Commit Graph

13 Commits

Author SHA1 Message Date
Sarjuuk
edaaba6139 internalErrors renamed; can now also be set to apply to certain userGroups 2013-12-15 23:49:07 +01:00
Sarjuuk
5e785d6c78 omgishouldntbedoingthis 2013-11-24 23:15:15 +01:00
Sarjuuk
2d736fc785 item another one >.< 2013-10-09 21:30:28 +02:00
Sarjuuk
360f2e6878 - work agains items + some random fixes .. use own item-table
- do not display serverside events in calendar
- include gems in item comparison .. also parse their stats in setup
- filters use conditions and are more restrictive
- changed DBSimple version so it uses mysqli (mysql is deprecated as of php 5.5)
- moved each filter class to matching type; file for baseType and BaseFilter
- baseType querys are somewhat modular, trying to avoid ridiculous joins that WILL occur sometimes (especially with items) as far as possible
2013-09-22 18:20:47 +02:00
Sarjuuk
684b2f2778 - Tooltip class from global.js to basic.js (added nessecary prefix)
- miscTools:
    * implemented random DB-Page
    * others are placeholder (at least no errors are generated)
- Articles / Infobox:
    * dropped aowow_article_items, parse nessecary globals directly from article or infobox
    * articles default back to english if no target articles is absent
    * quickinfo from db is only used if no auto-generated info is available
- CharClass:
    * implemented detail-page
    * added basic articles per class (english only)
- generic lv-page
    * now accepts multiple listviews (as required by miscTools)
    * can display text and title
- Markup.js:
    * exchanged to current version (yet to be looked over, but basic articles are displayed properly for now)
    * removed some hacks that were nessecary for the old Markup / Menu
- Listview
    * made some more code readeable, no major changes
    * calendar-template is now functional (WorldEvents use it)

...squashing bugs left and right
2013-09-01 15:37:40 +02:00
Sarjuuk
e834f1aee3 * moved duplicate utility/dom-functions from global.js to basic.js
- consequentially prepended $WH to those functions (since i do have issues with regEx, some errors may occur)
* simplified including required JS and CSS files per page
* replaced old Menu-class with (almost) current version. Since it relies heavily on jQuery it is also loaded.
2013-08-03 21:09:23 +02:00
Sarjuuk
732226b44a BaseType:
- dropped property "names" and changed getField to return localized Fields if specified. Dropped stupid getNameFieldName() in the process as it was now obsolete.
 - made property "matches" private. Access through getMatches() that will execute the query _only_ when needed (which is basically always anyway (so much for optimization))

SpellList: parsing
 - ""fixed"" behavior of the amount-switch $l when used on russian text. It has 3 options instead of 2, no idea what the last one is for though
 - fixed extra leading whitespace occuring when parsing formulas

Lang:
 - removed offset from getMagicShools(), apparently it is unneeded :o

Util:
 - changed the output of formatTime() in the long version to be more correct in layout
 - initialized values in parseTime() to prevent empty strings returned by formatTime()
 - added asBin() and asHex() - helper to improve display of bitmasks (Spells are coming!)
 - update Spell-Effects/Auras and added misc strings to display different MiscValue-content

Filter:
 - removed escapes from $_POST-handler. If the input is erronous it should be corrected/ignored/noted by the $_GET-handler

Smarty:
 - added optinal parameter to saveCache(), loadCache() to better handle filter variables

Search:
 - changed $maxResults to 10 for OpenSearches in an effort to lower execution time and appied limits to all queries
 - changed result calculation for OpenSearch. It should now stick to it's limit of 10 results for the list
 - simplified WorldEvent search

global.js:
 - backported function to parse title-tag of dfn-elements into mouseover-tooltips
 - shortened document.getElementByTagName(x) calls to gE(document, x)
2013-04-26 17:02:35 +02:00
Sarjuuk
77889459b5 setup script for itemsets
a few things to consider:
 - the virtual Itemset-Ids will not be the same as wowheads. Which dosn't really matter imho..
 - the Arena-Sets all have their base names. I've to admit, i'm not too fond of the idea to collect 40 prefix-strings and attach them manually. But i see no other option.
 - availability for players is not supported. I dread the thought of crawling through vendor and loot-tables for every .. single .. item!
2013-03-23 16:40:47 +01:00
Sarjuuk
58316679bf ordered bricks somewhat
simple listview-pages now use one shared template (instead of having the same file multiple times)

some bug fixing here and there
 - achievement: faction is no longer out of range (need to reparse the faction :/)
 - item: quality is prepended to the name again and wont be left out in case of heirlooms (is 0)
 - general: forgot to change some error()-calls in index
 - and some more wich i forgot..
2013-03-23 13:40:15 +01:00
Sarjuuk
edd0ff5209 search: initial implementation
currently searchable are:
 - classes
 - races
 - titles
 - currencies
 - items
 - itemsets
 - achievements

directly or as &opensearch

&json is yet to come, yes that means ?compare cant find any items
2013-03-05 22:28:15 +01:00
Sarjuuk
8dc836f91d batch changes
- TYPEID_* => TYPE_
- AddSelfToJScript => AddGolbalsToJScript
- require, require_once, include with or without brackets => require <file>;
2013-01-25 18:02:05 +01:00
Sarjuuk
19d08d1d18 added scripts to generate datasets and icon-textures for the talent-calculator
that should make everyone with some client-mods or custom database entires happy

removed previously supplied datasets (which were partially erronous anyway)

usage:
    - read the requirements per file and run via ?build=<filename> This may take up to several minutes, depending on the complexity and your machine

todo:
    - expects parsed dbcs in DB named "dbc" and world-DB to be named "world". Needs to be configurable
    - no error handling. If it fails, it fails badly.
    - pets: locations are inaccurate (see comment in file)
    - itemsets: the fragmented data in itemsets.dbc has to be fixed manually before this script yields propper results (see comment in file)
2012-12-27 21:19:44 +01:00
Sarjuuk
8d3698d466 initial commit
features:
- tool - Maps:
   * finally supports multi-layered zones
   * should also support icons if needed (questgiver, ect)

- tool - Item Comparison:
   * fully functional (yes, that includes heirlooms and items with random props)
   * may throw a minor js-error if using arrow-keys/esc/ret in input-fields in the LightboxPopus (but wowhead does also)
   * icons for prismatic sockets are not displayed if no other sockets are present (calculation is correct though)
   * modelviewer will still 'call home'

- tool - Talent Calculator:
   * got rid of a VERY dirty hack for the icons (they are now supplied as texture, not laoded one at a time)
   * glyphs should also be a bit more informative
   * talent data is pulled from static file, that should a) speed up load and b) prevent lockups if it cant be generated on the fly
   * you can now set the level for your build, which affects available talent points, glyphs and glyph-slots

- tool - Pet Calculator:
   * initial implementation; basically the same as the Talent Calculator

- general concept changed:
   * dropped ajax.php; json is now supplied by the appropriate page if &json is appended to the url
   * search.php and opensearch.php are being merged; again, output will depend on the appended parameter (&openserach, &json)
   * data included via data.php will be static and assembled only on installation and when the database changes (should speed up load)
   * locale strings are now in a single file instead of being split up to the template
   * still getting rid of criss-cross-includes, global variables and string-defines
2012-12-19 00:53:36 +01:00