* fixed misc issues Intellisense was nice enough to highlight.
* mostly deprecated usage of uninitialized parameters
* class GenericPage still needs a long, hard look and a refactor
* fixed wrong indizes for gem color picker in locale 3 (deDE)
* fixed interpretation of filter enums. Some are providing their value directly, others have an intermediate key.
* createSQLForCriterium is no longer abstract. (was implemented in exactly the same way everywhere)
* erronous criteria are now logged and discarded entirely)
* remove redundant total calculation as it is already stored with the profile
* do not include statistic in sum calculation. (ffs why do they even have points assigned)
* display skill learning breakpoints for gathering skills
* fixed mixed up mining-skinning and savanging-skinning filters for NPCs
* defined some magic skill numbers
* prefix characters flagged for rename to prevent collision with real char names (multiple chars flagged for rename will still collide, but what the hoo haa)
* alter table index to prevent creation and subsequent conflict with duplicate entries of the same char (realm/guid pair)
* squash multiple notices from error log
* fixed copy&paste error preventing view on custom profiles
* fixed display of spell requirements if mount was required after changs to mount sorting
* properly get/send error code in profile synchronisation
* use clear:left after floating mail block in template
* allow strings with less then 3 chars in name search
* store name as binary to allow accent-sensitive search
(note: guilds and arenateams have the same issue but utf8mb4_bin can't be applied blindly as the search also becomes case-sensitive (wich is already handled for profiles))
* reworked default exclusions (hid some things entirely, flagged others for appropriate cases)
* char names consisting of two letters are now valid
* fixed matching enchantments onto ranged weapons
* fixed display of titles
* supply iconstring in the tooltip data as this does not rely on variables within global.js
fixes externally embeded profile tooltips
* further optimize search
- use achievement 4496 as shortcut for everything based around total achievement points
- get talent distribution separately
- get total profiler-items found separately
- opt to not sort found results
* fixed Profiles with zero Achievement Points
* added cache key genrator i forgot :<
* fixed typos
* aproving a screenshot now flags the corresponding db entry as having a screenshot
* deleting & moving screenshots works equivalent
* instancing a new TypeClass without parameters no longer grabs everything from the corresponding tables ( pass a "[true]" to retain this behaviour)
* retroactively flag db entries for having screenshots
* fixed a typo
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
- added some forgotten account-srings
- fixed an error handling ItemFilter /w upgradeItems + markdown appearing in tooltips
- relaxed session-regeneration (only regenerates on status changes (signin/-out)), fixes losing the session, when opening multiple tabs at once
- striped smarty from profiler (only cleanups remaining)
- moved profiler-ajax to AjaxHandler
- created a (dummy, for now) ProfileClass to handle Chars and Profiles