated via: php aowow --sql=emotes
* setup requires GlobalStrings.lua (see README.md)
* adapted structure to TDB 335.59
* dropped questItem[1-6] fields from ?_creature and ?_object (why were they even there)
- removed a function-stub from Util (already forgot, what it was supposed to achieve)
drop usage of holidayIds (as far as possible)
the obvious change is, that all events are now refenreced by a positive eventId.
(?event=375 will probably become ?event=5)
Comments
fixed malformed db-table. It can now hold negative typeIds.
applying this commit will drop any comments related to events without holiday
added gain of SiteReputation for comment-replies
resyncing dependencies of 'game_event' is required
* added parameter --firstrun to use for initial setup. Runs almost by itself..
* added 'ping home' for statistical purpose
Spell:
* fixed copy/paste error
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources