Commit Graph

11 Commits

Author SHA1 Message Date
Sarjuuk
6c7006eeb2 * questrelated tabs for items
* display required quest for loot with questchance
* implemented genericmodel-Tab for item- and object-models
* tabs2spaces in gloabl.js (why were they still there in the first place?)
2013-12-03 21:56:17 +01:00
Sarjuuk
2d736fc785 item another one >.< 2013-10-09 21:30:28 +02:00
Sarjuuk
360f2e6878 - work agains items + some random fixes .. use own item-table
- do not display serverside events in calendar
- include gems in item comparison .. also parse their stats in setup
- filters use conditions and are more restrictive
- changed DBSimple version so it uses mysqli (mysql is deprecated as of php 5.5)
- moved each filter class to matching type; file for baseType and BaseFilter
- baseType querys are somewhat modular, trying to avoid ridiculous joins that WILL occur sometimes (especially with items) as far as possible
2013-09-22 18:20:47 +02:00
Sarjuuk
73cdce784e BaseTypes:
- rewrote BaseType::iterate() to be a generator and yield references (requires php 5.5)
- reduced usage of bandaid BaseType::reset()
- removed Util::getIdFieldName() which was even more of a bandaid
- discovered DBSimple::selectPage() and consequently removed $matchQuery as they are now obsoloete

Util:
- added trainerTemplate lists for future use with trainers and trained spells

misc. forgotten and/or broken stuff here and there
2013-08-20 20:45:24 +02:00
Sarjuuk
0b0fa39ff4 * added skills listview-page
* removed some overzealous $WH.-insertions
* fixed logic error omiting jsGlobals with id: 1
2013-08-07 20:58:34 +02:00
Sarjuuk
5436ead926 - implemented item-lookup per weightscale (used in profiler, comparison tool and item upgrade search)
- some minor nonfunctional changes to support 'known' spells
- enabled dynamic update of Spelltooltips changing with pointsPerLevel
2013-08-06 16:50:31 +02:00
Sarjuuk
9c9d03dbb8 Achievement:
- improved handling of rewards

Spell:
- moved calcuation of effectValue to separate function, use realPointsPerLevel
- eval: applied proper format, fixed evalable string when facing multiple signs in a row
- display modelviewer for summons

Titles:
- looks like titles behave differently when using "faction" or "side"

Achievement:
- implemented rewards (which i have forgotten for almost 2 years)

* reworked pet-setup
* typos and forgotten changes, that broke code here and there
2013-07-06 16:33:30 +02:00
Sarjuuk
a3f16f0e0d implemented detail-page for pets
- plus food and talents, minus zones (those are just madning)
 - also addes some bc/classic information on pet scaling

* mucked about the modelviewer, always uses high quality version .. should muck about some more to add animation-info and remove the java-option
* fixed some minor issues in spell maxaffectedtaregs in spell is displayed properly and erronous adding all classes/races to globals if none where selected
* created own table for creatures which unifies creature_template, locales_creature, creature_template_addon and some creatureDisplayInfo.dbc information
* more work against listviews and general structure in global.js .. should probably split this file by class and reassemble it for use
2013-07-02 23:02:04 +02:00
Sarjuuk
1142220674 Filters:
- make offset optional, when converting list to mask

Items:
- fixed display of inventory type for robes and ranged weapons

Spells:
- parsing: $charLevel and $interactive are now properties of spell.
- parsing: fixed durations, passing the time-unit seperately to allow for evaluation of the actual value
- parsing: fixed gender-specific formating [ >male/female< to <male/female>]
- parsing: usage of is_numeric() instead of (float) as 0 is a fucking valid numeric (caused some formulas to not be evaluated *grrr*)
- parsing: lastValue-references now skip to the next previous \d instead of being stopped by random \w (like time units)
- implemented forgotten display of runes for spellCost
- fixed castTimes for most hunter shots (they are -1000 for some reason)
- fixed display of required stances (sometimes they are not actually required but show, when you are _allowed_ to use a spell in certain forms)
- improved formating of tooltips-js (no visual change)

ListViews:
- pass '_truncated' separately. there are nough cases in which 'note' gets send without truncated results

misc changes here and there
2013-04-20 16:16:29 +02:00
Sarjuuk
4d626472b1 implemented Pets
lisview, searcheable, setup
detail page missing

minor:
- show icon for achievements in open search
- show high-quality items first in open search
2013-03-26 21:21:23 +01:00
Sarjuuk
77889459b5 setup script for itemsets
a few things to consider:
 - the virtual Itemset-Ids will not be the same as wowheads. Which dosn't really matter imho..
 - the Arena-Sets all have their base names. I've to admit, i'm not too fond of the idea to collect 40 prefix-strings and attach them manually. But i see no other option.
 - availability for players is not supported. I dread the thought of crawling through vendor and loot-tables for every .. single .. item!
2013-03-23 16:40:47 +01:00